Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.
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The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal gods of Anrel: the three “state gods” Nestaia, Ketrorl and Minasaia on one side, and the three nature gods Cornelen, Natrawul, and either Besech (in Anret) or Bremahk on the other. The One is always placed at the top, The Nameless at the bottom. Boards vary in quality, from richly painted icons of the gods outlined in gold and jewels in wealthy gamehouses, to rough circles of carved or painted in rural taverns. Simple boards are found carved in stone at campsites or even scratched in the dust.
Combinations of dice throws are assigned to each of the gods, with The One always being a double-one, and The Nameless always being double-six. Other key combinations are assigned to each of the other gods, along with secondary combinations, so that all possible throws of the dice are assigned according to probability.
Stakes are set a the start. The stake is traditionally an alm coin, though lower-value counters or high value silver or gold coins can also be used.
Play procedes by turns. A player throws the dice. If he throws a secondary combination, the player places a stake on the relevant section of the board. If he throws a key combination, he wins all the money on that section of the board. The standard exceptions are, if throwing The One, the player takes all the money on the board and finishes the game. Throwing The Nameless requires a forfeit, which is usually this means the thrower has to put in a stake for each player present. Often players also agree on other non-monetary forfeits.
There are many variations of the game.