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Three Holy Citiesplugin-autotooltip__small plugin-autotooltip_bigThree Holy Cities

The Three Holy Cities are three cities in Ororr: Toborr, Remel and Seqal. They were three major cities of the ancient Empire of Dor-en-Sann, personally conquered by the Prophet Therion by use of holy miracles, or the magic of the Mother Goddess. Today the cities are visited by thousands of pilgrims taking part in the Ororr
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page>infobox:therism}} The term is controversial since it is considered to be [[Doroun]]-centric. In the... os:initerer|Initerer]], [[Remel]] and [[Toborr]], since these were the first cities east of the [[Siltorn... ularly important in the early days of the church, since it was the first capital city of the Mother Army.... s of Remel and Toborr are particularly legendary, since not only were they the first major [[Dor-en-Sann|
Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy

The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel
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adership positions are not officially hereditary, since only individuals with a proven track record, who ... are almost always inherited within a family line, since they train their children into positions of leade... Primenture has existed amongst the Aralsic people since at least the [[Jade Epoch]], and to a lesser degr... s, the King These ranks do not form a hierarchy, since all office-holder formally hold their position su
Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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remission are obliged to row the whole distance. Since most river galleys also have sails, any extra mot... spite this pilgrims are seen throughout the year, since they can take many months to reach Ayetua, and to... in most cities. ===== Alternative routes ===== Since pilgrims are required to start their journey in t... ose who lived at the opposite end of the country, since they could have to travel for many weeks before e
Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals

Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
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textbooks, elementals are called **thaumicules**, since "elemental" is considered a vulgar folk term refe... inaccurate. There are no subspecies of elementals since they all share the same structure, but they can a... the four elements of earth, air, fire and water. Since some elementals are found bound to the earth or c... sible for a magister to directly instruct a nohn, since they are almost always deep underground. Therefo
Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology

Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr…
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ors and pests. The two are ecologically isolated, since the fruits, meat and even the soil of the two are... rid weeds in areas in which conditions are ideal, since their roots are host to a range of symbiotic micr... ften planted on the borders of human cultivation, since they not only provide food and fuel, but are the ... ue. Some fruits and roots are consumed by humans, since they contain useful sugars and simple carbohydrat
Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
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kingdom is grassland plain and mountains. Though since the war it officially espouses the Commonwealth i... e Plateau is entirely [[green]], having been long since picked clean of [[virid]] life. Rivers run into t... ic Alm]] coin is disdained by the Naretian state, since it was originally issued by the [[Northern League... tory of antagonism between Narette and the north, since the time of the so-called 'Dragon War'. Long ago
Haulmplugin-autotooltip__small plugin-autotooltip_bigHaulm

A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the
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} The word is a portmanteau of **thaumic helm**. Since they must be in direct contact with the skull, th... essential part of their philosophy and practice. Since neuromancy was declared [[malefaction]] by the [[... hical, sociological, anthropological, and so on. Since no one person can possibly have complete knowledg... skills required to access the knowledge stored within them has long since been lost. {{tag>magic_terms}}
Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship

Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts.
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for a job, it has several advantages. Firstly, since Vetthi crews operate on a profit-sharing basis, c... an make more money than on other ships. Secondly, since they have made an investment in the run, it is in... tains, this also guarantees their good behaviour, since lazy or troublesome crewmen risk forfeiting not o
Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms

Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks.
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om their body. Sailing ships make an ideal habit, since not only do they have a firm, nutrient rich woode... t hazardous to sailors or dockers painting it on, since the fumes cause dizziness and nausea. The toxins ... Ironoke]] ships are more resistant to screw-worms since the hardness of the wood and natural biotoxic enz
Silkplugin-autotooltip__small plugin-autotooltip_bigSilk

Silk is a fine, light, opalescent fabric which can be made from several different source materials.

Clothing

This is in a series of articles on Clothing and textiles.

Greensilk

Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid
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er silk fabric due to widespread [[virid taboo]], since fine sporsilk and greensilk are sometimes mixed t... Pure sporsilk is distinguishable from greensilk since sporsilk is not so hard wearing, and does not ret... perial families of the [[Empire of Dor-en-Sann]], since it is decorous but impenetrable to a sharp blade.
Bloodstonesplugin-autotooltip__small plugin-autotooltip_bigBloodstones

Bloodstones are a type of virid rockfish found in coastal waters throughout Helevos. Mature bloodstones sit in clusters on the sea bed and look very much like small rocks, though when cracked open, they have a vibrant red flesh inside which exudes a quantity of red liquid very much like virid
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mineral debris, they use it to build their shell. Since they take minerals from their local environment, ... tors. They are sometimes eaten by coast-dwellers, since their muscular tail core is mainly protein, but i... sidered a bad omen. There is some wisdom in this, since pulling up a bloodstone either means the nets hav
Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan

The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.

Composition & Use

Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with …
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When furled, its secondary use was as a bludgeon, since the solid mental shaft is heavy and can deal crus... la bands of the old regime, and thence by bandits since they were light and easily concealed. Carrying a ... ire with the old, and of its opposition to Ororr. Since they lacked the metalworking skills to create lig
Gerod of Ben Akirplugin-autotooltip__small plugin-autotooltip_bigGerod of Ben Akir

Gerod of Ben Akir is the credited author of the eponymous Mysteries of Gerod, a series of accounts of mystical encounters with gods and spirits, revelations and prophecies. It is considered a holy codex by many who follow the Anrelian pantheon, since it describes the relationship of prayer and ritual which can be performed to attract the good graces of certain deities.
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o follow the [[gods of anrel|Anrelian pantheon]], since it describes the relationship of prayer and ritua... he Mysteries have been a part of Anrelian culture since at least the 6th century [[ME]], though their aut... d. Possibly he was an early compiler of accounts, since many of its stories are first person narratives m
Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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It is often bitterly called the **Orphans' War**, since it went on so long it was fought by two generatio... on known as the Hard Peace. The nations have long since resumed cordial relations, though there is still ... ts, roads or fortifications. The treaty has ended since then, though some settlements have developed in t
Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor

Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther…
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ws, cultivated for crops. These meadows have long since been drained to accommodate poor housing, but the... y. It defended the end of the Vodrod Bridge, long since collapsed. The palace has been frequently rebuilt... y the King's Palace and the dome of the Basilica. Since the downfall of the Commonwealth the Citadel decl
Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)

The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.

Calendar

This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr
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Rasian Chainwayplugin-autotooltip__small plugin-autotooltip_bigRasian Chainway

The Rasia Chain Carriageway, or simply the Chainway, was a funicular railway which connected the centre of Rasia City with the Rasian Academy in the valley above. The chainway was a quick and efficient means of transporting visitors and students, since the only alternative was the long uphill climb by road. The chainway was a particular matter of pride for the citizens of Rasia, since it was achieved entirely by mechanical means, all use of
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World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr

Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME
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Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War

The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
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Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)

A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

“Deital” is a magicAnásthiasmagic
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Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation

Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Process

Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed.
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Strait of Armetsplugin-autotooltip__small plugin-autotooltip_bigStrait of Armets

The Strait of Armets or Armess, is a sea channel in the Anrel Isles, between the northerly island of Sensatard and the coast of Trésard. It is an economically important shipping link between the two capital cities of Traste and Por Muel. The strait is approximately 80 km in length and 5 km across at its narrowest point, though this narrows dramatically during
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Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)

Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist
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Evernessenceplugin-autotooltip__small plugin-autotooltip_bigEvernessence

Evernessence is the narcotic extract of the evernut, the buds of a perennial virid shrub native to the upland jungles of central southern Anásthias. It was traditionally used by shamans of the Essep people as part of initiation and social rituals. Its use later spreading amongst the
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Wormskinplugin-autotooltip__small plugin-autotooltip_bigWormskin

Wormskin is a fine, strong, translucent leather-like fabric made from the hide of virid tunnel-worms. It is particularly used in costly leather goods and clothing produced in Ororr and Munatan.

Clothing

This is in a series of articles on Clothing and textiles.

Wormskin is usually prepared from recently-shed skin, harvested from tunnels. This yields the thinnest and finest skin, though the quality is variable and relies on the skill of hunters to identify the time and place where w…
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Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr

Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion
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Widows' Dayplugin-autotooltip__small plugin-autotooltip_bigWidows' Day

Widows' Day is a festival of remembrance held throughout Harthera two weeks after the end of the storm tide season. Since storm tides appear every 1.3 years the date of the festival advances throughout the year over time, rather than being a fixed date. According to folk tradition, the festival dates back to the ancient
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Belikastplugin-autotooltip__small plugin-autotooltip_bigBelikast

Belikast (Nikolo Drorkin, or Nikolo Signfound) was an infamous historic Grand Master of the Rasian Academy (86 - 32? BME), who was expurgated and forever renamed as “Belikast the Black”.

People

This is in a series of articles on famous and historic people.

He is often called the “Last Grand Master
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Houlmplugin-autotooltip__small plugin-autotooltip_bigHoulm

A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work.
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Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale

The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME
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Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language

Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.

Language

language

This is in a series of articles about Languages and Communication.

Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage
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Farsightplugin-autotooltip__small plugin-autotooltip_bigFarsight

Farsight is a thaumaturgical discipline enabling magical practitioners to see and sometimes hear people and places distant from their present location.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Farsight requires the mastery of many other disciplines, since it requires controlling at least two
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Misjafplugin-autotooltip__small plugin-autotooltip_bigMisjaf

Misjaf [MEE-shav], is a hard, high-fat ovorn cheese originally from the cool upland areas of the Essep homelands of Vildon, now found throughout Hesjbagaaia and southwestern Ororr. Misjaf means “mountain food”, since it was the staple food of upland people for surviving the winter months.
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Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän

Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano.
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Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic

The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Imbleplugin-autotooltip__small plugin-autotooltip_bigImble

Imble is a virid plant native to tropical swamplands, where it flourishes due to its strength, flexibility, and tolerance to salt. The tree-like trunk is bulbous with a thick grey skin. Its core is a mass of fleshy strands which given the plant strength and function to regulate its internal salinity.virid
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Ergothaumicsplugin-autotooltip__small plugin-autotooltip_bigErgothaumics

Ergothaumics is the discipline of using thaumic energy to directly power mechanisms and devices, without needing an elemental. Ergothaumics was developed of the indjineers of Rasia.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Ergothaumics has many advantages over thaumaturgy, since it doesn't require the complexities of magic
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Eridaplugin-autotooltip__small plugin-autotooltip_bigErida

Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.

Magic

magic

This is in a series of articles about languagelanguagelanguagelanguage
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Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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Veedormimplugin-autotooltip__small plugin-autotooltip_bigVeedormim

The Mutual Protectoracy of Veedormim is a nation in Munatan, occupying the far southwest corner of Anásthias.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern Anásthias.

* Name: Mutual Protectoracy of VeedormimME
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Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass

Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in
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Asheraplugin-autotooltip__small plugin-autotooltip_bigAshera

Ashera is the ancient Gaal mother goddess, who under the Empire of Dor-en-Sann became chief of the many faces of the Mother of All Aspects. Ashera remained the figurehead of the Imperial Cult within the ancient church, her devotees being called Asherites. Since the founding of Ororr there have been repeated scares of shadowy figures in the
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Larfordplugin-autotooltip__small plugin-autotooltip_bigLarford

Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.

The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid
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Ororran Calendarplugin-autotooltip__small plugin-autotooltip_bigOrorran Calendar

The Ororran Calendar or Years of the Mother (MY) was for two centuries the official calendar of the church-state of Ororr, until it was replaced by the Modern Epoch. The Ororran Calendar was a revised form of the old EnSanni Imperial Calendar, except that it began a new count of years dating from the official founding of the Ororran state by the MEMEME
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Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri

The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr
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Manokplugin-autotooltip__small plugin-autotooltip_bigManok

Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.

Trade routes

Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel
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Cobineplugin-autotooltip__small plugin-autotooltip_bigCobine

Cobine [co-BEEN] is a powerful sedative and anaesthetic derived from the carnivorous efelax cobine plant. It is particularly effective for surgery, since it is effective in small doses, easily administered, and induces a light coma while not suppressing breathing or other organs.
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Antyokplugin-autotooltip__small plugin-autotooltip_bigAntyok

Antyok or Antyoq [ant-YOK, uhn-CHOK] is an island in the Natorn Archipelago, due east of Besoa. It was formerly an independent nation, the Principality of Antyok, but since 1086 ME, following the Bizoan War, it is now under Hartheran dominion.

Antyok

This is in a series of articles about Antyok, an island nation in the HartheranHartheranHartheran
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Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars

The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the
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Moritarrplugin-autotooltip__small plugin-autotooltip_bigMoritarr

Moritarr is one of the six autonomous regions of Ororr, in the northwest of the country. It is sometimes referred to as Old Ororr since the conquests of the Great Prophet's Mother Army began in this region, though strictly this was limited to the provinces of Narlorn and Vosharn.

Ororr

This is in a series of articles on the modern nation-station of Ororrviridviridgreen
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Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel

Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history.
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Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran
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Sakunutplugin-autotooltip__small plugin-autotooltip_bigSakunut

Sakunut ([SAK-oo-noot], also called Moromo in Doroun) is a city on the River Wiyel in central Ororr. The surrounding region is noted for its agricultural produce, particularly fruits and grains which are vital for feeding the nation's capital, Torroramai.

Ororr

This is in a series of articles on the modern nation-station of Ororrgreen
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Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran

Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.

The lake is economically important as a rich source of
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Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut

Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid
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Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
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Bluefernplugin-autotooltip__small plugin-autotooltip_bigBluefern

Bluefern is a virid plant with distinctive blue feathery fronds, found principally in the temperate uplands of Anásthias. Its white tendrilous roots are ground and dried to form a potent narcotic known as sylin.

Flora

herbs

This is in a series of articles about virid
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Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik

The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.

According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic
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Gaal Peopleplugin-autotooltip__small plugin-autotooltip_bigGaal People

The Gaal people are an ethnic group whose original homeland was in the uplands of what is now northeastern Ororr. The Gaal Empire grew to encompass much of the region, and was the progenitor of the Empire of Dor-en-Sann. Consequently the Gaal people, their language, culture and influence, formed the foundation of modern Ororran society.
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Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
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Anadoulplugin-autotooltip__small plugin-autotooltip_bigAnadoul

Anadoul, also known as Anadun, is a ceremonial city, the cultural capital of the confederation of Kahtoyn. It is not a capital city in the traditional sense, since Kahtoyn is a confederation of sovereign polities.

The city is primarily the residence of the
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Hevúlplugin-autotooltip__small plugin-autotooltip_bigHevúl

Hevúl [heh-VOOL] is a religious site in Sensatard in the Anrel Isles. It is a meeting site for the Hevúl festival which happens in the autumn every three years, celebrating all of the gods.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the
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Kingdom of Sann'alplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sann'al

The Kingdom of Sann'al [SAN-AL sæn'æl] (from arch. Senna'al), also called Royal Sann'al or simply Sannal, was a historic nation in the northern half of the island of Besoa that existed from its founding c.1500 BME, to 1092 ME when it was annexed by BME
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Hartraanplugin-autotooltip__small plugin-autotooltip_bigHartraan

Hartraan is the official state language of Harthera. All Hartheran citizens are expected to speak Hartraan for official and public use, but in practice most rural people in central and southern Harthera speak local languages as their first language, have only limited exposure to the languagelanguagelanguageHartheralanguage
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Aego Gastrinimerplugin-autotooltip__small plugin-autotooltip_bigAego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias
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Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion

The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage
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River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
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Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
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Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
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Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann

The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME
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Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion

The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion
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Torroramâiplugin-autotooltip__small plugin-autotooltip_bigTorroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.

Torroramai

This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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Orikalkplugin-autotooltip__small plugin-autotooltip_bigOrikalk

The orikalk, or oryk, is a horned quadruped mammal, distantly related to the ovor. They are primarily found in the southern Natorn Isles, and live green woodland and scrubland in the northern and eastern peninsulas of Anásthias.

Fauna

This is in a series of articles about Animals.

They are most numerous in dry grassland such as found in western
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Apotropy & Wardcraftplugin-autotooltip__small plugin-autotooltip_bigApotropy & Wardcraft

Apotropy and Wardcraft are the thaumaturgical disciplines of defence against magical and physical assault.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Apotropy is the discipline of protection from magical attack between primes and other elementals. Thaumaturgical duelling involves three methods of attack: attempting to break or override the opponent's
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Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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House of Keysplugin-autotooltip__small plugin-autotooltip_bigHouse of Keys

The House of Keys is a legislative body of the Hartheran government. Its members are called Keymen or Clavigers, membership consisting of heads of government boards and committees, as well as representatives from the nation's cities and regions.

Governance

This is in a series of articles on
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The Beast and the Lilliesplugin-autotooltip__small plugin-autotooltip_bigThe Beast and the Lillies

The Beast and the Lillies, also called Therion and the Changer, is an Occidental folk tale. Though an ancient tale it was used by opponents of the Mother Church in Ororr to satirise the Great Prophet of Ororr. As such the tale has at times been considered blasphemous.herTherionOrorr
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Mainlandplugin-autotooltip__small plugin-autotooltip_bigMainland

Mainland is the largest of the three major Anrel Isles. Politically it is divided between the two nations of Trésard and Anret.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The name Mainland is rarely used, except by the inhabitants of smaller outlying islands, particuarly those living on
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Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal

The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr
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Coralstoneplugin-autotooltip__small plugin-autotooltip_bigCoralstone

Coralstone is a rock-like material built up over time by from sucorolith reefs. It is chemically similar to limestone, being made from the compacted shell-like structures of virid sucoroliths.

Coralstone makes an excellent building material, since it is strong but incredibly light, being a honeycomb of strong tube-like structures. In the
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Eastern Isles (New Perech)plugin-autotooltip__small plugin-autotooltip_bigEastern Isles (New Perech)

The Eastern Isles, also called New Perech or the Spice Islands, are a tropical island group in the Redeeming Ocean at 13ºS, 3300 km from the mainland of Harthera, 4125 km from the port of Narillin. The islands have a highly diverse population of virid plant species, several of which are prized as flavourings or HartheranHartheranHartheranHartheranHartheraHartheran
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Clanisjporplugin-autotooltip__small plugin-autotooltip_bigClanisjpor

Clanisjpor is a port city on the Umber Sea in Hesjbagaaia. It is the second city of the north, 150 km south of Nepor, with a slightly cooler and drier climate. In ancient times it was one of the great cities of the Rubaporat, ruled by the Poet Kings.

Clanisjpor is a compact city, built on a gently sloping hillside with walls to the north and south. The higher slopes are the tower-houses of the aristocracy, famed for their perfumed step gardens, packed with aromatic plants that catc…
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Arithmometerplugin-autotooltip__small plugin-autotooltip_bigArithmometer

The arithmometer is a mechanical device using rotational logic to perform calculations. The first modern production model was invented by Salsifer Pentane in 1042 ME, though this claim is controversial since the ancients almost certainly had comparable devices.
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New Harlonplugin-autotooltip__small plugin-autotooltip_bigNew Harlon

New Harlon is a peninsula in the continent of Retzayk, discovered by the Hartheran Navy in 1112 ME. It lies 1000 km east of the Eastern Isles. An expedition attempted to establish a colony here, since the region is relatively free of virid jungle. However the soils proved thin and dry with no rivers or fresh water, so the colony encampment was abandoned.
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River Orlplugin-autotooltip__small plugin-autotooltip_bigRiver Orl

The Orl is the last major tributary of the River Wiyel, joining it a mere 90km before it reaches the sea. The Orl flows from the eastern uplands in Gaskanin to join the Great Wiyel, but has numerous cataracts making it not easily navigable. Since the founding of
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Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People

The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen…
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Limerent Seaplugin-autotooltip__small plugin-autotooltip_bigLimerent Sea

The Limerent Sea or Plasj Limerens (in Hespor) is a large enclosed gulf in the southwest coast of Anásthias, in the nation of Hesjbagaaia.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital:
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Tekonplugin-autotooltip__small plugin-autotooltip_bigTekon

Tekon is a province of the Deltirot region of southern Ororr, centred around the valley of the Blue Wiyel. Tekon is a wet and sparsely inhabited land of lakes, swamps rivers, forests and mountains. [Ororr]

History

The Tekonet or Tekon civilisation was an ancient stone age culture centred around
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Dor'Ann Imperial Calendarplugin-autotooltip__small plugin-autotooltip_bigDor'Ann Imperial Calendar

The Dor'Ann Imperial Calendar or Old Imperial Reckoning, more often called the Imperial Calendar or IC, was the official religious and bureaucratic calendar of the Empire of Dor-en-Sann. The Gaal Empire which preceded it had used a calendar dated from the legendary founding of
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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Sequbplugin-autotooltip__small plugin-autotooltip_bigSequb

Sequb is a town in the Kalkot Gorge region of central Ororr. It is one of the traditional Hidden Cities of Kalkot, since many dwellings are cut into the steep walls of the gorge.

It was a prosperous city in antiquity but inability to expand has made it little more than a sleepy backwater today, an overnight stopping point for pilgrim boats on the
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Barrier Islesplugin-autotooltip__small plugin-autotooltip_bigBarrier Isles

The Barrier Isles is a chain of rocky islands, sand bars and sucorolith reefs in the Vesmien Ocean, 2500 km west of the southwestern tip of Anásthias.

The sinuous chain stretches over 1000 km north to south, a hazardous barrier which smashes ships and has prevented exploration into the westerly seas. The warm shallow waters around the island are an important breeding ground for
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Sann'ali Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigSann'ali Merchant Fleet

The Sann'ali Merchant Fleet is a maritime consortium of merchants and captains loyal to the Sann'ali Court-in-Exile. The fleet itself consists of former ships of the Sannalese Royal Navy, Sannali merchant ships who were at sea or in distant ports at the time of the Hartheran Conquest, as well as newer vessels purchased or constructed since that time.
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Natorn Archipelagoplugin-autotooltip__small plugin-autotooltip_bigNatorn Archipelago

The Natorn Archipelago, or the Natorn Isles [nah-TORN], is a chain of islands in the Natorn Sea. The islands are oceanic ridge running from the northeastern tip of Anásthias to the Anrel Isles. The ridge is an active geological fault, many of the islands being volcanic.Anásthias
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Maresh Hillsplugin-autotooltip__small plugin-autotooltip_bigMaresh Hills

The Maresh Hills are an upland region on the western edge of the Mangasor Basin in central Ororr, most famous for being the site of the holy shrine of Foratuna.

Geologically the hills are a karst escarpment of sedimentary and igneous rock, pocked with caves. Any rainfall immediately sinks through the porous rock, making the hills dry and almost devoid of vegetation other than hardy
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Yendimplugin-autotooltip__small plugin-autotooltip_bigYendim

In the mythology of the Helevosien, Yendim was the first great city-state of the Godmen, which was destroyed at the end of the First Epoch. It was a city of wonders, the place where the Godmen created all the green plants and red-blooded companion animals of man.

The Godmen set the first of the Godmen
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Viricideplugin-autotooltip__small plugin-autotooltip_bigViricide

A viricide is any compound or agent which kills plants or animals in the Virid Kingdom. In common usage, a viricide is usually a chemical preparation used by farmers and householders to eradicate encroaching virid vegetation, or to poison virid pests. Viricides are generally harmless to members of the virid
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Daystarplugin-autotooltip__small plugin-autotooltip_bigDaystar

The daystar, also called the Son, is a bright star visible in both the day and night skies of northern Helevos, depending on latitude and time of year. The star appears to hang in the night sky near the north pole, so that on the equator it is only sometimes visible, and becomes completely invisible further south.
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Protected Treasuresplugin-autotooltip__small plugin-autotooltip_bigProtected Treasures

In Ororr, the Protected Treasures are a number of historic monuments, artefacts and religious sites which have been preserved under a special protective status, despite their pagan or prehistoric origins.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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Salt Rock Cityplugin-autotooltip__small plugin-autotooltip_bigSalt Rock City

Salt Rock City is a part of the conurbation of Harlon, the great port city of Harthera. It was originally built in the mid 9th century as a retreat for the wealthy, away from the damp narrow streets of the city centre. It is named after Salt Rock Mountain, a distinctive peak said to resemble rock salt.
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Apple Blossom Pandataplugin-autotooltip__small plugin-autotooltip_bigApple Blossom Pandata

The Apple Blossom Pandata is a grand Therist temple or pandata in Delán, the capital city of the autonomous region of Deltirot in southeastern Ororr. Its roof is enamelled in blue with panels of white and pink, representing apple blossoms, since it is set in a garden of ornamental apple trees which flourish in the temperate climate.Ororr
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Jé Gamelplugin-autotooltip__small plugin-autotooltip_bigJé Gamel

Jé Gamel [JAY gah-MELL] is an important port city in Gorval province in the northeast of Ororr. It is a strategically important naval port, guarding the coast of the Iskean Sea.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Ororr
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Gorvalplugin-autotooltip__small plugin-autotooltip_bigGorval

Gorval, also called Gobal, is the most northerly province of the region of Gaskanin in northeastern Ororr, occupying the Gorval Peninsula and its hinterland. Its people are traditionally called the Gobalay. The province consists of rugged coastline with hundreds of rocky islands, and uplands with an ancient Ororr
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Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
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Iskean Peopleplugin-autotooltip__small plugin-autotooltip_bigIskean People

The Iskean are an East Thalsic people primarily inhabiting the northeastern coastal regions of Anásthias. Today they are one of the major ethnic groups of Harthera, with Iskean populations also found in the eastern coastal provinces of Ororr, as well as islands in the
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Capo & Windlassplugin-autotooltip__small plugin-autotooltip_bigCapo & Windlass

Capo & Windlass is a publishing company based in Harlon, Harthera, noted for printing academic textbooks, military manuals, histories and literary romances, and more recently its series of popular travel guides. Its famous symbol depicts the head of a lute and a naval windlass, denoting both the name and their involvement with both high arts and commercial sciences.
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Jade Flower Templeplugin-autotooltip__small plugin-autotooltip_bigJade Flower Temple

The Jade Flower Temple is a Therist pandata at the city of Seqal in Ororr. It sits on the rocky promontory above the famous Eidolons of Seqal, a landmark well known to travellers and pilgrims along the River Wiyel. At night it is lit with brasiers so its green glow is visible from a great distance.greenTherist
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The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion

The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the
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Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport

The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.

Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the
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Rakesplugin-autotooltip__small plugin-autotooltip_bigRakes

Rakes or sea-rakes are carnivorous whales which feed on greenfish as well as other cetacean mammals. They are social hunters, living and hunting in small packs, and are territorial, attacking other groups which enter their range.

Fauna

This is in a series of articles about virid
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Iskean Seaplugin-autotooltip__small plugin-autotooltip_bigIskean Sea

The Iskean Sea lies between the southern end of the Natorn Archipelago and the mainland of Anásthias, stretching as far west as the Gorval Peninsula.

Much of the sea bed is relatively shallow, and in previous epochs when sea level was lower, the sea bed was exposed as islands and land.
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Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions

Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ…
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Delgethplugin-autotooltip__small plugin-autotooltip_bigDelgeth

Delgeth is an ancient fortified port city on the south coast of Besoa, gateway to the fertile farmlands upriver. Historically it was the capital of the old Kingdom of Alsan, and thereafter the second city of the Alsaneth Republic.

Besoa

This is in a series of articles about Besoa, a major island in the HartheranHartheran
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Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The alm originally a food token given to refugees during the Anrel
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Junda Stormscaleplugin-autotooltip__small plugin-autotooltip_bigJunda Stormscale

The Junda Stormscale is a historic calendar used by the inhabitants of the Junda Isles from around 3000 BME until the third century ME.

Calendar

This is in a series of articles about calendars and dating systems.

The Junda were considered a simple tribal people living on a remote group of islands, yet despite their seeming lack of sophistication they developed a complex mathematical system. Their annual calendar was based on the
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Peruddplugin-autotooltip__small plugin-autotooltip_bigPerudd

Perudd is a peninsular region of northeastern Harthera, which marks the boundary between the Iskean Sea and the Redeeming Ocean. Politically it is part of the cordrome of Perudd and the Isles, meaning the Junda Isles, since the coast of Perudd was traditionally a territory of the Junda people.

Harthera

This is in a series of articles about
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River Velunplugin-autotooltip__small plugin-autotooltip_bigRiver Velun

The River Velun is the greatest river of northern Harthera, flowing from the foothills of the Dun Jaen mountains in the far west of the country, through the great virid forests, plains and farmlands of central Harthera to the sea. It joins with the Verais at the city of Vahltor, capital of HartheraHarthera
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Lake Beikidplugin-autotooltip__small plugin-autotooltip_bigLake Beikid

Lake Beikid (Hartraan) or Békiplaum (local) is a lake in the region of Torthien in Anásthias, the largest body of fresh water in the Civilised World. It is 350 km from north to south, an average of 80 km wide.

The lake has little human habitation since its shores are surrounded by virid
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Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns

Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The island is 52 km east-west, its closest point being 7 km from the mainland.

History
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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Tulf Jhaenaplugin-autotooltip__small plugin-autotooltip_bigTulf Jhaena

Tulf Jhaena is a remote province of Deltirot, the southernmost region of Ororr. Geographically it comprises the drainage basin of the Red Wiyel, the eastern tributary of the great River Wiyel.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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Zinobebplugin-autotooltip__small plugin-autotooltip_bigZinobeb

Zinobeb, from the Essep sjinnobeb, is a virid plant valued for the bittersweet aromatic spice procured from drying and grinding its stems and seed pods.

Food and Drink

This is in a series of articles about Food and Drink.

Zinobeb is characteristic of central and west Ororran cuisine, where it is rubbed into meat as a marinade or before slow roasting, but also in the upland cuisine of
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Baskersplugin-autotooltip__small plugin-autotooltip_bigBaskers

Baskers are a variety of massive herbivorous whale, who trawl the seas consuming vast quantities of viridspor, zooids, greenfry and green plankton. They are mostly commonly found in temperate latitudes, usually staying far from the shore. They are occasionally hunted by islanders in Anrel
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Puottiplugin-autotooltip__small plugin-autotooltip_bigPuotti

Puotti [poo-UH-tee] is a dish made from fine doughberry flour, mixed with water and stretched until it becomes elastic and almost rubbery. Puotti is a staple of Jorothi cuisine, eaten particularly in the arid parts of central and western Ororr, where it is not only eaten as a starch, but used as a utensil to pick up roast meat in particular from a communal plate.
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Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
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Mecalplugin-autotooltip__small plugin-autotooltip_bigMecal

Mecal is one of the Godmen in the mythology of Anrel. He had a genius with metalworking and fabrication, creating fabulous devices and artifacts. In his most famous legend he created one of the four Beasts of the Apocalypse, the Black Wyrm.

Godmen

This is in a series of articles about the
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Merelqplugin-autotooltip__small plugin-autotooltip_bigMerelq

Merelq is a city in the Trenya region of southwestern Trésard, in the Anrel Isles. It is an important market hub for the abundant agriculture of Trenya, and is also its political capital, being home to the Margrave of Trenya.

Anrel

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This is in a series of articles about the
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Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin

The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A…
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Taigan Scriptplugin-autotooltip__small plugin-autotooltip_bigTaigan Script

Taigan is a distinctive flowing cursive script used in ancient civilisation of Traithe to record their triglyphic language. It is name after the nation's capital city, Taigálu.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The languages of Traste are long since forgotten and books long rotted, but records still exist written in the Taigan script on brass alloy discs.
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The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen

The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.

Belief

This is in a series of articles about
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Virid tabooplugin-autotooltip__small plugin-autotooltip_bigVirid taboo

Virid taboo is a social prohibition against foodstuffs or any kind of products derived from virid plants and animals.

Belief

This is in a series of articles about religions and beliefs.

Historically this was a natural survival strategy, since virid material is often toxic, and contains insufficient nutrients to sustain human life and health.viridviridVirid
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Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard

Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

Game Board

The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal
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National Pandata (Torroramai )plugin-autotooltip__small plugin-autotooltip_bigNational Pandata (Torroramai )

The National Pandata, also called the Golden Tree Pandata or the “Gold Lilly Pandata” is one of the most important religious buildings in the city of Torroramai, capital city of Ororr. It was constructed in the 5th century, and is one of the largest religous buildings in the world.OrorrOrorr
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Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate

Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained
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Aurayplugin-autotooltip__small plugin-autotooltip_bigAuray

Auray is a variety of wine made from guri fruit, fist-sized sweet yellow fruit which flourish in the heat of tropical Anásthias. Classic auray was perfected in ancient Miyarris, but today there are hundreds of styles with differing colour, sweetness and flavour.

Food and Drink

This is in a series of articles about
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Teijhuplugin-autotooltip__small plugin-autotooltip_bigTeijhu

Teijhu (also Teij or Teij) is a Manthi-ethnic nation in central southern Munatan. In the 5th-7th centuries ME it was the heartland of the former Eijult Empire.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern
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Hartheran Talentplugin-autotooltip__small plugin-autotooltip_bigHartheran Talent

The talent or talen is the currency of Harthera. It began as a token system for paying indentured workers and militiamen under the Chelidt Overlordship, after the old Saloyan currency had utterly collapsed. The principle was that an unskilled labourer would earn one talent per day of labour, whilst more skilled workers would be paid proportionately more depending on the amount of time (and talents) invested in their training.
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Herf Gerlatinplugin-autotooltip__small plugin-autotooltip_bigHerf Gerlatin

Herf Gerlatin is a Professor of Human Sciences at Harlon University. He was generally considered to be a fringe scholar and theorist until the publication of his hugely successful book Man from the Green Sea Deep, in which he proposed what is now called the Green Sea Theory, that all mammals and green plants evolved separately from
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Broken Landsplugin-autotooltip__small plugin-autotooltip_bigBroken Lands

The Broken Lands is a fractured region of sharp fissures, clefts and gullies, which forms a natural boundary between Harthera and Otekahré.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern Anásthias.

The region is an active fault line, where earthquakes have created sharp rifts in the rock, further excavated and eroded by winds and flash flooding. With little soil and little surface water, the Broken Lands are un…
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Thaumplugin-autotooltip__small plugin-autotooltip_bigThaum

The thaum is a unit of measurement of thaumaturgical capacity; essentially a measure of magical energy.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

One thaum is the standard energy potential contained in a single shell of an elemental. In energy terms this varies between elementals and even between shells, since outer shells tend to be weaker than inner shells. One thaum is colloquially said to be
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Elóin Oceanplugin-autotooltip__small plugin-autotooltip_bigElóin Ocean

The Elóin Ocean [ell-OWE-in], also called the Muor Darat (Mayápo) or Sea of Tears, is an alleged body of water in the Obverse lying to the far west of Anásthias, west of the isles of Hi-Li-Ven. Since few sailors have made it past the Barrier Isles, the existence of the ocean is highly speculative and considered to be a legend mentioned only by ancient Anásthias
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Gebjon Dynasty (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigGebjon Dynasty (Dor-en-Sann)

The Gebjon Dynasty was a line of related rulers of the Empire of Dor-en-Sann, from its founding in 1903 BME to 1645 BME. Early rulers of the dynasty were sons or nephews of the ruling emperor, but as time progressed inheritors of the title were increasingly by marriage or adoption. Some emperors even forcibly adopted themselves into the line.
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Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism

Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the
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Niqaritplugin-autotooltip__small plugin-autotooltip_bigNiqarit

Niqarit [NIQ-a-rit] is a city in the Sekalkot province of central Ororr. It is an agrarian market city sitting in a loop of the Blue Wiyel. It was founded as a farming colony supplying vital food and natural materials to the ancient Kingdom of Seqal.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless

The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel
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Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen

The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen
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Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj

Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of
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Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire

The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.

Ennseperans

[ ]

This is in a series of articles about the Ennseperan Empire.

It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr
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Queen Shoyvahplugin-autotooltip__small plugin-autotooltip_bigQueen Shoyvah

Queen Shoyvah (427-498 ME) was a Hartheran queen-regnant during the Hartheran Commonwealth period. She was the youngest daughter of King Cliran II and sister of his successor King Cliran III. Her reign was seen as a time of peace and prosperity, and began the true flowering of arts and culture for which the Commonwealth is know known. She is known by the epithet The Mother, since unlike her
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South Poleplugin-autotooltip__small plugin-autotooltip_bigSouth Pole

The South Pole region consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C to the pole. The ice also encompasses the southern tip of the continent of
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Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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River Dorplugin-autotooltip__small plugin-autotooltip_bigRiver Dor

The River Dor is a tributary of the River Wiyel, with a catchment area encompassing much of eastern Ororr. Throughout history it has been an important route for trade and communication, allowing the passage of people and merchandise between the Wiyel Basin and the eastern provinces of
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Traitheplugin-autotooltip__small plugin-autotooltip_bigTraithe

The Dominion of Traithe or Empire of Traithe [TRAY-th] (also Trathe, Vraithe) was an ancient civilisation that flourished during the Jade Epoch, roughly from 8900 to 6500 BME. Its heartland was a peninsula in the far northeast of Anásthias, in an area which is now the
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Taigáluplugin-autotooltip__small plugin-autotooltip_bigTaigálu

Taigálu [tay-GAL-oo] was the capital city of the ancient empire of Traithe. The city's precise location is uncertain, since the region was lost beneath rising seas millennia ago. However it is thought to have been somewhere north of what is now the
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Magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
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Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal

Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr
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Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet

The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the
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Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
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Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér

Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.

Belief

This is in a series of articles about religions and beliefs.

The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by …
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The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless

The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.

The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and …
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Neuromancyplugin-autotooltip__small plugin-autotooltip_bigNeuromancy

Neuromancy is the thaumaturgical discipline involving electromagnetic manipulation of structures within the human brain. It is now both a lost art and a forbidden art, considered to be malefaction.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Historically it was the highest art of the
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Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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Gnatfishplugin-autotooltip__small plugin-autotooltip_bigGnatfish

Gnatfish are small virid fish particularly found in warm tropical waters. They have a bony exoskeleton and are predatory, hunting in packs. They are able to feed on blood, often swarming around larger animals and embedding themselves into the flesh. They are fast swimmers, capable of launching themselves out of the water to escape enemies.
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Lake Initererplugin-autotooltip__small plugin-autotooltip_bigLake Initerer

Lake Initerer [i-ni-TEH-reh] is a large body of freshwater in the Siltorn highlands of northwestern Ororr, the largest lake in Ororr and the second largest in the Civilised World, after Lake Beikid.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Ororr
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Kalkot Gorgeplugin-autotooltip__small plugin-autotooltip_bigKalkot Gorge

The Kalkot Gorge is a reach of the River Wiyel in Sekalkot province in central Ororr. Over millions of year the river has carved a deep channel into the surrounding karst rock, creating a high-sided gorge stretching hundreds of kilometres through an otherwise arid landscape.
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Kokantplugin-autotooltip__small plugin-autotooltip_bigKokant

Kokant is a city in the northern highlands of Taur-dji-oum, just 80 km from the border with Ororr. It has long been the main trade link with Ororr, but is also a key city for Ororran missionaries trying to spread the Therist faith to the region.

Taur-Dji-Oum

torthien

This is in a series of articles about the mountainous upland region of OrorrOrorrOrorr
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Pishanplugin-autotooltip__small plugin-autotooltip_bigPishan

Pishan (also Mashan, historically Pishahn), is an important provincial city, capital of the Nashandt cordrome of Harthera. Historically it was the capital of the Grand Palatinate of Saloya.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government:
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Dtahmzipuhplugin-autotooltip__small plugin-autotooltip_bigDtahmzipuh

Dtahmzipuh [tɑː'mzɪpɐ] was a historic Eloyoun nation on the River Nar, in what is now the far southwestern province of Harthera. Dtahmzipuh was traditionally a collection of river tribes, sparsely inhabiting a marginal region of virid forest, with pockets of green farming.
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Raintreeplugin-autotooltip__small plugin-autotooltip_bigRaintree

The raintree is a variety of virid tree adapted to arid regions, found mainly in the tropical deserts and plains of Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

Raintrees have a scaly white or dun-coloured skin, with numerous up-pointing limbs. They cope with arid conditions by growing fine, hair-like air roots from their branches. These normally lay flat, giving the limbs a hairy appearance. In the cool hours before dawn they become erect, catch…
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Shaddockplugin-autotooltip__small plugin-autotooltip_bigShaddock

The shaddock (also shaduq, sjaduk) is a large fleshy, juicy fruit, yellow or red in colour, eaten whole or squeezed for its juice. Shaduq are intensively grown in the region of Remel and other parts of central Ororr.

Food and Drink

This is in a series of articles about
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Folk magicplugin-autotooltip__small plugin-autotooltip_bigFolk magic

Folk magic is the traditional practice of usually rural peoples, involving herblore for healing, as well as various minor rituals supposed to bring good luck, wealth or fertility.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and magicmagicmagicmagicmagic
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Kas-fruitplugin-autotooltip__small plugin-autotooltip_bigKas-fruit

Kas-fruit is the red or yellow fruit of the kasflower, a perennial flowering plant or bush believed to be native to Anrel.

Flora

herbs

This is in a series of articles about Plants and Flora.

It is found growing throughout the Mainland, particularly in the wilder regions of viridmagic
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Sorcererplugin-autotooltip__small plugin-autotooltip_bigSorcerer

A Sorcerer is a thaumaturge, or magical practitioner, who lacks the ability to summon an elemental themself. Sorcerers may be skilled in Erida, the magical language of the elementals, but relies either on using elementals who have been assigned to them by a magister, or by using lamenaries, magickal objects which have an elemental physically bound to them.
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Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta

The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid
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Shamanismplugin-autotooltip__small plugin-autotooltip_bigShamanism

Shamanism is an uncodified form of magic, whereby a practitioner is able to summon and instruct an elemental spirit using their natural human sympathies, rather than through thaumaturgical learning.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Shamans use various methods to put themselves in a heightened mental state that enables them to summon and control elements. In
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Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam

Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea.
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Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon

The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid
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Primusplugin-autotooltip__small plugin-autotooltip_bigPrimus

A primus or prime source, vulgarly called a familiar or shadow, is an elemental is imprinted to a magister, being permanently bound with vinculum. The primus is the focal instrument and agent of his magical power. Primus is the official term used by magicians of the Rasian school of magic, though many other terms are used.
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Magisteriateplugin-autotooltip__small plugin-autotooltip_bigMagisteriate

The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic
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Rouvawetigplugin-autotooltip__small plugin-autotooltip_bigRouvawetig

Rouvawetig, also called Old Ravorran, is an Eloyoun language spoken by the Rouvawhi people of Ravorr, in central Harthera. Historically the local Eloyoun dialect was heavily influenced by Iskean, particularly the more clipped and gutteral Junda pronunciation, though its vowel inflection is much simplified and its case structure is significantly different.languageEloyounlanguage
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Besoaadplugin-autotooltip__small plugin-autotooltip_bigBesoaad

Besoaad [BESS-soh-AHD / bɛsɒ'æd] is the language of the island of Besoa. It is the official language of the United Kingdom of Besoa. Besoaad is broadly part of the Aralsic language family, with heavy borrowing from Iskean languages and other world languages.

Language

language

This is in a series of articles about Languages and Communication.

AlsanilanguageHartheranAnrelAnásthias
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Green Wiyelplugin-autotooltip__small plugin-autotooltip_bigGreen Wiyel

The Green Wiyel is one of the three branches of the River Wiyel in southern Ororr, flowing through the green uplands of Deltirot. In Deltirot it is called the River Tire or Tee in the north or Tro in the southern dialect.

The Green Wiyel is technically the main course of the Great Wiyel, since its source is the most distant, in the
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Heterodox Churchplugin-autotooltip__small plugin-autotooltip_bigHeterodox Church

The Holy and Heterodoxic Church of the All-Deity, generally called the Heterodox Church, is a syncretic religion which embraces many historic traditions, believing all faiths are at heart the worship of one essential god, and that there are many routes to achieving transcendence.her
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The New Citizen (publication)plugin-autotooltip__small plugin-autotooltip_bigThe New Citizen (publication)

The New Citizen is a Hartheran publication printed weekly in the capital, Vahltor. It began as a pamphlet for opponents of the old Hartheran Commonwealth, particulary in opposition to The Gallant, but has since become a conservative newspaper, particularly supporting the
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Therist Theosophyplugin-autotooltip__small plugin-autotooltip_bigTherist Theosophy

Therist Theosophy is a form of god-magic, or theurgy, practiced by the most senior ranks of the Mother Church at of Ororr. Calling this practice “magic” would be heretical to priests and believers of the Church, since they see it as a form of structured prayer in which they petition the Mother Goddess for practical assistance.
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Sariaplugin-autotooltip__small plugin-autotooltip_bigSaria

Saria [SAH-ree-uh] (historically Esaria, or Aria) is a prosperous port and market city on the west coast of Sensatard in the Anrel Isles. It is the second city of the kingdom, the hub for trade, industry and agricultural produce in the western provinces. Historically it was a powerful city state, which became part of the unified Kingdom of Sensatard following the
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Heth Aniaplugin-autotooltip__small plugin-autotooltip_bigHeth Ania

Heth Ania [HETH AH-nee-uh] is the royal capital of the Kingdom of Narette. It is a modern and cosmopolitan city, centre for sea trade between Narette and Trésard.

History

Settlements have existed in the area throughout recorded history, but the first city was built as a colony of the Annéans in the second millenium ME
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Famúlplugin-autotooltip__small plugin-autotooltip_bigFamúl

Famúl [fa-MOOL] is a city on the island of Besoa. Since the declaration of the United Kingdom of Besoa in 1114 ME, it has been the island's provisional capital.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

History

The city was founded around 1700
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Rasia Cityplugin-autotooltip__small plugin-autotooltip_bigRasia City

Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Awmplugin-autotooltip__small plugin-autotooltip_bigAwm

Awm is a grain crop farmed in cooler and upland climates throughout the Civilised World, particularly the highlands of central Anásthias. It is the staple food of Torthien and upland parts of Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Awm is a grassy green plant which yields clusters of ovoid seeds roughly 0.8mm in length, ranging in colour from off-white to red or occasionally black, with a thick husk and a chewy innard. Red awm is colloquially cal…
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Sooinplugin-autotooltip__small plugin-autotooltip_bigSooin

Sooin are a species of large greenfish, found particularly in estuaries, lakes and coastal shelves. They are carnivorous, consuming fry and small fish. Their scaly skin varies in colour from brown to blue-grey. They have a large flat head with a characteristic wide mouth filled with sharp teeth, giving a fearsome appearance. They are aggressive, fiercely defending their territory against other predators and
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Rockfishplugin-autotooltip__small plugin-autotooltip_bigRockfish

Rockfish describes a diverse variety of virid fish who absorb rock fragments or gravel into their skin for both camouflage and armour. Since both predatory and herbivorous species use this strategy it is a loose term. It is sometimes misapplied to viridvirid
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Pelchekplugin-autotooltip__small plugin-autotooltip_bigPelchek

Pelchek (also pelseq) is a virid plant which yields a sharp citric spice particularly favoured in Hartheran cuisine.

Food and Drink

This is in a series of articles about Food and Drink.

Pelchek is a parasitic plant found in stands of older virid jungle. Its seed pods are small, multi-lobed and a purple-red colour. When eaten by foraging animals, the pod is digested, while the small hard seeds are passed out as dung which helps the seedlings germinate and grow. virid
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Colewortplugin-autotooltip__small plugin-autotooltip_bigColewort

The coleworts are a family of edible green plants found throughout the Civilised World. There are many varieties, but most have large green leaves with white ribbing, though varieties range from light green to almost black, with some decorative varieties having a floral appearance with variegated leaves and red or purple ribbing.
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Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology
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Cable fruitplugin-autotooltip__small plugin-autotooltip_bigCable fruit

Cable fruit are the fruit of the cable tree, a virid plant which flourishes near water, both fresh and salt. They bear a large ball-like fruit with a tough leathery skin. Cable fruit are buoyant, and therefore allow the plant to spread across large distances.
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Herbloreplugin-autotooltip__small plugin-autotooltip_bigHerblore

Herblore is the art and science of using plants as medicine. Though herbs are generally thought of as green planets, in practice herblore involves the use of a wide range of virid and green plants and spices, distillations of essential oils, and even products derived from the secretions and cadavers of animals.
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Siltorn Codexplugin-autotooltip__small plugin-autotooltip_bigSiltorn Codex

The Siltorn Codex is a collection of stories and oral histories relating to the life and early history of the Prophet Therion. The Codex is essentially a compendium of all texts relating to the Prophet which are unsanctioned, ahistoric, or clearly untrue. As such they are at best apocryphal, at worst heretical to the
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Ves Jaen Warsplugin-autotooltip__small plugin-autotooltip_bigVes Jaen Wars

The Ves Jaen Wars was a protracted period of conflict in the Wiyel Basin during the Celadon Epoch, c.3900-3700 BME, the result of refugees feeling coastal civilisations due to rising sea levels.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

In a time of cataclysm, with floods and storms laying waste to the coastal
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Sucorolithplugin-autotooltip__small plugin-autotooltip_bigSucorolith

Sucoroliths are marine reefs created by colonies of virid zooid organisms called sucoaros. These zooid colonies create tube-like filter feeding structures, extracting nutrients from water and excreting particles of rock and debris around themselves for protection. Over time these create extensive rocky structures that can extend to just below or even above the waterline.Anásthias
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Derailish Stormwardenplugin-autotooltip__small plugin-autotooltip_bigDerailish Stormwarden

Derailish Stormwarden was a semi-mythic sorceror-king and founder of the Kingdom of Derailad, on the island of Besoa. Even the time of his existence is unclear, but he may have lived any time between the 2nd and 1st millennium BME.

People

This is in a series of articles on
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Perianplugin-autotooltip__small plugin-autotooltip_bigPerian

Perian trees are a variety of slender flowering virid tree, found throughout the tropics.

Flora

herbs

This is in a series of articles about Plants and Flora.

Perian wood is light and flexible, yet strong, and is therefore valued as a building material, perian canes being particularly useful as scaffolding. The trees however are unusually invasive in greenwood areas.
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Ironokeplugin-autotooltip__small plugin-autotooltip_bigIronoke

Ironoke is a large variety of virid tree found and cultivated throughout Anásthias. They grow slowly but to an enormous size, with a large canopy and characteristic dark brown bole.

Flora

herbs

This is in a series of articles about Plants and Flora.

Ironoke produce the hardest known wood, which evolved to be resistant to fire and virid
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Fire antsplugin-autotooltip__small plugin-autotooltip_bigFire ants

Fire ants are a colonial species of virid crustacean, native to the hot and dry equatorial regions, particulary in central Ororr and western Otekahré. They are considered a pest due to their habit of swarming over anything considered a threat to the nest or a food source, inflicting a mass of painful bites with their powerful jaws. Though the ants have no venom, crushing the ants by rolling on the ground or trying to brush them off releases a caustic fluid which is a painful irritant …
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History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel

Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
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Snapfishplugin-autotooltip__small plugin-autotooltip_bigSnapfish

Snapfish are predatory greenfish found in lakes, ponds and slower-flowing rivers, often living in shallows and shaded waters. They are aggressively territorial so cultivated by humans to prevent virid infestation in ponds, water troughs and rivers.

Fauna

This is in a series of articles about viridgreen
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Handfruitplugin-autotooltip__small plugin-autotooltip_bigHandfruit

Handfruit are carpel-like growths of the handfruit bush, a virid plant native to virid jungles in the southwest of Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

They produce a composite body with multiple “fingers”, often fused together with the outer ones curled and the central fingers erect. They were adopted as a symbol of the viridTheristvirid
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Ta-ker-rimplugin-autotooltip__small plugin-autotooltip_bigTa-ker-rim

Ta-ker-rim or Takérrim [tack-AIR-rim] is a small market city, the principle trade hub for La-Err-Rum in the Dun Jaen mountains. It is considered to be the capital as it is the central meeting point for the nation's leaders, though since La-Err-Rum is not a nation state, it has no centralised government or institutions.
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Cawvitplugin-autotooltip__small plugin-autotooltip_bigCawvit

The cawvit is one of the few surviving species of birds in the Green Kingdom, who flourish in cities and areas of green farmland.

Fauna

This is in a series of articles about Animals.

Cawvits are large black birds who scavenge on human detritus both in towns and farmyards. They are also tolerant to virid
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Tutumplugin-autotooltip__small plugin-autotooltip_bigTutum

Tutum is a green bush with glossy leaves, found throughout the Civilised World but particularly in Anrel. It is a successionary plant which grows in the burn zone between virid and green biomes, though it is only able to flourish in the presence of ream moss. One of its principle survival mechanisms is producing greenviridviridviridviridviridvirid
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Sacrifice of Ibrimplugin-autotooltip__small plugin-autotooltip_bigSacrifice of Ibrim

The Sacrifice of Ibrim is an ancient folk tale, one of the canon of instructional tales used by the church of the Mother Of All Aspects in the old Empire of Dor-en-Sann.

In the tale, Ibrim has two sons, and is asked to murder one of his children to prove the love for his god. At the last minute a
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start.txt · Last modified: 2023/05/31 10:04 by Robert How · []