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- The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia
The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.
Rasian Academy
This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic - ies of channels. The oldest parts of the Academy were laid out on an east-west axis following the plan ... ups of followers, students and disciples. Masters were aligned with the different schools, although there were rivalries. The masters held symposia and open lec... the universe. In theory the three major Schools were philosophies independent of an institution or col
- Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History
Helevos has two categories of life which are mutually incompatible, the virid, and the green.
Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn… - roviding complete nutrition. The early colonists were highly skilled in genetic manipulation, and engin... poorly, and may be grouped as follows: * First were the domestic livestock used in traditional human ... , such as dogs, cats and horses. These creatures were largely unchanged, though they were given genetic treatments to make them resistant to diseases, radiat
- Bizoan War and Occupationplugin-autotooltip__small plugin-autotooltip_bigBizoan War and Occupation
The Bizoan War (1086-1092 ME) was a war of conquest by the Hartheran Union against the islands of Besoa and Antyok. The invasion lasted was followed by a period of Occupation from 1092-1114 ME. Besoa was liberated by nationalist forces led by the Sann'ali Court-in-Exile, who established the HartheranHartheraHartheraHartheranOrorrHartheranAnrelOrorrHartheraHartheranHartheranHartheraHartheraHartheraHartheraHartheraHartheranHartheranHartheranHartheraHartheranHartheraHarth… - ds, or from internment and execution. Many others were forced to leave the island, relocating particular... ension between Harthera and Ororr, Besoan traders were often favoured for lucrative shipping contracts t... ir objectives. Despite being small, the islands were wealthy. The Besoan nations, particularly Sann'al... eir size. More importantly, their merchant navies were increasingly visiting Hartheran ports, making lar
- Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel
Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME - rminal decline. Its trade routes along the river were cut off by the Ensanni on all sides. With little funds to maintain its waterways, its markets were quiet, its warehouses empty, its population depar... the old city as a Temple District. Trade routes were reopened, and the region entered a new age of pro... as well as justice, mourning and healing. Temples were not simply a place of prayer but the very place w
- Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools
Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance). - t to be confused with the [[Schools of Thought]], were elite educational establishments for children fou... ry and governance). {{page>infobox:rasia}} They were created as feeder schools for the Rasian Academy,... und necessary to become Academy members. Students were assessed annually, so that those showing the necessary aptitude to attend the Academy were given more specific education necessary for a lat
- Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion
The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage - s of nature to which the sea-faring island people were constantly exposed. Their marginal life, threaten... the sea. ==== The First Men ==== These people were cunning, fed and nurtured on the corruption of th... lled Katred's sea creatures, drove them back, and were powerful foot soldiers in the war against their f... children, he loves when they serve him, but they were still the product of a contemptible union. When h
- Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan
The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.
Composition & Use
Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with … - e remains interlocked with no gaps. Inferior fans were bound with strips of thin cloth or leather, which... ons or crossbow bolts. ===== History ===== Fans were costly and required great skill to produce, so were prestige implements owned by elite guards in the old empire. Most were elaborately designed with barbed points, and eith
- Printingplugin-autotooltip__small plugin-autotooltip_bigPrinting
Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.
Methods
Taigan Bookwheels
In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera - ient civilisation of [[Traithe]], important texts were recorded on brass discs, using the flowing contin... r production is known, but it is likely that they were made using a stylus attached by string to a rod g... ntil they met the centre of the disc. The spirals were read back in a similar fashion by turning them on... the wheel turned. Historians believe bookwheels were not intended for everyday use, but were a status
- Kingdom of Emánunéplugin-autotooltip__small plugin-autotooltip_bigKingdom of Emánuné
Emánuné [eh-MAN-oo-nay, imæn'uːeɪ] was an ancient kingdom occupying the fertile valley of the River Velun, in what is now modern Harthera.
Ancient Northeast Anasthias
This is in a series of articles about the ancient history of Northeast HM - barges, along with hundreds of captured vessels, were lashed together and set ablaze. They were left to drift downriver, preventing En-Sanni reinforcements ... my fought three decisive battles. Ensanni troops were stationed in garrisons near the eastern frontier,... erial forces into the forests where they starved, were lost or fell victim to creatures and primitive tr
- Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh
The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.
Ororr
This is in a series of articles on the modern nation-station of OrorrME - ldings, ornate gardens, and large aqueducts which were a particular feature of the city's skyline. Aqueducts were partially built above existing buildings, so as t... cost of building stone supports. Gaal aristocrats were initially resistant to this, but came to realise ... er supply but for transportation. Many acqueducts were wide enough to carry narrow ornate gondolas, so a
- Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor
Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther… - p the hills that surround this basin. Beyond this were a series of small towns and villages that were eventually enclosed with by stone walls, swallowed up by... rt during the winter months when the upland roads were blocked by snow. The Saloyan palace-city was virt... eons. Between these three centres, areas of land were gradually enclosed by dykes and then by walls, ev
- Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah
The Church of Hartrah is the state religion of Harthera. Adherents believe in a single god who is a fusion of all the righteous ancestors of the nation. Upon death, your spirit is judged by God, and begins a slow process of merging with the Godhead. As a faith it is a syncretism of ancestor-worship and veneration of a monotheistic protector god who is the embodiment of the station. The church strongly promotes respect for family, tradition and heirarchy as well as duty and per… - n theists, particularly in the western provinces, were influenced to some extent by the matriarchal En-Sanni, but they were opposed to mindless worship and did not believe i... ansion, peoples with varying religious traditions were brought into the Church. By the 4th Hartheran century there were a number of different sects, tolerated to a great
- Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War
The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM - By the end of the war all southern magic schools were destroyed, with the [[Rasian Academy]] winning a ... peace in which castles, armies and fortifications were unheard of, until this first great conflict; call... lourishing metropolis. The slopes of the mountain were covered with rich green fields producing cereal a... o these standards was outcast. Defective children were "returned" - hurled into the volcano which gave t
- Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War
The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel - ut by collapse in farming and food supply. Fields were burned and abandoned, allowing virid forest to co... cal scar on the islands. The four decades of war were followed by two centuries of hostile isolation kn... rivalries. The north and south of Mainland Anrel were traditionally divided by the [[River Kethel]], but when the sea level lowered during the [[Little Ice Age]], this region dried
- History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel
Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM - peace in which castles, armies and fortifications were unheard of, until the first great conflict, known... ourishing metropolis. The slopes of the mountain were covered with rich green fields producing cereal a... these standards was outcast. Defective children were hurled into the volcano which gave them their lif... cilian spears and weapons, though the northerners were superior in number. Eventually, a force from the
- Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris
Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.
Ancient Miyarris
BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage - Chelidd Statesplugin-autotooltip__small plugin-autotooltip_bigChelidd States
The Chelidd States, also called Chelidt, was a historic nation on the northeastern coast of modern Harthera, known for their strong martial tradition.
Ancient Northeast Anasthias
This is in a series of articles about the ancient history of Northeast - World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History
Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi… - Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa
Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.
Modern Besoa c.1100 ME | Go to world map
Besoa in the Two Nations period, 38-1092 ME
Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr - Eidolons of Seqalplugin-autotooltip__small plugin-autotooltip_bigEidolons of Seqal
The Eidolons of the Goddess, commonly called the Eidolons of Seqal, are a triptych of ancient statues carved into the rocky riverside at the city of Seqal in Ororr. The figures are a renowned symbol of the city, being the first thing seen by visitors travelling upriver to the city. green - Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic
The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr - Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister
Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic - Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire
The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.
Ennseperans
[ ]
This is in a series of articles about the Ennseperan Empire.
It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr - Rasian Chainwayplugin-autotooltip__small plugin-autotooltip_bigRasian Chainway
The Rasia Chain Carriageway, or simply the Chainway, was a funicular railway which connected the centre of Rasia City with the Rasian Academy in the valley above. The chainway was a quick and efficient means of transporting visitors and students, since the only alternative was the long uphill climb by road. The chainway was a particular matter of pride for the citizens of Rasia, since it was achieved entirely by mechanical means, all use of - Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)
The Baronies of Ravorr (or Ivauk Rouvawhi in Eloyoun, Warchiefs of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north. With the rise of BMEBMEHarthera - Menkirafedplugin-autotooltip__small plugin-autotooltip_bigMenkirafed
Menkirafed (c.110-72 BME) was a political radical, anti-theist and apostate who was executed in the latter days of the Empire of Dor-en-Sann. His disciples founded a new sect, the Menkirians - more often called the Cult of the Hanged Man.
People
This is in a series of articles on famous and historic people.
History BMEBME - Houlmplugin-autotooltip__small plugin-autotooltip_bigHoulm
A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work. - Imperial Churchplugin-autotooltip__small plugin-autotooltip_bigImperial Church
The Imperial Church was the meta-institution which regulated the diverse and syncretic faiths and practices of the Empire of Dor-en-Sann.
Belief
This is in a series of articles about religions and beliefs.
The vast empire had hundreds of religions, cults and local beliefs, and the Imperial Church's official policy was to find links and commonalities between all faiths, with the uniting purpose of showing that ultimately, everyone worshipped the same godhead, just in differe… - The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion
The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the - Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen
The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel - Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal
The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr - Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon
Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.
Ororr
This is in a series of articles on the modern nation-station of OrorrviridBME - Cult of the Hanged Manplugin-autotooltip__small plugin-autotooltip_bigCult of the Hanged Man
The Cult of the Hanged Man, also known as the Menkirians or Hangers, is a faith which flourished in the final decades of the Empire of Dor-en-Sann. It followed the teachings of the Apostate Menkirafed, who was executed and dismembered by the old Imperial Church.
Belief
This is in a series of articles about - Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism
Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the - Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought
A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of - Haulmplugin-autotooltip__small plugin-autotooltip_bigHaulm
A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the - Issid Block Statesplugin-autotooltip__small plugin-autotooltip_bigIssid Block States
The Issid Block States refers to the ancient polities of the Issid-ethnic inhabitants of the lower River Wiyel and its delta, during the Celadon Epoch, c.10,000-7000 BME. They were part of the Issid Block Culture, so named for its characteristic architecture, pottery, and stone carvings. - Crish and Vargplugin-autotooltip__small plugin-autotooltip_bigCrish and Varg
Crish and Varg is an island group over 900 km north of Cape Cadal, the most northwesterly point of Anásthias. It is named for the two largest islands, but the group includes six smaller islands plus rocky islets, many appearing and disappearing with the viridgreenlanguageOrorrTherist - Gaal Empireplugin-autotooltip__small plugin-autotooltip_bigGaal Empire
The Gaal Empire (c.2400-2055 BME) was the cultural and military hegemony of the Gaal people, whose capital was Gaalkedch in what is now northern Ororr. The Gaal Empire lasted five centuries, steadily accumulating territory and wealth, until it was taken over in a military coup by BME - Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers
The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown. - Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish
Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.
Fauna
This is in a series of articles about Animals.
Biology - Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann
The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME - Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin
Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.
It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera - Grace Islandsplugin-autotooltip__small plugin-autotooltip_bigGrace Islands
The Grace Islands (Isjlas Grasja) are a chain of islands in the Sea of Grace, off the coast of southwest Anásthias, part of the Kingdom of Hesjbagaaia. The four largest islands are inhabited, from west to east being: Ayell, Agueda, Ameda and Arguila.
The islands were settled by the Anásthiaslanguage - Giftdarkplugin-autotooltip__small plugin-autotooltip_bigGiftdark
The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o… - Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy
The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel - Eastern Isles (New Perech)plugin-autotooltip__small plugin-autotooltip_bigEastern Isles (New Perech)
The Eastern Isles, also called New Perech or the Spice Islands, are a tropical island group in the Redeeming Ocean at 13ºS, 3300 km from the mainland of Harthera, 4125 km from the port of Narillin. The islands have a highly diverse population of virid plant species, several of which are prized as flavourings or HartheranHartheranHartheranHartheranHartheraHartheran - Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan
Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran - Veedormimplugin-autotooltip__small plugin-autotooltip_bigVeedormim
The Mutual Protectoracy of Veedormim is a nation in Munatan, occupying the far southwest corner of Anásthias.
Munatan
Hover mouse to see more detail | Go to full atlas map
This is in a series of articles about Munatan, the temperate region of southern Anásthias.
* Name: Mutual Protectoracy of VeedormimME - Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms
The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of - Gahanplugin-autotooltip__small plugin-autotooltip_bigGahan
Gahan is a Manthi term for war-leader. Gahans were the temporary battle leaders of tribes in ancient times, but in the settled regions of the Manthi-Lien, they were warlords and leaders of their people, kings in all but name.
Governance
This is in a series of articles on - Kingdom of Oonarplugin-autotooltip__small plugin-autotooltip_bigKingdom of Oonar
Oonar was a historic nation in eastern Anásthias existing from c.1800 BME to c.500 ME, with a largely Eloyoun-ethnic population. Around the turn of the first century ME, Oonar was the foremost of the Eloyoun kingdoms in the region, second only to Saloya.
Ancient Northeast Anasthias - Tsaarmoditesplugin-autotooltip__small plugin-autotooltip_bigTsaarmodites
The Tsaarmodites were a religious sect who once lived in the Mangasor desert during the time of the Empire of Dor-en-Sann.
Belief
This is in a series of articles about religions and beliefs.
They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsic animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own w… - Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr
Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion - Decileplugin-autotooltip__small plugin-autotooltip_bigDecile
In Harthera, deciles are a social and political structure, nominally a family or tribe of which all Hartherans are a member. Deciles were formalised in the Hartheran Commonwealth period as a method of managing elections.
Governance
This is in a series of articles on goverments and politics.
Before the Commonwealth, the early nation had hundreds of ethnic clans, families and noble houses. Many small family groups were wealthy, powerful and owned much of the land, while other tribes w… - Dowaitplugin-autotooltip__small plugin-autotooltip_bigDowait
Dowait [doe-WAIT] is a low mesa in the Mangasor desert, renowned as a site of prehistoric mystic significance.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
Hover to magnify | Go to world map
* Name: Holy Motherland of Ororr * Government: - Savantplugin-autotooltip__small plugin-autotooltip_bigSavant
The savant is a type of sailing vessel unique to the historic Kingdom of Sann'al, that contributed to the island nation's dominance of merchant shipping during its great age of trade and exploration, and hundred or more years ago.
History
The savant was a development of the Harthera - Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language
Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.
Language
language
This is in a series of articles about Languages and Communication.
Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage - Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal
Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr - Mekanismplugin-autotooltip__small plugin-autotooltip_bigMekanism
Mekanism was a School of Thought at the Rasian Academy. It viewed the universe as a single integrated machine, made up of intricate interlocking parts, from the smallest particles of matter to the great wheels of the heavens.
Rasian Academy
This is in a series of articles about the - Three Holy Citiesplugin-autotooltip__small plugin-autotooltip_bigThree Holy Cities
The Three Holy Cities are three cities in Ororr: Toborr, Remel and Seqal. They were three major cities of the ancient Empire of Dor-en-Sann, personally conquered by the Prophet Therion by use of holy miracles, or the magic of the Mother Goddess. Today the cities are visited by thousands of pilgrims taking part in the Ororr - Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon
The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer … - Gnosticiansplugin-autotooltip__small plugin-autotooltip_bigGnosticians
The Gnosticians were a minor school within the Rasian Academy who studied gods, the god-magic of theurgy, rituals and theologies.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
The Gnosticians were originally founded to study the origins of god-elementals, or 'magicmagic - Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism
Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the - Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals
Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic - Quiristryplugin-autotooltip__small plugin-autotooltip_bigQuiristry
Quiristry is the thaumaturgical discipline relating to the creation and replication of all kinds of books, documents and other records. At the Rasian Academy, this was taught and practiced by the College of Quirists.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The college considered quiristry an art, encompassing both thaumaturgical processes as well as manual skills. It was unusual in operating facilities not only within the Academy grou… - Miyarrain Patrician Godsplugin-autotooltip__small plugin-autotooltip_bigMiyarrain Patrician Gods
The people of Miyarris were pragmatic in terms of religion, and worshipped Patrician Gods, also called Guardian Spirits. These were powerful deitals or demi-gods, charged with protecting the lands of Miyarris from storms and sneak attacks by enemies.
Belief
This is in a series of articles about MiyarrisMiyarris - Indjineersplugin-autotooltip__small plugin-autotooltip_bigIndjineers
The College of Indjineers was a prominent institution at the The Grand Academy of Rasia during its High Period. The college specialised in the design and manufacture of magical artefacts and mechanisms, particularly lamenaries and other thaumaturgical indjins. As such they were specialists in various crafts, particularly metalworking. - Hartheran Commonwealthplugin-autotooltip__small plugin-autotooltip_bigHartheran Commonwealth
The Hartheran Commonwealth was a constitutional monarchy which ruled Harthera for 164 years, from 407-571 ME. The Commonwealth period marked a shift in the balance of power in the region back to the old Saloyan elites who were still wealthy landowners, particularly in the old - Gaal Peopleplugin-autotooltip__small plugin-autotooltip_bigGaal People
The Gaal people are an ethnic group whose original homeland was in the uplands of what is now northeastern Ororr. The Gaal Empire grew to encompass much of the region, and was the progenitor of the Empire of Dor-en-Sann. Consequently the Gaal people, their language, culture and influence, formed the foundation of modern Ororran society. - Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic
The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.
* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid - Torroramâiplugin-autotooltip__small plugin-autotooltip_bigTorroramâi
Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.
Torroramai
This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid - Gobalay Peopleplugin-autotooltip__small plugin-autotooltip_bigGobalay People
The Gobalay are an Issid-ethnic people who inhabit the Gorval Peninsula of modern Ororr.
Lowland Gobalay people in the south of the peninsula are mixed with Gaal, Doroun and other ethnic groups of Ororr, but Insular Gobalay, the people of the far northern and upland regions still have a significantly pure Gobalay population. All speak local variants of Ororr - Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm
The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.
Money
[ ]
This is in a series of articles about money, currencies and finance.
The alm originally a food token given to refugees during the Anrel - Traitheplugin-autotooltip__small plugin-autotooltip_bigTraithe
The Dominion of Traithe or Empire of Traithe [TRAY-th] (also Trathe, Vraithe) was an ancient civilisation that flourished during the Jade Epoch, roughly from 8900 to 6500 BME. Its heartland was a peninsula in the far northeast of Anásthias, in an area which is now the - Godkillersplugin-autotooltip__small plugin-autotooltip_bigGodkillers
The Godkillers were an unofficial paramilitary group associated with the Grand Academy of Rasia, tasked with rooting out newly-formed god-elementals, and the potentially dangerous religious cults associated with them. The group was active during the High Period of Rasia, from 500 - Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor
Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of - Gebjon Dynasty (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigGebjon Dynasty (Dor-en-Sann)
The Gebjon Dynasty was a line of related rulers of the Empire of Dor-en-Sann, from its founding in 1903 BME to 1645 BME. Early rulers of the dynasty were sons or nephews of the ruling emperor, but as time progressed inheritors of the title were increasingly by marriage or adoption. Some emperors even forcibly adopted themselves into the line. - The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture
The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist - Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language
Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.
Language
language
This is in a series of articles about Languages and Communication.
Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage - Tradescriptplugin-autotooltip__small plugin-autotooltip_bigTradescript
Tradescript is a writing system originally developed by the Doroun traders of the River Wiyel, used for drawing up trade deals and simple contracts. It is an ideographic script, with a limited set of symbols for trade goods, numbers, dates and practical concepts. language - Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity
The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen - Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles
Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island - Heterodox Churchplugin-autotooltip__small plugin-autotooltip_bigHeterodox Church
The Holy and Heterodoxic Church of the All-Deity, generally called the Heterodox Church, is a syncretic religion which embraces many historic traditions, believing all faiths are at heart the worship of one essential god, and that there are many routes to achieving transcendence.her - Analect of Just Worksplugin-autotooltip__small plugin-autotooltip_bigAnalect of Just Works
The Analect of Just Works is a compendium of Occidental folk tales and philosophic treatises dating from before the founding of Ororr, judged to be compatible with the teachings of the Great Prophet Therion. The tales all contain a universal moral or instructive lesson. - Antyokplugin-autotooltip__small plugin-autotooltip_bigAntyok
Antyok or Antyoq [ant-YOK, uhn-CHOK] is an island in the Natorn Archipelago, due east of Besoa. It was formerly an independent nation, the Principality of Antyok, but since 1086 ME, following the Bizoan War, it is now under Hartheran dominion.
Antyok
This is in a series of articles about Antyok, an island nation in the HartheranHartheranHartheran - Soulplugin-autotooltip__small plugin-autotooltip_bigSoul
Cultures throughout the Civilised World hold different ideas about the nature of the human soul, the animus that gives living beings life, thought and will.
Belief
This is in a series of articles about religions and beliefs.
The ancient Doroun had a syncretic concept of the soul being made up of seven distinct parts, including all the physical, spiritual and psychological parts that make up a whole human being. These had been assembled from a variety of Thalsic tribal and early religi… - Neporplugin-autotooltip__small plugin-autotooltip_bigNepor
Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy. - Birdsplugin-autotooltip__small plugin-autotooltip_bigBirds
Birds are a largely extinct phylum of winged animals belonging to the green kingdom. Bird species included the extinct domestic animals such as chickens and gobelets, as well as several species of scavengers and predators, notably cawvits and eagles.
Fauna
This is in a series of articles about - Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man
The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the - Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna
All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.
* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias - Gahanate of Sijheeplugin-autotooltip__small plugin-autotooltip_bigGahanate of Sijhee
The Gahanate of Sijhee was a former nation in the Manthi-Lien, which became the centre of Eijult Empire. Sijhee were a migratory people, but controlled a territory contiguous with modern central Kasepan. The modern city of Sindje later became the de facto capital of the empire. - Larfordplugin-autotooltip__small plugin-autotooltip_bigLarford
Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.
The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid - Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent
In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.
Magic
magic
This is in a series of articles about - Besoaadplugin-autotooltip__small plugin-autotooltip_bigBesoaad
Besoaad [BESS-soh-AHD / bɛsɒ'æd] is the language of the island of Besoa. It is the official language of the United Kingdom of Besoa. Besoaad is broadly part of the Aralsic language family, with heavy borrowing from Iskean languages and other world languages.
Language
language
This is in a series of articles about Languages and Communication.
AlsanilanguageHartheranAnrelAnásthias - Elaymen peopleplugin-autotooltip__small plugin-autotooltip_bigElaymen people
The Elaymen were an ethnic group living in eastern Anásthias during the Jade Epoch (c.10,000-6000 BME), in an area encompassing modern southeastern Harthera. It is uncertain whether they were an offshoot of the Iskean people, or a mixture of Asokway and Aralsic peoples who migrated from the north. Modern scholars assume they were the ancestors of the language - Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People
The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen… - War of Schismsplugin-autotooltip__small plugin-autotooltip_bigWar of Schisms
The War of Schisms (683-701 ME) was a wide-ranging religious, ethnic and civil war which shattered the former Empire of Ennseperans.
Conflict
This is in a series of articles on Wars, Battles and Conflicts.
At the time, the King-Emperor and an aristocratic class of mainly Dorouns ruled over a multi-ethnic populace consisting of - Orikalkplugin-autotooltip__small plugin-autotooltip_bigOrikalk
The orikalk, or oryk, is a horned quadruped mammal, distantly related to the ovor. They are primarily found in the southern Natorn Isles, and live green woodland and scrubland in the northern and eastern peninsulas of Anásthias.
Fauna
This is in a series of articles about Animals.
They are most numerous in dry grassland such as found in western - Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars
The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the - Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy
Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic - Besoan Diasporaplugin-autotooltip__small plugin-autotooltip_bigBesoan Diaspora
The Besoan Diaspora was a wave of mass emigration of people from the Natorn Archipelago island of Besoa, caused by the Hartheran invasion and brutal occupation.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
Many Besoans were international traders with connections in port cities around the world. Those who were able to leave were many rich merchants, nobles and their households. They established emigré communities in ports aro… - Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic
The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME - Zetlanplugin-autotooltip__small plugin-autotooltip_bigZetlan
Zetlans are equine mammals related to the garron and the horsis, with a robust frame and a striped hide. They were bred by the Miyarrain to be more tolerant to virid poisoning, and were used for riding and as draught animals. However, their aggressive nature makes them difficult to domesticate and they largely live in the wild. - Belikast's Follyplugin-autotooltip__small plugin-autotooltip_bigBelikast's Folly
Belikast's Folly, also called Belikast's Tower or, more commonly, the Old Lighthouse, is the ruins of a tower on the northwest coast of the island of Sensatard in the Anrel Isles.
Buildings
This is in a series of articles about Buildings
It was built around the turn of the first century - Perilthplugin-autotooltip__small plugin-autotooltip_bigPerilth
Perilth (Besoaad), or Beridt (Hartraan), is a port city in Besoa, once renowned as the wealthiest city in the Natorn Archipelago. In former times it was the royal capital of the Kingdom of Sann'al, known as The Silver City both for its wealth, for the blue and silver banners of the Sann'alese kings, and for the sparkling waters of its many fountains.HartheranHartheranHartheran - Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette
The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.
Narette
narette
This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel - Clan Warsplugin-autotooltip__small plugin-autotooltip_bigClan Wars
The Clan Wars is a period in Anrel history lasting from approximately 3000 to 2500 BME. Following the collapse of the old urban society of Anrasard during the Celadon Epoch, perhaps eighty percent of the population died in flooding and famine. Old social structures entirely collapsed, and the refugees fled inland and formed clan groups, which fought each other for control of vital resources. Many of the clans were initially nomadic, but others developed settlements, many of which were… - About Helevosplugin-autotooltip__small plugin-autotooltip_bigAbout Helevos
I love creating worlds. Helevos is my fantasy world project,
Version 1.0
The first maps I drew of Helevos were related to stories and games I played when I was a child, based around cities and islands. Besoa was in fact the first island I drew, a fantasy kingdom of nobles, monsters and whirlwinds. AnásthiasAnásthias - Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles
The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.
The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran - Saloyan Civil Warplugin-autotooltip__small plugin-autotooltip_bigSaloyan Civil War
The Saloyan Civil War was a protracted conflict between bitterly opposing forces in the Grand Palatinate of Saloya, in northwest Anásthias. Historians sometimes divide it into three conflicts, the First, Second and Third Civil War.
Conflict
This is in a series of articles on - Famúlplugin-autotooltip__small plugin-autotooltip_bigFamúl
Famúl [fa-MOOL] is a city on the island of Besoa. Since the declaration of the United Kingdom of Besoa in 1114 ME, it has been the island's provisional capital.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
History
The city was founded around 1700 - Asheraplugin-autotooltip__small plugin-autotooltip_bigAshera
Ashera is the ancient Gaal mother goddess, who under the Empire of Dor-en-Sann became chief of the many faces of the Mother of All Aspects. Ashera remained the figurehead of the Imperial Cult within the ancient church, her devotees being called Asherites. Since the founding of Ororr there have been repeated scares of shadowy figures in the - Melismaticsplugin-autotooltip__small plugin-autotooltip_bigMelismatics
The Melismatics were a sect of Therist mystics in the 2nd century ME who sought spiritual enlightenment through the musical recitation of holy texts. Though their beliefs were not heretical, their desire to live apart and achieve direct communication with the Mother Goddess was seen as schismatic by the Church-State. TheristTheristME - Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)
The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.
Calendar
This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr - Malefactionplugin-autotooltip__small plugin-autotooltip_bigMalefaction
Malefaction is the use of magic to cause harm. Most magical traditions throughout history have had a taboo against using magic for selfish and dangerous purposes, but the Rasian Academy, as the premier institution of thaumaturgy, was the most effective at regulating it.
magicmagicmagic - War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)
The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.
The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr - Chosilhaplugin-autotooltip__small plugin-autotooltip_bigChosilha
Chosilha [cho-SEAL-ya] is a territory in western Munatan, where the civil war war that tore apart the old Ennseperan Empire continues to grind on, long after the empire fell. The territory is controlled by warlords, inheritors of the old imperial Loyalist and Republican factions, Republican warlords holding the north, Imperials in the south. - Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass
Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in - Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft
The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.
The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen - Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut
Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid - Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought
The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage - War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813
The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera - Phelorixplugin-autotooltip__small plugin-autotooltip_bigPhelorix
Phelorix, also called smokestone, is an extremely hard, glass-like material, said to have been used by the Godmen for constructing towers and cities.
Technology
This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other - Junda Stormscaleplugin-autotooltip__small plugin-autotooltip_bigJunda Stormscale
The Junda Stormscale is a historic calendar used by the inhabitants of the Junda Isles from around 3000 BME until the third century ME.
Calendar
This is in a series of articles about calendars and dating systems.
The Junda were considered a simple tribal people living on a remote group of islands, yet despite their seeming lack of sophistication they developed a complex mathematical system. Their annual calendar was based on the - Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse
The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.
According to myth, in the early days of the - Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World
The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.
Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias - Hidden Citiesplugin-autotooltip__small plugin-autotooltip_bigHidden Cities
The Hidden Cities is a historic term for the part-subterranean cities of the Kalkot Gorge, particularly Seqal, Sopeq and Sequb.
The cities were originally built in caves and hollows in the karst rock of the steep-sided river valley, so they were entirely hidden from sight to travellers journeying across the plains above. In modern times the gorge is much more cluttered and the cities far larger, mainly built on the plains above with only the docks areas being next to the river. - Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles
The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen - School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night
The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year. - Sjil (Seldan)plugin-autotooltip__small plugin-autotooltip_bigSjil (Seldan)
Sjil, known as Seldan in much of the Civilised World, is a famous trading city in Schai-dam, historically the greatest and most famous trading port in Munatan.
Its remoteness from the northern “Civilised World”, the rarity of its goods and the novelty of its tales and ideas led to it being a fashionable topic for writers of romantic and adventurous fiction in 9th century - Heronbarplugin-autotooltip__small plugin-autotooltip_bigHeronbar
Heronbar, also called Ronvarr during the Hartheran Occupation, is the northeastern province of the island of Besoa. Its capital the city of Famúl.
History
Historically, the Kingdom of Heronbar was one of the four ancient kingdoms of Besoa, occupying the northeastern quarter of the island. Heronbar was the most advanced maritime power of its era, with possessions in HartheranHartheran - Maratplugin-autotooltip__small plugin-autotooltip_bigMarat
Marat is a city in Gyeiladde province, in the Gildon region of Ororr. It is a port on the River Sargil, centre for the trade in agricultural products and timber from plantations in the surrounding temperate foothills of the Dun Trisan.
Ororr
This is in a series of articles on the modern nation-station of OrorrOrorrOrorr - Junda Peopleplugin-autotooltip__small plugin-autotooltip_bigJunda People
The Junda are an Iskean-ethnic people found throughout the Junda Isles and the northeast coast of Anásthias, whose conquest of the mainland led to the foundation of the modern state of Harthera.
Historically they were notable for their shamanic religion and unique calendar, the Junda stormscale.
Junda peoples commonly raided the coasts for food and goods, having little of worth to trade on their home islands. They were accidentally instrumental in the downfall of the - Tekonplugin-autotooltip__small plugin-autotooltip_bigTekon
Tekon is a province of the Deltirot region of southern Ororr, centred around the valley of the Blue Wiyel. Tekon is a wet and sparsely inhabited land of lakes, swamps rivers, forests and mountains. [Ororr]
History
The Tekonet or Tekon civilisation was an ancient stone age culture centred around - Protected Treasuresplugin-autotooltip__small plugin-autotooltip_bigProtected Treasures
In Ororr, the Protected Treasures are a number of historic monuments, artefacts and religious sites which have been preserved under a special protective status, despite their pagan or prehistoric origins.
Ororr
This is in a series of articles on the modern nation-station of Ororr - Teran Muelplugin-autotooltip__small plugin-autotooltip_bigTeran Muel
Teran Muel, more often called Teranen [teh-RAH-nen], was a historic metropolis on the south bank of the mouth of the River Lar in modern Trésard.
Anrel
Hover/tap image to magnify | Go to world atlas
This is in a series of articles about the Anrel Isles, a significant archipelago in the - Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns
Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
The island is 52 km east-west, its closest point being 7 km from the mainland.
History - River Statesplugin-autotooltip__small plugin-autotooltip_bigRiver States
The River States describes the region of principalities, city states and tribal communes along the Blue Wiyel from around 2000 to 1400 BME, now part of the Deltirot region of Ororr. Though an anachronism, the term is still commonlyused to describe the region, particularly to distinguish it from the Deltirot Plateau, sometimes called Old Deltirot. - Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport
The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.
Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the - Biinmosplugin-autotooltip__small plugin-autotooltip_bigBiinmos
Biinmos is a large, militarised state in eastern Munatan. It is sometimes known as Dendrost, a Hartheran version of its name. This is an anachronism and in modern diplomacy only the official name is used.
Munatan
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This is in a series of articles about HartheranBMEMEME - Jade Flower Templeplugin-autotooltip__small plugin-autotooltip_bigJade Flower Temple
The Jade Flower Temple is a Therist pandata at the city of Seqal in Ororr. It sits on the rocky promontory above the famous Eidolons of Seqal, a landmark well known to travellers and pilgrims along the River Wiyel. At night it is lit with brasiers so its green glow is visible from a great distance.greenTherist - Chouda peopleplugin-autotooltip__small plugin-autotooltip_bigChouda people
The Chouda [chow-OO-da] were an Iskean ethnic group who emerged in the Celadon Epoch following the fall of Traithe. They inhabited the Chouda Peninsula and land which is now the Junda Isles. They were the ancestors of the Junda, Chelidt and many peoples of northern Harthera.
ethnicity harthera - Gorvalplugin-autotooltip__small plugin-autotooltip_bigGorval
Gorval, also called Gobal, is the most northerly province of the region of Gaskanin in northeastern Ororr, occupying the Gorval Peninsula and its hinterland. Its people are traditionally called the Gobalay. The province consists of rugged coastline with hundreds of rocky islands, and uplands with an ancient Ororr - Fane of all Facesplugin-autotooltip__small plugin-autotooltip_bigFane of all Faces
The Fane of all Faces was a large church-temple building in the heart of the city of Galkesh, capital of the old Empire of Dor-en-Sann. The fane was central to the imperial religion, which embraced all gods and deities as a single family, who were in turn all aspects of a single divine super-entity called the - Ayetuaplugin-autotooltip__small plugin-autotooltip_bigAyetua
Ayetua [ay-YEH-too-ah] is a port city on the arid reaches of the Red Wiyel in Ororr, famed as the terminus for galleys travelling upriver on the Shouft or Great Pilgrimage of the Therist faith. Despite its proximity to the holy sites of Foratuna, it is a dry, drab and dusty settlement, used only as a waystation for the unceasing movement of pilgrims. - Moritarrplugin-autotooltip__small plugin-autotooltip_bigMoritarr
Moritarr is one of the six autonomous regions of Ororr, in the northwest of the country. It is sometimes referred to as Old Ororr since the conquests of the Great Prophet's Mother Army began in this region, though strictly this was limited to the provinces of Narlorn and Vosharn.
Ororr
This is in a series of articles on the modern nation-station of Ororrviridviridgreen - Bronze Bridge (Toborr)plugin-autotooltip__small plugin-autotooltip_bigBronze Bridge (Toborr)
The Bronze Bridge, also called the Long Bridge, is the longest bridge in the world, connecting the island city of Toborr with the mainland. It is 384 metres in length, consisting of 26 arches with a maximum arch height of 18 metres. The two widest spans allow even the largest ships to pass through to enter the ports of - Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum
Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances. - Eijult Empireplugin-autotooltip__small plugin-autotooltip_bigEijult Empire
The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the - Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government
The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.
Governance
This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran - Asokway Peopleplugin-autotooltip__small plugin-autotooltip_bigAsokway People
The Asokway are an Iskean-ethnic people living in the Natorn Archipelago and islands off the coast of Harthera. They are believed to be descendants of a breakaway or even proto-Iskean group who preferred to remain in the smaller islands of the archipelago rather than joining with the great civilisation of - Miyarrain Peopleplugin-autotooltip__small plugin-autotooltip_bigMiyarrain People
The Miyarrain were the inhabitants of ancient Miyarris, famed as the most advanced civilisation of the Celadon Epoch. The Miyarrain were the progenitors of all modern Eloyoun peoples throughout eastern Anásthias.
Ancient Miyarris
This is in a series of articles about the ancient civilisation of - Manthi Peopleplugin-autotooltip__small plugin-autotooltip_bigManthi People
The Manthi are a diverse group of Jorothi-ethnic peoples found in southwestern Anásthias, particularly southwestern Ororr, Veedormim and the Manthi-Lien.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
History
The early Manthi migrated south along the coast of Anásthias from the Jorothi homelands in what is now northwestern viridvirid - Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)
Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist - Dromondplugin-autotooltip__small plugin-autotooltip_bigDromond
Dromonds are heavy war galleys, principally used for by the Ororran military for coastal defence. They were the pre-eminent warships of earlier times, but today are considered unwieldly and archaic.
Dromonds have small sails but are primarily powered by oarsmen. As such they can be fast and manoeuvrable, and can be armed both with formidable - Emperor-General Ollilontanplugin-autotooltip__small plugin-autotooltip_bigEmperor-General Ollilontan
Emperor-General Machellen Ollilontan (c.3 BME-58 ME) was an author, artist, and the last Emperor-General of the Empire of Dor-en-Sann. He rallied the remaining forces of the empire to briefly rout the Mother Army, after the collapse of the last imperial dynasty. His leadership was the final flowering of EnSanni arts and culture, which ended with his death.TheristMEMEMEMEMEHartheran - Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat
The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME - Vóshan peopleplugin-autotooltip__small plugin-autotooltip_bigVóshan people
The Vóshan [VO-shan] are a Jorothi-ethnic group native to the Voshárn [vo-SHAHN] province of western Ororr. The Vóshan were traditionally many clans of nomadic hunters and warriors, surviving in the thin soils of their homeland by shifting cultivation, herding, and raiding the towns and cities of the valley. Ororr - Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary
A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.
Magic
magic
This is in a series of articles about - Seqaalplugin-autotooltip__small plugin-autotooltip_bigSeqaal
Seqaal or Seqaalqun is the foremost surviving language of the Issid language family, spoken primarily in the Sekalkot province of central Ororr.
Language
language
This is in a series of articles about Languages and Communication.
The language has existed in various forms for at least four thousand years, descending from the early tongues of the languagelanguagelanguagelanguagelanguagelanguage - Treaty of Begeenplugin-autotooltip__small plugin-autotooltip_bigTreaty of Begeen
The Treaty of Begeen was an armistice which officially ended the Orphans' War in the Anrel Isles. By this point in the conflict both sides were so decimated and fought to exhaustion that no actual fighting had occurred for six months. The meeting was arranged in the ruins of the border city of - Paddleshipplugin-autotooltip__small plugin-autotooltip_bigPaddleship
Paddleships are vessels driven by a paddle-wheel, powered by either a capstan or treadmill. The motive force is provided by manpower or by animals. They were invented in southern Ororr but are increasingly seen plying the River Wiyel.
technology - Kililiplugin-autotooltip__small plugin-autotooltip_bigKilili
Kilili is a sign language originating in the province of Gorval, where congenital deafness was once common in isolated communities. Today it is still used by deaf minorities throughout Ororr.
Language
language
This is in a series of articles about Languages and Communication.
History
The sign language originated in isolated villages of the Gorval Highlands, who had a high incidence of congenital deafness, the result of cultural inbreeding. Both non-hearing and hearing villagers … - Ambertoneplugin-autotooltip__small plugin-autotooltip_bigAmbertone
The Ambertone Phonautogram is a sound reproduction machine made by the Ambertone Talking Machine Company of Harthera. The technology was first developed for government and business, particularly allowing ministers to dictate correspondence to copyists. More recently, Ambertone machines were used for important news and speeches, allowing people in distant parts of the Union to hear the voices of their leaders for the first time. - Golden Ordinanceplugin-autotooltip__small plugin-autotooltip_bigGolden Ordinance
The Golden Ordinance is a natural philosophy which was a key element of Miyarrain culture in the latter centuries of the Celadon Epoch. The “ordinance” was thought to be a set of rules or mathematical which were intrinsic to the universe and observed in nature. Its legacy was important to many later movements, from governance to military conflict and aesthetics. - Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation
Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Process
Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed. - Whalesplugin-autotooltip__small plugin-autotooltip_bigWhales
Whales are aquatic mammals inhabiting waters surrounding the Civilised World. They are most numerous in the Natorn Archipelago, as well as the temperate waters of southern Anásthias.
Fauna
This is in a series of articles about Animals.
Whales fill several ecological niches from placid herbivores to cunning predators. Anásthias - Veilsporplugin-autotooltip__small plugin-autotooltip_bigVeilspor
Veilspor is a type of virid decompositional mould which covers dead and dying organisms in a cobweb-like veil. It is often seen in virid forests surrounding fallen trees, dead branches and sickly vegetation. It is sometimes found in poorly maintained human dwellings, particularly in basements and dark abandoned rooms. If left untreated it slowly engulfs whole buildings.virid - The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen
The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.
Belief
This is in a series of articles about - Mother of All Aspectsplugin-autotooltip__small plugin-autotooltip_bigMother of All Aspects
The Mother Of All Aspects was the Supreme Goddess of the religion of the ancient Empire of Dor-en-Sann. It was officially called the Church of the Mother of All Aspects, more often simply called the Imperial Religion.
Belief
This is in a series of articles about - House of Bettoplugin-autotooltip__small plugin-autotooltip_bigHouse of Betto
The House of Betto were a noble family which ruled the Kingdom of Sann'al in the final centuries of the Beryl Epoch. They were succeeded by the House of Kenoa.
People
This is in a series of articles on famous and historic people.
people besoa clans sannal - Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen
The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen - Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism
Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the - Orodienplugin-autotooltip__small plugin-autotooltip_bigOrodien
Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen - Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere
Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard
The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The - Efelaxplugin-autotooltip__small plugin-autotooltip_bigEfelax
Efelax or efelahk are a virid species found in various parts of the world. They are commonly thought of as carnivorous plants, having the appearance of leaves and being rooted in place, though in fact they are sessile animals. Efelax are highly poisonous, with the toxins having medicinal uses. - Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate
Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained - Vetthi Governmentplugin-autotooltip__small plugin-autotooltip_bigVetthi Government
The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.
Governance
This is in a series of articles on goverments and politics.
The government is an assembly of forty-three - Sopeqplugin-autotooltip__small plugin-autotooltip_bigSopeq
Sopeq is a prosperous city on the River Wiyel in Ororr, about 100 km north of Seqal. Sopeq was founded as one of the northernmost colonies of the Kingdom of Seqal, but has long eclipsed its ancient progenitor. Though Sopeq is much larger, for historic reasons Seqal remains the official capital of the province. In the Ororr - Battle of Meldaounplugin-autotooltip__small plugin-autotooltip_bigBattle of Meldaoun
The Battle of Meldaoun [MEL-da-oon] (58 ME) (sometimes called Menvin Bridge) was the final decisive victory for Ororran forces fighting the remnant army of the Empire of Dor-en-Sann. Menvin Bridge was a crossing point into the old Imperial heartlands in the town of Meldaoun, defended by the massed forces of the old Empire. The defeat was the end of any organised imperial resistance, and led to the death of the last Emperor-General, - Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna
The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.
The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic - Kokwayplugin-autotooltip__small plugin-autotooltip_bigKokway
The Kokway are an Iskean people native to the island of Antyok in the Natorn Archipelago. They are a tribe of the wide Asokway ethnic group, found throughout the archipelago.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
The Kokway were once nomadic pastoral people who moved around the island. Settlers from the - Kitroy familyplugin-autotooltip__small plugin-autotooltip_bigKitroy family
The Kitroys are a wealthy family in Harthera, descended from old Saloyan aristocracy. The Kitroys were a moderately prominent family under the Hartheran Commonwealth, but were one of the few nobles to back the military coup of the Teraths during the Vainglorious Revolution of 571. This enabled them to prosper in the years following the revolution, allowing them to become one of the richest of the new mercantile-aristocratic clans. - Mutabaplugin-autotooltip__small plugin-autotooltip_bigMutaba
The Mutaba were an Iskean tribal nation in what is now northern Harthera. The Mutaba were considered fierce fighters, and repelled incursion by the Empire of Dor-en-Sann and Saloya, only being conquered by the later Hartherans.
Ancient Northeast Anasthias
This is in a series of articles about the ancient history of Northeast - Death Breathersplugin-autotooltip__small plugin-autotooltip_bigDeath Breathers
Death Breathers are the Night-Priests of Veedormim, who use virid narcotics in their rituals. They were contrasted with the Sun-Priests, officials of the state cult.
Belief
This is in a series of articles about religions and beliefs.
The name was originally pejorative but is now commonly accepted. The Death-Breather cult was at its height in the first century virid - Sorcererplugin-autotooltip__small plugin-autotooltip_bigSorcerer
A Sorcerer is a thaumaturge, or magical practitioner, who lacks the ability to summon an elemental themself. Sorcerers may be skilled in Erida, the magical language of the elementals, but relies either on using elementals who have been assigned to them by a magister, or by using lamenaries, magickal objects which have an elemental physically bound to them. - Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad
The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the - Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)
A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
“Deital” is a magicAnásthiasmagic - Mathé Marshesplugin-autotooltip__small plugin-autotooltip_bigMathé Marshes
The Mathé Marshes [MATH-ay] are an area of tidal mud flats, salt marshes and wetlands in the estuary of the River Kethel in the Anrel Isles. The marshes form a natural boundary between the Kingdom of Trésard and the Kingdom of Narette. The Muthené Marsh in Trésard is an extension of the Mathé Marshes.
Anrel
Hover/tap image to magnify | - Eridaiplugin-autotooltip__small plugin-autotooltip_bigEridai
Eridai is the ancient name for the ethereal beings known as elementals, spirits and gods. The name means “of the words”, Erida being the rudimentary language they use to communicate.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
According to Aralsic legend, the Eridai were once simple creatures living in an ethereal realm beyond the stars. They were taught the Erida language - Zinobebplugin-autotooltip__small plugin-autotooltip_bigZinobeb
Zinobeb, from the Essep sjinnobeb, is a virid plant valued for the bittersweet aromatic spice procured from drying and grinding its stems and seed pods.
Food and Drink
This is in a series of articles about Food and Drink.
Zinobeb is characteristic of central and west Ororran cuisine, where it is rubbed into meat as a marinade or before slow roasting, but also in the upland cuisine of - Magisteriateplugin-autotooltip__small plugin-autotooltip_bigMagisteriate
The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic - Taslamacplugin-autotooltip__small plugin-autotooltip_bigTaslamac
Taslamac [tass-LAM-ack], colloquially called the Red City, is a city in in southern Ororr, on the north bank of the Red Wiyel. It is in the Mangasor Special Autonomous Region, benefiting from relatively low regional taxes and regulation.
Ororr
This is in a series of articles on the modern nation-station of OrorrOrorr - Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought
The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as - Gessea Himrayplugin-autotooltip__small plugin-autotooltip_bigGessea Himray
Gessia Himray was a 7th century poet in the Anrel Isles. Her most famous work is the poem cycle, “The Virid and the Green”, a meditation on the ruin and destruction in the aftermath of the Orphans War, where abandoned towns and villages were engulfed by virid forest.
People - Silver Treeplugin-autotooltip__small plugin-autotooltip_bigSilver Tree
Silver Tree was a militant guerilla movement on the island of Besoa, which violently opposed the Hartheran Occupation of the islands from 1090-1114 ME.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
After the defeat of Alsaneth and Sannalese forces and their surrender to the occupiers in 1090, many armed fighters refused to submit, and formed multiple guerilla bands. The greatest opposition was initially led by the surviving counc… - Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language
Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.
Language
language
This is in a series of articles about Languages and Communication.
Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen - Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel
Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history. - Alteim Mountainsplugin-autotooltip__small plugin-autotooltip_bigAlteim Mountains
The Alteim Mountains are a chain of mountains in the southwest of the island of Besoa. The mountains are particularly rich in minerals like iron, copper and silver. Consequently the region has numerous mines, which were fundamental to the wealth of the nations of - Voshárnplugin-autotooltip__small plugin-autotooltip_bigVoshárn
Voshárn [voe-SHAH-n], sometimes called Mordan, is a sparsely populated province of northwestern Ororr, the largest province in the region of Moritarr. For historic regions it is sometimes referred to as Old Ororr.
Ororr
This is in a series of articles on the modern nation-station of OrorrOrorr - Manokplugin-autotooltip__small plugin-autotooltip_bigManok
Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.
Trade routes
Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel - Mûulplugin-autotooltip__small plugin-autotooltip_bigMûul
Mûul [MOO-ul] is an island in the Kingdom of Trésard, about 40km west of the Mainland of the Anrel Isles. It is separated from the Mainland by the Res Channel.
Geography
Mûul is 150 km north-south, the southern and western half being hilly and windswept, sheltering the lower-lying east coast, which supports livestock and subsistence farming. The island is entirely GodmenGodmengreenGodmen - Sakunutplugin-autotooltip__small plugin-autotooltip_bigSakunut
Sakunut ([SAK-oo-noot], also called Moromo in Doroun) is a city on the River Wiyel in central Ororr. The surrounding region is noted for its agricultural produce, particularly fruits and grains which are vital for feeding the nation's capital, Torroramai.
Ororr
This is in a series of articles on the modern nation-station of Ororrgreen - Junda Seaplugin-autotooltip__small plugin-autotooltip_bigJunda Sea
Junda Sea is a part of the Iskean Sea, lying between the Junda Isles and the northeastern coast of Harthera. It is notorious for its hot humid equatorial climate, and frequent clouds, rain and storms.
Harthera
This is in a series of articles about Harthera
* Name: Hartheran Union, Union of - Edge Landsplugin-autotooltip__small plugin-autotooltip_bigEdge Lands
The Edge Lands are the mytho-geographic lands, said to lie beyond the four oceans surrounding the Civilised World.
They were named by the ancient Miyarrain. Zahkdarret lies to the west of Anásthias, and Retzayk to the east. The cold north is called the Icerealm, the south being the Icehorns.
These names are used in official maps and academic works, but little used in everyday speech. - Coralstoneplugin-autotooltip__small plugin-autotooltip_bigCoralstone
Coralstone is a rock-like material built up over time by from sucorolith reefs. It is chemically similar to limestone, being made from the compacted shell-like structures of virid sucoroliths.
Coralstone makes an excellent building material, since it is strong but incredibly light, being a honeycomb of strong tube-like structures. In the - Kingdom of Seqalplugin-autotooltip__small plugin-autotooltip_bigKingdom of Seqal
The Kingdom of Seqal was an ancient Issid state centred on the city of Seqal. Due to the city's strategic location on the River Wiyel it became a wealthy nation based on trade in jade, cultural artefacts and metal ores.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the BMEBME - Mother Armyplugin-autotooltip__small plugin-autotooltip_bigMother Army
The Mother Army was the unstoppable zealot army forged by the Great Prophet Therion, which swept across northwest Anásthias, toppling the Empire of Dor-en-Sann to found the modern nation of Ororr.
Therism
therism
This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of - Jadeplugin-autotooltip__small plugin-autotooltip_bigJade
Jade is a mineral rock most famous for its green colour. Historically it was mined in deposits throughout the Kalkot Gorge in modern Ororr.
Jade or jadeite rocks were particularly valued in antiquity as tools as well as for decorative purposes. The importance trade in jadeite was particularly important around the tenth millennium green - Imperial Provinces (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigImperial Provinces (Dor-en-Sann)
In the old Empire of Dor-en-Sann, the Imperial Provinces were territories directly administered by the central imperial government, as opposed to rule by satraps, client kings, or other autonomous local government.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the - Besechplugin-autotooltip__small plugin-autotooltip_bigBesech
Besech, or Besechai, is god of “fire, the hearth and the dry places” in the Anrelian Pantheon, the god of home and also of death. He is the chief state god of Narette.
Historically he was the patron deity of the great city of Oracil, and subsequently was revered throughout Anrel - Cavannplugin-autotooltip__small plugin-autotooltip_bigCavann
Cavann [ka-VAN] is a border province of northeastern Ororr, much of it consisting of green forest and virid jungle, in the foothills of the Dun Jaen mountains. During the modern epoch parts of the coast and outlying islands were settled by Iskean peoples including Junda, leading to border disputes and naval encounters with Ororr - Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr
Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME - Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin
The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A… - Cordromeplugin-autotooltip__small plugin-autotooltip_bigCordrome
Harthera
This is in a series of articles about Harthera
* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * Religion: Church of Hartrah * Language: Hartraan (official), also Saloyan, Rouvawetig, Junda
A cordrome is an administrative unit of the - Penaysoplugin-autotooltip__small plugin-autotooltip_bigPenayso
Penayso, also known as Penaysepa, is a confederation of tribal states in Munatan. Its capital is the city of Fromchis.
Munatan
Hover mouse to see more detail | Go to full atlas map
This is in a series of articles about Munatan, the temperate region of southern Anásthias.
History
Penayso was formed in 852 - Dirroumplugin-autotooltip__small plugin-autotooltip_bigDirroum
The dirroum was the historic currency unit of the Empire of Dor-en-Sann. Various attempts were made to reform or rename the currency, but the name has remained due to practicality.
Money
[ ]
This is in a series of articles about money, currencies and finance.
ororr dor-en-sann currency - Déorplugin-autotooltip__small plugin-autotooltip_bigDéor
Déor [DAY-or] is a prosperous city on the River Nurallons in western Ororr, capital of the region of Moritarr. It was the first major city to be conquered by the Mother Army in 33 ME and formed the first capital of the new church and state, hence the region sometimes being known as Ororr - Taigan Magicplugin-autotooltip__small plugin-autotooltip_bigTaigan Magic
Taigan Magic was a highly ritualised style of elemental magic in the High Iskean culture of Traste during the Jade Epoch. Little is known of its formal practice, but its masters were highly praised and awarded rich gifts of cloth and treasures for their services.
Magic
magicmagic - Eridaplugin-autotooltip__small plugin-autotooltip_bigErida
Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.
Magic
magic
This is in a series of articles about languagelanguagelanguagelanguage - Saloyan peopleplugin-autotooltip__small plugin-autotooltip_bigSaloyan people
The Saloyan people, also called the Saloya, are or were an Eloyoun ethnic group originating in the uplands of northwestern modern Harthera.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
ethnicity harthera - Tsaykouiplugin-autotooltip__small plugin-autotooltip_bigTsaykoui
Tsaykoui is a large island group on the eastern edge on the Redeeming Ocean, 5600 km southeast of the Hook of Anarr and 1600 km south of the southernmost tip of Retzayk. Their latitude extends from 33-43°S, the climate ranging from sub-tropical to temperate. tsaykoui
The landscape is mostly low elevation, and due to their isolation they are all covered in a unique variety of - Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme
A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.
Military
This is in a series of articles on Armies, Navies and Military subjects.
Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make… - Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship
Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts. - Global Climate Cycleplugin-autotooltip__small plugin-autotooltip_bigGlobal Climate Cycle
The Moonscale in fact accurately predicts the motion of the world and surrounding planets, which causes a succession of Glacials (Ice Ages) and Interglacials, which increase and decrease in intensity. These fluctuations are caused by the predictable flucuations of the planet’s axial tilt and other orbital factors. At various tipping points, decades of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further a… - Sump Gasplugin-autotooltip__small plugin-autotooltip_bigSump Gas
Sump gas, or sumpgas, is methane gas produced from decomposition. It was originally the name for gas bubbling up from marshland, but is also manufactured as a fuel for city lighting.
Historically many cities in Anrel had sump gas systems, by which solid human and animal waste, as well as domestic and farm refuse was fed into fermentation tanks filled with sumpwort, a mix of specially bred digestive organisms. The resultant gas was siphoned off, stored and pressurised for distribution … - Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr
Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage - Ko-kwayplugin-autotooltip__small plugin-autotooltip_bigKo-kway
The Ko-kway or Karmoken are the indigenous people of the island of Antyok in the Natorn Archipelago, a nation of the wider Asokway ethnicity. Historically they lived in villages throughout the island, mainly as subsistence farmers and fishermen. They were displaced from much of the island by colonists from the more advanced neighbouring island of - The Sarshawsplugin-autotooltip__small plugin-autotooltip_bigThe Sarshaws
The Sarshaws are a group of small islands in the Redeeming Ocean, consisting of two larger islands, Greater Sarshaw and Lesser Sarshaw, and many smaller islets and reefs called the Lesser Sarshaws.
For centuries they were a way point for Anrelian and Besoan merchantmen travelling between the HartheranHartheran - Aertistryplugin-autotooltip__small plugin-autotooltip_bigAertistry
The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the - Magic stylesplugin-autotooltip__small plugin-autotooltip_bigMagic styles
Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magicmagicmagicmagicMiyarris - Manthi-lienplugin-autotooltip__small plugin-autotooltip_bigManthi-lien
The Manthi-lien is an area of southern Munatan once inhabited exclusively by Manthi-ethnic peoples. Traditionally the Manthi-lien was the area of plains stretching from the hills of Chosilha in the west, through what is now southern Hesjbagaaia, Danagunda, Kasepan and Teijhu.
During the - Areliaplugin-autotooltip__small plugin-autotooltip_bigArelia
Arelia was once a large island in what is now the Natorn Archipelago, contiguous with the the modern islands of Besoa, Antyok and southern parts of The Spines. In earlier epochs sea levels were much lower, the modern islands being the uplands of a larger landmass. The islands of Besoa and Antyoq are sometimes figuratively referred to as Arelia. - Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér
Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.
Belief
This is in a series of articles about religions and beliefs.
The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by … - Mekanistsplugin-autotooltip__small plugin-autotooltip_bigMekanists
Mekanists were followers of the Mekanism School of Thought at the Grand Academy of Rasia. - Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj
Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of - Blood saltplugin-autotooltip__small plugin-autotooltip_bigBlood salt
Blood salt is a mineral found in the mountains of Li-Vam-Aur and other parts of the Dun Trisan mountains, widely used in cooking. In folklore veins of rock salt are said to be the dried blood of ancient monsters that fell from the heavens and were buried deep in the earth. - Sann'ali Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigSann'ali Merchant Fleet
The Sann'ali Merchant Fleet is a maritime consortium of merchants and captains loyal to the Sann'ali Court-in-Exile. The fleet itself consists of former ships of the Sannalese Royal Navy, Sannali merchant ships who were at sea or in distant ports at the time of the Hartheran Conquest, as well as newer vessels purchased or constructed since that time. - River Nurallonsplugin-autotooltip__small plugin-autotooltip_bigRiver Nurallons
The Nurallons, (also called the Narl), is the principle river of the Moritarr autonomous region of northwestern Ororr. Its valley drains the western watershed of the Siltorn Hills, flowing westwards through Narlorn province into the Sea of Grief. The city of Penithelarn is the principle port at the river mouth.Ororr - The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines
The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran - Pirrinistsplugin-autotooltip__small plugin-autotooltip_bigPirrinists
Pirrinists are a political faction in the Kingdom of Narette. Originally they were a coterie of young nobles, friends and allies of Prince Pirrin, later King of Narette. After the deposition and death of Pirrin, they remain a dangerous political force of nobles and wealthy merchants who oppose the policies of - Blue Sunplugin-autotooltip__small plugin-autotooltip_bigBlue Sun
The Blue Sun are a mercenary and privateer fleet operating largely in the Great Urash Ocean and the south coast of Munatan. They are considered pirates by the Hesjbagaaian Navy and sometimes a menace to merchant shipping in the area, but are generally used as a mercenary force in the rivalries between the - History of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHistory of Harthera
FIXME
* 3101 - Junda seize Vahltor * 3101-3118 - Saloyan civil war * 3126 - Chelidt conquer Pishahn * 3197-3200 - Final conquest of Saloya * 3219-25 - War of the Junda Coast * 3339 - First Ravorran War, The Short War - Thalsic Peopleplugin-autotooltip__small plugin-autotooltip_bigThalsic People
The Thalsic People are the dominant ethnicity of northern Anásthias. The majority of the diverse peoples of Harthera, Otekahré and Ororr are all thought to descend from a common Thalsic ancestry, as well as the Manthi peoples of western Munatan.
According to mythology, the Thalsic people originated in the land of Harthera - Niqaritplugin-autotooltip__small plugin-autotooltip_bigNiqarit
Niqarit [NIQ-a-rit] is a city in the Sekalkot province of central Ororr. It is an agrarian market city sitting in a loop of the Blue Wiyel. It was founded as a farming colony supplying vital food and natural materials to the ancient Kingdom of Seqal.
Ororr
This is in a series of articles on the modern nation-station of Ororr - Rouvawetigplugin-autotooltip__small plugin-autotooltip_bigRouvawetig
Rouvawetig, also called Old Ravorran, is an Eloyoun language spoken by the Rouvawhi people of Ravorr, in central Harthera. Historically the local Eloyoun dialect was heavily influenced by Iskean, particularly the more clipped and gutteral Junda pronunciation, though its vowel inflection is much simplified and its case structure is significantly different.languageEloyounlanguage - Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias
Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera - Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam
Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea. - Boat-cloakplugin-autotooltip__small plugin-autotooltip_bigBoat-cloak
A boat-cloak is a large garment of skin or waxed fabric, which wraps around the wearer to protect them from harsh weather. The outer edges of the cloak have a series of inflatable pockets, so that when the cloak is laid flat and inflated, it forms a small boat or raft. - Horsisplugin-autotooltip__small plugin-autotooltip_bigHorsis
The horsis is a heraldic beast in the mythology of Anrel, ridden by the mythic Godmen. They are often depicted in illustrations and on battle banners, famed as a fierce battle chargers with iron hooves and vicious teeth.
Fauna
This is in a series of articles about - Deltirotplugin-autotooltip__small plugin-autotooltip_bigDeltirot
Deltirot (also arch. Deltiriot) is one of the six self-governing regions of modern Ororr, occupying the southeastern corner of the country. It is bounded by mountains on three sides: the Dun Trisan to the east, the Dun Jaen to the south, and the Vildon Mountains to the west. To the north are the Riverlands of Seqal, the Ororr - Silkplugin-autotooltip__small plugin-autotooltip_bigSilk
Silk is a fine, light, opalescent fabric which can be made from several different source materials.
Clothing
This is in a series of articles on Clothing and textiles.
Greensilk
Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid - Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré
The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title - Ameliplugin-autotooltip__small plugin-autotooltip_bigAmeli
The ameli [ah-MELL-ee] is a spiny green plant with long thin yellow-green leaves, found in open temperate plains and grasslands. They bear small berries, usually black or very dark red. They can be poisonous is eaten, but a decoction of them is used to heighten senses, and also increases adrenalin production. Ameli is therefore an important medicinal - Helegraphplugin-autotooltip__small plugin-autotooltip_bigHelegraph
The helegraph is a method of long distance communication using flashes of light, developed in Harthera. Helegraphy has become a hugely important tool of government, military and commerce, with a national network enabling everything from news and stock reports to personal correspondence being sent up and down the country within a reasonably short period. - Brumal Deepplugin-autotooltip__small plugin-autotooltip_bigBrumal Deep
The Brumal Deep is an oceanic basin in the Polassirn Ocean, east of the Natorn Sea. The basin is a roughly circular area, which at nearly 9000 m is the deepest sea in the Civilised World. It has no greenfish so is not visited by fishermen or whales. It is considered a treacherous area for shipping, with mountainous waves particularly during the - Kingdom of Sann'alplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sann'al
The Kingdom of Sann'al [SAN-AL sæn'æl] (from arch. Senna'al), also called Royal Sann'al or simply Sannal, was a historic nation in the northern half of the island of Besoa that existed from its founding c.1500 BME, to 1092 ME when it was annexed by BME - Tunnel-wormsplugin-autotooltip__small plugin-autotooltip_bigTunnel-worms
Tunnel-worms are virid vermiform creatures found in caves and burrows throughout the Civilised World. They were once more common but are now mainly found in remote cave systems in mountains and isolated regions, particularly in the Dun Trisan mountains.
Tunnel-worms are dun-coloured omnivores, hunters and scavengers consuming anything from carrion and decaying plant matter to small living prey. They can grow to a prodigious size limited only by the size of the tunnel system they l… - Simmonyplugin-autotooltip__small plugin-autotooltip_bigSimmony
Simmony [SIM-on-nee] is a bush native to the Eastern Isles, whose stems are a spice valued for its warm, piquant flavour.
Food and Drink
This is in a series of articles about Food and Drink.
Cultivation
Simmony bushes are virid plants which flourish on the dry seaward slopes of the island of Sfize. Simmony was one of the first important exports from the islands, hence the word - Thaumatropeplugin-autotooltip__small plugin-autotooltip_bigThaumatrope
A thaumatrope, also called an imagoricle or moon lantern, is a device for displaying images by thaumaturgical means.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The simplest thaumatropes are a box with a single open side, into which the image is projected creating the illusion of reality. The most complex devices have a glass panel covering a layer of coloured sand or beads, which are manipulated by the source to form an image. The sim… - Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia
The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.
Hesjbagaaia
Hover to see detailMunatan - Misjafplugin-autotooltip__small plugin-autotooltip_bigMisjaf
Misjaf [MEE-shav], is a hard, high-fat ovorn cheese originally from the cool upland areas of the Essep homelands of Vildon, now found throughout Hesjbagaaia and southwestern Ororr. Misjaf means “mountain food”, since it was the staple food of upland people for surviving the winter months. - Secra Urra Sjalaplugin-autotooltip__small plugin-autotooltip_bigSecra Urra Sjala
Urra Sjala [OO-rra ZJAH-lah] is one of the chief secra or saints of the Western Heterodox Church.
People
This is in a series of articles on famous and historic people.
Urra Sjala was a priestess or wise women living in the town of Souto in Ennseperans, now in modern Ororr. According to legend she challenged troops of the herHerherherherherherMEherherherherherOrorrME - Sucorolithplugin-autotooltip__small plugin-autotooltip_bigSucorolith
Sucoroliths are marine reefs created by colonies of virid zooid organisms called sucoaros. These zooid colonies create tube-like filter feeding structures, extracting nutrients from water and excreting particles of rock and debris around themselves for protection. Over time these create extensive rocky structures that can extend to just below or even above the waterline.Anásthias - Pirpounkplugin-autotooltip__small plugin-autotooltip_bigPirpounk
The pirpounk is a variety of virid bush native to dry or semi-arid habitats, particularly in the desert plains of central and eastern Anásthias.
Flora
herbs
This is in a series of articles about Plants and Flora.
It is related to the balbal with a similarly bulbous root and a long tapering trunk, with an abundance of long, fur-like fronds growing from the top which sway in the breeze. These fronds serve several purposes. Firstly they trap insects and other small animals, which a… - New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah
New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen - United Duchies of Vildonplugin-autotooltip__small plugin-autotooltip_bigUnited Duchies of Vildon
The United Duchies of Vildon, later called the Free Duchies, was a historic state in the Gildon region of modern Ororr. Gildon, or Vildon as it was then known, was colonised and annexed by the Kingdom of Deltirot in the 6th century BME and divided into fiefdoms to profit - Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik
The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.
According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic - Ororran Calendarplugin-autotooltip__small plugin-autotooltip_bigOrorran Calendar
The Ororran Calendar or Years of the Mother (MY) was for two centuries the official calendar of the church-state of Ororr, until it was replaced by the Modern Epoch. The Ororran Calendar was a revised form of the old EnSanni Imperial Calendar, except that it began a new count of years dating from the official founding of the Ororran state by the MEMEME - Soayplugin-autotooltip__small plugin-autotooltip_bigSoay
The soay [SO-ay] is a breed of domestic animal, bred for its meat, skin and fur. Soay were bred in Miyarris, along with the boretray, and are now common across Anásthias with a myriad of local breeds of distinctive size, colour and shape.
Fauna
This is in a series of articles about Animals.virid - Othei Peopleplugin-autotooltip__small plugin-autotooltip_bigOthei People
The Othei [oth-AY-ee] (also Outhai, plural Othein) are a Manthi-ethnic people indigenous to the Othei Plains of western Ororr.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
They were traditionally a nomadic people subsisting on herds of semi-wild aurox, organised into numerous clan groups. After the annexation of their land by - Binitarian Heresyplugin-autotooltip__small plugin-autotooltip_bigBinitarian Heresy
Binitarianism, often called the Binitarian or Dualist Heresy is a belief within the Mother Church of Ororr that the Prophet Therion is also a god, husband to the Mother and equal to her. This belief is denied by the Church and by the writings of the Prophet himself, but it is a persistent folk belief in TherionherOrorrOrorr - Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture
Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able. - Plósplugin-autotooltip__small plugin-autotooltip_bigPlós
Plós [pl-OH-s, pl'əʊ̯s] is a nation in central Munatan, centred around Lake Plós. It is bordered by Inkusjezepa and Schai-dam.
Munatan
Hover mouse to see more detail | Go to full atlas map
This is in a series of articles about Munatan, the temperate region of southern Anásthias.
In the Beryl Epoch Plós was an ancient philosopher-oligarchy which once exercised great influence on the region, both culturally and politically, despite never having great military strength. Instead its lea… - Doroun peopleplugin-autotooltip__small plugin-autotooltip_bigDoroun people
The Doroun people today refers to the inhabitants of central Ororr, who speak Doroun as their first language. The Doroun people today are a panethnicity, composed of many historic ethnic groups united by a common language and the religion of the Mother Church. The Doroun heartland is the region of language - Architecture in Ororrplugin-autotooltip__small plugin-autotooltip_bigArchitecture in Ororr
Architecture in Ororr has been an important cultural force in the theocratic nation of Ororr. It was particularly so in the early days of the nation, when the disciples of the Great Prophet were establishing new church-state institutions in opposition to the imperial bureaucracy and diverse religions. - Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion
The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.
Therism
therism
This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion - Teréreplugin-autotooltip__small plugin-autotooltip_bigTerére
Terére [teh-RAY-RAY] (also téte) is a stimulating drink brewed from the terere bush, popularly consumed in Taur-dji-oum and throughout eastern Munatan.
Food and Drink
This is in a series of articles about Food and Drink.
Terere bushes were originally climbing plants found in lowland forests, but have been bred to flourish in upland hills. The picked leaves are chopped and fermented then dried, used to make a strong herbal infusion rich with stimulant chemicals including caffeine.… - Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians
The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Where the grammarians seek to explain the living world in the languagelanguage - House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals
The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government. - Belikastplugin-autotooltip__small plugin-autotooltip_bigBelikast
Belikast (Nikolo Drorkin, or Nikolo Signfound) was an infamous historic Grand Master of the Rasian Academy (86 - 32? BME), who was expurgated and forever renamed as “Belikast the Black”.
People
This is in a series of articles on famous and historic people.
He is often called the “Last Grand Master - Handfruitplugin-autotooltip__small plugin-autotooltip_bigHandfruit
Handfruit are carpel-like growths of the handfruit bush, a virid plant native to virid jungles in the southwest of Anásthias.
Flora
herbs
This is in a series of articles about Plants and Flora.
They produce a composite body with multiple “fingers”, often fused together with the outer ones curled and the central fingers erect. They were adopted as a symbol of the viridTheristvirid - Dogplugin-autotooltip__small plugin-autotooltip_bigDog
Dogs are common canid mammals kept as working animals and pets throughout the Civilised World. They are particularly used in hunting, to bring down game or locate animals shot by arrow. They are also to guard homes, and for companionship.
Fauna
This is in a series of articles about Civilised WorldMunatan - Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language
Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.
Language
language
This is in a series of articles about Languages and Communication.
Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage… - Appleplugin-autotooltip__small plugin-autotooltip_bigApple
Apples are the spheroid fruit of the apple tree, a green plant found throughout the Civilised World. In mythology apples were said to be the favoured fruit of the Godmen, brought by them from the heavens.
Food and Drink
This is in a series of articles about Food and Drink.
There are hundreds of varieties of apple throughout the world, including many wild varieties. - Tire-Ohnplugin-autotooltip__small plugin-autotooltip_bigTire-Ohn
Tire-Ohn is a mythic warrior hero, known to many ancient Thalsic cultures. He was the first offspring of the Godmen to be born on the soil of Helevos. His saga is recorded in the Tirennion, the greatest and most respected work of mythic literature in the Anrel Isles.
Folklore
This is in a series of articles about oral traditions, tales, folk practices, and Godmen - Vodroy Familyplugin-autotooltip__small plugin-autotooltip_bigVodroy Family
The Vodroy were once a wealthy Saloyan-Hartheran noble family, who numbered three of the nine kings under the Hartheran Commonwealth. They are most remembered for the Vodrodim Palace and the Vodrod Bridge in the capital city of Vahltor.
People
This is in a series of articles on - Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard
The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former - Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar
A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid - Episcinplugin-autotooltip__small plugin-autotooltip_bigEpiscin
Episcin [EP-is-sin] is a mainly ruined settlement on the east coast of Anrel, on what is now the border between Tresard and Narette. In the 1st century ME it became a retreat for wealthy nobles as well as scholars from the city of Rasia, who wished a private retreat far from the austerity and observance of the - Jorothiplugin-autotooltip__small plugin-autotooltip_bigJorothi
The Jorothi are a Thalsic ethnic group native to northwestern Anásthias. The ancestors of the Jorothi spread westward along the coast of modern Ororr in the 10th century BME during the Jade Epoch. A second wave followed the fall of the Issid Block States in the 7th century BME.
Ethnicity
ethnicity
This is in a series of articles about - House of Kenoaplugin-autotooltip__small plugin-autotooltip_bigHouse of Kenoa
The House of Kenoa [KEN-oh-ah] is an aristocratic lineage in the Kingdom of Sann'al on the island of Besoa.
People
This is in a series of articles on famous and historic people.
The Kenoa were once minor nobility holding farmlands on the great food plains of the River Palkan, but rose to prominence during and after the - Ravorran Warsplugin-autotooltip__small plugin-autotooltip_bigRavorran Wars
The Ravorran Wars were a series of conflicts and wars of aggression between the Union of Harthera and the Baronies of Ravorr.
Conflict
This is in a series of articles on Wars, Battles and Conflicts. Date ME Conflict 241 First Ravorran War, the Short War 248-249 Second Ravorran War 283-289 - Dun Jaënplugin-autotooltip__small plugin-autotooltip_bigDun Jaën
The Dun Jaën [doon jay-ENN] is a mountain range in eastern Anásthias, the northern section of the great arc of mountains which, together with the southerly Dun Trisan, separates Ororr from the remainder of the continent.
The Dun Jaen consists of rugged mountains, including the tallest peaks in the - Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta
The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid - Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale
The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME - Drortplugin-autotooltip__small plugin-autotooltip_bigDrort
Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid - Gamanangplugin-autotooltip__small plugin-autotooltip_bigGamanang
Gamanang was the greatest of the Dromean philosophers. He was born in 264 BME in the town of Sejenganeng in central Munatan. Little is known about his background, but he studied Plosi astromancy at the school in Sjil. This laid the foundations for his philisophical journey.
BME - Terms for Practitioners of Magicplugin-autotooltip__small plugin-autotooltip_bigTerms for Practitioners of Magic
Thaumaturge
In the Rasian Academy style of magic, a thaumaturge (proto-Ahngrit “miracle worker”) is a practicioner of thaumaturgy, vulgarly called as magic. There are many names for magical practitioners, largely dependent on the culture of both the practitioner and the attitude of the speaker. - King Ralam of Besoaplugin-autotooltip__small plugin-autotooltip_bigKing Ralam of Besoa
Ralam Kenor Berill (1075- ME) is the first king of the newly forged United Kingdom of Besoa, declared in 1115 ME after a combined patriot exile force reclaimd the island from Hartheran occupation. For most of his life he was Crown Prince of the Sann'ali court-in-exile.
People
This is in a series of articles on - Ulaporplugin-autotooltip__small plugin-autotooltip_bigUlapor
Ulapor [ULL-a-poor] is a port city in Merál province of southwestern Ororr, the busiest port on the Ororran coast of the Umber Sea. It is 46 km from the sea on the River Vildon, which links the city with river ports far into the interior. Consequently it is the region's principal trading port, the hub for trade in Gildon's valuable commodities such as fine lumber, minerals, Ororr - Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya
The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME - Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän
Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano. - Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos
Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen - Unfacing Warplugin-autotooltip__small plugin-autotooltip_bigUnfacing War
The Unfacing War, also called the Blueface War or The Great Unfacing, was a civil conflict in the region of Otekahré in the 8th century ME. It was ostensibly about a trade imbalance in Otekahré's complex gift economy, exacerbated by a complex variety of personal, political and philosophical differences which saw families, towns, cities and entire districts - Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq
The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.
Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby - Pao Sjelomerplugin-autotooltip__small plugin-autotooltip_bigPao Sjelomer
Pao Sjelomer [POW shJEL-oh-merr] was an artist, painter and key figure in the the Ennseperan Modernist artistic movement.
People
This is in a series of articles on famous and historic people.
He is most famous for his disturbing depictions of warfare, violence, and the martyrdom of saints of the - Dtahmzipuhplugin-autotooltip__small plugin-autotooltip_bigDtahmzipuh
Dtahmzipuh [tɑː'mzɪpɐ] was a historic Eloyoun nation on the River Nar, in what is now the far southwestern province of Harthera. Dtahmzipuh was traditionally a collection of river tribes, sparsely inhabiting a marginal region of virid forest, with pockets of green farming. - Muthenaplugin-autotooltip__small plugin-autotooltip_bigMuthena
Muthena [moo-THEN-ah] is a ruined city in what is now Muthené Marsh in Trésard, in the Anrel Isles.
Anrel
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This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.
Muthena was once a prosperous city surrounded by rich farmland, famous for its fruits, grains, and the abundant - Purismplugin-autotooltip__small plugin-autotooltip_bigPurism
Purism is a movement in the Church of Hartrah which advocates simplicity and strict adherence to discipline and moral codes. It is often called Chelidt Purism for its origins amongst the Chelidd people of northeastern Harthera. It arose in the 5th century ME, in response to the perceived liberalism and idolatry of the - Junda Coastplugin-autotooltip__small plugin-autotooltip_bigJunda Coast
The Junda Coast is a historic term for the east coast of Harthera, particularly in Retthen province, which were settled by migrants from the Junda Isles in 2nd-4th centuries ME.
Harthera
This is in a series of articles about Harthera
* Name: Hartheran Union, Union of Harthera, Uhartrah * - Skippersplugin-autotooltip__small plugin-autotooltip_bigSkippers
Skippers are small cetacean mammals found in lakes, rivers and around coastlines of the Civilised World. Their playful nature and habit of following alongside ships lends the myth that skippers guide ships safely towards ports.
Fauna
This is in a series of articles about - Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot
The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var… - Othei Plainsplugin-autotooltip__small plugin-autotooltip_bigOthei Plains
The Othei Plains [oth-AY-ee] (also Outhai Plains) is a wide region of green grassland with patches of virid scrubland lying between the Blue Wiyel and the southern Siltorn Hills. The region is named for the nomadic Othei people who were and remain the principle inhabitants of the region.Ororr - Rasia Cityplugin-autotooltip__small plugin-autotooltip_bigRasia City
Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic - Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory
The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen - Laharkin Mountainsplugin-autotooltip__small plugin-autotooltip_bigLaharkin Mountains
The Laharkin Mountains, also called the Laharkin Range, extend along the eastern coast of Mainland, in the Anrel Isles.
Anrel
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This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.
The mountains form a significant geographical barrier, making the eastern shore of viridAnrel - Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay
A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes.