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Strait of Armetsplugin-autotooltip__small plugin-autotooltip_bigStrait of Armets

The Strait of Armets or Armess, is a sea channel in the Anrel Isles, between the northerly island of Sensatard and the coast of Trésard. It is an economically important shipping link between the two capital cities of Traste and Por Muel. The strait is approximately 80 km in length and 5 km across at its narrowest point, though this narrows dramatically during
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narrowest point, though this narrows dramatically during [[storm tide]] season. Both shores have treachero... bones of ships and men. {{page>infobox:anrel}} During storm tides the channel becomes dangerous not onl... hrough the strait. It is also generally hazardous during the winter months when storms easily drive unwary... through the channel. For most of the winter, and during particularly dangerous times, the strait is consi
Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor

Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther…
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as a winter capital, housing the Palatine's court during the winter months when the upland roads were bloc... . The Saloyan palace-city was virtually destroyed during an earthquake that split the hill, forming the cl... ith night ferrymen. * **Brok Market** prospered during the Commonwealth period when the old kings banned... the Winter Palace of the Palatines of [[Saloya]]. During the [[Hartheran Commonwealth]] the kings built a
Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid
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naval technology has been superceded by Harthera during the past century, but the prosperous Vetthi merch... tant from Ororr to have been politically isolated during the [[modern epoch]]. The [[Vetthi Passage]] sepa... ng refugees who fled [[Anrel]] in the 7th century during the [[Long War]], as well as [[Besoa|Besoan]] people who fled their homes during the Hartheran Occupation. ==== Gender roles ====
Famúlplugin-autotooltip__small plugin-autotooltip_bigFamúl

Famúl [fa-MOOL] is a city on the island of Besoa. Since the declaration of the United Kingdom of Besoa in 1114 ME, it has been the island's provisional capital.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

History

The city was founded around 1700
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ilth]]. This often caused resentment and unrest. During the [[Hartheran]] conquest of the island, the cit... Subsequently much of the old city was swept away during the storm tide season. It became the capital of t... administrative region including Besoa and Antyoq. During the occupation period it was extensively reconstr
Hemscoomplugin-autotooltip__small plugin-autotooltip_bigHemscoom

Hemscoom is a small village in Trésard, in the hills above the former city of Rasia, a short distance from the main gates of the Rasian Academy. It was completely destroyed during the Long War, but later resettled.

History

Originally an insignificant farming village surrounded by pastures, Hemscoom became prosperous after the proctors of the Academy limited the selling of alcohol within the boundaries of the Academy. Subsequently the local inn received vastly increased patronage, to …
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e [[Rasian Academy]]. It was completely destroyed during the [[Long War]], but later resettled. ===== His... troyed by [[Anret|Anretian]] forces in 236 [[ME]] during the [[Long War]], during their attempted assault on the Academy grounds. In the fourth century the villag
Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns

Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The island is 52 km east-west, its closest point being 7 km from the mainland.

History
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settled by the [[Heronbar|Kingdom of Heronbar]], during which time the north side of the island was clear... ity furniture and other wooden goods for export. During the final stages of the [[Bizoan War]], Sann'ali ... ince's palace of exile in [[Belisan Freeport]]. During the Hartheran conquest most of the island was aba
Kingdom of Danagundaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Danagunda

The Kingdom of Danagunda is a nation in Munatan. From c.240 ME the region was nominally controlled by the Ennseperan Empire from the outpost city of Gundapor, though during the War of Schisms the whole south of the country was annexed by the Eijult Empire.

Munatan

Hover mouse to see more detail |
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e]] from the outpost city of [[Gundapor]], though during the [[War of Schisms]] the whole south of the cou... he [[Eijult Empire]]. {{page>infobox:munatan}} During the collapse of the Eijult Empire local clans sei... nificant Essep community who fled [[Ennseperans]] during the War. There is also a significant Doroun middl
Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.

* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias
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ject to these attacks at least once every month. During this time, metabolic rate increases dramatically,... f nails and hair, accompanied by extreme hunger. During an attack, Physique is increased by 5, and streng... . They sometimes attack travellers, particularly during winter, attacking in packs led by a dominant male
Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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once lived on rocky outcrops that become islands during the flood. The most famous is a rocky mound cover... rt, on a series of low hills which become islands during the flood. Each lived alone in a hut roofed with... hallow boat, which they used to travel the waters during the wet season, and in which they were buried whe
Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
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oly dances, and officiate ceremonies for pilgrims during the [[Shouft]].  They are also responsible for ma... rated cloisters.  Their sexual energy is released during rituals of fertility, performed privately in the ... Their training allows them to aid regular troops during battle. //The Kourvay// ===== Rituals and Litu
Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann

The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME
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ng the [[River Velun]]. Saloyan government killed during the sack of [[Vahltor|Vahldoya]]. Start of [[Salo... y coup. Vequidch, first Emperor of Dor-en-Sann During the nearly 150 years of Gobalay tyranny, the empi... b//, meaning "Pile of dung", coined by a humorist during one of the many border wars of the third century
Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism

Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the
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culture and the city led to its utter destruction during the [[Long War]] {{page>infobox:beliefs}} ===== ... uced circumstances, but were eventually wiped out during the [[Long War]], after the Battle of Larford whi... tronomy, dissection and alchemical reduction, but during the Classical Period these were not considered co
Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
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phere as star, sometimes bright enough to be seen during the day, circling roughly over the [[helevos:retz... armer periods lasting approximately 30,000 years. During the cooler periods, ice builds up on the polar co... e planetoids throughout its history, particularly during the formation of the binary star system, but it n
Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard

The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former
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orged in 238 [[ME]] as an alliance of city-states during the [[Long War]], a unification of the states of ... aviest concentration of bloodshed and destruction during the [[Long War]], and has not been significantly ... ty of Oracil, in the far southeast of the island. During the Long War the Margrave of Teranard, whose role
Heronbarplugin-autotooltip__small plugin-autotooltip_bigHeronbar

Heronbar, also called Ronvarr during the Hartheran Occupation, is the northeastern province of the island of Besoa. Its capital the city of Famúl.

History

Historically, the Kingdom of Heronbar was one of the four ancient kingdoms of Besoa, occupying the northeastern quarter of the island. Heronbar was the most advanced maritime power of its era, with possessions in HartheranHartheran
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bar ====== **Heronbar**, also called **Ronvarr** during the [[Hartheran]] Occupation, is the northeastern... eavy losses after the death of the Heronbaht king during the [[Battle of Four Kingdoms]], and was annexed ... nn'al claiming the majority of northern Heronbar. During this period the region declined into relatively b
Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon

Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.

Ororr

This is in a series of articles on the modern nation-station of OrorrviridBME
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Rasia Cityplugin-autotooltip__small plugin-autotooltip_bigRasia City

Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic
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The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia

The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.

Rasian Academy

This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic
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The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines

The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran
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Arms of Foratunaplugin-autotooltip__small plugin-autotooltip_bigArms of Foratuna

The Arms of Foratuna are the priesthood of the Mother Church of Ororr, based at the holy citadel of Foratuna. Typically this means the Meisinn and Messek, the supreme spiritual arms of the church said to be in direct communication with the Mother. They do not play an active role in governance, but their opinion on spiritual matters is decisive and they effectively have the ability to veto any policy considered OrorrOrorr
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Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale

The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME
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Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary

A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.

Magic

magic

This is in a series of articles about
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Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän

Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano.
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Dragoraplugin-autotooltip__small plugin-autotooltip_bigDragora

The dragora is a virid tree found in swamps and coastal salt marshes. The trunks are have characteristic scales that give them a repitilian appeareance, with glossy, spiny leaves and limbs. The trunk's fleshy inner core holds a reserve of water and nutrients, enabling them to survive both during droughts or low
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Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
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Ameliplugin-autotooltip__small plugin-autotooltip_bigAmeli

The ameli [ah-MELL-ee] is a spiny green plant with long thin yellow-green leaves, found in open temperate plains and grasslands. They bear small berries, usually black or very dark red. They can be poisonous is eaten, but a decoction of them is used to heighten senses, and also increases adrenalin production. Ameli is therefore an important medicinal
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Maiyenetplugin-autotooltip__small plugin-autotooltip_bigMaiyenet

Maiyenet is an island 120 km from the north coast of Ororr, halfway between the mainland and Vetth, and 100 km northwest of the Guree Isles.

It is claimed by Ororr, but its small population has little contact with the mainland and has closer economic ties to the OrorrOrorr
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River Sargilplugin-autotooltip__small plugin-autotooltip_bigRiver Sargil

The Sargil, also called the Vildon, is the greatest river in southwestern Ororr. It flows 2500km from the foothills of the Dun Trisan mountains, through the region of Gildon to the lowland plains of Meral and thence to the Umber Sea. Its watershed is the main boundary of OrorrOrorr
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Besoaadplugin-autotooltip__small plugin-autotooltip_bigBesoaad

Besoaad [BESS-soh-AHD / bɛsɒ'æd] is the language of the island of Besoa. It is the official language of the United Kingdom of Besoa. Besoaad is broadly part of the Aralsic language family, with heavy borrowing from Iskean languages and other world languages.

Language

language

This is in a series of articles about Languages and Communication.

AlsanilanguageHartheranAnrelAnásthias
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Perilthplugin-autotooltip__small plugin-autotooltip_bigPerilth

Perilth (Besoaad), or Beridt (Hartraan), is a port city in Besoa, once renowned as the wealthiest city in the Natorn Archipelago. In former times it was the royal capital of the Kingdom of Sann'al, known as The Silver City both for its wealth, for the blue and silver banners of the Sann'alese kings, and for the sparkling waters of its many fountains.HartheranHartheranHartheran
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Oylokplugin-autotooltip__small plugin-autotooltip_bigOylok

Oylok is a wealthy and historic city on the River Verais in central Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * Religion
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Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran

Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.

The lake is economically important as a rich source of
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World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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Tekonplugin-autotooltip__small plugin-autotooltip_bigTekon

Tekon is a province of the Deltirot region of southern Ororr, centred around the valley of the Blue Wiyel. Tekon is a wet and sparsely inhabited land of lakes, swamps rivers, forests and mountains. [Ororr]

History

The Tekonet or Tekon civilisation was an ancient stone age culture centred around
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Cavannplugin-autotooltip__small plugin-autotooltip_bigCavann

Cavann [ka-VAN] is a border province of northeastern Ororr, much of it consisting of green forest and virid jungle, in the foothills of the Dun Jaen mountains. During the modern epoch parts of the coast and outlying islands were settled by Iskean peoples including Junda, leading to border disputes and naval encounters with Ororr
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Thalseplugin-autotooltip__small plugin-autotooltip_bigThalse

Thalse is a land mentioned in several mythological accounts, said to have existed in northeastern Anásthias during the Emerald and Jade Epochs. Thalse was the original homeland of the Thalsic peoples, the ancestors of most of the population of modern Anásthias.

Thalse is mentioned in the Helevosien, the mythic history of the world written in the Anásthias
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United Kingdom of Besoaplugin-autotooltip__small plugin-autotooltip_bigUnited Kingdom of Besoa

The United Kingdom of Besoa is a nation on the island of Besoa in the Natorn Archipelago. The kingdom was founded in 1114 ME, after a brief war of liberation from Harthera.

* Name: The United Kingdom of Besoa * Government: Commonwealth Monarchy * Capital
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Crisagiss Heltayplugin-autotooltip__small plugin-autotooltip_bigCrisagiss Heltay

Crisagiss Heltay [kree-SAAH-giss HELL-tay], also called The Golden Palatine, was the 50th leader of the Grand Palatinate of Saloya. He ruled for thirteen years from 12 BME to his death in 2 ME, a period which is considered the last flowering of the Saloyan state.
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Anrasardplugin-autotooltip__small plugin-autotooltip_bigAnrasard

Anrasard was a landmass contiguous with the modern Anrel Isles. In earlier epochs the sea level was much lower, so the isles formed single large island.

Anrasard was at its greatest extent during the Emerald Epoch some 14,000 years ago, in the mythic age of the Godmen. In subsequent
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Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
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Principality of Antyokplugin-autotooltip__small plugin-autotooltip_bigPrincipality of Antyok

The Principality of Antyok was a former nation state on the island of Antyok in the Natorn Archipelago. Historically the Principality was the only remaining independent part of the Kingdom of Heronbar, after it was conquered by the Kingdom of Sann'al. The Principality was conquered by Harthera in 1086
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Geologyplugin-autotooltip__small plugin-autotooltip_bigGeology

Helevos is approximately 3.8 billion years old, and differs from the planet Earth geologically in a number of ways. Magnetism

Like Earth, Helevos was subject to massive bombardment by planetary-sized objects during its hot early life, but accrued a much larger amount of iron and heavier metals than Earth. Helevos is smaller than Earth, but relatively much denser.
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Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
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Randplugin-autotooltip__small plugin-autotooltip_bigRand

Rand is a fortified hill city in the central plains of Narette. It was the only major settlement in the plains not destroyed during the Long War, despite multiple assaults and seiges. It owes its survival to its position on a hill with unusually strong walls. During the war the outer city was sacked many times, the surviving inhabitants rebuilding their lives within the safety of the citadel.
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Por Muelplugin-autotooltip__small plugin-autotooltip_bigPor Muel

Por Muel [poor-MOO-el] is the capital city of the Kingdom of Trésard. It is a relatively new city, built in former marshland drained by a series of canals. Its construction beginning c.250 ME after the total destruction of Teran Muel during the Long War.

The city is relatively low-lying but defended from the sea and
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Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay

A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes.
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Sump Gasplugin-autotooltip__small plugin-autotooltip_bigSump Gas

Sump gas, or sumpgas, is methane gas produced from decomposition. It was originally the name for gas bubbling up from marshland, but is also manufactured as a fuel for city lighting.

Historically many cities in Anrel had sump gas systems, by which solid human and animal waste, as well as domestic and farm refuse was fed into fermentation tanks filled with sumpwort, a mix of specially bred digestive organisms. The resultant gas was siphoned off, stored and pressurised for distribution …
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Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion

The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion
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Old Aralsicplugin-autotooltip__small plugin-autotooltip_bigOld Aralsic

Old Aralsic is a language which emerged in Anrasard during the Jade Epoch. It is the ancestor of all the modern Aralsic languages spoken in the Natorn Archipelago.

Language

language

This is in a series of articles about Languages and Communication.

Old Aralsic is said to have descended from the languages of the Godmen, particularly Atantic or Ahngrit. So little is known about these ancient tongues that it is impossible to be certain.
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Retzaykplugin-autotooltip__small plugin-autotooltip_bigRetzayk

Retzayk is a long, narrow continent approximately 4500 km east of Anásthias, separated from it by the Redeeming Ocean. It extends from the North Pole, crossing the equator and deep into the southern hemisphere.

retzayk

Eastern continent of Retzayk

According to contemporary geography, Retzayk is believed to be one of the Anásthiasviridviridvirid
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Dowaitplugin-autotooltip__small plugin-autotooltip_bigDowait

Dowait [doe-WAIT] is a low mesa in the Mangasor desert, renowned as a site of prehistoric mystic significance.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government:
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Crish and Vargplugin-autotooltip__small plugin-autotooltip_bigCrish and Varg

Crish and Varg is an island group over 900 km north of Cape Cadal, the most northwesterly point of Anásthias. It is named for the two largest islands, but the group includes six smaller islands plus rocky islets, many appearing and disappearing with the viridgreenlanguageOrorrTherist
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Larfordplugin-autotooltip__small plugin-autotooltip_bigLarford

Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.

The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid
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Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language

Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.

Language

language

This is in a series of articles about Languages and Communication.

Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage…
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Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere

Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard

The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
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Kingdom of Sensatardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sensatard

The Hexactic Kingdom of Sensatard is an island nation, the northernmost of the Anrel Isles and the northern tip of the Natorn Archipelago. Consequently it is colloquially called Northland, particularly by its inhabitants.

Sensatard

This is in a series of articles about the
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Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools

Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance).
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia

The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.

Hesjbagaaia

Hover to see detailMunatan
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Golobathplugin-autotooltip__small plugin-autotooltip_bigGolobath

Golobath [GOL-oh-bath] is a ruined city on the River Kethel in the Anrel Isles. During the Little Ice Age it was an independent market city that flourished on trade. During the Long War its position on the marches between north and south meant it was regularly occupied by hostile forces, and the site of many conflicts and skirmishes.ME
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Ketrorlplugin-autotooltip__small plugin-autotooltip_bigKetrorl

Ketrorl, or Ketrawul, is a god worshipped in the pantheon of Anrel, and to a lesser extent throughout the Natorn Archipelago.

Belief

This is in a series of articles about religions and beliefs.

The Eagle-Headed Lord of Honourable Accord, he represents the principles of truth, courage, honour and justice. He is one of the gods of state, particularly in
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Veedormimplugin-autotooltip__small plugin-autotooltip_bigVeedormim

The Mutual Protectoracy of Veedormim is a nation in Munatan, occupying the far southwest corner of Anásthias.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

* Name: Mutual Protectoracy of VeedormimME
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Limerent Seaplugin-autotooltip__small plugin-autotooltip_bigLimerent Sea

The Limerent Sea or Plasj Limerens (in Hespor) is a large enclosed gulf in the southwest coast of Anásthias, in the nation of Hesjbagaaia.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital:
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Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The alm originally a food token given to refugees during the Anrel
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Eloyoun Peopleplugin-autotooltip__small plugin-autotooltip_bigEloyoun People

The Eloyoun people are an ethnic group found throughout eastern and northeastern Anásthias. They are the majority ethnicity in Kahtoyn and most of southern Harthera. Modern Hartheran language and culture is a blend of Eloyoun and Iskean.

The Eloyoun people claim descent from the ancient realm of Harthera
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Keeyagplugin-autotooltip__small plugin-autotooltip_bigKeeyag

Keeyag was an island in the Iskean Sea from c.6000-3200 BME. During the Celadon Epoch it was home to a civilisation that is mainly remembered for slavery and its brutal raids on the mainland coast.

It is now merely a sea reef between the coasts of modern Harthera and Besoa. magic
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The Hexact Ordersplugin-autotooltip__small plugin-autotooltip_bigThe Hexact Orders

The Hexact Orders are institutions which make up four of the six “pillars of the state” in nations using the Hexact philosophy of government. The Hexact Doctrine does not specify the nature or structure of the four institutions, only their goals and the services they provide. In AnrelAnrelAnrel
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Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya

The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME
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House of Keysplugin-autotooltip__small plugin-autotooltip_bigHouse of Keys

The House of Keys is a legislative body of the Hartheran government. Its members are called Keymen or Clavigers, membership consisting of heads of government boards and committees, as well as representatives from the nation's cities and regions.

Governance

This is in a series of articles on
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Aego Gastrinimerplugin-autotooltip__small plugin-autotooltip_bigAego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias
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Gobalay Peopleplugin-autotooltip__small plugin-autotooltip_bigGobalay People

The Gobalay are an Issid-ethnic people who inhabit the Gorval Peninsula of modern Ororr.

Lowland Gobalay people in the south of the peninsula are mixed with Gaal, Doroun and other ethnic groups of Ororr, but Insular Gobalay, the people of the far northern and upland regions still have a significantly pure Gobalay population. All speak local variants of Ororr
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Senasiplugin-autotooltip__small plugin-autotooltip_bigSenasi

The Senasi are an organisation dedicated to health and healing in the Anrel Isles. They are one of the Hexact Orders, advocating for health in national politics. Senasi order members are healers and physicians, tending to the sick and providing health advice throughout the islands. They wear white, and their healing houses are found in all major towns and cities.
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Laharkin Mountainsplugin-autotooltip__small plugin-autotooltip_bigLaharkin Mountains

The Laharkin Mountains, also called the Laharkin Range, extend along the eastern coast of Mainland, in the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The mountains form a significant geographical barrier, making the eastern shore of viridAnrel
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Oracilplugin-autotooltip__small plugin-autotooltip_bigOracil

Oracil was a historic city-state in the east of modern Narette in the Anrel Isles, in the foothills of the Laharkin Mountains. Oracil is thought to have been founded by an Iskean-ethnic tribe around 1100 BME. The city grew rich on the fertile soils surrounding Mount Oracil, as well as mines burrowed deep into the mountains of the
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Eijult Empireplugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the
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Gaal Empireplugin-autotooltip__small plugin-autotooltip_bigGaal Empire

The Gaal Empire (c.2400-2055 BME) was the cultural and military hegemony of the Gaal people, whose capital was Gaalkedch in what is now northern Ororr. The Gaal Empire lasted five centuries, steadily accumulating territory and wealth, until it was taken over in a military coup by BME
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Brumal Deepplugin-autotooltip__small plugin-autotooltip_bigBrumal Deep

The Brumal Deep is an oceanic basin in the Polassirn Ocean, east of the Natorn Sea. The basin is a roughly circular area, which at nearly 9000 m is the deepest sea in the Civilised World. It has no greenfish so is not visited by fishermen or whales. It is considered a treacherous area for shipping, with mountainous waves particularly during the
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River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
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Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
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Comeemaplugin-autotooltip__small plugin-autotooltip_bigComeema

Comeema [coh-ME-ma] (also Veldor) is the capital city of the nation of Veedormim in western Munatan. Comeema sits in a sheltered valley in the central highlands surrounded by rich arable land, at an elevation of 560 m above sea level.

Munatan

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Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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United Duchies of Vildonplugin-autotooltip__small plugin-autotooltip_bigUnited Duchies of Vildon

The United Duchies of Vildon, later called the Free Duchies, was a historic state in the Gildon region of modern Ororr. Gildon, or Vildon as it was then known, was colonised and annexed by the Kingdom of Deltirot in the 6th century BME and divided into fiefdoms to profit
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Gres Rockplugin-autotooltip__small plugin-autotooltip_bigGres Rock

Gres Rock is a rocky island in the Natorn Sea, in a strategic location southwest of Anrel, near the coast of Trésard and Narette. It is 4.5 km on its longest axis, consisting of precipitous rocks and cliffs with no natural harbour and little soil or vegetation.

Anrel

Hover/tap image to magnify |
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Issid Block Statesplugin-autotooltip__small plugin-autotooltip_bigIssid Block States

The Issid Block States refers to the ancient polities of the Issid-ethnic inhabitants of the lower River Wiyel and its delta, during the Celadon Epoch, c.10,000-7000 BME. They were part of the Issid Block Culture, so named for its characteristic architecture, pottery, and stone carvings.
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Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport

The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.

Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the
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School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night

The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year.
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Vademplugin-autotooltip__small plugin-autotooltip_bigVadem

Vadem [vah-DAYM], also Wadem Vardem, is a settlement on the island of Besoa, which gives its name to the southwestern region of the island. It was once Uoardéim, the wealthy capital city of the Kingdom of Derailad. The ancient city declined after the Battle of Four Kingdoms in 35 ME, when Derailad was annexed by the
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Storm tidesplugin-autotooltip__small plugin-autotooltip_bigStorm tides

Storm tides are particularly high tides, often accompanied by storm surges and dangerous flooding, which occur on Helevos every 1.3 solar years when Helevos comes into conjunction with the giant planet Kwato'or. Storm tides are at their peak within a two week period, and at their most severe when accompanied by natural storms.
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Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People

The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen…
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Elaymen peopleplugin-autotooltip__small plugin-autotooltip_bigElaymen people

The Elaymen were an ethnic group living in eastern Anásthias during the Jade Epoch (c.10,000-6000 BME), in an area encompassing modern southeastern Harthera. It is uncertain whether they were an offshoot of the Iskean people, or a mixture of Asokway and Aralsic peoples who migrated from the north. Modern scholars assume they were the ancestors of the language
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Hornum Calendarplugin-autotooltip__small plugin-autotooltip_bigHornum Calendar

The Hornum Calendar (HC), sometimes called the Hexact Calendar, is a calendar used mainly in the Anrel Isles, named after the city of Hornum where it was devised. It is used officially by all the nations of Anrel, but it is gradually being superseded by the Modern Epoch, used in much of the rest of the world. AnrelMEAnrelAnrel
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Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
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Savantplugin-autotooltip__small plugin-autotooltip_bigSavant

The savant is a type of sailing vessel unique to the historic Kingdom of Sann'al, that contributed to the island nation's dominance of merchant shipping during its great age of trade and exploration, and hundred or more years ago.

History

The savant was a development of the Harthera
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Begeenplugin-autotooltip__small plugin-autotooltip_bigBegeen

Begeen [beg-EEN] is a city in the southeast of Trésard, close to the border with Narette. It was sacked and occupied in 219 ME in the first year of the Long War, and was the subject of five battles during which both sides took and retook the city, leaving it a ruined shell.
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Sann'ali Court-in-Exileplugin-autotooltip__small plugin-autotooltip_bigSann'ali Court-in-Exile

The Sann'ali Court-in-Exile was a group of aristocrats and former government officials who fled the Kingdom of Sann'al in 1092 ME, during the conquest of the island by the Hartherans in the Bizoan War. The Court is led by the Crown Prince of Royal Sann'al, who resides in Abel Palace, a restored former fortress on a hill above
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Eye of the Worldplugin-autotooltip__small plugin-autotooltip_bigEye of the World

The Eye of the World is an archaic term for Anásthias or what is now called the Civilised World, used particularly in the Empire of Dor-en-Sann. It derives from an ancient theory that the globe of the world was a sphere of water like an eye, with only one continent, Anásthias, being the iris or pupil. This idea was been superceded by the
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Himéathplugin-autotooltip__small plugin-autotooltip_bigHiméath

Himéath [HIM-ay-ath, hɪm aɪ ath] is a historic fortified city in the centre of the Ania Plateau. Until the 8th century ME it was the capital of the old Kingdom of Narette.

Today it a prosperous but provincial city, its growth restricted by its walls so that it is now only the fourth biggest city in Narette.
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Trenyaplugin-autotooltip__small plugin-autotooltip_bigTrenya

Trenya is a peninsula in southwestern Trésard, often synonymous with the adminstrative distict of Trenyard. tresard

Trenya has a mild climate and fertile loamy soils making it one of the most productive and wealthy regions of the Anrel Isles. The Margrave of Trenya is traditionally one of the most powerful in the kingdom.
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Inkusjezepaplugin-autotooltip__small plugin-autotooltip_bigInkusjezepa

Inkusjezepa [INK-ushj-ez-EP-ah] is a nation in Munatan, whose name in the Essep language means “The Collective of the Essep People”.

munatan

* Name: Inkusjezepa * Demonym: Inkuszi * Government: Commensalism * Capital: Koojit * Foundation: 875 ME (Traditional) * Religion: Heterodox Church, Essep traditions
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Manthi-lienplugin-autotooltip__small plugin-autotooltip_bigManthi-lien

The Manthi-lien is an area of southern Munatan once inhabited exclusively by Manthi-ethnic peoples. Traditionally the Manthi-lien was the area of plains stretching from the hills of Chosilha in the west, through what is now southern Hesjbagaaia, Danagunda, Kasepan and Teijhu.

During the
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Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.
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Harlonplugin-autotooltip__small plugin-autotooltip_bigHarlon

Harlon is the largest and most prosperous city in the world. Sitting at the mouth of River Velun, it is the greatest city in Harthera, a vast metropolis of docks, shipyards, markets, with a multiplicity of languages and communities which make it the foremost trade and shipping port in the world. Hartheranstorm tidesHarthera
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Grace Islandsplugin-autotooltip__small plugin-autotooltip_bigGrace Islands

The Grace Islands (Isjlas Grasja) are a chain of islands in the Sea of Grace, off the coast of southwest Anásthias, part of the Kingdom of Hesjbagaaia. The four largest islands are inhabited, from west to east being: Ayell, Agueda, Ameda and Arguila.

The islands were settled by the Anásthiaslanguage
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Abel Palaceplugin-autotooltip__small plugin-autotooltip_bigAbel Palace

Abel Palace is a royal residence in the city of Belisan Freeport in the Kingdom of Narette, sitting atop Abel Hill on the eastern edge of the city. It was originally a fortress constructed during the Long War for defence of the eastern approaches to the city. It was laid seige to by
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Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh

The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.

Ororr

This is in a series of articles on the modern nation-station of OrorrME
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Tradescriptplugin-autotooltip__small plugin-autotooltip_bigTradescript

Tradescript is a writing system originally developed by the Doroun traders of the River Wiyel, used for drawing up trade deals and simple contracts. It is an ideographic script, with a limited set of symbols for trade goods, numbers, dates and practical concepts. language
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Remelplugin-autotooltip__small plugin-autotooltip_bigRemel

Remel [rem-ELL] is a major city on the River Wiyel in Ororr, situated between the Triminot Lakes. The region is wealthy and one of the most densely populated regions of the civilised world, being a major centre for agriculture, trade and manufacturing. Historically it was the capital of the powerful city-state of her
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Delgethplugin-autotooltip__small plugin-autotooltip_bigDelgeth

Delgeth is an ancient fortified port city on the south coast of Besoa, gateway to the fertile farmlands upriver. Historically it was the capital of the old Kingdom of Alsan, and thereafter the second city of the Alsaneth Republic.

Besoa

This is in a series of articles about Besoa, a major island in the HartheranHartheran
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Gadokplugin-autotooltip__small plugin-autotooltip_bigGadok

The Cordrome of Gadok is an administrative region of northwestern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * MEMEHartheravirid
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Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr

Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion
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Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic

The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr
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Kingdom of Deltirotplugin-autotooltip__small plugin-autotooltip_bigKingdom of Deltirot

The Kingdom of Deltirot was a historic nation in central Anásthias, occupying much of what is now the region of Deltirot in Ororr.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the Empire of Dor-en-Sann, which existed from c.1900 BME-60 Ororr
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Teran Muelplugin-autotooltip__small plugin-autotooltip_bigTeran Muel

Teran Muel, more often called Teranen [teh-RAH-nen], was a historic metropolis on the south bank of the mouth of the River Lar in modern Trésard.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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Voshárnplugin-autotooltip__small plugin-autotooltip_bigVoshárn

Voshárn [voe-SHAH-n], sometimes called Mordan, is a sparsely populated province of northwestern Ororr, the largest province in the region of Moritarr. For historic regions it is sometimes referred to as Old Ororr.

Ororr

This is in a series of articles on the modern nation-station of OrorrOrorr
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Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr

Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME
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Taslamacplugin-autotooltip__small plugin-autotooltip_bigTaslamac

Taslamac [tass-LAM-ack], colloquially called the Red City, is a city in in southern Ororr, on the north bank of the Red Wiyel. It is in the Mangasor Special Autonomous Region, benefiting from relatively low regional taxes and regulation.

Ororr

This is in a series of articles on the modern nation-station of OrorrOrorr
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Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan

The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.

Composition & Use

Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with …
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Vuliméplugin-autotooltip__small plugin-autotooltip_bigVulimé

Vulimé, or Voulimay (in Mayápo), is an island continent far to the south and east of Anásthias, more than 10,000km distant. The continent stretches 8400km from 25°S to 75°S , from subtropical forest in the north to icey tundra in the south.

vulime

Geologically it was once connected to
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Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad

Derailad is the southwestern region of the island of Besoa, now part of the United Kingdom of Besoa. During the Hartheran Occupation of Besoa it was called Direlvarr.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

In ancient times it was the independent
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Northern Leagueplugin-autotooltip__small plugin-autotooltip_bigNorthern League

The Northern League was a confederation of regions and city states in Anrasard (the landmass contiguous with the modern Anrel Isles, which united against the southern forces of Anret during the Long War.

Anrel

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This is in a series of articles about the
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Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel

Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history.
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Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)

The Baronies of Ravorr (or Ivauk Rouvawhi in Eloyoun, Warchiefs of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north. With the rise of BMEBMEHarthera
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Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
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Manthi Peopleplugin-autotooltip__small plugin-autotooltip_bigManthi People

The Manthi are a diverse group of Jorothi-ethnic peoples found in southwestern Anásthias, particularly southwestern Ororr, Veedormim and the Manthi-Lien.

Ethnicity

ethnicity

This is in a series of articles about anthropology, ethnicity and race.

History

The early Manthi migrated south along the coast of Anásthias from the Jorothi homelands in what is now northwestern viridvirid
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Tsaarmoditesplugin-autotooltip__small plugin-autotooltip_bigTsaarmodites

The Tsaarmodites were a religious sect who once lived in the Mangasor desert during the time of the Empire of Dor-en-Sann.

Belief

This is in a series of articles about religions and beliefs.

They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsic animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own w…
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Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
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Giftdarkplugin-autotooltip__small plugin-autotooltip_bigGiftdark

The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o…
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Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism

Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the
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Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language

Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.

Language

language

This is in a series of articles about Languages and Communication.

Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen
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Chíouplugin-autotooltip__small plugin-autotooltip_bigChíou

Chíou [CHEE-oo], from the Mayápo tsee'oo, is a ball game played with a leather bladder traditionally stuffed with feathers.

Sports

This is in a series of articles on Games and Sports.

The game is believed to have been invented in Miyarris, though it may even predate this society. It was spread by Miyarrain diaspora and is now popular
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Grandmaster Ferokianplugin-autotooltip__small plugin-autotooltip_bigGrandmaster Ferokian

Ferokian (721-620 BME) was Grandmaster of the Rasian Academy from 672 to 620 BME.

People

This is in a series of articles on famous and historic people.

He is famous for his exploits during the so-called Dragon War, in which he created terrifying illusions of fiery flying creatures, and according to legend destroyed the slaver city
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Merelqplugin-autotooltip__small plugin-autotooltip_bigMerelq

Merelq is a city in the Trenya region of southwestern Trésard, in the Anrel Isles. It is an important market hub for the abundant agriculture of Trenya, and is also its political capital, being home to the Margrave of Trenya.

Anrel

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This is in a series of articles about the
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Pesajoplugin-autotooltip__small plugin-autotooltip_bigPesajo

Pesajo [pes-SAH-jo, the final o in Besoaad is nasal] is the sense of homesickness, displacement, nostalgia and longing felt by Besoan exiles, most acutely during the Hartheran occupation of the island of Besoa. It is an important concept in contemporary Besoaad culture, found particularly in music in poetry as well as other arts.
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Clan Warsplugin-autotooltip__small plugin-autotooltip_bigClan Wars

The Clan Wars is a period in Anrel history lasting from approximately 3000 to 2500 BME. Following the collapse of the old urban society of Anrasard during the Celadon Epoch, perhaps eighty percent of the population died in flooding and famine. Old social structures entirely collapsed, and the refugees fled inland and formed clan groups, which fought each other for control of vital resources. Many of the clans were initially nomadic, but others developed settlements, many of which were…
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Veilsporplugin-autotooltip__small plugin-autotooltip_bigVeilspor

Veilspor is a type of virid decompositional mould which covers dead and dying organisms in a cobweb-like veil. It is often seen in virid forests surrounding fallen trees, dead branches and sickly vegetation. It is sometimes found in poorly maintained human dwellings, particularly in basements and dark abandoned rooms. If left untreated it slowly engulfs whole buildings.virid
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Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal

Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr
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Jorothiplugin-autotooltip__small plugin-autotooltip_bigJorothi

The Jorothi are a Thalsic ethnic group native to northwestern Anásthias. The ancestors of the Jorothi spread westward along the coast of modern Ororr in the 10th century BME during the Jade Epoch. A second wave followed the fall of the Issid Block States in the 7th century BME.

Ethnicity

ethnicity

This is in a series of articles about
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Polmaplugin-autotooltip__small plugin-autotooltip_bigPolma

The polma is a traditional Thalsic garment made from a single length of cloth, which today is particularly associated with the Shouft, the Great Pilgrimage of the Therist religion. Polma's are traditionally made of linen, but can be made of wool or other fabrics.
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Kingdom of Kasepanplugin-autotooltip__small plugin-autotooltip_bigKingdom of Kasepan

The Kingdom of Kasepan is a Manthi-ethnic nation in Munatan.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

The region of modern Kasepan became a viceroyalty of the Ennseperan Empire in the 6th century
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House of Kenoaplugin-autotooltip__small plugin-autotooltip_bigHouse of Kenoa

The House of Kenoa [KEN-oh-ah] is an aristocratic lineage in the Kingdom of Sann'al on the island of Besoa.

People

This is in a series of articles on famous and historic people.

The Kenoa were once minor nobility holding farmlands on the great food plains of the River Palkan, but rose to prominence during and after the
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Indjineersplugin-autotooltip__small plugin-autotooltip_bigIndjineers

The College of Indjineers was a prominent institution at the The Grand Academy of Rasia during its High Period. The college specialised in the design and manufacture of magical artefacts and mechanisms, particularly lamenaries and other thaumaturgical indjins. As such they were specialists in various crafts, particularly metalworking.
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Aurayplugin-autotooltip__small plugin-autotooltip_bigAuray

Auray is a variety of wine made from guri fruit, fist-sized sweet yellow fruit which flourish in the heat of tropical Anásthias. Classic auray was perfected in ancient Miyarris, but today there are hundreds of styles with differing colour, sweetness and flavour.

Food and Drink

This is in a series of articles about
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Gahanplugin-autotooltip__small plugin-autotooltip_bigGahan

Gahan is a Manthi term for war-leader. Gahans were the temporary battle leaders of tribes in ancient times, but in the settled regions of the Manthi-Lien, they were warlords and leaders of their people, kings in all but name.

Governance

This is in a series of articles on
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Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme

A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.

Military

This is in a series of articles on Armies, Navies and Military subjects.

Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make…
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Pictesis Soumayplugin-autotooltip__small plugin-autotooltip_bigPictesis Soumay

Pictesis Soumay (29 BME - 23 ME) was an statesman and warlord during the period of the Saloyan Civil War. After the murder of the 50th Palatine Crisagiss Heltay, he became one of the pre-eminent warlords of the Rightist faction, who fought to become the next leader of the ME
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Houlmplugin-autotooltip__small plugin-autotooltip_bigHoulm

A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work.
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Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism

Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the
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Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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Godkillersplugin-autotooltip__small plugin-autotooltip_bigGodkillers

The Godkillers were an unofficial paramilitary group associated with the Grand Academy of Rasia, tasked with rooting out newly-formed god-elementals, and the potentially dangerous religious cults associated with them. The group was active during the High Period of Rasia, from 500
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Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians

The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Where the grammarians seek to explain the living world in the languagelanguage
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Basilica of Holy Hartplugin-autotooltip__small plugin-autotooltip_bigBasilica of Holy Hart

The Basilica of Holy Hart in the city of Vahltor is the holiest building in the Church of Hartrah, an important site for all national rituals and celebrations. It also contains thousands of memorials and remains of important national figures and the scions of wealthy families.
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Melejplugin-autotooltip__small plugin-autotooltip_bigMelej

Melej [MEL-ej, mel-ESJ] is a major city on the River Sargil in the jungles of Gyeiladde province in southwestern Ororr. It was constructed in the 6th century ME as a colonial outpost of the Kingdom of Deltirot, and later became a stronghold of the United Duchies of Vildon during its period of independence from Deltirot.Ororr
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Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought

The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as
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Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)

The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.

Calendar

This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr
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Queen Shoyvahplugin-autotooltip__small plugin-autotooltip_bigQueen Shoyvah

Queen Shoyvah (427-498 ME) was a Hartheran queen-regnant during the Hartheran Commonwealth period. She was the youngest daughter of King Cliran II and sister of his successor King Cliran III. Her reign was seen as a time of peace and prosperity, and began the true flowering of arts and culture for which the Commonwealth is know known. She is known by the epithet The Mother, since unlike her
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National University of Divinity (Vahtlor University)plugin-autotooltip__small plugin-autotooltip_bigNational University of Divinity (Vahtlor University)

The National University of Divinity in the city of Vahltor, more commonly known as Vahltor University, is the most prestigious educational institution in the Hartheran Union. Its schools of governance, law and theology are pre-eminent in the nation, its students forming the elite rulership of the nation.
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Hartheran Commonwealthplugin-autotooltip__small plugin-autotooltip_bigHartheran Commonwealth

The Hartheran Commonwealth was a constitutional monarchy which ruled Harthera for 164 years, from 407-571 ME. The Commonwealth period marked a shift in the balance of power in the region back to the old Saloyan elites who were still wealthy landowners, particularly in the old
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Drortplugin-autotooltip__small plugin-autotooltip_bigDrort

Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid
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Chelkamanplugin-autotooltip__small plugin-autotooltip_bigChelkaman

Chelkaman [chel-KAM-an], also called Jo-kaman is a port city in northeastern Harthera, in Keaman Bay. It is considered a fair-weather port, closed during the storm tide season. Historically Chelkaman was the eastermost of the Chelidd States, later conquered by the Junda.

Harthera

This is in a series of articles about
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Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass

Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in
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The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless

The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.

The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and …
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Traitheplugin-autotooltip__small plugin-autotooltip_bigTraithe

The Dominion of Traithe or Empire of Traithe [TRAY-th] (also Trathe, Vraithe) was an ancient civilisation that flourished during the Jade Epoch, roughly from 8900 to 6500 BME. Its heartland was a peninsula in the far northeast of Anásthias, in an area which is now the
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Doroun peopleplugin-autotooltip__small plugin-autotooltip_bigDoroun people

The Doroun people today refers to the inhabitants of central Ororr, who speak Doroun as their first language. The Doroun people today are a panethnicity, composed of many historic ethnic groups united by a common language and the religion of the Mother Church. The Doroun heartland is the region of language
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Orodienplugin-autotooltip__small plugin-autotooltip_bigOrodien

Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen
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Hemanusplugin-autotooltip__small plugin-autotooltip_bigHemanus

Hemanus was a fabled city said to have existed during the age of the Godmen, perhaps in the 12th millennium BME. It was part of the Realm of the Godmen, though on a large island far west of Anrasard, contiguous with modern small island of Manok.

Godmen

This is in a series of articles about the
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Mezainplugin-autotooltip__small plugin-autotooltip_bigMezain

Mezain is the capital city of the Vetthi Republic, one of the key merchant ports in international trade. It is the home port of the wealthy Vetthi Merchant Fleet, as well as centre of the Vetthi government.

Name

Mezain means “mouth of the river Zuin”.

Geography

The city is situated on a slightly elevated plateau on the banks of the River Zuin, high enough to be protected from flooding. It lies approximately 6 km from the open sea. The Zuin estuary is unusually deep and navigable eve…
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War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813

The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera
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King Ralam of Besoaplugin-autotooltip__small plugin-autotooltip_bigKing Ralam of Besoa

Ralam Kenor Berill (1075- ME) is the first king of the newly forged United Kingdom of Besoa, declared in 1115 ME after a combined patriot exile force reclaimd the island from Hartheran occupation. For most of his life he was Crown Prince of the Sann'ali court-in-exile.

People

This is in a series of articles on
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Antyokplugin-autotooltip__small plugin-autotooltip_bigAntyok

Antyok or Antyoq [ant-YOK, uhn-CHOK] is an island in the Natorn Archipelago, due east of Besoa. It was formerly an independent nation, the Principality of Antyok, but since 1086 ME, following the Bizoan War, it is now under Hartheran dominion.

Antyok

This is in a series of articles about Antyok, an island nation in the HartheranHartheranHartheran
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Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
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Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér

Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.

Belief

This is in a series of articles about religions and beliefs.

The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by …
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Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology
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Sarekéaplugin-autotooltip__small plugin-autotooltip_bigSarekéa

The Sarekéa [sa-ray-KAY-ah] are the “hill people” of the central uplands of Sensatard, the most northerly island of Anrel in the Natorn Archipelago. The Sarekéa are distinct from other Northlanders, with a distinct language and rich culture.

Sensatard

This is in a series of articles about the
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Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture

Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able.
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Vigil of Deacon Kabeplugin-autotooltip__small plugin-autotooltip_bigVigil of Deacon Kabe

The Vigil of Deacon Kabe is a mystery text significant to the animist traditional religion of Besoa. It is a first-person confession of a deacon or decan, one of the traditional ten intendants of the oracle shrine at Welvér, who mysteriously vanishes during an overnight vigil.
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Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister

Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic
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Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought

A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of
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Aertistryplugin-autotooltip__small plugin-autotooltip_bigAertistry

The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the
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Taigan Magicplugin-autotooltip__small plugin-autotooltip_bigTaigan Magic

Taigan Magic was a highly ritualised style of elemental magic in the High Iskean culture of Traste during the Jade Epoch. Little is known of its formal practice, but its masters were highly praised and awarded rich gifts of cloth and treasures for their services.

Magic

magicmagic
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Webroksharplugin-autotooltip__small plugin-autotooltip_bigWebrokshar

Webrokshar is a much-fearer punishment for treachery in Harthera, traditionally used for traitors against family, Church and State. It is so feared because according to Hartheran belief and the Church of Hartrah, it condemns the victim to eternal torment.

Belief

This is in a series of articles about
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Emmerplugin-autotooltip__small plugin-autotooltip_bigEmmer

Emmer is a grassy green plant cultivated throughout the Civilised world for its edible grain seeds. Emmerseed is threshed and ground to make a heavy flour, used for bread and a wide variety of other products.

Food and Drink

This is in a series of articles about Food and Drink.

Although emmer is tolerant of a variety of climates, it gains the best yields in temperate climes with a moderate amount of rain. The foremost regions for emmer production are the central uplands of
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Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri

The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr
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Chosilhaplugin-autotooltip__small plugin-autotooltip_bigChosilha

Chosilha [cho-SEAL-ya] is a territory in western Munatan, where the civil war war that tore apart the old Ennseperan Empire continues to grind on, long after the empire fell. The territory is controlled by warlords, inheritors of the old imperial Loyalist and Republican factions, Republican warlords holding the north, Imperials in the south.
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Kamasepplugin-autotooltip__small plugin-autotooltip_bigKamasep

Kamasep is a city in the nation of Inkusjezepa in Munatan. During the Ennseperan Empire it was the colonial capital, and still remains the hub for trade, being at the end of only two decent roads in the country. After independence the capital was moved to Koojit.

Munatan

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Heth Aniaplugin-autotooltip__small plugin-autotooltip_bigHeth Ania

Heth Ania [HETH AH-nee-uh] is the royal capital of the Kingdom of Narette. It is a modern and cosmopolitan city, centre for sea trade between Narette and Trésard.

History

Settlements have existed in the area throughout recorded history, but the first city was built as a colony of the Annéans in the second millenium ME
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Emindeplugin-autotooltip__small plugin-autotooltip_bigEminde

Eminde is a small city in the nation of Narette. It lies on the River Minnd, just below the cataracts and waterfalls which rise up to the Ania Plateau. Consequently, it is the furthest point on the river which can be reach by boat.

Anrel

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Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah

The Church of Hartrah is the state religion of Harthera. Adherents believe in a single god who is a fusion of all the righteous ancestors of the nation. Upon death, your spirit is judged by God, and begins a slow process of merging with the Godhead. As a faith it is a syncretism of ancestor-worship and veneration of a monotheistic protector god who is the embodiment of the station. The church strongly promotes respect for family, tradition and heirarchy as well as duty and per…
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Emperor-General Ollilontanplugin-autotooltip__small plugin-autotooltip_bigEmperor-General Ollilontan

Emperor-General Machellen Ollilontan (c.3 BME-58 ME) was an author, artist, and the last Emperor-General of the Empire of Dor-en-Sann. He rallied the remaining forces of the empire to briefly rout the Mother Army, after the collapse of the last imperial dynasty. His leadership was the final flowering of EnSanni arts and culture, which ended with his death.TheristMEMEMEMEMEHartheran
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Spatan Hemulóchayplugin-autotooltip__small plugin-autotooltip_bigSpatan Hemulóchay

Spatan Hemulóchay [heh-moo-LOW-chay] (59 BME - 7 ME) was the 51st Grand Palatine of Saloya, reigning from 2-7 ME.

People

This is in a series of articles on famous and historic people.

He was hastily elected by a Special Assembly, following the assassination of his predecessor ME
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Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik

The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.

According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic
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Hook of Anarrplugin-autotooltip__small plugin-autotooltip_bigHook of Anarr

The Hook of Anarr, also called the Horn of Sere, is an isolated and sparsely inhabited peninsula in the southeast of Kahtoyn in Otekahré. Its marks the division between the Redeeming Ocean and the Great Urash Ocean.

Otekahré

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This is in a series of articles about the region of
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Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum

Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus.
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Phelorixplugin-autotooltip__small plugin-autotooltip_bigPhelorix

Phelorix, also called smokestone, is an extremely hard, glass-like material, said to have been used by the Godmen for constructing towers and cities.

Technology

This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other
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Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War

The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
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Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)

Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist
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Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat

The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME
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Neporplugin-autotooltip__small plugin-autotooltip_bigNepor

Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy.
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Siltorn Codexplugin-autotooltip__small plugin-autotooltip_bigSiltorn Codex

The Siltorn Codex is a collection of stories and oral histories relating to the life and early history of the Prophet Therion. The Codex is essentially a compendium of all texts relating to the Prophet which are unsanctioned, ahistoric, or clearly untrue. As such they are at best apocryphal, at worst heretical to the
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House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals

The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government.
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Ves Jaen Warsplugin-autotooltip__small plugin-autotooltip_bigVes Jaen Wars

The Ves Jaen Wars was a protracted period of conflict in the Wiyel Basin during the Celadon Epoch, c.3900-3700 BME, the result of refugees feeling coastal civilisations due to rising sea levels.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

In a time of cataclysm, with floods and storms laying waste to the coastal
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Crealplugin-autotooltip__small plugin-autotooltip_bigCreal

The creal bush is a virid shrub native to the Manthi-lien. It is pyriscent, releasing its seeds during brush fires, which clear the undergrowth allowing seedlings to germinate.

Flora

herbs

This is in a series of articles about Plants and Flora.

Mature bushes have leaves and trunk impregnated with a flammable aromatic resin, which is distilled into an essential oil valued for its earthy fragrance. In virid
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Champlugin-autotooltip__small plugin-autotooltip_bigCham

Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Cham-tree

Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan
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Pirpounkplugin-autotooltip__small plugin-autotooltip_bigPirpounk

The pirpounk is a variety of virid bush native to dry or semi-arid habitats, particularly in the desert plains of central and eastern Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

It is related to the balbal with a similarly bulbous root and a long tapering trunk, with an abundance of long, fur-like fronds growing from the top which sway in the breeze. These fronds serve several purposes. Firstly they trap insects and other small animals, which a…
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Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal

Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.

Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid
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Cult of the Hanged Manplugin-autotooltip__small plugin-autotooltip_bigCult of the Hanged Man

The Cult of the Hanged Man, also known as the Menkirians or Hangers, is a faith which flourished in the final decades of the Empire of Dor-en-Sann. It followed the teachings of the Apostate Menkirafed, who was executed and dismembered by the old Imperial Church.

Belief

This is in a series of articles about
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Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy

Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic
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History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel

Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
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Helmethplugin-autotooltip__small plugin-autotooltip_bigHelmeth

Helmeth [HEL-meth] is an industrial city on the south coast of the island of Besoa, whose wealth was traditionally based on logging of greenwood and production of iron, steel and other minerals extracted from mines in the nearby hills.

Besoa

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Kitroy familyplugin-autotooltip__small plugin-autotooltip_bigKitroy family

The Kitroys are a wealthy family in Harthera, descended from old Saloyan aristocracy. The Kitroys were a moderately prominent family under the Hartheran Commonwealth, but were one of the few nobles to back the military coup of the Teraths during the Vainglorious Revolution of 571. This enabled them to prosper in the years following the revolution, allowing them to become one of the richest of the new mercantile-aristocratic clans.
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Birdsplugin-autotooltip__small plugin-autotooltip_bigBirds

Birds are a largely extinct phylum of winged animals belonging to the green kingdom. Bird species included the extinct domestic animals such as chickens and gobelets, as well as several species of scavengers and predators, notably cawvits and eagles.

Fauna

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Death Breathersplugin-autotooltip__small plugin-autotooltip_bigDeath Breathers

Death Breathers are the Night-Priests of Veedormim, who use virid narcotics in their rituals. They were contrasted with the Sun-Priests, officials of the state cult.

Belief

This is in a series of articles about religions and beliefs.

The name was originally pejorative but is now commonly accepted. The Death-Breather cult was at its height in the first century virid
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Rasian Collegiumplugin-autotooltip__small plugin-autotooltip_bigRasian Collegium

The Rasian Collegium was originally a political body combining leaders from the Rasian Academy and Rasia City. The term became synonymous with Rasia as a city-state, leader of a confederation of allied cities and territories during the Little Ice Age period in the Anrel Isles. The Collegium grew from a loose alliance of neutral cities and duchies in the fifth century
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King Pilab of Sann'alplugin-autotooltip__small plugin-autotooltip_bigKing Pilab of Sann'al

Pilab Kenor Berill (1038-1093? ME) was the final ruler of the Kingdom of Sann'al before the Hartheran conquest of the island in 1092 ME. As king he was widely loved and respected by his people, though initiated no particular reforms or innovations. He had three children, two elder daughters who married into Sannalese nobility, and a younger son, Hartheran
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Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms

The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of
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Kingdom of Karsooinplugin-autotooltip__small plugin-autotooltip_bigKingdom of Karsooin

The Kingdom of Karsooin was an Iskean nation in what is now northern Harthera, it's capital being what is now the modern city of Garsun.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast Anásthias, before the founding of the modern nation of
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Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy

The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel
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Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)

A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

“Deital” is a magicAnásthiasmagic
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Besechplugin-autotooltip__small plugin-autotooltip_bigBesech

Besech, or Besechai, is god of “fire, the hearth and the dry places” in the Anrelian Pantheon, the god of home and also of death. He is the chief state god of Narette.

Historically he was the patron deity of the great city of Oracil, and subsequently was revered throughout Anrel
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Mathé Marshesplugin-autotooltip__small plugin-autotooltip_bigMathé Marshes

The Mathé Marshes [MATH-ay] are an area of tidal mud flats, salt marshes and wetlands in the estuary of the River Kethel in the Anrel Isles. The marshes form a natural boundary between the Kingdom of Trésard and the Kingdom of Narette. The Muthené Marsh in Trésard is an extension of the Mathé Marshes.

Anrel

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Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse

The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.

According to myth, in the early days of the
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start.txt · Last modified: 2023/05/31 14:04 by Robert How · []