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plugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

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Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the greenAnásthiasAnásthiasgreen

- Click for interactive world map

Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
is a fantasy world of magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
and science, divided by two incompatible biologies: the Green Kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
of humans, trees, grasses, cropsplugin-autotooltip__small plugin-autotooltip_bigFlora

Topics related to herbs, crops and plantlife.

Subcategories

Articles

All

Green Flora

Virid Flora

topics sci1
and red-blooded animalsplugin-autotooltip__small plugin-autotooltip_bigMammals

List of red-blooded mammals, members of the Green Kingdom closely related to humans.

Fauna

This is in a series of articles about Animals.

topics faun1
, and the Virid Kingdomplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
of toxic jungles, poisonous plants, terrifying creatures and airborne infectionsplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
.

Over thousands of years humans have forged the hundred nationsplugin-autotooltip__small plugin-autotooltip_bigModern Nations

The Civilised World has many nations, from small island republics to vast continental empires, which over the millennia have carved homelands out of the once hostile virid landscape. The two great opposing world powers of today are the holy nation of Ororr and the maritime empire of
of the Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
on the island continent of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
, dominated by the two Great Powersplugin-autotooltip__small plugin-autotooltip_bigGreat Powers

Great Powers are the most powerful nations in the world, the greatest modern powers being Ororr and Harthera.
: the magicalplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
theocracyplugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
, and the steam-powered naval might of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
.

plugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.


Random images

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Ancient Anásthias in the 1st Century ME

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| Modern Political Map | Geography | Poster version | 1st Century History |

atlas

Anásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. Th…

Ancient history of Anásthias

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Anrel Isles

[fmap-anrel_isles.png] * Zoom out * Sensatard * Trésard * Anret

Anrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of

Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
Isles

plugin-autotooltip__small plugin-autotooltip_bigRa and Ratér

Ra (RAH) and Ratér (rah-TAIR) are mutually-orbiting binary planets in the Cronox System. The two are both marginal for human life but were settled many millennia ago. Rivalry and conflict between the two throughout their history laid the foundation for a series of accords for mutual co-operation, which was the foundation for the

Planet Rahtair

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Beyän

[Zoom out?]

atlas citymaps

Beyän

Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano.

City of Beyän

Lampfish

Lampfish are a species of bioluminescent viridplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
fish, found particularly in the Redeeming Oceanplugin-autotooltip__small plugin-autotooltip_bigRedeeming Ocean

The Redeeming Ocean, historically known by it's Miyarrain name, the Poomué, separates the Civilised World from the eastern continent of Retzayk. It is 4500km across at its narrowest point. It has a number of small islands, the Eastern Isles being the only sizeable group.
, in tropical waters off the east coast of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
. Throughout history they have been captured and used as a source of light.

Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

List of animals of all kinds, both red-blooded and virid, domesticated and wild.

Subcategories

Articles

All

Red-blooded Fauna

Virid Fauna

topics sci1

This is in a series of articles about Animalsplugin-autotooltip__small plugin-autotooltip_bigFauna

List of animals of all kinds, both red-blooded and virid, domesticated and wild.

Subcategories

Articles

All

Red-blooded Fauna

Virid Fauna

topics sci1
.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology

Gikrik

The Gikrik, also called the Frogmen, are mythical race of manplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
, described in the folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

topics cult1
throughout the civilised worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
.

According to the tales of Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Alternate name for Anrel.
recounted in the Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion

The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the
and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen

The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen
during the mythic Emerald Epochplugin-autotooltip__small plugin-autotooltip_bigEmerald Epoch

The Emerald Epoch is the oldest era recorded human history, circa 16,000-11,000 BME. In mythohistory it is synonymous with the Age of the Godmen.
. Since they were forbidden from inhabiting any other land, they changed their bodies to live in the waters.

Ethnicityplugin-autotooltip__small plugin-autotooltip_bigEthnicity

A list of peoples according to their race and ethnicity

topics cult1 sci1

plugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen

This is in a series of articles about anthropology, ethnicity and raceplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
.

The tale was popular in Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguagelanguagelanguage
, and legends of frogmen abound in eastern Anásthias. They are said to thrive in the huge swamps of Tiernas Bayplugin-autotooltip__small plugin-autotooltip_bigTiérnas Bay

Tiérnas Bay [tee-AIR-nas] is a gulf of the the Great Urash Ocean in the far southeast of Anásthias. It is bounded by the Hook of Anarr to the east, and the mouth of the River Roul to the west, a distance of some 400 km. Much of the bay is shallow mud and sand banks, with a coastline of
. This myth likely derives from Li-bamplugin-autotooltip__small plugin-autotooltip_bigLi-bam

The Li-bam [Lee-Bam] are a major ethnic group of southern Anásthias, the indigenous peoples of the upland regions of Munatan and Taur-dji-oum. They are one of the three distinct branches of the human family, along with the Gyeil and the Thalsic.

Ethnicity

ethnicity

This is in a series of articles about anthropology, ethnicity and race.

Li-bam are referred to pejoratively as
-ethnic people living in the swamps, their pale iridescent scale-like skin and prodigious ability to hold their breath being mistaken for inhuman abilites.

No solid evidence exists of “frog men”, but modern folklorists speculate that a race of amphibious jinniesplugin-autotooltip__small plugin-autotooltip_bigJinnies

Vulgar term for the indigenous natives of Helevos.
may exist, or may have existed in the past, the real inspiration for fanciful tales.

Cham

Cham is a starchy viridplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHarthera
.

Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and foodstuffs

Drinks

topics cult1

This is in a series of articles about Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and foodstuffs

Drinks

topics cult1
.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigCham

Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Cham-tree

Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan

Terére

Terére [teh-RAY-RAY] (also téte) is a stimulating drink brewed from the terere bush, popularly consumed in Taur-dji-oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
and throughout eastern Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHarthera
.

Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and foodstuffs

Drinks

topics cult1

This is in a series of articles about Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and foodstuffs

Drinks

topics cult1
.

Terere bushes were originally climbing plants found in lowland forests, but have been bred to flourish in upland hills. The picked leaves are chopped and fermented then dried, used to make a strong herbal infusion rich with stimulant chemicals including caffeine.

Clickable Map

Clickable world mapplugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the greenAnásthiasAnásthiasgreen

Mutualist

Referring to the political philosophy of Mutualismplugin-autotooltip__small plugin-autotooltip_bigMutualism

Mutualism is a cultural philosophy deeply ingrained in the culture of Otekahré, and in particular in the polities of Kahtoyn. Mutualism emphasises the need for people and communities to work together in harmony to fulfil their common objectives, and strong opposition to hierarchy, violence and coercive control. Without a central authority to regulate the economy, non-monetary economies arise.
.

Hexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
, accepted throughout the Natorn Archipelagoplugin-autotooltip__small plugin-autotooltip_bigNatorn Archipelago

The Natorn Archipelago, or the Natorn Isles [nah-TORN], is a chain of islands in the Natorn Sea. The islands are oceanic ridge running from the northeastern tip of Anásthias to the Anrel Isles. The ridge is an active geological fault, many of the islands being volcanic.Anásthias
. An alm is worth six pins, and 24 alms are a crown.

Moneyplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Currencies

Finance

cult1 topics

This is in a series of articles about money, currencies and financeplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Currencies

Finance

cult1 topics
.

The alm originally a food token given to refugees during the Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
, which could be exchanged for food. The alm is a fiat currency, since the coins are made from base metal with little intrinsic value.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigHexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The alm originally a food token given to refugees during the Anrel

Dreikmen

Dreikmen are creatures of legendary horror, animated corpses driven by unnatural powers. In tales they are often men killed in unjust wars, their souls bound to their decaying bodies for eternity as punishment for their crimes. They particularly feature in the folk tales of the Natorn Islesplugin-autotooltip__small plugin-autotooltip_bigNatorn Isles

Islands in the Natorn Sea, also called the Natorn Archipelago.
, both as a warning against doing evil in life, and to inspire fear of magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
. According to legend they are said to guard treasures and ancient tombs.

Folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

topics cult1

This is in a series of articles about oral traditions, tales, folk practices, and folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

topics cult1
.

Dreikmen could also be corpses animated by necromancersplugin-autotooltip__small plugin-autotooltip_bigNecromancy

Necromancy is the magical practice of animating human or animal corpses, giving them a crude semblance of life.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Magic cannot restore life once a body is truly deceased, other than by resuscitating a person whose heart or breathing have recently stopped. Necromancy therefore treats bodies like puppets. An elemental attaches itself to the skeleton, and moves the bones and joints in a parody of li…
. These corrupt sorcerors cast spells in battle to mobilise the dead soldiers against their enemies, using elementals to animate them like puppets. It is unlikely these corpses could have been much use in battle, but would certainly have inspired terror.

Corpses could also be animated by the gods, to attack wrongdoers.

Recently dreikmen have appeared in a spate of Hartheranplugin-autotooltip__small plugin-autotooltip_bigHartheran

Demonymn for the modern nation state, the Hartheran Union.
fiction, following a modern fad for horrific tales.

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start.txt · Last modified: 2023/05/31 10:04 by Robert How · []