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  • Mother Armyplugin-autotooltip__small plugin-autotooltip_bigMother Army

    The Mother Army was the unstoppable zealot army forged by the Great Prophet Therion, which swept across northwest Anásthias, toppling the Empire of Dor-en-Sann to found the modern nation of Ororr.

    Therism

    therism

    This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of
  • Mother Churchplugin-autotooltip__small plugin-autotooltip_bigMother Church

    The Mother Church of Ororr, also known as Therism.
  • Mother of All Aspectsplugin-autotooltip__small plugin-autotooltip_bigMother of All Aspects

    The Mother Of All Aspects was the Supreme Goddess of the religion of the ancient Empire of Dor-en-Sann. It was officially called the Church of the Mother of All Aspects, more often simply called the Imperial Religion.

    Belief

    This is in a series of articles about
  • Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

    The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.

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Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy

Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic
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s have a simple method of communicating with each other using tones and frequencies, forming a primitive ... people are naturally gifted at imprinting, while others may study for years and fail to be able to impri... y either on written notes, or on books written by others. Elementals are not sentient and do not natural... equired spells, and give it the ability to summon other elementals and pass them instructions. These boun
Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology

Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr…
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eparate families of life, which compete with each other for resources and space. Various cultures give d... ]], humans, and a wide range of plants, trees and other animals which surround and support the green ecos... at and even the soil of the two are toxic to each other. ~~TOC~~ ===== The Green ===== The **green** e... d a wide variety of grasses, [[herbs]], trees and other flora. It includes all "red-blooded" creatures,
Formatting Syntaxplugin-autotooltip__small plugin-autotooltip_bigFormatting Syntax

DokuWiki supports some simple markup language, which tries to make the datafiles to be as readable as possible. This page contains all possible syntax you may use when editing the pages. Simply have a look at the source of this page by pressing “languagelanguagelanguagelanguagelanguage
@wiki
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[doku>Interwiki]] links. These are quick links to other Wikis. For example this is a link to Wikipedia's ... [doku>Interwiki]] links. These are quick links to other Wikis. For example this is a link to Wikipedia'... combining the syntax for links and [[#images_and_other_files|images]] (see below) like this: [[http:/... accepted in link names. The whole [[#images_and_other_files|image]] and [[#links|link]] syntax is suppo
Unfacingplugin-autotooltip__small plugin-autotooltip_bigUnfacing

Unfacing is a cultural practice and method of social control prevalent in Kahtoyn. Use of practices such as unfacing, blueface and gift economics distinguish Kahtoyn from the wider Otekahré region of eastern Anásthias.

Unfacing involves consciously ignoring, turning your back on, withholding communication and refusing help, as a form of social punishment. Unfacing begins in childhood as a punishment for children who are isolated for short periods, and extends to adulthood where serio…
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led neighbours or family members, who ignore each other for a certain amount of time. However it is also ... who have committed theft or violence, or violated other social norms. Community unfacing is discussed an... d agreed in community meetings, with the guilt or otherwise of the accused being evaluated. Citizens are ... k of good quality, a quantity of travel food, and other small necessities which would allow them to survi
Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People

The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen…
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ore than 10,000 [[BME]], living in isolation from other cultures throughout most of the [[Jade Epoch]]. T... dle age they are often entirely bald. Mixing with other races, or perhaps improvements in diet, has reduc... hysical differences which distinguishes them from other races. Their eyes are large with double epicanthi... Gyeil gestation tends to be slightly shorter than others, lasting roughly 300 days instead of the standar
Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor

Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther…
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grubby markets, inns and all the services of any other district. The less poor grabbed the drier ground ... es, and it is lined with markets, cheap shops and other services. * **Undercliff** - one of the quietes... and steep slopes falling down to the river on the other. As the fortress evolved from a military strongho... the bridge is wide enough for wagons to pass each other in each direction, with hawkers and market stalls
Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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part community worship for the local gods, while others dedicate themselves exclusively to a particular ... the god. Some worship a primary god but pray to other gods at certain times. Some have no primary god, ... ifice, good works, non-violence, healing, helping others, charity and self-denial. Negatives revel in neg... worshipped solitarily or in small private groups, others in large public ceremonies. There is no great tr
The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia

The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.

Rasian Academy

This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic
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in the city, and often publicly debated with each other. In the late classical period the rivalries bet... ct, with students waging magical war against each other. Whilst dueling was kept amongst themselves and f... ademic fiefs between themselves and excluding all others. The schools were the the [[Grammarians]], the ... ehaviour, bio-ecology and physics, respectively. Other Schools of thought existed on the very fringes of
Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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hifting between aristocracy and autocracy. Unlike other states, Harthera has never experienced widespread... The three power bases theoretically balance each other. Additionally the Admiralty is based in the Birei... warlords became petty kings, who warred with each other and their neighbours. The [[Chelidt Overlords]] u... discussions but has reserved powers to over-rule other courts | Lord Chief Magistrate | | Court of Commi
Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
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ural spring, forming an oasis of vegetation in an otherwise arid environment. ~~TOC~~ ===== Geography =... life, rich with flowering vegetation, insects and other small creatures. This oasis seemed like a miracl... een]] and [[virid]] plants are isolated from each other much like plant pots, allowing them to miraculous... wall in a circle around the central cleft. Three other banks were built, radiating from the circle headi
Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
@helevos
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hland; the largest island, called [[Mainland]] by other islanders though more commonly referred to by its... he wealthy for large transactions of property and other high-value assets. Narette also produces **silv... omination 5, 10 and 20-alm coins. There are many other foreign coins in circulation made of other precious metals, and most are accepted by traders throughout
Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard

Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

Game Board

The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal
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ither [[Besech]] (in Anret) or [[Bremahk]] on the other. [[The One]] is always placed at the top, [[The N... ne, and [[The Nameless]] always being double-six. Other key combinations are assigned to each of the other gods, along with secondary combinations, so that all ... each player present. Often players also agree on other non-monetary forfeits. ===== Variations ===== T
Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
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from a single group of original ancestors, while others believe mankind is made up of distinct races wit... here has now been considerable intermingling with other groups. * Vildon * Veedormim * ===== Li-... e the derogative name "silverskins" often used by other races. This is most pronounced in upland Li-Vam, ... the lowland Li-Vam are mixed with [[Manthi]] and others. The people of Deltirot were once thought to be
Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.
@helevos
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of the world, and, it is said, even venturing to other worlds beyond. From his travels he gathered five ... rew jealous and full of spite for the richness of other lands, and the simpering banality of his brothers... o his will. Some say he bore the spirit of Zemas, others that he was something stranger. Many tales are t... eat injustice, to punish the wicked and the evil. Others say he has departed the world like the Brothers,
Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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difficult for the two ecosystems to prey on each other, as the nutrients they rely on are, in the main v... lethora of grains, fruits, vegetables, spices and other foodstuffs, but also fuels, complex medicines, po... t predators, which burns skin and fur. This with others was inspiration for the 'dragons' of old mytholo... . The fatty resin discourages boring insects and other native invaders. Found only in Anásthias. gol
Zooidplugin-autotooltip__small plugin-autotooltip_bigZooid

Zooids are a class of virid marine organisms which are a base of the virid food chain in the oceans. Zooids are single-celled, with some classes being free-floating throughout their lifecycle, while others live as colony-organisms for some or all of their life. Colony-organisms range from tiny motile and non-motile viridvirid
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Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass

Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in
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Pruncoty Brandyplugin-autotooltip__small plugin-autotooltip_bigPruncoty Brandy

Pruncotiésh [proon-KOT-ee-yesh], or Pruncoty Brandy, is a spirit made from a secret mixture of fresh and dried vine fruits and flavourings on the island of Pruncoty, in The Spines. Pruncotiesh is made in small batches and highly prized, once enjoyed exclusively by the royal houses of
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Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid
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Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)

The Baronies of Ravorr (or Ivauk Rouvawhi in Eloyoun, Warchiefs of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north. With the rise of BMEBMEHarthera
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Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion

The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage
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Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless

The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel
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Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard

The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former
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Indjineersplugin-autotooltip__small plugin-autotooltip_bigIndjineers

The College of Indjineers was a prominent institution at the The Grand Academy of Rasia during its High Period. The college specialised in the design and manufacture of magical artefacts and mechanisms, particularly lamenaries and other thaumaturgical indjins. As such they were specialists in various crafts, particularly metalworking.
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Gobalay Peopleplugin-autotooltip__small plugin-autotooltip_bigGobalay People

The Gobalay are an Issid-ethnic people who inhabit the Gorval Peninsula of modern Ororr.

Lowland Gobalay people in the south of the peninsula are mixed with Gaal, Doroun and other ethnic groups of Ororr, but Insular Gobalay, the people of the far northern and upland regions still have a significantly pure Gobalay population. All speak local variants of Ororr
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Cronox Systemplugin-autotooltip__small plugin-autotooltip_bigCronox System

Planets of the Cronox-Cordes system

Terrestrial planets of Cordes, to scale

Position of Cronox in Syndicate space

Cronox [CRON-ox] is a S-type detached-binary star system consisting of the stars 1GD.Pa-Cordes and 1GD.Pb-Arjos. The two orbit a common barycenter at a sufficient distance for each to have its own independent planetary system. The two stars' orbital planes are at 83 degree angle from each other, which suggests that the two stars originally formed independently o…
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The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture

The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist
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Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri

The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr
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Dowaitplugin-autotooltip__small plugin-autotooltip_bigDowait

Dowait [doe-WAIT] is a low mesa in the Mangasor desert, renowned as a site of prehistoric mystic significance.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government:
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Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language

Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.

Language

language

This is in a series of articles about Languages and Communication.

Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen
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Bizoan War and Occupationplugin-autotooltip__small plugin-autotooltip_bigBizoan War and Occupation

The Bizoan War (1086-1092 ME) was a war of conquest by the Hartheran Union against the islands of Besoa and Antyok. The invasion lasted was followed by a period of Occupation from 1092-1114 ME. Besoa was liberated by nationalist forces led by the Sann'ali Court-in-Exile, who established the HartheranHartheraHartheraHartheranOrorrHartheranAnrelOrorrHartheraHartheranHartheranHartheraHartheraHartheraHartheraHartheraHartheranHartheranHartheranHartheraHartheranHartheraHarth…
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Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh

The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.

Ororr

This is in a series of articles on the modern nation-station of OrorrME
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Herbsplugin-autotooltip__small plugin-autotooltip_bigHerbs

Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.

Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen
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Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
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Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
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Bandar (non-humanoid species)plugin-autotooltip__small plugin-autotooltip_bigBandar (non-humanoid species)

The bandar are a highly advanced non-humanoid civilisation native to the heavy gravity world, Bantmitual. Though gregarious amongst their own kind and having advanced technological abilities, few bandar leave their world of birth, and no bandar has ever left their home system. They give their name to the
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Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language

Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.

Language

language

This is in a series of articles about Languages and Communication.

Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage…
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Ayetuaplugin-autotooltip__small plugin-autotooltip_bigAyetua

Ayetua [ay-YEH-too-ah] is a port city on the arid reaches of the Red Wiyel in Ororr, famed as the terminus for galleys travelling upriver on the Shouft or Great Pilgrimage of the Therist faith. Despite its proximity to the holy sites of Foratuna, it is a dry, drab and dusty settlement, used only as a waystation for the unceasing movement of pilgrims.
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Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal

Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.

Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid
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Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme

A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.

Military

This is in a series of articles on Armies, Navies and Military subjects.

Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make…
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Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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Bandar Systemplugin-autotooltip__small plugin-autotooltip_bigBandar System

The Bandar system is an isolated solar system in the midst of the Bandar Gulf, an empty region of space approximately 40 LY across. Its single star is an orange subgiant.

Astrography of the Gamma Delta Quadrant

This is in a series of articles about stars, planets, civilisations and technologies of the wider
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Pirpounkplugin-autotooltip__small plugin-autotooltip_bigPirpounk

The pirpounk is a variety of virid bush native to dry or semi-arid habitats, particularly in the desert plains of central and eastern Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

It is related to the balbal with a similarly bulbous root and a long tapering trunk, with an abundance of long, fur-like fronds growing from the top which sway in the breeze. These fronds serve several purposes. Firstly they trap insects and other small animals, which a…
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Hornum Calendarplugin-autotooltip__small plugin-autotooltip_bigHornum Calendar

The Hornum Calendar (HC), sometimes called the Hexact Calendar, is a calendar used mainly in the Anrel Isles, named after the city of Hornum where it was devised. It is used officially by all the nations of Anrel, but it is gradually being superseded by the Modern Epoch, used in much of the rest of the world. AnrelMEAnrelAnrel
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Imprintingplugin-autotooltip__small plugin-autotooltip_bigImprinting

Imprinting is the thaumaturgical discipline of capturing the attention of an elemental, and giving it set of formal instructions. Magicians with the ability to summon and imprint an elemental are magisters.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The most basic method of imprinting is verbal, reciting sequents aloud to a bound elemental in the human equivalent of the languagelanguage
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Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy

The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel
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Sporplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
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testplugin-autotooltip__small plugin-autotooltip_bigToday is 1020 ME in Ororr, Harthera, and other parts of the green or virid world.

Today is 1020 ME for Ororrs, Hartheran, and other parts of the greeny or viridy world.

storm tide

storm tides

Html test
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Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad

The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the
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Seqaalplugin-autotooltip__small plugin-autotooltip_bigSeqaal

Seqaal or Seqaalqun is the foremost surviving language of the Issid language family, spoken primarily in the Sekalkot province of central Ororr.

Language

language

This is in a series of articles about Languages and Communication.

The language has existed in various forms for at least four thousand years, descending from the early tongues of the languagelanguagelanguagelanguagelanguagelanguage
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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Bloodstonesplugin-autotooltip__small plugin-autotooltip_bigBloodstones

Bloodstones are a type of virid rockfish found in coastal waters throughout Helevos. Mature bloodstones sit in clusters on the sea bed and look very much like small rocks, though when cracked open, they have a vibrant red flesh inside which exudes a quantity of red liquid very much like virid
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Perianplugin-autotooltip__small plugin-autotooltip_bigPerian

Perian trees are a variety of slender flowering virid tree, found throughout the tropics.

Flora

herbs

This is in a series of articles about Plants and Flora.

Perian wood is light and flexible, yet strong, and is therefore valued as a building material, perian canes being particularly useful as scaffolding. The trees however are unusually invasive in greenwood areas.
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History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel

Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
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House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals

The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government.
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Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought

A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of
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Thornbrushplugin-autotooltip__small plugin-autotooltip_bigThornbrush

Thornbrush is a virid shrub found in the drier parts of Anásthias. Its leaves grow vicious hand-length thorns preventing grazing by animals. The plant is commonly used to mark boundaries and to provide fencing for animals. Unusual for a virid plant, it is more toxic to viridviridvirid
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Necromancyplugin-autotooltip__small plugin-autotooltip_bigNecromancy

Necromancy is the magical practice of animating human or animal corpses, giving them a crude semblance of life.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Magic cannot restore life once a body is truly deceased, other than by resuscitating a person whose heart or breathing have recently stopped. Necromancy therefore treats bodies like puppets. An elemental attaches itself to the skeleton, and moves the bones and joints in a parody of li…
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Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
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Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann

The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME
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Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)

Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist
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Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War

The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
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Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut

Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid
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About Helevosplugin-autotooltip__small plugin-autotooltip_bigAbout Helevos

I love creating worlds. Helevos is my fantasy world project,

Version 1.0

The first maps I drew of Helevos were related to stories and games I played when I was a child, based around cities and islands. Besoa was in fact the first island I drew, a fantasy kingdom of nobles, monsters and whirlwinds. AnásthiasAnásthias
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Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars

The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the
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Quiristryplugin-autotooltip__small plugin-autotooltip_bigQuiristry

Quiristry is the thaumaturgical discipline relating to the creation and replication of all kinds of books, documents and other records. At the Rasian Academy, this was taught and practiced by the College of Quirists.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The college considered quiristry an art, encompassing both thaumaturgical processes as well as manual skills. It was unusual in operating facilities not only within the Academy grou…
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The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion

The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the
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Printingplugin-autotooltip__small plugin-autotooltip_bigPrinting

Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.

Methods

Taigan Bookwheels

In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera
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Veedormimplugin-autotooltip__small plugin-autotooltip_bigVeedormim

The Mutual Protectoracy of Veedormim is a nation in Munatan, occupying the far southwest corner of Anásthias.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern Anásthias.

* Name: Mutual Protectoracy of VeedormimME
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Rakesplugin-autotooltip__small plugin-autotooltip_bigRakes

Rakes or sea-rakes are carnivorous whales which feed on greenfish as well as other cetacean mammals. They are social hunters, living and hunting in small packs, and are territorial, attacking other groups which enter their range.

Fauna

This is in a series of articles about virid
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Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré

The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title
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Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel

Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history.
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Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions

Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ…
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Vigil of Deacon Kabeplugin-autotooltip__small plugin-autotooltip_bigVigil of Deacon Kabe

The Vigil of Deacon Kabe is a mystery text significant to the animist traditional religion of Besoa. It is a first-person confession of a deacon or decan, one of the traditional ten intendants of the oracle shrine at Welvér, who mysteriously vanishes during an overnight vigil.
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Chalcint (rock)plugin-autotooltip__small plugin-autotooltip_bigChalcint (rock)

Chalcint is a sedimentary rock made from the carbonate bodies of zooids and other virid marine animals. Chalcint is generally yellow-white in colour and highly porous, so that landscapes with chalcint rock have no surface water and are often dry plains with a thin soil. Chalcint geology also leads to karst landscapes, with potholes, caves and other features.
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National Convocation of Ororrplugin-autotooltip__small plugin-autotooltip_bigNational Convocation of Ororr

The National Convocation is the supreme legislative body of the church-state of Ororr, composed of all three branches of governance: the Krikaré or Elders, the Gamiri or Nine Leaders, and the Meisinn, the Twelve chief priests.

Governance

This is in a series of articles on
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Heterodox Churchplugin-autotooltip__small plugin-autotooltip_bigHeterodox Church

The Holy and Heterodoxic Church of the All-Deity, generally called the Heterodox Church, is a syncretic religion which embraces many historic traditions, believing all faiths are at heart the worship of one essential god, and that there are many routes to achieving transcendence.her
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Rouvawetigplugin-autotooltip__small plugin-autotooltip_bigRouvawetig

Rouvawetig, also called Old Ravorran, is an Eloyoun language spoken by the Rouvawhi people of Ravorr, in central Harthera. Historically the local Eloyoun dialect was heavily influenced by Iskean, particularly the more clipped and gutteral Junda pronunciation, though its vowel inflection is much simplified and its case structure is significantly different.languageEloyounlanguage
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Sooinplugin-autotooltip__small plugin-autotooltip_bigSooin

Sooin are a species of large greenfish, found particularly in estuaries, lakes and coastal shelves. They are carnivorous, consuming fry and small fish. Their scaly skin varies in colour from brown to blue-grey. They have a large flat head with a characteristic wide mouth filled with sharp teeth, giving a fearsome appearance. They are aggressive, fiercely defending their territory against other predators and
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Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr

Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME
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Theurgyplugin-autotooltip__small plugin-autotooltip_bigTheurgy

Theurgy, also called Theosophy, Theosophical magic or holy magic, is a style of magic that instead of using the power of an ordinary elemental, invokes the power of a deital or god-spirit. Theurgy requires no understanding or even awareness of thaumaturgy or other styles of formal magic. Instead, practitioners follow a specific ritual format depending on the action required, usually involving ritual prayer, sacrifice and other activities which induce a heightened level of consciousness.…
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Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon

The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid
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Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat

The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME
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Ra and Ratérplugin-autotooltip__small plugin-autotooltip_bigRa and Ratér

Ra (RAH) and Ratér (rah-TAIR) are mutually-orbiting binary planets in the Cronox System. The two are both marginal for human life but were settled many millennia ago. Rivalry and conflict between the two throughout their history laid the foundation for a series of accords for mutual co-operation, which was the foundation for the
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DokuWikiplugin-autotooltip__small plugin-autotooltip_bigDokuWiki

wiki:dokuwiki DokuWiki is a simple to use and highly versatile Open Source wiki software that doesn't require a database. It is loved by users for its clean and readable syntax. The ease of maintenance, backup and integration makes it an administrator's favorite. Built in
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Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah

The Church of Hartrah is the state religion of Harthera. Adherents believe in a single god who is a fusion of all the righteous ancestors of the nation. Upon death, your spirit is judged by God, and begins a slow process of merging with the Godhead. As a faith it is a syncretism of ancestor-worship and veneration of a monotheistic protector god who is the embodiment of the station. The church strongly promotes respect for family, tradition and heirarchy as well as duty and per…
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Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms

Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks.
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Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems

Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:

* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe.
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Hyperdriveplugin-autotooltip__small plugin-autotooltip_bigHyperdrive

Most modern interstellar space travel is achieved using variations on the tachyon transference drive (TTD), variously called the tachyon drive or hyperdrive. This circumvents the laws of mass and energy by “flipping” a vessel travelling at speeds approaching the speed of light into tachyonic particles. These particles have no mass in the convention sense, as they are incapable of interacting with sub-luminal matter. They also travel at the speed of light within their own point of …
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Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér

Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.

Belief

This is in a series of articles about religions and beliefs.

The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by …
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Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation

Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Process

Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed.
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Official Naming Conventionplugin-autotooltip__small plugin-autotooltip_bigOfficial Naming Convention

Official Naming Conventions are common interstellar agreements about the naming of stars, systems and planets. Planetary names in particular can be highly politicised, because long-established worlds may have a variety of local names used by different groups or nations, names applied to them by other planets in the same system, and yet other names applied by cultures in distant systems or by colonial powers.
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Clan Warsplugin-autotooltip__small plugin-autotooltip_bigClan Wars

The Clan Wars is a period in Anrel history lasting from approximately 3000 to 2500 BME. Following the collapse of the old urban society of Anrasard during the Celadon Epoch, perhaps eighty percent of the population died in flooding and famine. Old social structures entirely collapsed, and the refugees fled inland and formed clan groups, which fought each other for control of vital resources. Many of the clans were initially nomadic, but others developed settlements, many of which were…
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The Corantoplugin-autotooltip__small plugin-autotooltip_bigThe Coranto

The Coranto is an anti-establishment newsletter available particularly in port cities. Its stories typically reveal scandals about governments and government officials, as well as news otherwise not covered by other publications. It particularly targets the
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Atanticplugin-autotooltip__small plugin-autotooltip_bigAtantic

Atantic is believed to be one of the languages of the ancient Godmen, or a family of languages, said to have been spoken in the Emerald Epoch, fifteen thousand years ago. Its relationship to Ahngrit, Linika and other ancient languages is unclear.

No complete texts survive from these ancient times, but the GodmenGodmen
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Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools

Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance).
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Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought

The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as
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Bantmitual (planet)plugin-autotooltip__small plugin-autotooltip_bigBantmitual (planet)

Bantmitual, also called Bandar Prime, is the principle inhabited planet of the Bandar System. It is the homeworld of the bandar, a highly advanced yet retiring tetrapodal species who are spacefaring, but have never ventured much beyond their home system.
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The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen

The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.

Belief

This is in a series of articles about
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Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet

The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the
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Bandar Gulfplugin-autotooltip__small plugin-autotooltip_bigBandar Gulf

The Bandar Gulf is a region of nearly empty space between two strands of the local galactic arm, about 40 light years at its widest point, and nearly 100 light years long. The only star in this void is the sun of the Bandar System, home to the bandar race, a highly advanced and cultured race who have never ventured beyond their home system, despite having the ability to do so.
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Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms

The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of
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Wormskinplugin-autotooltip__small plugin-autotooltip_bigWormskin

Wormskin is a fine, strong, translucent leather-like fabric made from the hide of virid tunnel-worms. It is particularly used in costly leather goods and clothing produced in Ororr and Munatan.

Clothing

This is in a series of articles on Clothing and textiles.

Wormskin is usually prepared from recently-shed skin, harvested from tunnels. This yields the thinnest and finest skin, though the quality is variable and relies on the skill of hunters to identify the time and place where w…
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Saloyan Civil Warplugin-autotooltip__small plugin-autotooltip_bigSaloyan Civil War

The Saloyan Civil War was a protracted conflict between bitterly opposing forces in the Grand Palatinate of Saloya, in northwest Anásthias. Historians sometimes divide it into three conflicts, the First, Second and Third Civil War.

Conflict

This is in a series of articles on
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Chíouplugin-autotooltip__small plugin-autotooltip_bigChíou

Chíou [CHEE-oo], from the Mayápo tsee'oo, is a ball game played with a leather bladder traditionally stuffed with feathers.

Sports

This is in a series of articles on Games and Sports.

The game is believed to have been invented in Miyarris, though it may even predate this society. It was spread by Miyarrain diaspora and is now popular
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Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire

The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.

Ennseperans

[ ]

This is in a series of articles about the Ennseperan Empire.

It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr
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Sump Gasplugin-autotooltip__small plugin-autotooltip_bigSump Gas

Sump gas, or sumpgas, is methane gas produced from decomposition. It was originally the name for gas bubbling up from marshland, but is also manufactured as a fuel for city lighting.

Historically many cities in Anrel had sump gas systems, by which solid human and animal waste, as well as domestic and farm refuse was fed into fermentation tanks filled with sumpwort, a mix of specially bred digestive organisms. The resultant gas was siphoned off, stored and pressurised for distribution …
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Golden Ordinanceplugin-autotooltip__small plugin-autotooltip_bigGolden Ordinance

The Golden Ordinance is a natural philosophy which was a key element of Miyarrain culture in the latter centuries of the Celadon Epoch. The “ordinance” was thought to be a set of rules or mathematical which were intrinsic to the universe and observed in nature. Its legacy was important to many later movements, from governance to military conflict and aesthetics.
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Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism

Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the
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Giftdarkplugin-autotooltip__small plugin-autotooltip_bigGiftdark

The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o…
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Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship

Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts.
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Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj

Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of
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National Pandata (Torroramai )plugin-autotooltip__small plugin-autotooltip_bigNational Pandata (Torroramai )

The National Pandata, also called the Golden Tree Pandata or the “Gold Lilly Pandata” is one of the most important religious buildings in the city of Torroramai, capital city of Ororr. It was constructed in the 5th century, and is one of the largest religous buildings in the world.OrorrOrorr
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War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)

The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.

The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr
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Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran
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Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin

Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.

It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera
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Eirrplugin-autotooltip__small plugin-autotooltip_bigEirr

Eirr [AIRR] is an island in the Vetthi Republic, 30 km east of the island of Vetth. Eirr is heavily forested, with plantations of green and virid plants used in the island's major industries: timber production and ship-building.

The island is about 26 km on its longest axis north-south. The northern third of the island is mountainous and wild, but the remaining majority of the island is rolling hills of managed plantations of both
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Penithelarnplugin-autotooltip__small plugin-autotooltip_bigPenithelarn

Penithelarn [PEN-ee-THEL-ahn] is a major port city in western Ororr, chief trading port of the autonomous region of Moritarr. It is located on the estuary of the River Nurallons, where it flows into the Sea of Grief. It trades particularly in bulk produce like grain and other foodstuffs produced in the fertile Nurallons valley.Ororr
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Gadokplugin-autotooltip__small plugin-autotooltip_bigGadok

The Cordrome of Gadok is an administrative region of northwestern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * MEMEHartheravirid
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Cities galleryplugin-autotooltip__small plugin-autotooltip_bigCities gallery

This is a selection of maps of cities around the world. I've created full maps of important cities, others just show the general shape of the city in the landscape.

gallery
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The alm originally a food token given to refugees during the Anrel
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Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic

The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr
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Secra Urra Sjalaplugin-autotooltip__small plugin-autotooltip_bigSecra Urra Sjala

Urra Sjala [OO-rra ZJAH-lah] is one of the chief secra or saints of the Western Heterodox Church.

People

This is in a series of articles on famous and historic people.

Urra Sjala was a priestess or wise women living in the town of Souto in Ennseperans, now in modern Ororr. According to legend she challenged troops of the herHerherherherherherMEherherherherherOrorrME
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Femanplugin-autotooltip__small plugin-autotooltip_bigFeman

Feman [feh-MANN] is an inland province in the Gildon region of southwestern Ororr. The land is relatively arid with thin soil, so the region is sparsely populated. It was once entirely virid scrubland which was cleared, but proved unsuitable for agriculture, leaving it a patchwork of Ororr
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History of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHistory of Harthera

FIXME

* 3101 - Junda seize Vahltor * 3101-3118 - Saloyan civil war * 3126 - Chelidt conquer Pishahn * 3197-3200 - Final conquest of Saloya * 3219-25 - War of the Junda Coast * 3339 - First Ravorran War, The Short War
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The Occidentplugin-autotooltip__small plugin-autotooltip_bigThe Occident

The Occident is the area of the continent of Anásthias west of the Dun Jaen mountains. Historically this meant the old Empire of Dor-en-Sann, as well as the many other nations west of the mountains before the founding of modern Ororr. Contemporary Ensanni writers occasionally used the term to refer to the relatively wild and less inhabited west coast of AnásthiasOrorrOrorr
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Do'ahplugin-autotooltip__small plugin-autotooltip_bigDo'ah

Do’ah (DOE-ah) is a small, lilac-white gas giant, the eighth planet of the star Cordes in the Cronox System. It is much smaller than its huge and tempestuous brother Kwato'or (0.26 Jovian-masses).

Do'ah is most likely the only survivor of a number of medium-sized gas world that once circled Cordes, the others having been sucked into the hungry maw of Kwato’or. The planet has storm belts, but since Do'ah is relatively cool, they are simple convection storms coloured blue, red and purple…
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Cadálplugin-autotooltip__small plugin-autotooltip_bigCadál

Cadál [ka-DAL] is the most northwesterly province of Ororr, part of the autonomous region of Moritarr. The province is contiguous with Cadál Peninsula, a body of land surrounded by water. Cape Cadál is the very northern tip of the peninsula. In practice the three names are often used interchangeably. The province is extremely isolated, notorious for piracy, poverty, and sinister religious practices.Ororrlanguagelanguagelanguagelanguage
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Magic stylesplugin-autotooltip__small plugin-autotooltip_bigMagic styles

Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magicmagicmagicmagicMiyarris
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Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal

The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr
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Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon

Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.

Ororr

This is in a series of articles on the modern nation-station of OrorrviridBME
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Gaskaninplugin-autotooltip__small plugin-autotooltip_bigGaskanin

Gaskanin is one of the six regions of Ororr, occupying the northeastern part of the country.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic
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Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya

The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME
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Gorvalplugin-autotooltip__small plugin-autotooltip_bigGorval

Gorval, also called Gobal, is the most northerly province of the region of Gaskanin in northeastern Ororr, occupying the Gorval Peninsula and its hinterland. Its people are traditionally called the Gobalay. The province consists of rugged coastline with hundreds of rocky islands, and uplands with an ancient Ororr
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Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
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Organisations & Institutionsplugin-autotooltip__small plugin-autotooltip_bigOrganisations & Institutions

List of organisations related to business, arts, science and government.

Education

Government

Military

Other organisations

topics cult1
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Salt Rock Mountainplugin-autotooltip__small plugin-autotooltip_bigSalt Rock Mountain

Salt Rock Mountain is a monolithic peak on the coast of the city of Harlon in Harthera. The rock is unusual being the only outcrop of rock in an otherwise fairly flat estuary terrain. The mountain is composed of quartzite with visible white crystals, said to resemble rock salt.
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Plate Theoryplugin-autotooltip__small plugin-autotooltip_bigPlate Theory

Plate Theory is a modern theory of geology, proposing that continental land masses are composed of mobile “plates” floating on a sea of liquid rock. The theory was divised by geologists at the Harlon University in Harthera. It explains the formation of the Harthera
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Jiaplugin-autotooltip__small plugin-autotooltip_bigJia

Jia is a herbal infusion made from the jia vine, consumed throughout the Civilised World. Jia is almost always served hot as a stimulant drink, said to have a cool, refreshing tingling sensation on the tongue.

Food and Drink

This is in a series of articles about Food and Drink.

Cultivation viridOrorrviridgreengreen
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Baninplugin-autotooltip__small plugin-autotooltip_bigBanin

The banin [ban-in or ban-EEN] is a long, short-sleeved or sleeveless tunic common throughout Ororr.

Clothing

This is in a series of articles on Clothing and textiles.

It is typically cut to just above the wearer's knee, and closely fitted, originally to avoid wasting cloth. Simple versions are one piece and pulled over the head, with a square-cut neck, and made of simple dyed or coloured fabric. Today the banin is more commonly made of embroidered or otherwise decorated fabric and w…
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Magic Stylesplugin-autotooltip__small plugin-autotooltip_bigMagic Styles

Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magic
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Tutumplugin-autotooltip__small plugin-autotooltip_bigTutum

Tutum is a green bush with glossy leaves, found throughout the Civilised World but particularly in Anrel. It is a successionary plant which grows in the burn zone between virid and green biomes, though it is only able to flourish in the presence of ream moss. One of its principle survival mechanisms is producing greenviridviridviridviridviridvirid
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Zetlanplugin-autotooltip__small plugin-autotooltip_bigZetlan

Zetlans are equine mammals related to the garron and the horsis, with a robust frame and a striped hide. They were bred by the Miyarrain to be more tolerant to virid poisoning, and were used for riding and as draught animals. However, their aggressive nature makes them difficult to domesticate and they largely live in the wild.
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Sea silkplugin-autotooltip__small plugin-autotooltip_bigSea silk

Sea silk is a fine, opalescent fabric produced by the virid bisiavir clam. These grow in clear tropical waters and can grow to a large size.

Clothing

This is in a series of articles on Clothing and textiles.

They excrete fine filaments which anchor it to rocks. Bisiavir clams require a certain depth of clean water and a firm bedrock to thrive, making cultivation of them difficult.
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Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport

The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.

Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the
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Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate

Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained
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Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale

The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME
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Kalkot Gorgeplugin-autotooltip__small plugin-autotooltip_bigKalkot Gorge

The Kalkot Gorge is a reach of the River Wiyel in Sekalkot province in central Ororr. Over millions of year the river has carved a deep channel into the surrounding karst rock, creating a high-sided gorge stretching hundreds of kilometres through an otherwise arid landscape.
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Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns

Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The island is 52 km east-west, its closest point being 7 km from the mainland.

History
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Vesmien Oceanplugin-autotooltip__small plugin-autotooltip_bigVesmien Ocean

The Vesmien Ocean is one of the four oceans surrounding the Civilised World, to the west of Anásthias. It extends as far north as Cape Cadal, and as far as Deshee Point in Veedormim in the south.

The Vesmien is shallower than other oceans, a notable feature being the many reefs and shifting sand bars which present a hazard to shipping. Principle amongst these are the
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Teran Muelplugin-autotooltip__small plugin-autotooltip_bigTeran Muel

Teran Muel, more often called Teranen [teh-RAH-nen], was a historic metropolis on the south bank of the mouth of the River Lar in modern Trésard.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the
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Inkusjezepaplugin-autotooltip__small plugin-autotooltip_bigInkusjezepa

Inkusjezepa [INK-ushj-ez-EP-ah] is a nation in Munatan, whose name in the Essep language means “The Collective of the Essep People”.

munatan

* Name: Inkusjezepa * Demonym: Inkuszi * Government: Commensalism * Capital: Koojit * Foundation: 875 ME (Traditional) * Religion: Heterodox Church, Essep traditions
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Larfordplugin-autotooltip__small plugin-autotooltip_bigLarford

Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.

The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid
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Salixplugin-autotooltip__small plugin-autotooltip_bigSalix

Salix, sometimes called salix salts or efelax salts, is a chemical compound derived from the efelax salix, a carnivorous virid plant.

Medicine

This is in a series of articles about drugs, medicines and medical treatments.

In small does, salix is an effective painkiller, numbing pain without causing drowsiness or other side effects. In even moderately higher doses salix causes paralysis, eventually paralysing the lungs causing asphyxiation and death.
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Ifritplugin-autotooltip__small plugin-autotooltip_bigIfrit

Ifrit are malevolent or capricious nature spirits in the culture of Ororr and the historic Occident.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

Ifrit are seen in nature as dust-devils, sudden gusts of wind that blow grit in the eyes, or other unusual natural phenomena. Freak accidents and unlucky incidents are also believed to be the work of ifrit. In modern
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Imperial Churchplugin-autotooltip__small plugin-autotooltip_bigImperial Church

The Imperial Church was the meta-institution which regulated the diverse and syncretic faiths and practices of the Empire of Dor-en-Sann.

Belief

This is in a series of articles about religions and beliefs.

The vast empire had hundreds of religions, cults and local beliefs, and the Imperial Church's official policy was to find links and commonalities between all faiths, with the uniting purpose of showing that ultimately, everyone worshipped the same godhead, just in differe…
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Planetsplugin-autotooltip__small plugin-autotooltip_bigPlanets

Planets in Helevos' solar system.

Astronomy

Other astronomical images:

topics gallery
@gallery
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Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
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Aralsic Peopleplugin-autotooltip__small plugin-autotooltip_bigAralsic People

The Aralse or Aralsic people are the majority ethnic group in the Natorn Archipelago.

Aralsic people are the overwhelming majority in the Anrel Isles and Besoa, but there are many minority peoples including the Asokway and other Iskean ethnicities.
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Livestockplugin-autotooltip__small plugin-autotooltip_bigLivestock

Livestock, also called domestic animals, are animals husbanded by humans for their labour, transport, meat, fur, hides and other animal products. Most animals raised for human production are mammals, though virid species are also kept as working animals and for riding or pulling vehicles.
@tag
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Maresh Hillsplugin-autotooltip__small plugin-autotooltip_bigMaresh Hills

The Maresh Hills are an upland region on the western edge of the Mangasor Basin in central Ororr, most famous for being the site of the holy shrine of Foratuna.

Geologically the hills are a karst escarpment of sedimentary and igneous rock, pocked with caves. Any rainfall immediately sinks through the porous rock, making the hills dry and almost devoid of vegetation other than hardy
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Green kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen kingdom

The Green kingdom includes green plants and all the animals who depend on them for nutrition, including humans and other mammals.
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The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines

The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran
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Salt Rock Cityplugin-autotooltip__small plugin-autotooltip_bigSalt Rock City

Salt Rock City is a part of the conurbation of Harlon, the great port city of Harthera. It was originally built in the mid 9th century as a retreat for the wealthy, away from the damp narrow streets of the city centre. It is named after Salt Rock Mountain, a distinctive peak said to resemble rock salt.
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Greenfishplugin-autotooltip__small plugin-autotooltip_bigGreenfish

Term including all red-blooded fish edible to humans and other mammals.
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Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay

A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes.
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The Sarshawsplugin-autotooltip__small plugin-autotooltip_bigThe Sarshaws

The Sarshaws are a group of small islands in the Redeeming Ocean, consisting of two larger islands, Greater Sarshaw and Lesser Sarshaw, and many smaller islets and reefs called the Lesser Sarshaws.

For centuries they were a way point for Anrelian and Besoan merchantmen travelling between the HartheranHartheran
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Militaryplugin-autotooltip__small plugin-autotooltip_bigMilitary

Articles about armies, navies, tactics, weapons and other military topics.

topics
@tag
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Leadersplugin-autotooltip__small plugin-autotooltip_bigLeaders

Articles related to kings, emperors and other national leaders.

hist1 topics
@tag
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Thaumaturgical Disciplinesplugin-autotooltip__small plugin-autotooltip_bigThaumaturgical Disciplines

The modern practice of thaumaturgy divides study of magical theory and practice into numerous fields called the thaumaturgical disciplines.

Historically each discipline was the remit of an individual college of the Rasian Academy, though this distinction blurred with time.
@tag
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Clothingplugin-autotooltip__small plugin-autotooltip_bigClothing

Textiles, armour, uniforms and other items of clothing.

cult1 topics
@tag
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Buildingsplugin-autotooltip__small plugin-autotooltip_bigBuildings

List of important and notable buildings, such as temples, governmental buildings and other civic institutions.

topics
@tag
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Needs Imageplugin-autotooltip__small plugin-autotooltip_bigNeeds Image

List of pages which need a map or other image attached.

topics
@tag
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Empire of Jhohorplugin-autotooltip__small plugin-autotooltip_bigEmpire of Jhohor

The Empire of Jhohor is a claimed nation state in the Chosilha region of Munatan. It claims direct descent from the Ennseperan Empire. Its founder Jhohor Sjinlatan was a nephew of the last Ennseperan emperor, who claimed holy right to the Empire and became a figurehead for the Imperialist faction in the
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Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture

Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able.
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Deltirotplugin-autotooltip__small plugin-autotooltip_bigDeltirot

Deltirot (also arch. Deltiriot) is one of the six self-governing regions of modern Ororr, occupying the southeastern corner of the country. It is bounded by mountains on three sides: the Dun Trisan to the east, the Dun Jaen to the south, and the Vildon Mountains to the west. To the north are the Riverlands of Seqal, the Ororr
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Pandataplugin-autotooltip__small plugin-autotooltip_bigPandata

A pandata [puhn-DA-TA] or padata is a religious structure in the Mother Church of Ororr, used for private meditation and reflection as well as communal prayers and rituals. As establishments of the church-state, pandata complexes are the hub of the local community, with buildings used for civic administration, education, healthcare, as well as cultural and social activities. Larger towns and cities will have multiple pandatas specialised for particularly uses, while small towns and vill…
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Imperial Provinces (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigImperial Provinces (Dor-en-Sann)

In the old Empire of Dor-en-Sann, the Imperial Provinces were territories directly administered by the central imperial government, as opposed to rule by satraps, client kings, or other autonomous local government.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the
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technologyplugin-autotooltip__small plugin-autotooltip_bigTechnology

This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other technologies.
@infobox
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Zahkdarretplugin-autotooltip__small plugin-autotooltip_bigZahkdarret

Zahkdarret is the largest continent of Helevos, encompassing most of the western hemisphere to the west and north of Anásthias.

North polar projection of the Zahkdarret-Retzayk landmass, showing the average range of north polar ice

In Mayapo it means “
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Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought

The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage
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Foundering Seaplugin-autotooltip__small plugin-autotooltip_bigFoundering Sea

The Foundering Sea lies off the east coast of Anásthias, between the Gulf of Narill and the Horn of Sere, the southeast tip of the continent.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern Anásthias.

It is named both for the lands of
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Analect of Just Worksplugin-autotooltip__small plugin-autotooltip_bigAnalect of Just Works

The Analect of Just Works is a compendium of Occidental folk tales and philosophic treatises dating from before the founding of Ororr, judged to be compatible with the teachings of the Great Prophet Therion. The tales all contain a universal moral or instructive lesson.
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Detatednplugin-autotooltip__small plugin-autotooltip_bigDetatedn

The Detatedn [deh-tat-AYD-n], or Detatedn Palace, is a labyrinthine fortress in the city of Vahltor, capital of the Hartheran Union. The palace is the traditional centre of power of the Overlords of Harthera, though today most of the practical running of the nation is devolved to other buildings in the city.
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Seborimplugin-autotooltip__small plugin-autotooltip_bigSeborim

The Seborim, occasionally called the Church of Seborisand despite its areligious nature, is a secret society with a small, scattered but influential following amongst the upper echelons of many nations. The organisation promotes a secular philosophy of peaceful enlightenment through gradual social reform, and places great emphasis on the appreciation of aesthetics, and the promotion of beauty and art. Its overarching aim is to improve society through the spiritual and aesthetic enlight…
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Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister

Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic
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Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
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Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)

A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

“Deital” is a magicAnásthiasmagic
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Fire antsplugin-autotooltip__small plugin-autotooltip_bigFire ants

Fire ants are a colonial species of virid crustacean, native to the hot and dry equatorial regions, particulary in central Ororr and western Otekahré. They are considered a pest due to their habit of swarming over anything considered a threat to the nest or a food source, inflicting a mass of painful bites with their powerful jaws. Though the ants have no venom, crushing the ants by rolling on the ground or trying to brush them off releases a caustic fluid which is a painful irritant …
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Mainlandplugin-autotooltip__small plugin-autotooltip_bigMainland

Mainland is the largest of the three major Anrel Isles. Politically it is divided between the two nations of Trésard and Anret.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The name Mainland is rarely used, except by the inhabitants of smaller outlying islands, particuarly those living on
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Fissplugin-autotooltip__small plugin-autotooltip_bigFiss

Fiss is a city in Tulf Jhaena province in southeastern Ororr. It lies on marshy stretch of the Red Wiyel, and is known as the Reed City, a reference to Taslamac, the much wealthier Red City downriver.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Ororr
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Menkirafedplugin-autotooltip__small plugin-autotooltip_bigMenkirafed

Menkirafed (c.110-72 BME) was a political radical, anti-theist and apostate who was executed in the latter days of the Empire of Dor-en-Sann. His disciples founded a new sect, the Menkirians - more often called the Cult of the Hanged Man.

People

This is in a series of articles on famous and historic people.

History BMEBME
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Champlugin-autotooltip__small plugin-autotooltip_bigCham

Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Cham-tree

Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan
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Years Regnantplugin-autotooltip__small plugin-autotooltip_bigYears Regnant

Years Regnant is a dating system used by many nations, numbering years from the accession of each ruler, rather than from an epoch or other significant event.

Calendar

This is in a series of articles about calendars and dating systems.

The system was particularly used in small, independent or isolated kingdoms with a strong monarchy, particularly the islands of the
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Dor'Ann Imperial Calendarplugin-autotooltip__small plugin-autotooltip_bigDor'Ann Imperial Calendar

The Dor'Ann Imperial Calendar or Old Imperial Reckoning, more often called the Imperial Calendar or IC, was the official religious and bureaucratic calendar of the Empire of Dor-en-Sann. The Gaal Empire which preceded it had used a calendar dated from the legendary founding of
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Flitterplugin-autotooltip__small plugin-autotooltip_bigFlitter

Flitters are a class of birds including sparrs, yellowtails, blackjaws pippinjacks and many others. They are a morphologically disparate group though all share a common ancestry.

Fauna

This is in a series of articles about Animals.

Though birds they are edible, and at various times have been considered either a delicacy for the rich, because of the difficulty of catching them, or the food of the poor, being desperate enoough to catch such small prey.
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Moritarrplugin-autotooltip__small plugin-autotooltip_bigMoritarr

Moritarr is one of the six autonomous regions of Ororr, in the northwest of the country. It is sometimes referred to as Old Ororr since the conquests of the Great Prophet's Mother Army began in this region, though strictly this was limited to the provinces of Narlorn and Vosharn.

Ororr

This is in a series of articles on the modern nation-station of Ororrviridviridgreen
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Emmerplugin-autotooltip__small plugin-autotooltip_bigEmmer

Emmer is a grassy green plant cultivated throughout the Civilised world for its edible grain seeds. Emmerseed is threshed and ground to make a heavy flour, used for bread and a wide variety of other products.

Food and Drink

This is in a series of articles about Food and Drink.

Although emmer is tolerant of a variety of climates, it gains the best yields in temperate climes with a moderate amount of rain. The foremost regions for emmer production are the central uplands of
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Aukplugin-autotooltip__small plugin-autotooltip_bigAuk

Auks are a variety of green sea bird, one of the traditional staple foods of the Junda people. Their pungent eggs are an Iskean delicacy, though disparaged by most other peoples.

Fauna

This is in a series of articles about Animals.

fauna green
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Lagaanplugin-autotooltip__small plugin-autotooltip_bigLagaan

Lagaan is a type of fresh noodle, one of the staples of Thalsic cuisine. It most commonly accompanies laag, a thick stew.

Food and Drink

This is in a series of articles about Food and Drink.

Originally lagaan was made from thick sheets of doughberry paste, cut into narrow strips with a square cross-section, and lightly boiled. Today it is more often made from a mixture of doughberry,
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Veilsporplugin-autotooltip__small plugin-autotooltip_bigVeilspor

Veilspor is a type of virid decompositional mould which covers dead and dying organisms in a cobweb-like veil. It is often seen in virid forests surrounding fallen trees, dead branches and sickly vegetation. It is sometimes found in poorly maintained human dwellings, particularly in basements and dark abandoned rooms. If left untreated it slowly engulfs whole buildings.virid
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Polmaplugin-autotooltip__small plugin-autotooltip_bigPolma

The polma is a traditional Thalsic garment made from a single length of cloth, which today is particularly associated with the Shouft, the Great Pilgrimage of the Therist religion. Polma's are traditionally made of linen, but can be made of wool or other fabrics.
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Auroxplugin-autotooltip__small plugin-autotooltip_bigAurox

The aurox is a semi-domesticated herd mammal native to the tropical grasslands of Anásthias, where they are essential to the livelihood of nomadic tribesmen in the Othei Plains of western Ororr and the grasslands of Otekahré.

Fauna

This is in a series of articles about Animals.

Aurox are very large quadrupeds with short glossy yellow-brown fur and sharp forward-thrusting horns, mounted on a large head with powerful shoulders. Herds have a dominant matriarch and a number of dominant…
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Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language

Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.

Language

language

This is in a series of articles about Languages and Communication.

Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage
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Garronplugin-autotooltip__small plugin-autotooltip_bigGarron

Garrons are domestic mammals found principally in Anrel and other northern islands, used for riding and to pull carts and carriages. They are cousins of the horsis, the fierce fighting beast now only found in the heraldry of the Anrel kingdoms.

Fauna

This is in a series of articles about Anrel
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Whalesplugin-autotooltip__small plugin-autotooltip_bigWhales

Whales are aquatic mammals inhabiting waters surrounding the Civilised World. They are most numerous in the Natorn Archipelago, as well as the temperate waters of southern Anásthias.

Fauna

This is in a series of articles about Animals.

Whales fill several ecological niches from placid herbivores to cunning predators. Anásthias
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Aurayplugin-autotooltip__small plugin-autotooltip_bigAuray

Auray is a variety of wine made from guri fruit, fist-sized sweet yellow fruit which flourish in the heat of tropical Anásthias. Classic auray was perfected in ancient Miyarris, but today there are hundreds of styles with differing colour, sweetness and flavour.

Food and Drink

This is in a series of articles about
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Sjiganplugin-autotooltip__small plugin-autotooltip_bigSjigan

Sjigan is a traditional food of the Essep people, made from fermented meat. It is consumed particularly in rural and mountainous parts of Gildot and Hesjbagaaia.

Food and Drink

This is in a series of articles about Food and Drink.

Various kinds of meats can be fermented, but it is particularly used to process virid
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Gahanplugin-autotooltip__small plugin-autotooltip_bigGahan

Gahan is a Manthi term for war-leader. Gahans were the temporary battle leaders of tribes in ancient times, but in the settled regions of the Manthi-Lien, they were warlords and leaders of their people, kings in all but name.

Governance

This is in a series of articles on
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Unfacing Warplugin-autotooltip__small plugin-autotooltip_bigUnfacing War

The Unfacing War, also called the Blueface War or The Great Unfacing, was a civil conflict in the region of Otekahré in the 8th century ME. It was ostensibly about a trade imbalance in Otekahré's complex gift economy, exacerbated by a complex variety of personal, political and philosophical differences which saw families, towns, cities and entire districts
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Kililiplugin-autotooltip__small plugin-autotooltip_bigKilili

Kilili is a sign language originating in the province of Gorval, where congenital deafness was once common in isolated communities. Today it is still used by deaf minorities throughout Ororr.

Language

language

This is in a series of articles about Languages and Communication.

History

The sign language originated in isolated villages of the Gorval Highlands, who had a high incidence of congenital deafness, the result of cultural inbreeding. Both non-hearing and hearing villagers …
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Virid tabooplugin-autotooltip__small plugin-autotooltip_bigVirid taboo

Virid taboo is a social prohibition against foodstuffs or any kind of products derived from virid plants and animals.

Belief

This is in a series of articles about religions and beliefs.

Historically this was a natural survival strategy, since virid material is often toxic, and contains insufficient nutrients to sustain human life and health.viridviridVirid
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Grestaian Chaseplugin-autotooltip__small plugin-autotooltip_bigGrestaian Chase

The Grestaian Chase [gress-STAY-an] is a famous annual drort race held in Grestaian Park in the city of Vahltor, with teams of riders competing to complete an ovoid circular course.

Sports

This is in a series of articles on Games and Sports.

Though formerly a single annual event, the popularity of the Chase has spawned a series of racing events which take place in the park, including shorter races, obstacle courses, and novelty races with
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Houlmplugin-autotooltip__small plugin-autotooltip_bigHoulm

A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work.
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Rock butterplugin-autotooltip__small plugin-autotooltip_bigRock butter

Rock butter is made from animal fats and rock salt, a traditional food among cultures of the Dun Trisan mountains in Munatan. It is very high in calories, a necessity for people living at high altitude, with the rock salt acting as a preservative as well as providing many essential minerals.
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Colewortplugin-autotooltip__small plugin-autotooltip_bigColewort

The coleworts are a family of edible green plants found throughout the Civilised World. There are many varieties, but most have large green leaves with white ribbing, though varieties range from light green to almost black, with some decorative varieties having a floral appearance with variegated leaves and red or purple ribbing.
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Viridisplugin-autotooltip__small plugin-autotooltip_bigViridis

In the folklore of Anrel, Viridis (or Viridus) is the personification of all virid life, particularly its invasive, deceptive and threatening nature. His antithesis is the Green Man.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore. folklorefolkloreAnrel
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Merrowplugin-autotooltip__small plugin-autotooltip_bigMerrow

The merrow is a fruit found in temperate regions of human habitation throughout the civilised world. Merrow trees are part of the green kingdom, and are a diverse family with hundreds of varieties from small semi-wild varieties to large black, red or orange fruit.

Food and Drink

This is in a series of articles about
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Farsightplugin-autotooltip__small plugin-autotooltip_bigFarsight

Farsight is a thaumaturgical discipline enabling magical practitioners to see and sometimes hear people and places distant from their present location.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Farsight requires the mastery of many other disciplines, since it requires controlling at least two
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Sarekéaplugin-autotooltip__small plugin-autotooltip_bigSarekéa

The Sarekéa [sa-ray-KAY-ah] are the “hill people” of the central uplands of Sensatard, the most northerly island of Anrel in the Natorn Archipelago. The Sarekéa are distinct from other Northlanders, with a distinct language and rich culture.

Sensatard

This is in a series of articles about the
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Ves Jaen Warsplugin-autotooltip__small plugin-autotooltip_bigVes Jaen Wars

The Ves Jaen Wars was a protracted period of conflict in the Wiyel Basin during the Celadon Epoch, c.3900-3700 BME, the result of refugees feeling coastal civilisations due to rising sea levels.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

In a time of cataclysm, with floods and storms laying waste to the coastal
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Sucorolithplugin-autotooltip__small plugin-autotooltip_bigSucorolith

Sucoroliths are marine reefs created by colonies of virid zooid organisms called sucoaros. These zooid colonies create tube-like filter feeding structures, extracting nutrients from water and excreting particles of rock and debris around themselves for protection. Over time these create extensive rocky structures that can extend to just below or even above the waterline.Anásthias
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The Dialogues (Therism)plugin-autotooltip__small plugin-autotooltip_bigThe Dialogues (Therism)

The Dialogues are a compilation of first and second hand accounts of conversations and speeches by the Great Prophet Therion, the founder of the Therist Church of Ororr. The Dialogues also includes collected sayings, opinions and aphorisms attributed to the Prophet.
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Cult of the Hanged Manplugin-autotooltip__small plugin-autotooltip_bigCult of the Hanged Man

The Cult of the Hanged Man, also known as the Menkirians or Hangers, is a faith which flourished in the final decades of the Empire of Dor-en-Sann. It followed the teachings of the Apostate Menkirafed, who was executed and dismembered by the old Imperial Church.

Belief

This is in a series of articles about
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Tilleul Zinnoberplugin-autotooltip__small plugin-autotooltip_bigTilleul Zinnober

Tilleul Zinnober (c.650-581 BME) [zin-OH-berr] was a historian and philosopher in the late period of the Empire of Dor-en-Sann, most noted for his elegiac history of the empire, and his idiosyncratic system for naming the historic epochs after green gemstones.

People

This is in a series of articles on
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Blood saltplugin-autotooltip__small plugin-autotooltip_bigBlood salt

Blood salt is a mineral found in the mountains of Li-Vam-Aur and other parts of the Dun Trisan mountains, widely used in cooking. In folklore veins of rock salt are said to be the dried blood of ancient monsters that fell from the heavens and were buried deep in the earth.
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Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary

A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.

Magic

magic

This is in a series of articles about
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Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians

The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Where the grammarians seek to explain the living world in the languagelanguage
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Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
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Cronoxi Syndicateplugin-autotooltip__small plugin-autotooltip_bigCronoxi Syndicate

The Cronoxi Syndicate is political and trade alliance of various worlds and polities in the Gamma Delta quadrant. Worlds within the syndicate are sovereign and self-governing, but agree to standards of peace and liberty, open trade and mutual defence.
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Hexact Doctrineplugin-autotooltip__small plugin-autotooltip_bigHexact Doctrine

The Hexact Doctrine is a philosophy of government developed in Anrel in the early 3rd century ME, with the aim of creating governments that benefited the health, wealth and wellbeing of its citizens. It is the model for many governments throughout the MEAnrelAnrelAnrelAnrelAnrelAnrelAnrel
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Chaterna Teabushplugin-autotooltip__small plugin-autotooltip_bigChaterna Teabush

Chaterna or teabush is a green flowering plant with glossy leaves. The leaves are cultivated to make green tea, drunk throughout the civlised world. Other varieties are grown for their beautiful flowers, and teabushes are a popular feature of gardens.
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Green teaplugin-autotooltip__small plugin-autotooltip_bigGreen tea

Green tea is a hot infusion made from tea leaves from a wide range of plants of the Green Kingdom. Chaterna leaves are often the base, but various other herbs and flavourings are added. Different blends are drunk around the world, with green tea being particularly popular in the
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Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)

The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.

Calendar

This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr
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National University of Divinity (Vahtlor University)plugin-autotooltip__small plugin-autotooltip_bigNational University of Divinity (Vahtlor University)

The National University of Divinity in the city of Vahltor, more commonly known as Vahltor University, is the most prestigious educational institution in the Hartheran Union. Its schools of governance, law and theology are pre-eminent in the nation, its students forming the elite rulership of the nation.
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Drortplugin-autotooltip__small plugin-autotooltip_bigDrort

Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid
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Whackplugin-autotooltip__small plugin-autotooltip_bigWhack

Whack is a street drug found particularly in port cities in Harthera such as Harlon and Narillin. It is sold in powdered form and either snorted or smoked. Nutjuice is its liquid form, a cheaper variant which can be quickly drunk. Both forms are preparations of pure HartheraHarthera
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Global Climate Cycleplugin-autotooltip__small plugin-autotooltip_bigGlobal Climate Cycle

The Moonscale in fact accurately predicts the motion of the world and surrounding planets, which causes a succession of Glacials (Ice Ages) and Interglacials, which increase and decrease in intensity. These fluctuations are caused by the predictable flucuations of the planet’s axial tilt and other orbital factors. At various tipping points, decades of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further a…
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Temple of the God-Mountainplugin-autotooltip__small plugin-autotooltip_bigTemple of the God-Mountain

The Temple of the God-Mountain is a religious site and oracle on a hill east of Mount Karmoque, overlooking a volcanic lake and the mountain. The shrine is the most important site on the island for the native Kokway, who worship the mountain as a god. The voice of the shrine is said to be the voice of the God-Mountain itself.
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Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen

The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen
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Pesajoplugin-autotooltip__small plugin-autotooltip_bigPesajo

Pesajo [pes-SAH-jo, the final o in Besoaad is nasal] is the sense of homesickness, displacement, nostalgia and longing felt by Besoan exiles, most acutely during the Hartheran occupation of the island of Besoa. It is an important concept in contemporary Besoaad culture, found particularly in music in poetry as well as other arts.
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Magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
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Oracle of Rieveplugin-autotooltip__small plugin-autotooltip_bigOracle of Rieve

The Oracle of Rieve, also called the Chresimoy Oracle, is a mystic religious and archeological site on a hill about the town of Rieve, capital and principle port of the island of Manok.

The site of the shrine is a semi-circle of ancient grey stones, half buried in the hillside and half open to the sky. Like other oracles there is a central well, covered in a carved pergola of precious greenwood believed to be from
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Manokplugin-autotooltip__small plugin-autotooltip_bigManok

Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.

Trade routes

Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel
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War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813

The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera
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Religious sitesplugin-autotooltip__small plugin-autotooltip_bigReligious sites

List of religious buildings, shrines, places of pilgrimage and other important religious sites.

topics
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The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless

The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.

The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and …
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Rouvawhi peopleplugin-autotooltip__small plugin-autotooltip_bigRouvawhi people

The Rouvawhi people [roo-VAH-wee], also called Ravorrans are an ethno-linguistic group in central Harthera.

Ethnicity

ethnicity

This is in a series of articles about anthropology, ethnicity and race.

The Rouvawhi are a mainly Eloyoun people. In history their language and culture was strongly influence by languageHartheralanguageHartheraHarthera
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Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel

Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME
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Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal

Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr
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Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism

Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the
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Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin

The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A…
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Kourvayplugin-autotooltip__small plugin-autotooltip_bigKourvay

The Kourvay is a philosophy of healthy eating, movement and exercise practised by the Mother Church of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.

It is based on a pre-Therionic tradition that was adopted and widened in the light of the Prophet’s encouragement of personal discipline, health and fitness amongst his followers.  The system classifies foods into four categories, se…
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Li-Vam-Aurplugin-autotooltip__small plugin-autotooltip_bigLi-Vam-Aur

Li-Vam-Aur [lee-vbam-our], often known by its Ororran name Levandor, is an upland nation in the Dun Trisan mountains of Anásthias. It is remote and sparsely populated.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern virid
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Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory

The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen
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Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik

The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.

According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic
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Primusplugin-autotooltip__small plugin-autotooltip_bigPrimus

A primus or prime source, vulgarly called a familiar or shadow, is an elemental is imprinted to a magister, being permanently bound with vinculum. The primus is the focal instrument and agent of his magical power. Primus is the official term used by magicians of the Rasian school of magic, though many other terms are used.
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Hogbatplugin-autotooltip__small plugin-autotooltip_bigHogbat

Hogbat is a popular ball game in the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

It was originally played with farmyard implements in courtyards or orchards with any number of improvised obstacles, such as posts or tree trunks. Players are split into two teams, and using a pole or mallet to strike a ball along the ground, avoiding obstacles along the way. Teams score points by knocking the ball against a target pole at either end of the fiel…
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Aertistryplugin-autotooltip__small plugin-autotooltip_bigAertistry

The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the
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Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent

In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.

Magic

magic

This is in a series of articles about
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Besoaadplugin-autotooltip__small plugin-autotooltip_bigBesoaad

Besoaad [BESS-soh-AHD / bɛsɒ'æd] is the language of the island of Besoa. It is the official language of the United Kingdom of Besoa. Besoaad is broadly part of the Aralsic language family, with heavy borrowing from Iskean languages and other world languages.

Language

language

This is in a series of articles about Languages and Communication.

AlsanilanguageHartheranAnrelAnásthias
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Larcassplugin-autotooltip__small plugin-autotooltip_bigLarcass

Simron Larcass was a Narettian poet and essayist of the 6th century ME. He is most famous for his collection of poems Vines of Green, a meditation on life and death, so often quoted that lines are known by most people in Anrel and used as everyday aphorisms.
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Humbersplugin-autotooltip__small plugin-autotooltip_bigHumbers

Humbers are a species of small flying mammal found throughout the civilised world, particularly in areas of green forest and other dense vegetation.

Fauna

This is in a series of articles about Animals.

They are one of the most diverse and successful mammal species, with at least two hundred sub-species with a range of appearance and specialisation. Most feed on fruits, nectar of
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Duospherical Theoryplugin-autotooltip__small plugin-autotooltip_bigDuospherical Theory

Duospherical Theory is a geographical theory that the world of Helevos is a sphere, with two hemispheres which are the physical reverse of each other. It has been the dominant theory for more than a millennium, with world maps showing Anásthias
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Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
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Literatureplugin-autotooltip__small plugin-autotooltip_bigLiterature

Topics related to books, literature and writing.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

Writers

Authors, poets and other writers

topics cult1
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Anrel (Category)plugin-autotooltip__small plugin-autotooltip_bigAnrel (Category)

Topics related to the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

Nations

Nation Subcategories

Other articles

topics nati1 regi1
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Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
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Ulaporplugin-autotooltip__small plugin-autotooltip_bigUlapor

Ulapor [ULL-a-poor] is a port city in Merál province of southwestern Ororr, the busiest port on the Ororran coast of the Umber Sea. It is 46 km from the sea on the River Vildon, which links the city with river ports far into the interior. Consequently it is the region's principal trading port, the hub for trade in Gildon's valuable commodities such as fine lumber, minerals, Ororr
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Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum

Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus.
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Apotropy & Wardcraftplugin-autotooltip__small plugin-autotooltip_bigApotropy & Wardcraft

Apotropy and Wardcraft are the thaumaturgical disciplines of defence against magical and physical assault.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Apotropy is the discipline of protection from magical attack between primes and other elementals. Thaumaturgical duelling involves three methods of attack: attempting to break or override the opponent's
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Cadalese languageplugin-autotooltip__small plugin-autotooltip_bigCadalese language

Cadalese is a Jorothi language, spoken in the Cadal province of northwestern Ororr. Cadalese has numerous dialects due to the many small and isolated settlements on the Cadal Peninsula. Though the basic vocabulary is the same, some accents are so extreme that they are barely intelligible to other speakers.
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Hartraanplugin-autotooltip__small plugin-autotooltip_bigHartraan

Hartraan is the official state language of Harthera. All Hartheran citizens are expected to speak Hartraan for official and public use, but in practice most rural people in central and southern Harthera speak local languages as their first language, have only limited exposure to the languagelanguagelanguageHartheralanguage
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World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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Order of Urra Sjalaplugin-autotooltip__small plugin-autotooltip_bigOrder of Urra Sjala

Order of Urra Sjala is a religious organisation of the Heterodox Church in Hesjbagaaia. It was founded by Secra Urra Sjala, a Heterodox saint, dedicated to good works, health and education, as well as promoting the all-embracing power of heterodoxy as missionaries.

Organisations & Institutions

This is in a series of articles on
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Riversplugin-autotooltip__small plugin-autotooltip_bigRivers

Notable rivers and waterways, listed by geographic region:

Anrel

Rivers of the Anrel Isles:

Ororr

Rivers of Ororr:

Harthera

Rivers of Harthera:

Munatan

Rivers of Munatan:

Otekahre

Rivers of Otekahré:

Other

topics geog1
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Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
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Cronox System (Category)plugin-autotooltip__small plugin-autotooltip_bigCronox System (Category)

Topics related to the 1GD.Pb Cronox System, a binary system which is home to the political alliance of the Cronoxi Syndicate.

Planets

Other articles

topics 1gd
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Laharkin Mountainsplugin-autotooltip__small plugin-autotooltip_bigLaharkin Mountains

The Laharkin Mountains, also called the Laharkin Range, extend along the eastern coast of Mainland, in the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The mountains form a significant geographical barrier, making the eastern shore of viridAnrel
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Jikitagaplugin-autotooltip__small plugin-autotooltip_bigJikitaga

Jikitaga is a virid climbing plant with slender spiked leaves and vicious thorns. In nature it often grows around dead or dying virid trees, but it is often used by humans as a boundary plant for its impenetrable thorns and poisonous leaves that cause painful blisters on human skin.virid
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Neporplugin-autotooltip__small plugin-autotooltip_bigNepor

Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy.
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Terath Familyplugin-autotooltip__small plugin-autotooltip_bigTerath Family

The Terath Family is a political dynasty whose name holds enormous power and prestige in Harthera. They are descendants of the militaristic Chelidt Trath clan, who in the 7th century overthrew the old kings of the Hartheran Commonwealth period and instigated the modern government of Harthera
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Decileplugin-autotooltip__small plugin-autotooltip_bigDecile

In Harthera, deciles are a social and political structure, nominally a family or tribe of which all Hartherans are a member. Deciles were formalised in the Hartheran Commonwealth period as a method of managing elections.

Governance

This is in a series of articles on goverments and politics.

Before the Commonwealth, the early nation had hundreds of ethnic clans, families and noble houses. Many small family groups were wealthy, powerful and owned much of the land, while other tribes w…
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Helmethplugin-autotooltip__small plugin-autotooltip_bigHelmeth

Helmeth [HEL-meth] is an industrial city on the south coast of the island of Besoa, whose wealth was traditionally based on logging of greenwood and production of iron, steel and other minerals extracted from mines in the nearby hills.

Besoa

This is in a series of articles about
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Snapfishplugin-autotooltip__small plugin-autotooltip_bigSnapfish

Snapfish are predatory greenfish found in lakes, ponds and slower-flowing rivers, often living in shallows and shaded waters. They are aggressively territorial so cultivated by humans to prevent virid infestation in ponds, water troughs and rivers.

Fauna

This is in a series of articles about viridgreen
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Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine

Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid
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Gahanate of Sijheeplugin-autotooltip__small plugin-autotooltip_bigGahanate of Sijhee

The Gahanate of Sijhee was a former nation in the Manthi-Lien, which became the centre of Eijult Empire. Sijhee were a migratory people, but controlled a territory contiguous with modern central Kasepan. The modern city of Sindje later became the de facto capital of the empire.
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Kingdom of Emánunéplugin-autotooltip__small plugin-autotooltip_bigKingdom of Emánuné

Emánuné [eh-MAN-oo-nay, imæn'uːeɪ] was an ancient kingdom occupying the fertile valley of the River Velun, in what is now modern Harthera.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast HM
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Cawvitplugin-autotooltip__small plugin-autotooltip_bigCawvit

The cawvit is one of the few surviving species of birds in the Green Kingdom, who flourish in cities and areas of green farmland.

Fauna

This is in a series of articles about Animals.

Cawvits are large black birds who scavenge on human detritus both in towns and farmyards. They are also tolerant to virid
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Vinesplugin-autotooltip__small plugin-autotooltip_bigVines

Vines commonly refers to prune vines, a family of green climbing fruits bearing sweet fruits that turn from green through red, purple and black as they ripen.

Food and Drink

This is in a series of articles about Food and Drink.

Prune vines grow best in temperate sunny climates with well draining soil. They are often cultivated on sharp or stony soils where other crops cannot grow.
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Beliefsplugin-autotooltip__small plugin-autotooltip_bigBeliefs

Belief

This is in a series of articles about religions and beliefs.

A list of religions, beliefs and philosophies.

World religions

List of major religions in the modern Civilised World.

Deities

List of gods and deities, ancient and modern.

All beliefs

All other belief topics.
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Burn zoneplugin-autotooltip__small plugin-autotooltip_bigBurn zone

The burn zone refers to the boundary area between green and virid biomes. Most plants are unable to flourish in the presence of roots, soil fungus and other organisms from the opposite kingdom, so the boundary between green and virid areas resembles scorched earth, with stunted, decaying plant matter and partially bare soil.
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Barleyplugin-autotooltip__small plugin-autotooltip_bigBarley

Barley is a type of green grass, cultivated for its grain in temperate and upland areas throughout the Civilised World. It has been uses being ground to make bread, brewed to make beer and other beverages, as well as consumed whole in a variety of dishes.

Food and Drink

This is in a series of articles about
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Derailish Stormwardenplugin-autotooltip__small plugin-autotooltip_bigDerailish Stormwarden

Derailish Stormwarden was a semi-mythic sorceror-king and founder of the Kingdom of Derailad, on the island of Besoa. Even the time of his existence is unclear, but he may have lived any time between the 2nd and 1st millennium BME.

People

This is in a series of articles on
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam

Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea.
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Magisteriateplugin-autotooltip__small plugin-autotooltip_bigMagisteriate

The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic
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Shaddockplugin-autotooltip__small plugin-autotooltip_bigShaddock

The shaddock (also shaduq, sjaduk) is a large fleshy, juicy fruit, yellow or red in colour, eaten whole or squeezed for its juice. Shaduq are intensively grown in the region of Remel and other parts of central Ororr.

Food and Drink

This is in a series of articles about
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Green Manplugin-autotooltip__small plugin-autotooltip_bigGreen Man

The Green Man is the personification of the vital force of all green life, including humans and all domestic crops, plants and animals. He is particularly a part of the Anrelian pantheon, where he is represented as a green-skinned man, garlanded with flowers, with antler-like branches growing out of his head. GreengreenGreenGreen
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Garsunplugin-autotooltip__small plugin-autotooltip_bigGarsun

Garsun [gar-SUN], historically Carsoyin or Karsooin, is a major port city in northern Harthera, capital of Garsundt province. The city is heavily industrial, producing salt, salted greenfish, and the condiment galep. It is also a hub for shipping ores and other industrial resources.
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Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals

Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
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Belikast's Follyplugin-autotooltip__small plugin-autotooltip_bigBelikast's Folly

Belikast's Folly, also called Belikast's Tower or, more commonly, the Old Lighthouse, is the ruins of a tower on the northwest coast of the island of Sensatard in the Anrel Isles.

Buildings

This is in a series of articles about Buildings

It was built around the turn of the first century
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Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta

The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid
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Shamanismplugin-autotooltip__small plugin-autotooltip_bigShamanism

Shamanism is an uncodified form of magic, whereby a practitioner is able to summon and instruct an elemental spirit using their natural human sympathies, rather than through thaumaturgical learning.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Shamans use various methods to put themselves in a heightened mental state that enables them to summon and control elements. In
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Imbleplugin-autotooltip__small plugin-autotooltip_bigImble

Imble is a virid plant native to tropical swamplands, where it flourishes due to its strength, flexibility, and tolerance to salt. The tree-like trunk is bulbous with a thick grey skin. Its core is a mass of fleshy strands which given the plant strength and function to regulate its internal salinity.virid
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Eridaplugin-autotooltip__small plugin-autotooltip_bigErida

Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.

Magic

magic

This is in a series of articles about languagelanguagelanguagelanguage
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Vaneneplugin-autotooltip__small plugin-autotooltip_bigVanene

Vanene is a medicine derived from the carnivorous efelax vanene plant. It slows the heart, so is used to treat heart conditions and arrythmia, as well as to treat anxiety and other nervous conditions.

Medicine

This is in a series of articles about drugs, medicines and medical treatments.

medicine
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Cobineplugin-autotooltip__small plugin-autotooltip_bigCobine

Cobine [co-BEEN] is a powerful sedative and anaesthetic derived from the carnivorous efelax cobine plant. It is particularly effective for surgery, since it is effective in small doses, easily administered, and induces a light coma while not suppressing breathing or other organs.
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Menarplugin-autotooltip__small plugin-autotooltip_bigMenar

The Menar is a salt lake in southern Harthera, about 8 km south of the city of Narillin. The lake is roughly triangular, 15 km across at its widest point. In ancient times it formed the estuary of the Nar and was linked to the sea, but the river long ago shifted its banks leaving the lake isolated.
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start.txt · Last modified: 2023/05/31 14:04 by Robert How · []