Backlinks

This is a list of pages that seem to link back to the current page.

  • Bansheeplugin-autotooltip__small plugin-autotooltip_bigBanshee

    Banshee are virid gliding creatures with thin bodies and a very long wingspan. They are not capable of true flight, instead being gliding animals, launching themselves from tall trees or precipices and riding updrafts.

    Fauna

    This is in a series of articles about virid
  • Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse

    The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.

    According to myth, in the early days of the
  • Dowaitplugin-autotooltip__small plugin-autotooltip_bigDowait

    Dowait [doe-WAIT] is a low mesa in the Mangasor desert, renowned as a site of prehistoric mystic significance.

    Ororr

    This is in a series of articles on the modern nation-station of Ororr.

    Hover to magnify | Go to world map

    * Name: Holy Motherland of Ororr * Government:
  • Dragonsplugin-autotooltip__small plugin-autotooltip_bigDragons

    Dragons are mythical creatures in the legendarium of Anrel and the Natorn Archipelago. Dragons are said to be huge, terrifying fanged beasts that spit fire and destruction.

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and folklore.
  • Dragon Islesplugin-autotooltip__small plugin-autotooltip_bigDragon Isles

    The Dragon Isles (Orthé Rirba in High Besoaad) are found in the mythology of the Natorn Archipelago, distant lands ruled by dragons and the home of various mythical creatures. “” In the third century BME, the adventurer Aego Gastrinimer claimed to have discovered and visited the islands. In his famous Map of the World, he located them off the southwestern coast of
  • Dreikmenplugin-autotooltip__small plugin-autotooltip_bigDreikmen

    Dreikmen are creatures of legendary horror, animated corpses driven by unnatural powers. In tales they are often men killed in unjust wars, their souls bound to their decaying bodies for eternity as punishment for their crimes. They particularly feature in the folk tales of the
  • Folk magicplugin-autotooltip__small plugin-autotooltip_bigFolk magic

    Folk magic is the traditional practice of usually rural peoples, involving herblore for healing, as well as various minor rituals supposed to bring good luck, wealth or fertility.

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and magicmagicmagicmagicmagic
  • Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik

    The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.

    According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic
  • Godkillersplugin-autotooltip__small plugin-autotooltip_bigGodkillers

    The Godkillers were an unofficial paramilitary group associated with the Grand Academy of Rasia, tasked with rooting out newly-formed god-elementals, and the potentially dangerous religious cults associated with them. The group was active during the High Period of Rasia, from 500
  • Green Manplugin-autotooltip__small plugin-autotooltip_bigGreen Man

    The Green Man is the personification of the vital force of all green life, including humans and all domestic crops, plants and animals. He is particularly a part of the Anrelian pantheon, where he is represented as a green-skinned man, garlanded with flowers, with antler-like branches growing out of his head. GreengreenGreenGreen
  • Horsisplugin-autotooltip__small plugin-autotooltip_bigHorsis

    The horsis is a heraldic beast in the mythology of Anrel, ridden by the mythic Godmen. They are often depicted in illustrations and on battle banners, famed as a fierce battle chargers with iron hooves and vicious teeth.

    Fauna

    This is in a series of articles about
  • Ifritplugin-autotooltip__small plugin-autotooltip_bigIfrit

    Ifrit are malevolent or capricious nature spirits in the culture of Ororr and the historic Occident.

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and folklore.

    Ifrit are seen in nature as dust-devils, sudden gusts of wind that blow grit in the eyes, or other unusual natural phenomena. Freak accidents and unlucky incidents are also believed to be the work of ifrit. In modern
  • Lake Prioythanplugin-autotooltip__small plugin-autotooltip_bigLake Prioythan

    Lake Prioythan [pree-OY-than] is the largest freshwater lake in Harthera, in the western province of Pinyedt. It is 280 km north-south, and approximately 150 km wide. It is encircled by hills except to the east, forming the headwaters of the Harthera's longest river, the Hartheravirid
  • Muthenaplugin-autotooltip__small plugin-autotooltip_bigMuthena

    Muthena [moo-THEN-ah] is a ruined city in what is now Muthené Marsh in Trésard, in the Anrel Isles.

    Anrel

    Hover/tap image to magnify | Go to world atlas

    This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

    Muthena was once a prosperous city surrounded by rich farmland, famous for its fruits, grains, and the abundant
  • Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

    The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

    Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
  • Sacrifice of Ibrimplugin-autotooltip__small plugin-autotooltip_bigSacrifice of Ibrim

    The Sacrifice of Ibrim is an ancient folk tale, one of the canon of instructional tales used by the church of the Mother Of All Aspects in the old Empire of Dor-en-Sann.

    In the tale, Ibrim has two sons, and is asked to murder one of his children to prove the love for his god. At the last minute a
  • Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar

    A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid
  • Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

    The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.
  • Thalseplugin-autotooltip__small plugin-autotooltip_bigThalse

    Thalse is a land mentioned in several mythological accounts, said to have existed in northeastern Anásthias during the Emerald and Jade Epochs. Thalse was the original homeland of the Thalsic peoples, the ancestors of most of the population of modern Anásthias.

    Thalse is mentioned in the Helevosien, the mythic history of the world written in the Anásthias
  • The Beast and the Lilliesplugin-autotooltip__small plugin-autotooltip_bigThe Beast and the Lillies

    The Beast and the Lillies, also called Therion and the Changer, is an Occidental folk tale. Though an ancient tale it was used by opponents of the Mother Church in Ororr to satirise the Great Prophet of Ororr. As such the tale has at times been considered blasphemous.herTherionOrorr
  • The Final Friendplugin-autotooltip__small plugin-autotooltip_bigThe Final Friend

    The Final Friend is a personification of death in classical Issid culture, a being who brings comfort and relief to injured soldiers or the sick and elderly.

    Belief

    This is in a series of articles about religions and beliefs.

    The idea predates the Therist religion, and despite attempts to crush all rival beliefs the Final Friend is still spoken about as a metaphor for death in modern
  • Theamancyplugin-autotooltip__small plugin-autotooltip_bigTheamancy

    Theamancy is a form of astrological divination or folk magic using observation and the cycles of the moons, Thea and Themsa, as well as the Fixed Stars.

    Thea changes not only with its monthly phases, but its surface seems to change according to dust storms on the surface, and it also appears closer or further away due to orbital position and atmospheric affects.
  • Tire-Ohnplugin-autotooltip__small plugin-autotooltip_bigTire-Ohn

    Tire-Ohn is a mythic warrior hero, known to many ancient Thalsic cultures. He was the first offspring of the Godmen to be born on the soil of Helevos. His saga is recorded in the Tirennion, the greatest and most respected work of mythic literature in the Anrel Isles.

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and Godmen
  • Veilsporplugin-autotooltip__small plugin-autotooltip_bigVeilspor

    Veilspor is a type of virid decompositional mould which covers dead and dying organisms in a cobweb-like veil. It is often seen in virid forests surrounding fallen trees, dead branches and sickly vegetation. It is sometimes found in poorly maintained human dwellings, particularly in basements and dark abandoned rooms. If left untreated it slowly engulfs whole buildings.virid
  • Viridisplugin-autotooltip__small plugin-autotooltip_bigViridis

    In the folklore of Anrel, Viridis (or Viridus) is the personification of all virid life, particularly its invasive, deceptive and threatening nature. His antithesis is the Green Man.

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and folklore. folklorefolkloreAnrel
  • folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

    This is in a series of articles about oral traditions, tales, folk practices, and folklore.
  • Sitemapplugin-autotooltip__small plugin-autotooltip_bigSitemap

    * Tags * * * Alsán (Subcategory) * Ancient Harthera * Ancient Northeast Anasthias * Anrel (Category) * Antyok (Category) * Anásthias (Category) * Aralsic Languages * Arthropods * Arts * Astronomical Maps * Astronomy * Azri Isles (Category) * Beliefs * Besoa (Category) * Biinmos (Category) * Buildings * Calendars * Capitals * Category * Cavann * Cities * Cities Subcategories * City Maps * Clans * Clothing * Conflicts * Continents …
  • Folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

    Folklore

    This is in a series of articles about oral traditions, tales, folk practices, and folklore.

    topics cult1
 
tag/folklore.txt · Last modified: 2023/05/31 14:04 by Robert How · []