Welcome to Helevos

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

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Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the greenAnásthiasAnásthiasgreen

- Click for interactive world map

Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the greenAnásthiasAnásthiasgreen
is a fantasy world of magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
and science, divided by two incompatible biologies: the Green Kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
of humans, trees, grasses, cropsplugin-autotooltip__small plugin-autotooltip_bigFlora

Topics related to herbs, crops and plantlife.

Subcategories

Articles

All

Green Flora

Virid Flora

topics sci1
and red-blooded animalsplugin-autotooltip__small plugin-autotooltip_bigMammals

List of red-blooded mammals, members of the Green Kingdom closely related to humans.

Fauna

This is in a series of articles about Animals.

topics faun1
, and the Virid Kingdomplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
of toxic jungles, poisonous plants, terrifying creatures and airborne infectionsplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
.

Over thousands of years humans have forged the hundred nationsplugin-autotooltip__small plugin-autotooltip_bigModern Nations

The Civilised World has many nations, from small island republics to vast continental empires, which over the millennia have carved homelands out of the once hostile virid landscape. The two great opposing world powers of today are the holy nation of Ororr and the maritime empire of
of the Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
on the island continent of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
, dominated by the two Great Powersplugin-autotooltip__small plugin-autotooltip_bigGreat Powers

Great Powers are the most powerful nations in the world, the greatest modern powers being Ororr and Harthera.
: the magicalplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
theocracyplugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
, and the steam-powered naval might of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
.

plugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.


Random images

plugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran

The Junda Isles

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Ancient Anásthias in the 1st Century ME

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| Modern Political Map | Geography | Poster version | 1st Century History |

atlas

Anásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. Th…

Ancient history of Anásthias

plugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the

Historic Eijult Empire

plugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the

Historic Eijult Empire

Natrawul

In the pantheon of Anrelplugin-autotooltip__small plugin-autotooltip_bigGods of Anrel

The Gods of Anrel are the many gods forming the pantheon of the Anrel Isles.
, Natrawul is the capricious god of the sea, prayed to by sailors, travellers and fishermen in hopes of safety and good weather.

Belief

This is in a series of articles about religions and beliefsplugin-autotooltip__small plugin-autotooltip_bigBeliefs

A list of religions, beliefs and philosophies.

World religions

List of major religions in the modern Civilised World.

Deities

List of gods and deities, ancient and modern.

All beliefs

All other belief topics.

topics sidebar cult1
.

He has many shrines in coastal towns and fishing ports, one of the largest being the sea-temple in the city of Ranaplugin-autotooltip__small plugin-autotooltip_bigRāna

Rāna [RAH-nuh] is a rugged port city on the northeast coast of Trésard. It is the principal trade link between Sensatard and Trésard, and a major fishing port for boats visiting the eastern sea. Rana is particularly busy in the winter months and the storm tide season, when ships outbound from
in eastern Tresardplugin-autotooltip__small plugin-autotooltip_bigTrésard

Common name for the Kingdom of Trésard.
.

Natrawul is venerated throughout the isles, but is the patron god of Sensatardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sensatard

The Hexactic Kingdom of Sensatard is an island nation, the northernmost of the Anrel Isles and the northern tip of the Natorn Archipelago. Consequently it is colloquially called Northland, particularly by its inhabitants.

Sensatard

This is in a series of articles about the
.

The One

The One is the hermaphrodite progenitor deity in the Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
, who gave birth to the Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
and their humanplugin-autotooltip__small plugin-autotooltip_bigHumans

Humans are sentient mammalian bipeds of the genus homo.

On Helevos, humans are the apex species of the green kingdom, largely limited to the continent of Anásthias. The human population of Anásthias has a diversity of skin tone, colour and texture, and degree of hair or hairlessness. These variants have traditionally been divided into
descendants, domestic livestockplugin-autotooltip__small plugin-autotooltip_bigLivestock

Livestock, also called domestic animals, are animals husbanded by humans for their labour, transport, meat, fur, hides and other animal products. Most animals raised for human production are mammals, though virid species are also kept as working animals and for riding or pulling vehicles.
, and all the greenplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
plants and red-blooded animals of Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the greenAnásthiasAnásthiasgreen
.

Belief

This is in a series of articles about religions and beliefsplugin-autotooltip__small plugin-autotooltip_bigBeliefs

A list of religions, beliefs and philosophies.

World religions

List of major religions in the modern Civilised World.

Deities

List of gods and deities, ancient and modern.

All beliefs

All other belief topics.

topics sidebar cult1
.

Some believe The One represents the natural cycles of life, birth and death. The force for all life comes from the One, and returns to the One in death. Most believe the One is not a deity who is conscious or present in the world, so unlike the earthly gods is beyond the power of prayer or intercession.

The One is also sometimes associated with the sun.

Siphonophores

Siphonophores are a class of viridplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
creatures who appear and function as a single organism, but are in fact a colony of individual organisms who join together and co-operate as part of their life cycle.

Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

List of animals of all kinds, both red-blooded and virid, domesticated and wild.

Subcategories

Articles

All

Red-blooded Fauna

Virid Fauna

topics sci1

This is in a series of articles about Animalsplugin-autotooltip__small plugin-autotooltip_bigFauna

List of animals of all kinds, both red-blooded and virid, domesticated and wild.

Subcategories

Articles

All

Red-blooded Fauna

Virid Fauna

topics sci1
.

Tale of the Four Brothers

The Tale of the Four Brothers is work of folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

topics cult1
or oral history from the island of Krotolat-ten-Azri, largest of the Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
. It is likely an allegory of actual historical events, when more advanced settlers from the mainlandplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
arrived in the Beryl Epochplugin-autotooltip__small plugin-autotooltip_bigBeryl Epoch

Historic epoch, age of the Empire of Dor-en-Sann.
, though with few written records the real history is unknown.

In the days before time, to the lands of Krotolat came four brother wizard-lords, vast in power and wisdom, attended by their disciples and servants. The four brothers divided the land into four parts, and lived in peace for a thousand years.

Lenqestes, the youngest, was vigorous and enjoyed the company of men, particularly hunting, feasting and riding. With his followers he built the great city of Lenqestar, which he ruled with a fair hand for a thousand years, administering justice and good order.

Hindran, the eldest, loved nature and the quiet of the forests of the west. He drew about him strange creatures, and people with gentle souls but twisted bodies, whose purity of spirit could only be beheld within his kingdom.

Bakorf dwelt in the mountains of the east, a dwarf who despised the sympathies of his brothers towards mankind. Like his brother Hindran he too gathered strange creatures to himself, but unlike his brother's people who were twisted on the outside, his were twisted on the inside, no matter how fair they appeared to the eye. He raised up beasts from the bowels of the earth to build the ziggurat city of Tatenkun, filling it with gold and gems dug from the living rock. To shield his creatures from the burning sun, he set a cloud of shadow across the island, formed by the smoke he drew belching from the mountains, veiling the land in darkness.

Zemas did not interest himself in the affairs of his brothers or the world, spending his time in the study of ancient texts, devising new lore and observing the stars. He spent much time travelling across the face of the world, and, it is said, even venturing to other worlds beyond. From his travels he gathered five disciples who dedicated themselves to the pursuit of the mysteries. As his home he took the plains to the south and a solitary tall tower in which he dwelt, but during his long absences, the land faded and died from neglect, forever becoming rock and scrub.

For centuries the brothers lived in peace but in time, Bakorf grew jealous and full of spite for the richness of other lands, and the simpering banality of his brothers. So, he sent forth his spies, creatures called neirgans, bred in the pits of Tatenkun, slippery, ever watchful and full of spite.

Warned by his disciples, Zemas returned to challenge his younger brother. But caught unawares, and using knowledge and arts forbidden by the High Powers, Bakorf entwined him in a veil of spells which disempowered Zemas, and banished him forever from the world. His disciples were destroyed or fled, never to be seen again.

Darkness and pestilence spread forth from Tatenkun, so that only the forests of Hindran, and the bounds of Lenqestar, remained untouched by evil. Using devices from his tower of Tatenkun, Bakorf challenged and mocked his youngest brother Lenqestus, taunting him with images of the dead waste that had once been rich groves and fields. Enraged, Lenqestus challenged Bakorf to single combat, a trial of strength which rent the land. But the younger brother's skills failed, and he was encased in a pillar of eternal ice, placed in the centre of fallen Lenqestar, to forever taunt the people of their lost lord.

Bakorf's evil hordes now spread out across the whole land, and did battle with the remaining human armies on the plain before the Gate of Groans, where the vile creatures were driven back. Meanwhile, creatures poured over the western escarpment, smashing and pillaging the valleys of the west, not daring yet to challenge his eldest and most powerful brother. Pleas from the ravaged cities remained unheard, darkness spread across the lands, and the years passed.

Then one day, a stranger appeared at the Stone of Reckoning, at the centre of the isle which marks the boundary of the four lands. He was clad in white, so bright he burned even the eyes of the neirgans, and to Bakorf he remained unseen, though the evil one trembled at the rumour of his coming.

Little is known of him, but he was said to have the power of many tongues both known and unknown to man; to walk on air without wings; to bend all things to his will. Some say he bore the spirit of Zemas, others that he was something stranger. Many tales are told of his journeying, for he seemed to appear across the lands, even entering the bowels of Tatenkun from which he bore the broken body of a forest creature, beloved of Hindran, which he laid at the feet of the forest lord. With this dreadful evidence the gentle eldest wizard was at last roused from slumber. At once he flew to the enslaved lands of Lenqestar, and smashed the block of ice to set his brother free.

Together the three shook the earth and threw down the foul city of Tatenkun. The clean light of the sun burned into its vile depths, and Bakorf lay crushed and broken beneath its fallen towers. The light returned to the world, and it was healed. The dread creatures of darkness were driven back, returned once more to their lightless domains beneath the earth.

Lenqestus returned to his city to rebuild his torn land, but he was so drained and grieved by battle against his brother that he took long absences, eventually never to return. Likewise Hindran faded slowly into spirit, that infuses the forest still. His voice can be heard in the wind in the trees but he was never seen again.

As for the Bright Stranger, some tales say he dwelt for a time in the north, or wandered the Shadalan, and will appear anywhere there is a great injustice, to punish the wicked and the evil. Others say he has departed the world like the Brothers, but watches us, still.

Clickable Map

Clickable world mapplugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the greenAnásthiasAnásthiasgreen

Besan

The besan [BESS-un] is the currency of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
, struck as rounded rectangular coins. In everyday parlance a besan is called a dam.

Moneyplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Currencies

Finance

cult1 topics

This is in a series of articles about money, currencies and financeplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Currencies

Finance

cult1 topics
.

One besan is subdivided into eight melea, with one melea divided into eight chiba, one besan being 64 chiba. The besan is a direct continuation of the currency of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigDor-en-Sann

The Empire of Dor-en-Sann, one of the largest multicultural empires in history.
, which was based on the octal trade numbering system of the Doroun people. For many centuries the church-state intended reforming the currency or creating a new system, but this proved so thorny and controversial a problem that it was never carried out.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigBesan

The besan [BESS-un] is the currency of Ororr, struck as rounded rectangular coins. In everyday parlance a besan is called a dam.

Money

[ ]

This is in a series of articles about money, currencies and finance.

One besan is subdivided into eight melea, with one melea divided into eight

Auller

An auller [AW-ler] is a local official in Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
, either the chief of a village, or member of a council for a town or city. Aullers traditionally emerge by primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture

Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able.
, though wards in the larger cities have public ballots to elect their representative.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigAuller

An auller [AW-ler] is a local official in Anrel, either the chief of a village, or member of a council for a town or city. Aullers traditionally emerge by primenture, though wards in the larger cities have public ballots to elect their representative.

anrel governance

Pirrin of Narette

Pirrin of Narette (1090-1115 ME) was King of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
from 1110-1113 ME. He was the son of King Ehamet IX of Naretteplugin-autotooltip__small plugin-autotooltip_bigEhamet IX of Narette

Ehamet IX (1047-1110 ME) was monarch of the Kingdom of Narette for four decades, from the age of 23 until his death in 1110. He was considered a strong and irascible king, little loved but made the kingdom powerful and strong. He was succeeded by his son
of the House of Ehuthplugin-autotooltip__small plugin-autotooltip_bigHouse of Ehuth

The House of Ehuth [eh-HOOTH] is a royal and political dynasty which has ruled the Kingdom of Narette for the past three centuries. Narette is not officially a hereditary monarchy, but the Ehuths have effectively held control of the monarchy throughout this period by controlling all the electors who select the next ruler.
, born to the king's third wife relatively late in his reign. Pirrin succeeded to his father's throne in 1110 ME at the age of 20. His short reign was tumultuous and unstable.

Peopleplugin-autotooltip__small plugin-autotooltip_bigNotable People in History

List of important people from history and the present day.

Historic People

Living People

Writers

Artists

Women

topics hist1 cult1

This is in a series of articles on famous and historic peopleplugin-autotooltip__small plugin-autotooltip_bigGovernance

Articles on governance and politics.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

topics cult1
.

On the death of his father, the Royal Council was assembled to officially nominate the successor. Narette has a weak Hexactplugin-autotooltip__small plugin-autotooltip_bigHexact

Form of government defined by the Hexact Doctrine.
council which almost always nominates the eldest son of a king, but Pirrin's young, inexperience and unimpressive reputation made the confirmation longer than usual.

On his accession he was encouraged to use the regnal name of Ehamet X, following his father and grandfather. Instead he used his household name, viewed as an insult to his ancestors.

He was said to have a violent temper, overfond of drinking and prone to fits of violent rage against any servant or minister who angered him. His rule was arbitrary and nepotistic, appointing unsuitable friends and lovers to important positions of wealth and power. In a rare move by the Hexact council, in 1113 Pirrin was deposed as king in favour of his elder sister Illieten of Naretteplugin-autotooltip__small plugin-autotooltip_bigQueen Illieten of Narette

Illieten of Narette (1081 ME-) is Queen regnant of the Kingdom of Narette and Queen Consort of the United Kingdom of Besoa, by marriage to her husband, King Ralam of Besoa.

People

This is in a series of articles on famous and historic people.

Biography

She was born in the city of Heth Ania, daughter to Ehamet IX of Narette and his first wife Alsia. On the death of herherherherherherher
.

After being deposed he was confined to the royal palace of Laqhasplugin-autotooltip__small plugin-autotooltip_bigLaqhas

Laqhas or Larqhas [LAR-kas] is a small city in Narette in the Anrel Isles. It is in the north of the Ania Plateau, set in a picturesque steep-sided valley surrounded by hills of green forest. The city is most known for its royal palace, a secluded hunting lodge set in the hills, which has long been a quiet retreat for the kings of Narette.
in the Ania Hills, but given the freedom to hunt and hold court with his friends. In 1115 while his sister the Queen was visiting her husband's reclaimed homeland of Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
, he escaped with the aid of allies. Within a few weeks he was dead, killed in a bar fight in the port city of Nos Aniaplugin-autotooltip__small plugin-autotooltip_bigNos Ania

Nos Ania [noss AH-nee-uh] is a port city on the Ania Plateau in the Kingdom of Narette. It is the chief port and commercial and agricultural heart of the kingdom, the second largest city in Narette after Belisan.

History

The city of Ania was founded by the Annéan people, perhaps in the 4th millennium
. Pirrinistplugin-autotooltip__small plugin-autotooltip_bigPirrinists

Pirrinists are a political faction in the Kingdom of Narette. Originally they were a coterie of young nobles, friends and allies of Prince Pirrin, later King of Narette. After the deposition and death of Pirrin, they remain a dangerous political force of nobles and wealthy merchants who oppose the policies of
loyalists still believe he was murdered by order of the Queen, by ministers acting in her name, or by agents of her husband, King Ralam of Besoaplugin-autotooltip__small plugin-autotooltip_bigKing Ralam of Besoa

Ralam Kenor Berill (1075- ME) is the first king of the newly forged United Kingdom of Besoa, declared in 1115 ME after a combined patriot exile force reclaimd the island from Hartheran occupation. For most of his life he was Crown Prince of the Sann'ali court-in-exile.

People

This is in a series of articles on
.

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start.txt · Last modified: 2023/05/31 10:04 by Robert How · []