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  • Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot

    The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var…
  • Triminot Lakesplugin-autotooltip__small plugin-autotooltip_bigTriminot Lakes

    The Triminot Lakes are the three major bodies of fresh water in the Triminot region of central Ororr.

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Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel

Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME
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Wiyel]], fed by fertile riverlands of the [[Triminot]] valley. The city's rich culture, complex relig... e of Dor-en-Sann]]. ===== ===== {{ :helevos:triminot.png?350|}} The city-state flourished in the [[Be... city. ~~TOC~~ ===== Geography ===== The [[Triminot]] is a huge bowl of land surrounded by hills, wit... er access was controlled by dams and locks, which not only allowed the water flow to be regulated, but
Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy

Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic
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is called [[imprinting]]. This ability relies on not just skills and knowledge, but also the willpower... tructions on the fly. Most rely either on written notes, or on books written by others. Elementals are not sentient and do not naturally live in the physical world, so even basic concepts need to be described.
Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.

* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias
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anyone who slightly offends him by mentioning or noticing his difigurement. In fact he is one of the ... treasures and secret chambers. * * Efelax - not truly a creature but the generic term for three t... t-jawed head with terrifying eyes, destroying all not protected by elementals. * * Ghosts - these are not creatures as such, but sylphs that have been trau
Hexact Doctrineplugin-autotooltip__small plugin-autotooltip_bigHexact Doctrine

The Hexact Doctrine is a philosophy of government developed in Anrel in the early 3rd century ME, with the aim of creating governments that benefited the health, wealth and wellbeing of its citizens. It is the model for many governments throughout the MEAnrelAnrelAnrelAnrelAnrelAnrelAnrel
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s necessary for foreign wars. In Narette this is not the case. ==== Commerce: the Corp of Guilds ====... tees, and weed out ‘unlicensed’ producers who are not guild members. Not all guilds jealously guard the secrets of their trade, but guildmarks on products ... idance, pastoral care Though their functions are not exclusively provided by the respective institutio
Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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retary of the Court of Commissioners | | Court of Notice | new laws and legislative changes do not come into force until they are given Notice. This means drafting, physically publishing and distribution to subsidiary Courts of Notice throughout the Union. Subsidiary courts coordi
Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless

The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel
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is of order and the natural world, since he cares nothing for balance, only for destruction, chaos, suf... mensely in the public imagination. His worship is not outlawed, but anyone believed to be a follower of... the Nameless is shunned. Outsiders know almost nothing about the Church, except for its evil reputat... Breaching the code of secrecy, undertaking rites not sanctioned by the hierarchy, particularly unoffic
Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot

The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var…
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====== Triminot ====== The **Triminot** [//TREE-mee-nott//] is a province in the [[River Wiyel|Wiyel Valley]] in central [[Ororr]], surround... a variety of manufactured goods. {{ :helevos:triminot.png?350|}} ~~TOC~~ ===== Geography ===== The Tr
The Hexact Ordersplugin-autotooltip__small plugin-autotooltip_bigThe Hexact Orders

The Hexact Orders are institutions which make up four of the six “pillars of the state” in nations using the Hexact philosophy of government. The Hexact Doctrine does not specify the nature or structure of the four institutions, only their goals and the services they provide. In AnrelAnrelAnrel
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ilosophy of government. The Hexact Doctrine does not specify the nature or structure of the four insti... ion and pastoral care Though their functions are not exclusively provided by the respective institutio... hilosophy, or rather, it assumes that religion is not, of itself, essential to the development of the S... octrine are embodied in the three Secular Orders, not just in religion. All three orders have houses t
Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language

Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.

Language

language

This is in a series of articles about Languages and Communication.

Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen
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even at the end of words, as in áhro (o like pot, not like low). * u is usually like //hut//, but ca... /. * ah is like //car//, but it is important to note that there is no real consonant letter H (like i... lable forms the main stress of a word (eg ah'ayp, not "ah-Hayp") * oo is like zoo; ou is shorter as i... = Gender ==== Although Mayapo has no "genders" denoting sexual gender, it has distinct pronouns denoti
Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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hat in a world obviously full gods, it is foolish not to gain the patronage of at least one. In former ... s location and nationality are important factors. Not everyone joins a formal cult, and some people cha... compatible), or even none, but godless people cannot expect the protection or aid of a deity in times ... tural gods is frowned on by the Hexact, but it is not outlawed. Negativity is part of the human balance
Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology

Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr…
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flora. It includes all "red-blooded" creatures, notably humans, all [[mammals]] and [[birds]], a wide... compete the green in regions where conditions are not optimal, so that virid plants will invade green marginal areas if they are not maintained. Well-established optimal green areas will turn into green open forest if not cultivated. Biodiverse green forests are difficul
Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism

Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the
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and [[magic]]. It's guiding maxim is "Man should not solely think of what is, and what is not, but what ought to be". The Oughtists are less an all-embrac... lerance, charity and so on. This True Ethic does not come from some external ahuman entity, but from d... existence, our life and our death: an actor does not worship the playwright, though his character is w
Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
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was declared in 52 ME, though the old empire did not entirely fall until 59 ME. Ten years later, the P... n with Her. - The Prophet is mortal, He is Man, not God. - He has retreated from the waking world t... he body is the divine gift of the Mother, it must not be abused.  Good health through moderation and ex... e and equal before the Mother. * The Mother may not be possessed.  Land may not be owned, but humanit
Ecumenical Bank of Ororrplugin-autotooltip__small plugin-autotooltip_bigEcumenical Bank of Ororr

The Ecumenical Bank, often called the Shouft Bank, is the official church-state bank of Ororr. It acts as a central bank for all state finances, holding funds for governmental spending and regional disbursements, as well as holding funds and credit for businesses and private citizens. It had its origins in providing money services for travellers on the great Ororr
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rates. The system originally worked using credit notes required to be carried by the pilgrim. An amoun... onfirmation was made by signature, and the amount noted on the credit note. This worked but was subject to fraud, and most importantly suffered from damage or loss of the credit note. ===== Modern system ===== In the modern syst
Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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od, so that those who left the early colonies did not have all the same protections. Today there is a ... hese new plants produced of variety of materials, not only a plethora of grains, fruits, vegetables, sp... ular. They were groomed so their back spines did not grow, their skin regularly rasped with coarse san... ning began using various native leaves. They did nothing to humans, but gave wyverns a feeling of mild
Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor

Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther…
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Eastern Isles (New Perech)plugin-autotooltip__small plugin-autotooltip_bigEastern Isles (New Perech)

The Eastern Isles, also called New Perech or the Spice Islands, are a tropical island group in the Redeeming Ocean at 13ºS, 3300 km from the mainland of Harthera, 4125 km from the port of Narillin. The islands have a highly diverse population of virid plant species, several of which are prized as flavourings or HartheranHartheranHartheranHartheranHartheraHartheran
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Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism

Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the
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Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship

Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts.
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The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion

The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the
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Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel

Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history.
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Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah

The Church of Hartrah is the state religion of Harthera. It faith combines ancestor worship with the principle of the god, Hartrah, who is the spiritual fusion and synthesis of all the righteous ancestors of the nation who have gone before. Upon death, your spirit begins its ascension and merging with the Godhead. During the lifetime of the family, spirits are still present and contactable, so they can provide guidance and support, and intercede with God to provide strength an…
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History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel

Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
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Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad

The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the
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Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War

The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
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Manokplugin-autotooltip__small plugin-autotooltip_bigManok

Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.

Trade routes

Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel
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House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals

The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government.
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Unfacingplugin-autotooltip__small plugin-autotooltip_bigUnfacing

Unfacing is a cultural practice and method of social control prevalent in Kahtoyn. Use of practices such as unfacing, blueface and gift economics distinguish Kahtoyn from the wider Otekahré region of eastern Anásthias.

Unfacing involves consciously ignoring, turning your back on, withholding communication and refusing help, as a form of social punishment. Unfacing begins in childhood as a punishment for children who are isolated for short periods, and extends to adulthood where serio…
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Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions

Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ…
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Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy

The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel
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Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People

The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen…
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Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse

The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.

According to myth, in the early days of the
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Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
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Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh

The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.

Ororr

This is in a series of articles on the modern nation-station of OrorrME
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Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale

The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME
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Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard

The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former
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Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)

A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

“Deital” is a magicAnásthiasmagic
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Birdsplugin-autotooltip__small plugin-autotooltip_bigBirds

Birds are a largely extinct phylum of winged animals belonging to the green kingdom. Bird species included the extinct domestic animals such as chickens and gobelets, as well as several species of scavengers and predators, notably cawvits and eagles.

Fauna

This is in a series of articles about
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Aego Gastrinimerplugin-autotooltip__small plugin-autotooltip_bigAego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias
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The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia

The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.

Rasian Academy

This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic
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Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri

The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr
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Bansheeplugin-autotooltip__small plugin-autotooltip_bigBanshee

Banshee are virid gliding creatures with thin bodies and a very long wingspan. They are not capable of true flight, instead being gliding animals, launching themselves from tall trees or precipices and riding updrafts.

Fauna

This is in a series of articles about virid
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Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
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Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion

The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion
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Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion

The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage
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Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language

Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.

Language

language

This is in a series of articles about Languages and Communication.

Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage
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Garronplugin-autotooltip__small plugin-autotooltip_bigGarron

Garrons are domestic mammals found principally in Anrel and other northern islands, used for riding and to pull carts and carriages. They are cousins of the horsis, the fierce fighting beast now only found in the heraldry of the Anrel kingdoms.

Fauna

This is in a series of articles about Anrel
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Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic

The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr
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The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture

The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist
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Grace Islandsplugin-autotooltip__small plugin-autotooltip_bigGrace Islands

The Grace Islands (Isjlas Grasja) are a chain of islands in the Sea of Grace, off the coast of southwest Anásthias, part of the Kingdom of Hesjbagaaia. The four largest islands are inhabited, from west to east being: Ayell, Agueda, Ameda and Arguila.

The islands were settled by the Anásthiaslanguage
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Malefactionplugin-autotooltip__small plugin-autotooltip_bigMalefaction

Malefaction is the use of magic to cause harm. Most magical traditions throughout history have had a taboo against using magic for selfish and dangerous purposes, but the Rasian Academy, as the premier institution of thaumaturgy, was the most effective at regulating it.

magicmagicmagic
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Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid
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Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal

Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.

Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid
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Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
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Jiaplugin-autotooltip__small plugin-autotooltip_bigJia

Jia is a herbal infusion made from the jia vine, consumed throughout the Civilised World. Jia is almost always served hot as a stimulant drink, said to have a cool, refreshing tingling sensation on the tongue.

Food and Drink

This is in a series of articles about Food and Drink.

Cultivation viridOrorrviridgreengreen
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Three Holy Citiesplugin-autotooltip__small plugin-autotooltip_bigThree Holy Cities

The Three Holy Cities are three cities in Ororr: Toborr, Remel and Seqal. They were three major cities of the ancient Empire of Dor-en-Sann, personally conquered by the Prophet Therion by use of holy miracles, or the magic of the Mother Goddess. Today the cities are visited by thousands of pilgrims taking part in the Ororr
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Vetthi Governmentplugin-autotooltip__small plugin-autotooltip_bigVetthi Government

The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.

Governance

This is in a series of articles on goverments and politics.

The government is an assembly of forty-three
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Kas-fruitplugin-autotooltip__small plugin-autotooltip_bigKas-fruit

Kas-fruit is the red or yellow fruit of the kasflower, a perennial flowering plant or bush believed to be native to Anrel.

Flora

herbs

This is in a series of articles about Plants and Flora.

It is found growing throughout the Mainland, particularly in the wilder regions of viridmagic
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Chíouplugin-autotooltip__small plugin-autotooltip_bigChíou

Chíou [CHEE-oo], from the Mayápo tsee'oo, is a ball game played with a leather bladder traditionally stuffed with feathers.

Sports

This is in a series of articles on Games and Sports.

The game is believed to have been invented in Miyarris, though it may even predate this society. It was spread by Miyarrain diaspora and is now popular
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Silkplugin-autotooltip__small plugin-autotooltip_bigSilk

Silk is a fine, light, opalescent fabric which can be made from several different source materials.

Clothing

This is in a series of articles on Clothing and textiles.

Greensilk

Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid
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Arms of Foratunaplugin-autotooltip__small plugin-autotooltip_bigArms of Foratuna

The Arms of Foratuna are the priesthood of the Mother Church of Ororr, based at the holy citadel of Foratuna. Typically this means the Meisinn and Messek, the supreme spiritual arms of the church said to be in direct communication with the Mother. They do not play an active role in governance, but their opinion on spiritual matters is decisive and they effectively have the ability to veto any policy considered OrorrOrorr
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Seborimplugin-autotooltip__small plugin-autotooltip_bigSeborim

The Seborim, occasionally called the Church of Seborisand despite its areligious nature, is a secret society with a small, scattered but influential following amongst the upper echelons of many nations. The organisation promotes a secular philosophy of peaceful enlightenment through gradual social reform, and places great emphasis on the appreciation of aesthetics, and the promotion of beauty and art. Its overarching aim is to improve society through the spiritual and aesthetic enlight…
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Cadálplugin-autotooltip__small plugin-autotooltip_bigCadál

Cadál [ka-DAL] is the most northwesterly province of Ororr, part of the autonomous region of Moritarr. The province is contiguous with Cadál Peninsula, a body of land surrounded by water. Cape Cadál is the very northern tip of the peninsula. In practice the three names are often used interchangeably. The province is extremely isolated, notorious for piracy, poverty, and sinister religious practices.Ororrlanguagelanguagelanguagelanguage
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Emperor-General Ollilontanplugin-autotooltip__small plugin-autotooltip_bigEmperor-General Ollilontan

Emperor-General Machellen Ollilontan (c.3 BME-58 ME) was an author, artist, and the last Emperor-General of the Empire of Dor-en-Sann. He rallied the remaining forces of the empire to briefly rout the Mother Army, after the collapse of the last imperial dynasty. His leadership was the final flowering of EnSanni arts and culture, which ended with his death.TheristMEMEMEMEMEHartheran
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Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya

The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME
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Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar

A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid
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Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought

A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of
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Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut

Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid
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National Convocation of Ororrplugin-autotooltip__small plugin-autotooltip_bigNational Convocation of Ororr

The National Convocation is the supreme legislative body of the church-state of Ororr, composed of all three branches of governance: the Krikaré or Elders, the Gamiri or Nine Leaders, and the Meisinn, the Twelve chief priests.

Governance

This is in a series of articles on
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Necromancyplugin-autotooltip__small plugin-autotooltip_bigNecromancy

Necromancy is the magical practice of animating human or animal corpses, giving them a crude semblance of life.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Magic cannot restore life once a body is truly deceased, other than by resuscitating a person whose heart or breathing have recently stopped. Necromancy therefore treats bodies like puppets. An elemental attaches itself to the skeleton, and moves the bones and joints in a parody of li…
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Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta

The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid
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Issid Block Statesplugin-autotooltip__small plugin-autotooltip_bigIssid Block States

The Issid Block States refers to the ancient polities of the Issid-ethnic inhabitants of the lower River Wiyel and its delta, during the Celadon Epoch, c.10,000-7000 BME. They were part of the Issid Block Culture, so named for its characteristic architecture, pottery, and stone carvings.
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Eridaplugin-autotooltip__small plugin-autotooltip_bigErida

Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.

Magic

magic

This is in a series of articles about languagelanguagelanguagelanguage
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Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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Remelplugin-autotooltip__small plugin-autotooltip_bigRemel

Remel [rem-ELL] is a major city on the River Wiyel in Ororr, situated between the Triminot Lakes. The region is wealthy and one of the most densely populated regions of the civilised world, being a major centre for agriculture, trade and manufacturing. Historically it was the capital of the powerful city-state of her
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Capo & Windlassplugin-autotooltip__small plugin-autotooltip_bigCapo & Windlass

Capo & Windlass is a publishing company based in Harlon, Harthera, noted for printing academic textbooks, military manuals, histories and literary romances, and more recently its series of popular travel guides. Its famous symbol depicts the head of a lute and a naval windlass, denoting both the name and their involvement with both high arts and commercial sciences.
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Neporplugin-autotooltip__small plugin-autotooltip_bigNepor

Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy.
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Oyeezplugin-autotooltip__small plugin-autotooltip_bigOyeez

Oyeez [oy-YEEZ] is a port city in the south of Kahtoyn. It is the most southerly major city in Kahtoyn, noted as a city of eccentrics and a place where people with unusual and non-conformist views would flee.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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Senasiplugin-autotooltip__small plugin-autotooltip_bigSenasi

The Senasi are an organisation dedicated to health and healing in the Anrel Isles. They are one of the Hexact Orders, advocating for health in national politics. Senasi order members are healers and physicians, tending to the sick and providing health advice throughout the islands. They wear white, and their healing houses are found in all major towns and cities.
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Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan

The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.

Composition & Use

Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with …
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Eijult Empireplugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the
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Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran
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Years Foundingplugin-autotooltip__small plugin-autotooltip_bigYears Founding

Years Founding (YF) is an archaic reckoning of years associated with the Godmen. It began with the legendary founding of the city of Yendim, first city in the Realm of the Godmen, traditionally about 16 millennia ago. It is used in the ancient historic texts of Anrel, most notably the
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Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal

The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr
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World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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Ayetuaplugin-autotooltip__small plugin-autotooltip_bigAyetua

Ayetua [ay-YEH-too-ah] is a port city on the arid reaches of the Red Wiyel in Ororr, famed as the terminus for galleys travelling upriver on the Shouft or Great Pilgrimage of the Therist faith. Despite its proximity to the holy sites of Foratuna, it is a dry, drab and dusty settlement, used only as a waystation for the unceasing movement of pilgrims.
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Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture

Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able.
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Biinmosplugin-autotooltip__small plugin-autotooltip_bigBiinmos

Biinmos is a large, militarised state in eastern Munatan. It is sometimes known as Dendrost, a Hartheran version of its name. This is an anachronism and in modern diplomacy only the official name is used.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about HartheranBMEMEME
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Torthien Crisisplugin-autotooltip__small plugin-autotooltip_bigTorthien Crisis

The Torthien Crisis (1018-1026 ME) was an international conflict which brought the world closest to total war than at any time in history. It began as a proxy war between the great powers of Ororr and Harthera, who funded and encouraged rebel groups as well as smaller nations to fight on their behalf. The crisis focussed on the mountainous region of HartheraOrorrOrorrHarthera
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Jade Flower Templeplugin-autotooltip__small plugin-autotooltip_bigJade Flower Temple

The Jade Flower Temple is a Therist pandata at the city of Seqal in Ororr. It sits on the rocky promontory above the famous Eidolons of Seqal, a landmark well known to travellers and pilgrims along the River Wiyel. At night it is lit with brasiers so its green glow is visible from a great distance.greenTherist
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Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.
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Tekonplugin-autotooltip__small plugin-autotooltip_bigTekon

Tekon is a province of the Deltirot region of southern Ororr, centred around the valley of the Blue Wiyel. Tekon is a wet and sparsely inhabited land of lakes, swamps rivers, forests and mountains. [Ororr]

History

The Tekonet or Tekon civilisation was an ancient stone age culture centred around
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Herbsplugin-autotooltip__small plugin-autotooltip_bigHerbs

Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.

Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen
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Asokway Peopleplugin-autotooltip__small plugin-autotooltip_bigAsokway People

The Asokway are an Iskean-ethnic people living in the Natorn Archipelago and islands off the coast of Harthera. They are believed to be descendants of a breakaway or even proto-Iskean group who preferred to remain in the smaller islands of the archipelago rather than joining with the great civilisation of
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Ovorsplugin-autotooltip__small plugin-autotooltip_bigOvors

Ovors [OH-vor] (also ovorr, plural ovorn) are common domestic herd animals found throughout the Civilised World, used for their meat, skins and wool. They are agile creatures with a thick matted fur and small conical horns for defence, though many herdsmen blunt these. viridAnásthias
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Magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
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Hartheran naval architectureplugin-autotooltip__small plugin-autotooltip_bigHartheran naval architecture

Hartheran naval architecture is a style of construction used particularly for fortifications, ports and military administration buildings throughout the Hartheran Union. It is notable for its use of unornamented geometric shapes such as arches, squares and hexagons, with construction in stone, brick and concrete. It derives from
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Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic

The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME
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Menkirafedplugin-autotooltip__small plugin-autotooltip_bigMenkirafed

Menkirafed (c.110-72 BME) was a political radical, anti-theist and apostate who was executed in the latter days of the Empire of Dor-en-Sann. His disciples founded a new sect, the Menkirians - more often called the Cult of the Hanged Man.

People

This is in a series of articles on famous and historic people.

History BMEBME
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Kililiplugin-autotooltip__small plugin-autotooltip_bigKilili

Kilili is a sign language originating in the province of Gorval, where congenital deafness was once common in isolated communities. Today it is still used by deaf minorities throughout Ororr.

Language

language

This is in a series of articles about Languages and Communication.

History

The sign language originated in isolated villages of the Gorval Highlands, who had a high incidence of congenital deafness, the result of cultural inbreeding. Both non-hearing and hearing villagers …
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Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
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Kingdom of Emánunéplugin-autotooltip__small plugin-autotooltip_bigKingdom of Emánuné

Emánuné [eh-MAN-oo-nay, imæn'uːeɪ] was an ancient kingdom occupying the fertile valley of the River Velun, in what is now modern Harthera.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast HM
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South Poleplugin-autotooltip__small plugin-autotooltip_bigSouth Pole

The South Pole region consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C to the pole. The ice also encompasses the southern tip of the continent of
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Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms

Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks.
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Vinesplugin-autotooltip__small plugin-autotooltip_bigVines

Vines commonly refers to prune vines, a family of green climbing fruits bearing sweet fruits that turn from green through red, purple and black as they ripen.

Food and Drink

This is in a series of articles about Food and Drink.

Prune vines grow best in temperate sunny climates with well draining soil. They are often cultivated on sharp or stony soils where other crops cannot grow.
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The Dialogues (Therism)plugin-autotooltip__small plugin-autotooltip_bigThe Dialogues (Therism)

The Dialogues are a compilation of first and second hand accounts of conversations and speeches by the Great Prophet Therion, the founder of the Therist Church of Ororr. The Dialogues also includes collected sayings, opinions and aphorisms attributed to the Prophet.
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Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass

Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in
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Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate

Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained
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Champlugin-autotooltip__small plugin-autotooltip_bigCham

Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Cham-tree

Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan
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Randplugin-autotooltip__small plugin-autotooltip_bigRand

Rand is a fortified hill city in the central plains of Narette. It was the only major settlement in the plains not destroyed during the Long War, despite multiple assaults and seiges. It owes its survival to its position on a hill with unusually strong walls. During the war the outer city was sacked many times, the surviving inhabitants rebuilding their lives within the safety of the citadel.
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Magisteriateplugin-autotooltip__small plugin-autotooltip_bigMagisteriate

The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic
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Sakunutplugin-autotooltip__small plugin-autotooltip_bigSakunut

Sakunut ([SAK-oo-noot], also called Moromo in Doroun) is a city on the River Wiyel in central Ororr. The surrounding region is noted for its agricultural produce, particularly fruits and grains which are vital for feeding the nation's capital, Torroramai.

Ororr

This is in a series of articles on the modern nation-station of Ororrgreen
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Therist musicplugin-autotooltip__small plugin-autotooltip_bigTherist music

Therist music is the liturgical music of the Mother Church of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.

Modern Therist music is non-lexical or “mouth music”, using humming and non-verbal vocalisation creating a rich soundscape. Liturgical composers and performers incorporate the sounds of nature such as animals calls, or imitation of wind, waves and water.
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Cynostaplugin-autotooltip__small plugin-autotooltip_bigCynosta

Cynosta or Cheenosta [sin/kin/cheen-OSS-ta] is a city in Cavann province in northeastern Ororr. Like much of the province, which borders Harthera to the east, it has a significant Iskean-ethnic population. Historically it was an ancient Iskean city-state and petty kingdom under the Ororr
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Jikitorrplugin-autotooltip__small plugin-autotooltip_bigJikitorr

Jikitorr is a prosperous trading city near the junction of the River Wiyel and the River Dor in central Ororr. It is commonly called the Flower City due to its streets of scented flowering trees, and the abundance of its market gardens. Jikitorr is famed for its annual flower festival in early summer. Jikitorr is a centre of Doroun culture, arts and literature.OrorrOrorr
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Virid sicknessplugin-autotooltip__small plugin-autotooltip_bigVirid sickness

Virid sickness is a general term for various kinds of poisoning caused by consuming virid plant or animal life. Virid sickness is particularly found amongst traditional peoples who consume virid-based foods due to lack of green plant life, notably in southwestern viridviridviridviridvirid
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Perilthplugin-autotooltip__small plugin-autotooltip_bigPerilth

Perilth (Besoaad), or Beridt (Hartraan), is a port city in Besoa, once renowned as the wealthiest city in the Natorn Archipelago. In former times it was the royal capital of the Kingdom of Sann'al, known as The Silver City both for its wealth, for the blue and silver banners of the Sann'alese kings, and for the sparkling waters of its many fountains.HartheranHartheranHartheran
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Raintreeplugin-autotooltip__small plugin-autotooltip_bigRaintree

The raintree is a variety of virid tree adapted to arid regions, found mainly in the tropical deserts and plains of Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

Raintrees have a scaly white or dun-coloured skin, with numerous up-pointing limbs. They cope with arid conditions by growing fine, hair-like air roots from their branches. These normally lay flat, giving the limbs a hairy appearance. In the cool hours before dawn they become erect, catch…
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Efelaxplugin-autotooltip__small plugin-autotooltip_bigEfelax

Efelax or efelahk are a virid species found in various parts of the world. They are commonly thought of as carnivorous plants, having the appearance of leaves and being rooted in place, though in fact they are sessile animals. Efelax are highly poisonous, with the toxins having medicinal uses.
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Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought

The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as
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Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin

Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.

It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera
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Theurgyplugin-autotooltip__small plugin-autotooltip_bigTheurgy

Theurgy, also called Theosophy, Theosophical magic or holy magic, is a style of magic that instead of using the power of an ordinary elemental, invokes the power of a deital or god-spirit. Theurgy requires no understanding or even awareness of thaumaturgy or other styles of formal magic. Instead, practitioners follow a specific ritual format depending on the action required, usually involving ritual prayer, sacrifice and other activities which induce a heightened level of consciousness.…
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Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet

The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the
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Death Breathersplugin-autotooltip__small plugin-autotooltip_bigDeath Breathers

Death Breathers are the Night-Priests of Veedormim, who use virid narcotics in their rituals. They were contrasted with the Sun-Priests, officials of the state cult.

Belief

This is in a series of articles about religions and beliefs.

The name was originally pejorative but is now commonly accepted. The Death-Breather cult was at its height in the first century virid
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Polmaplugin-autotooltip__small plugin-autotooltip_bigPolma

The polma is a traditional Thalsic garment made from a single length of cloth, which today is particularly associated with the Shouft, the Great Pilgrimage of the Therist religion. Polma's are traditionally made of linen, but can be made of wool or other fabrics.
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Hand (currency)plugin-autotooltip__small plugin-autotooltip_bigHand (currency)

The Hand or Besoan hand is the currency of the United Kingdom of Besoa. It is the inheritor of the Alsaneth alm, the former currency of the Alsaneth Republic, noted for its symbol of the open palm embossed on one side.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The Hand was adopted as the currency of the new kingdom as a concession to Alsaneth history and culture, given that the prince who reconquered the island after
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language

Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.

Language

language

This is in a series of articles about Languages and Communication.

Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage…
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Viricideplugin-autotooltip__small plugin-autotooltip_bigViricide

A viricide is any compound or agent which kills plants or animals in the Virid Kingdom. In common usage, a viricide is usually a chemical preparation used by farmers and householders to eradicate encroaching virid vegetation, or to poison virid pests. Viricides are generally harmless to members of the virid
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The Sarshawsplugin-autotooltip__small plugin-autotooltip_bigThe Sarshaws

The Sarshaws are a group of small islands in the Redeeming Ocean, consisting of two larger islands, Greater Sarshaw and Lesser Sarshaw, and many smaller islets and reefs called the Lesser Sarshaws.

For centuries they were a way point for Anrelian and Besoan merchantmen travelling between the HartheranHartheran
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Sacrifice of Ibrimplugin-autotooltip__small plugin-autotooltip_bigSacrifice of Ibrim

The Sacrifice of Ibrim is an ancient folk tale, one of the canon of instructional tales used by the church of the Mother Of All Aspects in the old Empire of Dor-en-Sann.

In the tale, Ibrim has two sons, and is asked to murder one of his children to prove the love for his god. At the last minute a
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La-Err-Rûmplugin-autotooltip__small plugin-autotooltip_bigLa-Err-Rûm

La-Err-Rûm [/la-AIR-room/] is an ethnolinguistic region high in the Dun Jaen mountains, sparsely inhabited by isolated villages and a few market towns. The region is not a nation-state in that there is no central government, though the people share a common culture, religion and
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Geologyplugin-autotooltip__small plugin-autotooltip_bigGeology

Helevos is approximately 3.8 billion years old, and differs from the planet Earth geologically in a number of ways. Magnetism

Like Earth, Helevos was subject to massive bombardment by planetary-sized objects during its hot early life, but accrued a much larger amount of iron and heavier metals than Earth. Helevos is smaller than Earth, but relatively much denser.
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Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools

Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance).
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Bizoan War and Occupationplugin-autotooltip__small plugin-autotooltip_bigBizoan War and Occupation

The Bizoan War (1086-1092 ME) was a war of conquest by the Hartheran Union against the islands of Besoa and Antyok. The invasion lasted was followed by a period of Occupation from 1092-1114 ME. Besoa was liberated by nationalist forces led by the Sann'ali Court-in-Exile, who established the HartheranHartheraHartheraHartheranOrorrHartheranAnrelOrorrHartheraHartheranHartheranHartheraHartheraHartheraHartheraHartheraHartheranHartheranHartheranHartheraHartheranHartheraHarth…
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Othei Protectorateplugin-autotooltip__small plugin-autotooltip_bigOthei Protectorate

The Othei Protectorate was a territory of western Anasthias in the first to third centuries ME, nominally sovereign but under the military protection of Ororr.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | OrorrOrorrOrorrOrorrOrorr
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Earth comparisonplugin-autotooltip__small plugin-autotooltip_bigEarth comparison

Helevos and Earth - Helevos is about 90% the size of Earth, and has a considerably smaller axial tilt, making seasons less extreme.

This map shows the a map of Earth overlayed on Helevos, showing relative scale and distance. Note that although Helevos appears to have a smaller proportion of land, its ratio of sea to land is actually higher than Earth, but this is distorted by Helevos having large amounts of frozen land at the poles. The proportion of temperate land is ther…
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Onutasplugin-autotooltip__small plugin-autotooltip_bigOnutas

Trers Onutas is renowned as one of the greatest composers of late Ensanni classical music, particularly noted for his operas, such as “The Tears of Lilire” and “Gelle”.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

people men opera music
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Kat-i-Vauplugin-autotooltip__small plugin-autotooltip_bigKat-i-Vau

Kat-i-Vau is the highest mountain in the Civilised World, a peak in the Dun Trisan mountains 8100 metres above sea level.

[ ] Kat-i-Vau, viewed from the west, northern ridge to the left

The mountain is greatly revered by the people of Li-Vam-Aur and Taur-Dji-Oum as the connection between earth and the heavens, the means by which spirits of the dead ascend to the sky.
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Tilleul Zinnoberplugin-autotooltip__small plugin-autotooltip_bigTilleul Zinnober

Tilleul Zinnober (c.650-581 BME) [zin-OH-berr] was a historian and philosopher in the late period of the Empire of Dor-en-Sann, most noted for his elegiac history of the empire, and his idiosyncratic system for naming the historic epochs after green gemstones.

People

This is in a series of articles on
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Leimooplugin-autotooltip__small plugin-autotooltip_bigLeimoo

Leimoo [LEH-ee-moo] is a major city on the River Sourayn in Kahtoyn. It is a market hub for local agriculture and manufacturing, noted for its fine pottery and textiles.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern
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Hevuoldplugin-autotooltip__small plugin-autotooltip_bigHevuold

Hevuold is a historic settlement on the island of Besoa. It was formerly Hebol, the royal capital of the ancient Kingdom of Heronbar, but is now primarily a market town for the surrounding farmlands. It is noted for its textile weaving, particularly for ovorn wool and linen.
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Piesjimplugin-autotooltip__small plugin-autotooltip_bigPiesjim

Piesjim [pee-ehz-SHIM] is a city in central Hesjbagaaia. The city is particularly noted for the manufacture of glassware, and in particular stained glass which adorns Heterodox churches through western Munatan. Its famous cathedral is richly decorated with windows depicting the Heterodox saints.
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War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)

The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.

The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr
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Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine

Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid
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Chelgrigenplugin-autotooltip__small plugin-autotooltip_bigChelgrigen

Chelgrigen is an important port and capital city of the cordrome of Perudd in northeastern Harthera. It is the third most important port of the Hartheran Navy.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy
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River Dorplugin-autotooltip__small plugin-autotooltip_bigRiver Dor

The River Dor is a tributary of the River Wiyel, with a catchment area encompassing much of eastern Ororr. Throughout history it has been an important route for trade and communication, allowing the passage of people and merchandise between the Wiyel Basin and the eastern provinces of
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Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man

The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the
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La-Err-Rûmplugin-autotooltip__small plugin-autotooltip_bigLa-Err-Rûm

La-Err-Rûm is a nation and ethnolinguistic region in the Dun Jaen mountains, consisting of numerous isolated tribal settlements, villages and a few market towns. The region is not a nation-state in that there is no central government, though the people share a common culture, religion and viridvirid
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Indigenous Nativesplugin-autotooltip__small plugin-autotooltip_bigIndigenous Natives

The indigenous native inhabitants of Helevos, collectively called jinnies, are lemur-like virid creatures indigenous to virid forests and jungles throughout the world. Many are considered intelligent, though they are widely thought of as animals and vermin, and have largely been eradicated from areas of human habitation.viridvirid
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Heth Aniaplugin-autotooltip__small plugin-autotooltip_bigHeth Ania

Heth Ania [HETH AH-nee-uh] is the royal capital of the Kingdom of Narette. It is a modern and cosmopolitan city, centre for sea trade between Narette and Trésard.

History

Settlements have existed in the area throughout recorded history, but the first city was built as a colony of the Annéans in the second millenium ME
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Belikast's Follyplugin-autotooltip__small plugin-autotooltip_bigBelikast's Folly

Belikast's Folly, also called Belikast's Tower or, more commonly, the Old Lighthouse, is the ruins of a tower on the northwest coast of the island of Sensatard in the Anrel Isles.

Buildings

This is in a series of articles about Buildings

It was built around the turn of the first century
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Mutualismplugin-autotooltip__small plugin-autotooltip_bigMutualism

Mutualism is a cultural philosophy deeply ingrained in the culture of Otekahré, and in particular in the polities of Kahtoyn. Mutualism emphasises the need for people and communities to work together in harmony to fulfil their common objectives, and strong opposition to hierarchy, violence and coercive control. Without a central authority to regulate the economy, non-monetary economies arise.
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Vuliméplugin-autotooltip__small plugin-autotooltip_bigVulimé

Vulimé, or Voulimay (in Mayápo), is an island continent far to the south and east of Anásthias, more than 10,000km distant. The continent stretches 8400km from 25°S to 75°S , from subtropical forest in the north to icey tundra in the south.

vulime

Geologically it was once connected to
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Zetahburookplugin-autotooltip__small plugin-autotooltip_bigZetahburook

Zetahburook [zeh-TAH-boo-rook] is a large island continent to the west of Zahkdarret, approximately 9000 km east-west and 8500 km north-south. It forms part of the Zahkdarret-Retzayk supercontinent.

Zetahburook is mostly hot, wet and low-lying, covered in virid jungle and swamp, dotted with hundreds of lakes and several huge inland seas. The three largest bodies of fresh water in the world are found on this continent.
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Junda Seaplugin-autotooltip__small plugin-autotooltip_bigJunda Sea

Junda Sea is a part of the Iskean Sea, lying between the Junda Isles and the northeastern coast of Harthera. It is notorious for its hot humid equatorial climate, and frequent clouds, rain and storms.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of
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Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation

Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Process

Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed.
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Purismplugin-autotooltip__small plugin-autotooltip_bigPurism

Purism is a movement in the Church of Hartrah which advocates simplicity and strict adherence to discipline and moral codes. It is often called Chelidt Purism for its origins amongst the Chelidd people of northeastern Harthera. It arose in the 5th century ME, in response to the perceived liberalism and idolatry of the
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Zahlou Swampplugin-autotooltip__small plugin-autotooltip_bigZahlou Swamp

Zahlou Swamp is a region of tropical salt marshes and virid swamps in northeastern Kahtoyn. An ancient and broken-down Miyarrain road passes through the swamps, but it is notorious for being a dangerous and supposedly haunted by spirits of the Miyarrain dead, drowned beneath the
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Sporplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
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Garsunplugin-autotooltip__small plugin-autotooltip_bigGarsun

Garsun [gar-SUN], historically Carsoyin or Karsooin, is a major port city in northern Harthera, capital of Garsundt province. The city is heavily industrial, producing salt, salted greenfish, and the condiment galep. It is also a hub for shipping ores and other industrial resources.
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Slaveryplugin-autotooltip__small plugin-autotooltip_bigSlavery

Slavery was a practice of many ancient societies but is reviled throughout the Civilised World.

However many similar practices continue such as indented servitude in Harthera, use of prison labour in Ororr, and serfdom in Hesjbagaaia.

The ancient civilisation of Traithe was most notorious for slavery, its hierophant ships raiding far and wide to gain slave labour for its farms and mines.
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House of Keysplugin-autotooltip__small plugin-autotooltip_bigHouse of Keys

The House of Keys is a legislative body of the Hartheran government. Its members are called Keymen or Clavigers, membership consisting of heads of government boards and committees, as well as representatives from the nation's cities and regions.

Governance

This is in a series of articles on
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Phelorixplugin-autotooltip__small plugin-autotooltip_bigPhelorix

Phelorix, also called smokestone, is an extremely hard, glass-like material, said to have been used by the Godmen for constructing towers and cities.

Technology

This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other
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The Beast and the Lilliesplugin-autotooltip__small plugin-autotooltip_bigThe Beast and the Lillies

The Beast and the Lillies, also called Therion and the Changer, is an Occidental folk tale. Though an ancient tale it was used by opponents of the Mother Church in Ororr to satirise the Great Prophet of Ororr. As such the tale has at times been considered blasphemous.herTherionOrorr
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Metrosandendt (Palace)plugin-autotooltip__small plugin-autotooltip_bigMetrosandendt (Palace)

The Metrosandendt or Metrosandendt Palace [MET-ro-SAN-dent], often simply called the Metros or Metros Hill, is a huge government building in the heart of the Hartheran capital of Vahltor.

Vahltor

Hover over image to see details

This is in a series of articles related to the city of Hartheran
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Sea of Veeïnplugin-autotooltip__small plugin-autotooltip_bigSea of Veeïn

The Sea of Veeïn [VEE-in] is a gulf on the southwest coast of Munatan, between Veedormim and Chosilha.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern Anásthias.

The coast is a notorious area for piracy, with ships from the war-torn land of
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Sea of Windsplugin-autotooltip__small plugin-autotooltip_bigSea of Winds

The Sea of Winds is a roughly triangular area of water off the western coast of Anrel, between the islands of Sensatard, Mûul and Mainland.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The area is notorious for prevailing winds from the
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Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran

Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.

The lake is economically important as a rich source of
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Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems

Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:

* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe.
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Drortplugin-autotooltip__small plugin-autotooltip_bigDrort

Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid
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Bireilundt (Palace)plugin-autotooltip__small plugin-autotooltip_bigBireilundt (Palace)

The Bireilundt or Bireilundt Palace is a vast government building in the Eilunn district of the Hartheran capital, Vahltor. It is the heart of the Hartheran justice system, housing the vast judicial bureaucracy of the Courts.

Its architecture is a clash of styles from the grandiose to the brutalist. By a quirk of history the south end of the building it is also official headquarters of the Admiralty of the
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Penithelarnplugin-autotooltip__small plugin-autotooltip_bigPenithelarn

Penithelarn [PEN-ee-THEL-ahn] is a major port city in western Ororr, chief trading port of the autonomous region of Moritarr. It is located on the estuary of the River Nurallons, where it flows into the Sea of Grief. It trades particularly in bulk produce like grain and other foodstuffs produced in the fertile Nurallons valley.Ororr
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Triminot Lakesplugin-autotooltip__small plugin-autotooltip_bigTriminot Lakes

The Triminot Lakes are the three major bodies of fresh water in the Triminot region of central Ororr.
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Terath Familyplugin-autotooltip__small plugin-autotooltip_bigTerath Family

The Terath Family is a political dynasty whose name holds enormous power and prestige in Harthera. They are descendants of the militaristic Chelidt Trath clan, who in the 7th century overthrew the old kings of the Hartheran Commonwealth period and instigated the modern government of Harthera
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Aethericsplugin-autotooltip__small plugin-autotooltip_bigAetherics

Aetherics is one of the three major thaumaturgical disciplines, related to the manipulation of energy by elementals, notably light, heat, and electromagnetism.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

disciplines
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Thalsic Peopleplugin-autotooltip__small plugin-autotooltip_bigThalsic People

The Thalsic People are the dominant ethnicity of northern Anásthias. The majority of the diverse peoples of Harthera, Otekahré and Ororr are all thought to descend from a common Thalsic ancestry, as well as the Manthi peoples of western Munatan.

According to mythology, the Thalsic people originated in the land of Harthera
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Gadokplugin-autotooltip__small plugin-autotooltip_bigGadok

The Cordrome of Gadok is an administrative region of northwestern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * MEMEHartheravirid
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Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
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Trenyaplugin-autotooltip__small plugin-autotooltip_bigTrenya

Trenya is a peninsula in southwestern Trésard, often synonymous with the adminstrative distict of Trenyard. tresard

Trenya has a mild climate and fertile loamy soils making it one of the most productive and wealthy regions of the Anrel Isles. The Margrave of Trenya is traditionally one of the most powerful in the kingdom.
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Ororran Calendarplugin-autotooltip__small plugin-autotooltip_bigOrorran Calendar

The Ororran Calendar or Years of the Mother (MY) was for two centuries the official calendar of the church-state of Ororr, until it was replaced by the Modern Epoch. The Ororran Calendar was a revised form of the old EnSanni Imperial Calendar, except that it began a new count of years dating from the official founding of the Ororran state by the MEMEME
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Niseqplugin-autotooltip__small plugin-autotooltip_bigNiseq

Niseq is a town perched on the vertiginous cliffs of the River Wiyel in the Sekalkot Province of central Ororr. The town is rough and unremarkable, notable only for its proximity to the so-called Old Man of Niseq, a natural rock formation at the confluence of the Red and Green branches of the Wiyel. Ororr
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Iskean Languagesplugin-autotooltip__small plugin-autotooltip_bigIskean Languages

Iskean is a branch of the Thalsic language family encompassing many tongues of northern and northeastern Anásthias, particularly Junda, Besoaad, and modern Hartraan. Ancient Gaal was also an Iskean language.

Language

language

This is in a series of articles about Languages and Communication.

It is notable that the words Gaal, Dal (as in
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Soutoplugin-autotooltip__small plugin-autotooltip_bigSouto

Souto is a market town in central Hesjbagaaia, notable only for being the birthplace of the saint of the Heterodox Church, Urra Sjala.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital: Isjbela * Foundation: 701
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Vesmien Oceanplugin-autotooltip__small plugin-autotooltip_bigVesmien Ocean

The Vesmien Ocean is one of the four oceans surrounding the Civilised World, to the west of Anásthias. It extends as far north as Cape Cadal, and as far as Deshee Point in Veedormim in the south.

The Vesmien is shallower than other oceans, a notable feature being the many reefs and shifting sand bars which present a hazard to shipping. Principle amongst these are the
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Junda Peopleplugin-autotooltip__small plugin-autotooltip_bigJunda People

The Junda are an Iskean-ethnic people found throughout the Junda Isles and the northeast coast of Anásthias, whose conquest of the mainland led to the foundation of the modern state of Harthera.

Historically they were notable for their shamanic religion and unique calendar, the Junda stormscale.

Junda peoples commonly raided the coasts for food and goods, having little of worth to trade on their home islands. They were accidentally instrumental in the downfall of the
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Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms

The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of
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Delánplugin-autotooltip__small plugin-autotooltip_bigDelán

Delán (de-LAN, from Daltirich Dalítlan, dal-IT-lan) is the capital of Deltirot, one of the six autonomous regions of Ororr. It is the largest and most prosperous city in the region, a centre for trade, industry and Daltirich culture. The city lies on the Green Wiyel, the central tributary of
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Barrier Islesplugin-autotooltip__small plugin-autotooltip_bigBarrier Isles

The Barrier Isles is a chain of rocky islands, sand bars and sucorolith reefs in the Vesmien Ocean, 2500 km west of the southwestern tip of Anásthias.

The sinuous chain stretches over 1000 km north to south, a hazardous barrier which smashes ships and has prevented exploration into the westerly seas. The warm shallow waters around the island are an important breeding ground for
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Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj

Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of
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Global Climate Cycleplugin-autotooltip__small plugin-autotooltip_bigGlobal Climate Cycle

The Moonscale in fact accurately predicts the motion of the world and surrounding planets, which causes a succession of Glacials (Ice Ages) and Interglacials, which increase and decrease in intensity. These fluctuations are caused by the predictable flucuations of the planet’s axial tilt and other orbital factors. At various tipping points, decades of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further a…
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Basilica of Holy Hartplugin-autotooltip__small plugin-autotooltip_bigBasilica of Holy Hart

The Basilica of Holy Hart in the city of Vahltor is the holiest building in the Church of Hartrah, an important site for all national rituals and celebrations. It also contains thousands of memorials and remains of important national figures and the scions of wealthy families.
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Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
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Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere

Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard

The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
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Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology
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Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals

Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
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Melemborplugin-autotooltip__small plugin-autotooltip_bigMelembor

Melem or melembor is a boardgame played with coins or counters on a rectangular board, with the object being to get as many counters as possible into the centre area while knocking away counters of opponents.

Sports

This is in a series of articles on
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Kingdom of Alsánplugin-autotooltip__small plugin-autotooltip_bigKingdom of Alsán

The Kingdom of Alsán [al-SAN] (also Al'San) was a former nation in the southern half of the isle of Besoa, which existed from c.1200 BME to 38 ME. It was one of the Four Kingdoms of Besoa, originally occupying the southeastern corner of the island before its annexation of the southwestern BME
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War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813

The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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House of Ehuthplugin-autotooltip__small plugin-autotooltip_bigHouse of Ehuth

The House of Ehuth [eh-HOOTH] is a royal and political dynasty which has ruled the Kingdom of Narette for the past three centuries. Narette is not officially a hereditary monarchy, but the Ehuths have effectively held control of the monarchy throughout this period by controlling all the electors who select the next ruler.
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Snapfishplugin-autotooltip__small plugin-autotooltip_bigSnapfish

Snapfish are predatory greenfish found in lakes, ponds and slower-flowing rivers, often living in shallows and shaded waters. They are aggressively territorial so cultivated by humans to prevent virid infestation in ponds, water troughs and rivers.

Fauna

This is in a series of articles about viridgreen
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Ligationplugin-autotooltip__small plugin-autotooltip_bigLigation

Ligation, often simply called binding, is the thaumaturgical discipline of physically binding an elemental to a solid object, so that solid matter becomes a part of the elemental's physical matrix.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Elementals in nature will attach themselves to a physical object, particularly when it is near a regular and natural source of
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Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum

Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus.
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Imagoryplugin-autotooltip__small plugin-autotooltip_bigImagory

Imagory is the one of the three main thaumaturgical disciplines, that of creating an imago: a convincingly realistic image of real-world or imaginary object or scene.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Despite its seeming simplicity, creating realistic and aesthetically pleasing imagos is one of the most difficult to master, as it requires not only a great skill, finesse and a high level of rapport between the
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Apotropy & Wardcraftplugin-autotooltip__small plugin-autotooltip_bigApotropy & Wardcraft

Apotropy and Wardcraft are the thaumaturgical disciplines of defence against magical and physical assault.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Apotropy is the discipline of protection from magical attack between primes and other elementals. Thaumaturgical duelling involves three methods of attack: attempting to break or override the opponent's
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Quiristryplugin-autotooltip__small plugin-autotooltip_bigQuiristry

Quiristry is the thaumaturgical discipline relating to the creation and replication of all kinds of books, documents and other records. At the Rasian Academy, this was taught and practiced by the College of Quirists.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The college considered quiristry an art, encompassing both thaumaturgical processes as well as manual skills. It was unusual in operating facilities not only within the Academy grou…
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Ahngritplugin-autotooltip__small plugin-autotooltip_bigAhngrit

Ahngrit [AHN-grit], or Ancient Ahngrit (also Ahnglic in some sources) is an extinct language of the Godmen, thought to be an ancestor of Old Aralsic and the modern Aralsic languages of the Anrel Isles.

Language

language

This is in a series of articles about Languages and Communication.

Little is known about Ahngrit as a languagelanguage
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Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought

The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage
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Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism

Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the
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Kitroy familyplugin-autotooltip__small plugin-autotooltip_bigKitroy family

The Kitroys are a wealthy family in Harthera, descended from old Saloyan aristocracy. The Kitroys were a moderately prominent family under the Hartheran Commonwealth, but were one of the few nobles to back the military coup of the Teraths during the Vainglorious Revolution of 571. This enabled them to prosper in the years following the revolution, allowing them to become one of the richest of the new mercantile-aristocratic clans.
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Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
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Architecture in Ororrplugin-autotooltip__small plugin-autotooltip_bigArchitecture in Ororr

Architecture in Ororr has been an important cultural force in the theocratic nation of Ororr. It was particularly so in the early days of the nation, when the disciples of the Great Prophet were establishing new church-state institutions in opposition to the imperial bureaucracy and diverse religions.
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River Narplugin-autotooltip__small plugin-autotooltip_bigRiver Nar

The River Nar, also called the Tsiyenar (Rouvawetig) or the Iyé (Eloyoun), is a major river in the south of modern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital
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Otekahréplugin-autotooltip__small plugin-autotooltip_bigOtekahré

Otekahré [oh-tek-AH-ray] (also called Anarthis in Harthera), is the southeastern region of Anásthias, lying south of Harthera and east of the Dun Jaen mountains. The region has no central governments, but the cities and polities are joined in a loose cultural and economic league, called HartheraOrorrviridHartheraOrorr
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Perianplugin-autotooltip__small plugin-autotooltip_bigPerian

Perian trees are a variety of slender flowering virid tree, found throughout the tropics.

Flora

herbs

This is in a series of articles about Plants and Flora.

Perian wood is light and flexible, yet strong, and is therefore valued as a building material, perian canes being particularly useful as scaffolding. The trees however are unusually invasive in greenwood areas.
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Seqaalplugin-autotooltip__small plugin-autotooltip_bigSeqaal

Seqaal or Seqaalqun is the foremost surviving language of the Issid language family, spoken primarily in the Sekalkot province of central Ororr.

Language

language

This is in a series of articles about Languages and Communication.

The language has existed in various forms for at least four thousand years, descending from the early tongues of the languagelanguagelanguagelanguagelanguagelanguage
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Othei Peopleplugin-autotooltip__small plugin-autotooltip_bigOthei People

The Othei [oth-AY-ee] (also Outhai, plural Othein) are a Manthi-ethnic people indigenous to the Othei Plains of western Ororr.

Ethnicity

ethnicity

This is in a series of articles about anthropology, ethnicity and race.

They were traditionally a nomadic people subsisting on herds of semi-wild aurox, organised into numerous clan groups. After the annexation of their land by
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Langerplugin-autotooltip__small plugin-autotooltip_bigLanger

Langers are a variety of green mollusc common in coastal regions. They valued by humans as seafood and commonly deemed greenfish, despite not being fish.

Food and Drink

This is in a series of articles about Food and Drink.

They are tolerant to freshwater, and often spawn in river estuaries. There are a number of species, the most prized being the larger, darker variety which grows in the cooler waters around
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Kingdom of Sensatardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sensatard

The Hexactic Kingdom of Sensatard is an island nation, the northernmost of the Anrel Isles and the northern tip of the Natorn Archipelago. Consequently it is colloquially called Northland, particularly by its inhabitants.

Sensatard

This is in a series of articles about the
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Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)

The Baronies of Ravorr (or Ivawg Rouvawhi in Rouvawetig, Chieftains of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north and powefful BMEAnásthiasBMEEloyounHarthera
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Handfruitplugin-autotooltip__small plugin-autotooltip_bigHandfruit

Handfruit are carpel-like growths of the handfruit bush, a virid plant native to virid jungles in the southwest of Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

They produce a composite body with multiple “fingers”, often fused together with the outer ones curled and the central fingers erect. They were adopted as a symbol of the viridTheristvirid
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Anadoulplugin-autotooltip__small plugin-autotooltip_bigAnadoul

Anadoul, also known as Anadun, is a ceremonial city, the cultural capital of the confederation of Kahtoyn. It is not a capital city in the traditional sense, since Kahtoyn is a confederation of sovereign polities.

The city is primarily the residence of the
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Simmonyplugin-autotooltip__small plugin-autotooltip_bigSimmony

Simmony [SIM-on-nee] is a bush native to the Eastern Isles, whose stems are a spice valued for its warm, piquant flavour.

Food and Drink

This is in a series of articles about Food and Drink.

Cultivation

Simmony bushes are virid plants which flourish on the dry seaward slopes of the island of Sfize. Simmony was one of the first important exports from the islands, hence the word
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Buckleplugin-autotooltip__small plugin-autotooltip_bigBuckle

Buckle, or boukul, is the seed of the bucklebush, a green plant which grows in temperate parts of the Civilised world. Bucklebushes fruit annually, producing thumb-length red-black seed pods, containing numerous millimetre-sized ovoid seeds. Mature pods are left to dry on the bush, then harvested for the seeds. Young pods are edible whole, though tender and do not travel well. In Ororr
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Theamancyplugin-autotooltip__small plugin-autotooltip_bigTheamancy

Theamancy is a form of astrological divination or folk magic using observation and the cycles of the moons, Thea and Themsa, as well as the Fixed Stars.

Thea changes not only with its monthly phases, but its surface seems to change according to dust storms on the surface, and it also appears closer or further away due to orbital position and atmospheric affects.
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Cobineplugin-autotooltip__small plugin-autotooltip_bigCobine

Cobine [co-BEEN] is a powerful sedative and anaesthetic derived from the carnivorous efelax cobine plant. It is particularly effective for surgery, since it is effective in small doses, easily administered, and induces a light coma while not suppressing breathing or other organs.
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Marr Sirqueplugin-autotooltip__small plugin-autotooltip_bigMarr Sirque

Marr Sirque [mar SEE-urkh] (Miyarrain: Miyarsouok; Hartheran: Narsik) is a port city in Kahtoyn, the principle trading port in Otekahré.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern Anásthias.

Historically it was an outlying river city of Hartheran
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Decileplugin-autotooltip__small plugin-autotooltip_bigDecile

In Harthera, deciles are a social and political structure, nominally a family or tribe of which all Hartherans are a member. Deciles were formalised in the Hartheran Commonwealth period as a method of managing elections.

Governance

This is in a series of articles on goverments and politics.

Before the Commonwealth, the early nation had hundreds of ethnic clans, families and noble houses. Many small family groups were wealthy, powerful and owned much of the land, while other tribes w…
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Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat

The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME
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Pulletplugin-autotooltip__small plugin-autotooltip_bigPullet

Pullets are small flightless birds kept domestically for their eggs and meat. They are omnivores, feeding on grains and seeds, and also scratch the ground for worms and insects. They are not highly virid tolerant, but will attack and kill small virid pests that come too close.
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Hogbatplugin-autotooltip__small plugin-autotooltip_bigHogbat

Hogbat is a popular ball game in the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

It was originally played with farmyard implements in courtyards or orchards with any number of improvised obstacles, such as posts or tree trunks. Players are split into two teams, and using a pole or mallet to strike a ball along the ground, avoiding obstacles along the way. Teams score points by knocking the ball against a target pole at either end of the fiel…
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Derailish Stormwardenplugin-autotooltip__small plugin-autotooltip_bigDerailish Stormwarden

Derailish Stormwarden was a semi-mythic sorceror-king and founder of the Kingdom of Derailad, on the island of Besoa. Even the time of his existence is unclear, but he may have lived any time between the 2nd and 1st millennium BME.

People

This is in a series of articles on
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Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent

In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.

Magic

magic

This is in a series of articles about
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Humbersplugin-autotooltip__small plugin-autotooltip_bigHumbers

Humbers are a species of small flying mammal found throughout the civilised world, particularly in areas of green forest and other dense vegetation.

Fauna

This is in a series of articles about Animals.

They are one of the most diverse and successful mammal species, with at least two hundred sub-species with a range of appearance and specialisation. Most feed on fruits, nectar of
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Bluefernplugin-autotooltip__small plugin-autotooltip_bigBluefern

Bluefern is a virid plant with distinctive blue feathery fronds, found principally in the temperate uplands of Anásthias. Its white tendrilous roots are ground and dried to form a potent narcotic known as sylin.

Flora

herbs

This is in a series of articles about virid
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Chelidd Statesplugin-autotooltip__small plugin-autotooltip_bigChelidd States

The Chelidd States, also called Chelidt, was a historic nation on the northeastern coast of modern Harthera, known for their strong martial tradition.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast
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Helevosienplugin-autotooltip__small plugin-autotooltip_bigHelevosien

The Helevosien is a work of mythic history of Anrel, from the Fall of the Godmen to the Long War. It is said to have been compiled by the 6th century ME authoress and poet Henner Goult from a historic texts, though how much is source material and how much Goult's original writing is unclear. The text has evolved throughout its history, successive generations adding historic events including the
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Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré

The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title
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Famúlplugin-autotooltip__small plugin-autotooltip_bigFamúl

Famúl [fa-MOOL] is a city on the island of Besoa. Since the declaration of the United Kingdom of Besoa in 1114 ME, it has been the island's provisional capital.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

History

The city was founded around 1700
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Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
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Ta-ker-rimplugin-autotooltip__small plugin-autotooltip_bigTa-ker-rim

Ta-ker-rim or Takérrim [tack-AIR-rim] is a small market city, the principle trade hub for La-Err-Rum in the Dun Jaen mountains. It is considered to be the capital as it is the central meeting point for the nation's leaders, though since La-Err-Rum is not a nation state, it has no centralised government or institutions.
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Brass antplugin-autotooltip__small plugin-autotooltip_bigBrass ant

Brass ants are thumb-sized, eight-limbed virid creatures, named for their brass-coloured iridescent exoskeleton.

Fauna

This is in a series of articles about Animals.

Despite the name they are arthropods, not insects. They are scavengers found in warm environments throughout
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The Oneplugin-autotooltip__small plugin-autotooltip_bigThe One

The One is the hermaphrodite progenitor deity in the Anrelian Pantheon, who gave birth to the Godmen and their human descendants, domestic livestock, and all the green plants and red-blooded animals of Helevos.

Belief

This is in a series of articles about religions and beliefs.

Some believe The One represents the natural cycles of life, birth and death. The force for all life comes from the One, and returns to the One in death. Most believe the One is not a deity who is conscious o…
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Hartheran Navyplugin-autotooltip__small plugin-autotooltip_bigHartheran Navy

The Hartheran Navy is the most powerful military force in the civilised world, the binding force for the Hartheran Union's land and trade empire. It is not only the largest naval force, consisting of over eight hundred fighting vessels and armed merchantmen.

Military

This is in a series of articles on
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Ves Jaen Warsplugin-autotooltip__small plugin-autotooltip_bigVes Jaen Wars

The Ves Jaen Wars was a protracted period of conflict in the Wiyel Basin during the Celadon Epoch, c.3900-3700 BME, the result of refugees feeling coastal civilisations due to rising sea levels.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

In a time of cataclysm, with floods and storms laying waste to the coastal
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Cable fruitplugin-autotooltip__small plugin-autotooltip_bigCable fruit

Cable fruit are the fruit of the cable tree, a virid plant which flourishes near water, both fresh and salt. They bear a large ball-like fruit with a tough leathery skin. Cable fruit are buoyant, and therefore allow the plant to spread across large distances.
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Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér

Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.

Belief

This is in a series of articles about religions and beliefs.

The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by …
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River Orlplugin-autotooltip__small plugin-autotooltip_bigRiver Orl

The Orl is the last major tributary of the River Wiyel, joining it a mere 90km before it reaches the sea. The Orl flows from the eastern uplands in Gaskanin to join the Great Wiyel, but has numerous cataracts making it not easily navigable. Since the founding of
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The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen

The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.

Belief

This is in a series of articles about
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Humansplugin-autotooltip__small plugin-autotooltip_bigHumans

Humans are sentient mammalian bipeds of the genus homo.

On Helevos, humans are the apex species of the green kingdom, largely limited to the continent of Anásthias. The human population of Anásthias has a diversity of skin tone, colour and texture, and degree of hair or hairlessness. These variants have traditionally been divided into
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Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin

The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A…
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North Poleplugin-autotooltip__small plugin-autotooltip_bigNorth Pole

The North Pole or Boreal region is an area of mountains and permanent ice on the supercontinent of Zahkdarret-Retzayk, extending roughly from 70-90 degrees north. The high mountains store vast amounts of ice, sufficient to reduce Helevos's sea level in cooler viridvirid
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Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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Mingasplugin-autotooltip__small plugin-autotooltip_bigMingas

Tela Mingas was an eighth century historian and writer, best know for his Mythology of Ancient Anrel, and the Helias Helecarn, a compilation and retelling of ancient histories, myths and philosophy.

People

This is in a series of articles on famous and historic people.

He was born to a Trésardi merchant family in the city of
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Maiyenetplugin-autotooltip__small plugin-autotooltip_bigMaiyenet

Maiyenet is an island 120 km from the north coast of Ororr, halfway between the mainland and Vetth, and 100 km northwest of the Guree Isles.

It is claimed by Ororr, but its small population has little contact with the mainland and has closer economic ties to the OrorrOrorr
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Tibooyo Cascadesplugin-autotooltip__small plugin-autotooltip_bigTibooyo Cascades

The Tibooyo Cascades are a series of dramatic cataracts on the lower reaches of River Wiyel, where the river drops over 200m. The cascades are not a single waterfall, but a long stretch of white water running downhill through rocks and pools. Ororr
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Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
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Great Urash Oceanplugin-autotooltip__small plugin-autotooltip_bigGreat Urash Ocean

The Great Urash Ocean is one of the four oceans surrounding the Civilised World. It's name derives from the Manthi word meaning southern.

It extends south from Anásthias to the Icehorns of the south pole, and from Vulime in the east to Zahkdarret in the west. Its boundaries are somewhat vague, as its seas are not often travelled by ships from the Anásthias
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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The Corantoplugin-autotooltip__small plugin-autotooltip_bigThe Coranto

The Coranto is an anti-establishment newsletter available particularly in port cities. Its stories typically reveal scandals about governments and government officials, as well as news otherwise not covered by other publications. It particularly targets the
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Twelve Pathsplugin-autotooltip__small plugin-autotooltip_bigTwelve Paths

The Twelve Paths is the religion and philosophy of the nation of Go-ám-gam in Munatan.

Belief

This is in a series of articles about religions and beliefs.

All of the paths are a system for achieving self-control, enlightenment, knowledge, and balance with the spirits of the land and ancestors. Each path has a different emphasis on what is most important, with differing regimes prayer, meditation, study or physical practices. Different communities and even families are devoted …
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School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night

The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year.
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Little Ice Ageplugin-autotooltip__small plugin-autotooltip_bigLittle Ice Age

The Little Ice Age is a historical epoch within Helevos's climate cycle, a roughly 700-year period of global cooling from 50 BME to 650 ME. A series of cooler summers caused a net fall in global temperatures, with a consequent lowering of sea level of up to three metres. This not only had a big impact on low-lying coastal areas but caused climate change sufficient to upset the balance of power of global economies, contributing to the fall of the
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Ralainplugin-autotooltip__small plugin-autotooltip_bigRalain

Ralain was one of the ancient Godmen, a master of knowledge and wisdom. He first harnessed the Erida and was father of magic. He is said to have founded the first city of Rasia.

Godmen

This is in a series of articles about the Godmen, the mythical first humans of Helevos.

Ralain does not appear in the
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Salixplugin-autotooltip__small plugin-autotooltip_bigSalix

Salix, sometimes called salix salts or efelax salts, is a chemical compound derived from the efelax salix, a carnivorous virid plant.

Medicine

This is in a series of articles about drugs, medicines and medical treatments.

In small does, salix is an effective painkiller, numbing pain without causing drowsiness or other side effects. In even moderately higher doses salix causes paralysis, eventually paralysing the lungs causing asphyxiation and death.
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Sopeqplugin-autotooltip__small plugin-autotooltip_bigSopeq

Sopeq is a prosperous city on the River Wiyel in Ororr, about 100 km north of Seqal. Sopeq was founded as one of the northernmost colonies of the Kingdom of Seqal, but has long eclipsed its ancient progenitor. Though Sopeq is much larger, for historic reasons Seqal remains the official capital of the province. In the Ororr
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The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless

The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.

The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and …
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Natorn Archipelagoplugin-autotooltip__small plugin-autotooltip_bigNatorn Archipelago

The Natorn Archipelago, or the Natorn Isles [nah-TORN], is a chain of islands in the Natorn Sea. The islands are oceanic ridge running from the northeastern tip of Anásthias to the Anrel Isles. The ridge is an active geological fault, many of the islands being volcanic.Anásthias
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Blood saltplugin-autotooltip__small plugin-autotooltip_bigBlood salt

Blood salt is a mineral found in the mountains of Li-Vam-Aur and other parts of the Dun Trisan mountains, widely used in cooking. In folklore veins of rock salt are said to be the dried blood of ancient monsters that fell from the heavens and were buried deep in the earth.
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Strait of Armetsplugin-autotooltip__small plugin-autotooltip_bigStrait of Armets

The Strait of Armets or Armess, is a sea channel in the Anrel Isles, between the northerly island of Sensatard and the coast of Trésard. It is an economically important shipping link between the two capital cities of Traste and Por Muel. The strait is approximately 80 km in length and 5 km across at its narrowest point, though this narrows dramatically during
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Brumal Deepplugin-autotooltip__small plugin-autotooltip_bigBrumal Deep

The Brumal Deep is an oceanic basin in the Polassirn Ocean, east of the Natorn Sea. The basin is a roughly circular area, which at nearly 9000 m is the deepest sea in the Civilised World. It has no greenfish so is not visited by fishermen or whales. It is considered a treacherous area for shipping, with mountainous waves particularly during the
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Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
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Vireelsplugin-autotooltip__small plugin-autotooltip_bigVireels

Vireels are a family of virid acquatic vermiforms. They are usually dark in colour with an eel-like or snake-like limbless body.

Fauna

This is in a series of articles about Animals.

Most are predatory, using their saw-like mouths to burrow into the flesh of prey. They also commonly feed on carrion. Vireels are relatively slow moving compared to most
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Godkillersplugin-autotooltip__small plugin-autotooltip_bigGodkillers

The Godkillers were an unofficial paramilitary group associated with the Grand Academy of Rasia, tasked with rooting out newly-formed god-elementals, and the potentially dangerous religious cults associated with them. The group was active during the High Period of Rasia, from 500
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Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän

Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano.
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Laharkin Mountainsplugin-autotooltip__small plugin-autotooltip_bigLaharkin Mountains

The Laharkin Mountains, also called the Laharkin Range, extend along the eastern coast of Mainland, in the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The mountains form a significant geographical barrier, making the eastern shore of viridAnrel
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Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory

The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen
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Widows' Dayplugin-autotooltip__small plugin-autotooltip_bigWidows' Day

Widows' Day is a festival of remembrance held throughout Harthera two weeks after the end of the storm tide season. Since storm tides appear every 1.3 years the date of the festival advances throughout the year over time, rather than being a fixed date. According to folk tradition, the festival dates back to the ancient
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Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language

Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.

Language

language

This is in a series of articles about Languages and Communication.

Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage
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Viridisplugin-autotooltip__small plugin-autotooltip_bigViridis

In the folklore of Anrel, Viridis (or Viridus) is the personification of all virid life, particularly its invasive, deceptive and threatening nature. His antithesis is the Green Man.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore. folklorefolkloreAnrel
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Gorvalplugin-autotooltip__small plugin-autotooltip_bigGorval

Gorval, also called Gobal, is the most northerly province of the region of Gaskanin in northeastern Ororr, occupying the Gorval Peninsula and its hinterland. Its people are traditionally called the Gobalay. The province consists of rugged coastline with hundreds of rocky islands, and uplands with an ancient Ororr
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Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
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Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns

Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The island is 52 km east-west, its closest point being 7 km from the mainland.

History
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Gebjon Dynasty (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigGebjon Dynasty (Dor-en-Sann)

The Gebjon Dynasty was a line of related rulers of the Empire of Dor-en-Sann, from its founding in 1903 BME to 1645 BME. Early rulers of the dynasty were sons or nephews of the ruling emperor, but as time progressed inheritors of the title were increasingly by marriage or adoption. Some emperors even forcibly adopted themselves into the line.
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Gahsk Riverplugin-autotooltip__small plugin-autotooltip_bigGahsk River

The Gahsk River flows from Lake Trazamske in eastern Ororr, a majority tributary of the River Garn. The Gahsk is fast flowing and not easily navigable.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr
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Ewetoy familyplugin-autotooltip__small plugin-autotooltip_bigEwetoy family

The Ewetoy family are a Hartheran family with distinguished history in the Hartheran Navy. Though not ancient nobility, they have had many prominent generals, politicians and military leaders.

Their most renowned modern member is Captain-General Yamis Ewetoy, who led the expedition to found the colony of
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Printingplugin-autotooltip__small plugin-autotooltip_bigPrinting

Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.

Methods

Taigan Bookwheels

In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera
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Melismaticsplugin-autotooltip__small plugin-autotooltip_bigMelismatics

The Melismatics were a sect of Therist mystics in the 2nd century ME who sought spiritual enlightenment through the musical recitation of holy texts. Though their beliefs were not heretical, their desire to live apart and achieve direct communication with the Mother Goddess was seen as schismatic by the Church-State. TheristTheristME
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Indjineersplugin-autotooltip__small plugin-autotooltip_bigIndjineers

The College of Indjineers was a prominent institution at the The Grand Academy of Rasia during its High Period. The college specialised in the design and manufacture of magical artefacts and mechanisms, particularly lamenaries and other thaumaturgical indjins. As such they were specialists in various crafts, particularly metalworking.
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River Jincenplugin-autotooltip__small plugin-autotooltip_bigRiver Jincen

The River Jincen [JIN-sen] is a tributary of the Green Wiyel (or the Tor as it is known locally), in the south of the nation of Ororr.

It flows from the foothills of the mountains to the east, joining with the Wiyel at the city of Trobrailat. The Jincen is fast-flowing and not navigable.
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Puottiplugin-autotooltip__small plugin-autotooltip_bigPuotti

Puotti [poo-UH-tee] is a dish made from fine doughberry flour, mixed with water and stretched until it becomes elastic and almost rubbery. Puotti is a staple of Jorothi cuisine, eaten particularly in the arid parts of central and western Ororr, where it is not only eaten as a starch, but used as a utensil to pick up roast meat in particular from a communal plate.
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Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard

Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

Game Board

The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal
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Binitarian Heresyplugin-autotooltip__small plugin-autotooltip_bigBinitarian Heresy

Binitarianism, often called the Binitarian or Dualist Heresy is a belief within the Mother Church of Ororr that the Prophet Therion is also a god, husband to the Mother and equal to her. This belief is denied by the Church and by the writings of the Prophet himself, but it is a persistent folk belief in TherionherOrorrOrorr
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start.txt · Last modified: 2023/05/31 10:04 by Robert How · []