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  • Boreal Seaplugin-autotooltip__small plugin-autotooltip_bigBoreal Sea

    The Boreal Sea is the relatively shallow portion area of the Polassirn Ocean north and east of the Anrel Isles. The Boreal Sea is particularly rich in greenfish and whales.

    seas
  • Cinnabar Seaplugin-autotooltip__small plugin-autotooltip_bigCinnabar Sea

    The Cinnabar Sea is a gulf in the Vesmien Ocean, off the western coast of Ororr. It is named for the reddish rocks of the Cinnabar Coast, in the provinces of Tushal and Milu.

    Ororr

    This is in a series of articles on the modern nation-station of Ororr.

    Hover to magnify | Ororr
  • Foundering Seaplugin-autotooltip__small plugin-autotooltip_bigFoundering Sea

    The Foundering Sea lies off the east coast of Anásthias, between the Gulf of Narill and the Horn of Sere, the southeast tip of the continent.

    Otekahré

    Hover mouse to see more detail

    This is in a series of articles about the region of Otekahré in eastern Anásthias.

    It is named both for the lands of
  • Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory

    The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen
  • Hornber Seaplugin-autotooltip__small plugin-autotooltip_bigHornber Sea

    The Hornber Sea [HORN-ber]] (formerly Heronbar Sea) lies in the Natorn Archipelago between the isles of Besoa and Antyok.

    The sea consists of mid-range continental shelf and is relatively shallow. It is rich in green marine life, and is subsequently an important food resource for local islanders.
  • House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals

    The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government.
  • Iskean Seaplugin-autotooltip__small plugin-autotooltip_bigIskean Sea

    The Iskean Sea lies between the southern end of the Natorn Archipelago and the mainland of Anásthias, stretching as far west as the Gorval Peninsula.

    Much of the sea bed is relatively shallow, and in previous epochs when sea level was lower, the sea bed was exposed as islands and land.
  • Junda Seaplugin-autotooltip__small plugin-autotooltip_bigJunda Sea

    Junda Sea is a part of the Iskean Sea, lying between the Junda Isles and the northeastern coast of Harthera. It is notorious for its hot humid equatorial climate, and frequent clouds, rain and storms.

    Harthera

    This is in a series of articles about Harthera

    * Name: Hartheran Union, Union of
  • Limerent Seaplugin-autotooltip__small plugin-autotooltip_bigLimerent Sea

    The Limerent Sea or Plasj Limerens (in Hespor) is a large enclosed gulf in the southwest coast of Anásthias, in the nation of Hesjbagaaia.

    Hesjbagaaia

    Hover to see detail

    * Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital:
  • Natorn Seaplugin-autotooltip__small plugin-autotooltip_bigNatorn Sea

    The Natorn Sea is a region of oceanic ridge, separating the Polassirn Ocean and the Redeeming Ocean. Islands in the ridge form the Natorn Archipelago.

    Etymology

    The name may be derived from ancient Ahngrit, meaning “near/of our birth”, referring to the legend of the Godmen in which humanity is said to have originated in region now lost beneath the sea. It also relates to the god
  • Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon

    The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid
  • Sea mushroomplugin-autotooltip__small plugin-autotooltip_bigSea mushroom

    Sea mushrooms are virid marine creatures with a mushroom-like shape. Most of them are toxic, but are harvested and fermented for human consumption.

    Fauna

    This is in a series of articles about Animals.

    virid fauna food
  • Sea of Graceplugin-autotooltip__small plugin-autotooltip_bigSea of Grace

    The Sea of Grace (Pelasj Grasja in Hespor) lies off the southern coast of Munatan. The sea is relatively shallow continental, shelf surrounded by the Great Urash Ocean. It is rich in greenfish and seagreens, making it an important food resource for the coastal populations of Hesjbagaaia, Chosilha and Veedormim. It is unusually warm for its latitude, benefiting from equatorial currents which sweep around the southwest coast of
  • Sea of Griefplugin-autotooltip__small plugin-autotooltip_bigSea of Grief

    Sea of Grief lies alongside the region of Moritarr in northwestern Ororr, between Cape Cadal and Cape Narlorn.

    Ororr

    This is in a series of articles on the modern nation-station of Ororr.

    Hover to magnify | Go to world map

    * Name: Holy Motherland of Ororr * Government: Theocratic Republic
  • Sea of Smokeplugin-autotooltip__small plugin-autotooltip_bigSea of Smoke

    The Sea of Smoke lies off the west coast of Anásthias, marking the boundary between the Vesmien Ocean and the Great Urash Ocean. The sea's name derives from the high incidence of fog banks, caused by cold southerly currents interacting with tropical warm air. The fog veils the many hidden rocks and reefs of the
  • Sea of Veeïnplugin-autotooltip__small plugin-autotooltip_bigSea of Veeïn

    The Sea of Veeïn [VEE-in] is a gulf on the southwest coast of Munatan, between Veedormim and Chosilha.

    Munatan

    Hover mouse to see more detail | Go to full atlas map

    This is in a series of articles about Munatan, the temperate region of southern Anásthias.

    The coast is a notorious area for piracy, with ships from the war-torn land of
  • Sea of Windsplugin-autotooltip__small plugin-autotooltip_bigSea of Winds

    The Sea of Winds is a roughly triangular area of water off the western coast of Anrel, between the islands of Sensatard, Mûul and Mainland.

    Anrel

    Hover/tap image to magnify | Go to world atlas

    This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

    The area is notorious for prevailing winds from the
  • Sea silkplugin-autotooltip__small plugin-autotooltip_bigSea silk

    Sea silk is a fine, opalescent fabric produced by the virid bisiavir clam. These grow in clear tropical waters and can grow to a large size.

    Clothing

    This is in a series of articles on Clothing and textiles.

    They excrete fine filaments which anchor it to rocks. Bisiavir clams require a certain depth of clean water and a firm bedrock to thrive, making cultivation of them difficult.
  • Seagreensplugin-autotooltip__small plugin-autotooltip_bigSeagreens

    Seagreens is a culinary term referring to a variety of marine green plants, harvested for their edible leaves, roots and fruiting bodies.

    Food and Drink

    This is in a series of articles about Food and Drink.

    Seagreens are a rich source of nutrients and amino acids necessary for
  • Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar

    A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid
  • Torkan Seaplugin-autotooltip__small plugin-autotooltip_bigTorkan Sea

    The Torkan Sea is a wide gulf in the southeast of Munatan, adjoining the coasts of Sjil, Go-am-Gam and Biinmos. The city of Veltánro in Biinmos is the most significant port.

    Munatan

    Hover mouse to see more detail | Go to full atlas map

    This is in a series of articles about Munatan, the temperate region of southern
  • Umber Seaplugin-autotooltip__small plugin-autotooltip_bigUmber Sea

    The Umber Sea is a large bay off the southwest coast of Ororr, lying between the Meral Peninsular to the north, and Veedor Point to the south, a distance of some 1730 km. The sea is relatively warm and shallow, with either very quiet seas which becalm passing ships, or violent tropical storms which whirl in from the
  • Umber Sea Fleetplugin-autotooltip__small plugin-autotooltip_bigUmber Sea Fleet

    The Umber Sea Fleet is the division of the navy of Hesjbagaaia, which protects the coastline of the Umber Sea and its vital trade links.

    Military

    This is in a series of articles on Armies, Navies and Military subjects.

    stubs munatan military organisations
  • Vetthi Seaplugin-autotooltip__small plugin-autotooltip_bigVetthi Sea

    The Vetthi Sea lies off the north coast of Ororr, so named because it was traditionally plied and ruled by the Vetthi Republic.

    vetth seas

Fulltext results:

Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion

The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage
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ies represented the forces of nature to which the sea-faring island people were constantly exposed. The... f company and split the waters into two seas: the sea above, and the sea below. He kept the Skysea above for himself alone, and exiled all the other spirits to the Worldsea b
Global Climate Cycleplugin-autotooltip__small plugin-autotooltip_bigGlobal Climate Cycle

The Moonscale in fact accurately predicts the motion of the world and surrounding planets, which causes a succession of Glacials (Ice Ages) and Interglacials, which increase and decrease in intensity. These fluctuations are caused by the predictable flucuations of the planet’s axial tilt and other orbital factors. At various tipping points, decades of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further a…
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of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further accelerating the onset of a {{page>infobox:science}} ~~TOC~~ =====... rld at lowest average temperature and lowest mean sea level | | 2 | Primary Interglacial | 5800| Buildu
Limerent Seaplugin-autotooltip__small plugin-autotooltip_bigLimerent Sea

The Limerent Sea or Plasj Limerens (in Hespor) is a large enclosed gulf in the southwest coast of Anásthias, in the nation of Hesjbagaaia.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital:
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====== Limerent Sea ====== The **Limerent Sea** or **Plasj Limerens** (in //[[Hespor]]//) is a large enclosed gulf in the... [Hesjbagaaia]]. {{page>infobox:hesjbagaaia}} The sea is roughly circular and about 200 km across, separated from the [[Sea of Grace]] by the Limerent Sound. It is an econo
Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon

The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid
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====== Sea dragon ====== The **sea dragon** is a large marine [[virid]] creature inhabiting the pelagic zone in ... ]]. Consequently various myths have arisen around sea dragons. {{page>infobox:fauna}} They have a lach... as the [[drort]] and [[wyverns]], though whether sea dragons are an ancestor species, or evolved on la
World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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ed by the world's [[climate cycle]], which causes sea level to rise and fall through fluctuations in gl... ps forward and steps back. Because of the rise in sea levels over time, little survives from the earlie... life evolved in warm, low-lying land close to the sea, while virid life developed in the cooler highlands. Rising sea levels destroyed these ancient coastal lands, for
Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
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from [[Old Aralsic]], meaning "land surrounded by sea", literally "centre of the water". During the [[Little Ice Age]], when sea levels lowered sufficiently to connect the north ... called //Anrasard//, "the country of Anrel". When sea levels rose and the land became islands, it has b... re along the west coast, where war and changes in sea level have caused settlements to shift over time,
Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran

Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.

The lake is economically important as a rich source of
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(arch. //Otarah//), is a brackish lake or inland sea in the island of [[Sensatard]] in the [[Anrel Isles]]. It is connected to the sea by the **Otaran Sound**, a flooded former river v... in its southern reaches, being separated from the sea by the **Otaran Inlet**. The waters of the inlet ... of cross-currents flowing into the lake from the sea due to tides and wind, and out of the lake due to
South Poleplugin-autotooltip__small plugin-autotooltip_bigSouth Pole

The South Pole region consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C to the pole. The ice also encompasses the southern tip of the continent of
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egion consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C... nuous ice shelf that extends over the South Polar Sea. The land is rugged and mountainous, with peaks r... and ice, its glaciers creeping slowly down to the sea. Only the far northern peninsula has any life. At
Iskean Seaplugin-autotooltip__small plugin-autotooltip_bigIskean Sea

The Iskean Sea lies between the southern end of the Natorn Archipelago and the mainland of Anásthias, stretching as far west as the Gorval Peninsula.

Much of the sea bed is relatively shallow, and in previous epochs when sea level was lower, the sea bed was exposed as islands and land.
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====== Iskean Sea ====== The **Iskean Sea** lies between the southern end of the [[Natorn Archipelago]] and the mainlan... {{ :helevos:world_seas.png?350|}} Much of the sea bed is relatively shallow, and in previous [[me|epochs]] when sea level was lower, the sea bed was exposed as islan
North Poleplugin-autotooltip__small plugin-autotooltip_bigNorth Pole

The North Pole or Boreal region is an area of mountains and permanent ice on the supercontinent of Zahkdarret-Retzayk, extending roughly from 70-90 degrees north. The high mountains store vast amounts of ice, sufficient to reduce Helevos's sea level in cooler viridvirid
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st amounts of ice, sufficient to reduce Helevos's sea level in cooler [[epochs]]. Just a few degrees co... r months means winter ice does not melt, reducing sea levels by hundreds of metres. The world is curren... tzayk and Zahkdarret, as well as a thick sheet of sea ice. <WRAP box right 380px> [[maps:zahkdarret|{{... engulfing all of the land and covering the Boreal Sea with ice packs. This dramatically lowers the glob
Hesjbagaaian Navyplugin-autotooltip__small plugin-autotooltip_bigHesjbagaaian Navy

The Hesjbagaaian Navy is greatest maritime military force in the region of Munatan. Its main task is to defend the nation of Hesjbagaaia from naval incursions by its powerful neighbour Ororr, and to defend merchant shipping against pirates and privateers. Its growing naval prowess has within a century made it second only in power to its ally,
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es with a separate command structure: the **Umber Sea Fleet** (//Tisja Plasj Omro//), and the **Home Waters Fleet** (//Tisja Plasj Donsjo//). The Umber Sea Fleet is the most prestigious, operating mainly in the [[Umber Sea]], dominating the waters and coastline of that re... ncursion. The Home Waters Fleet operates in the [[Sea of Grace]], the [[Limerent Sea]] and the waters a
Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory

The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen
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====== Green Sea Origin Theory ====== The **Green Sea Origin** is a comparatively recent theory of natural history, pr... y]], in his 1086 [[ME]] book //Man from the Green Sea Deep//, itself a quotation from the ancient Miyar... olved much later, in the warm pools of the inland sea which is now the [[Mangasor]] desert. Virid life
Sea of Graceplugin-autotooltip__small plugin-autotooltip_bigSea of Grace

The Sea of Grace (Pelasj Grasja in Hespor) lies off the southern coast of Munatan. The sea is relatively shallow continental, shelf surrounded by the Great Urash Ocean. It is rich in greenfish and seagreens, making it an important food resource for the coastal populations of Hesjbagaaia, Chosilha and Veedormim. It is unusually warm for its latitude, benefiting from equatorial currents which sweep around the southwest coast of
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====== Sea of Grace ====== The **Sea of Grace** (//Pelasj Grasja// in [[Hespor]]) lies off the southern coast of [[Munatan]]. The sea is relatively shallow continental, shelf surround... ound the southwest coast of Munatan. {{ :helevos:sea_of_grace.png?350|}} The sea is bounded by the [[
Hornber Seaplugin-autotooltip__small plugin-autotooltip_bigHornber Sea

The Hornber Sea [HORN-ber]] (formerly Heronbar Sea) lies in the Natorn Archipelago between the isles of Besoa and Antyok.

The sea consists of mid-range continental shelf and is relatively shallow. It is rich in green marine life, and is subsequently an important food resource for local islanders.
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====== Hornber Sea ====== The **Hornber Sea** [//HORN-ber//]] (formerly //Heronbar Sea//) lies in the [[Natorn Archipelago]] between the isles of ... tyok]]. {{ :helevos:natorn_isles.png?350|}} The sea consists of mid-range continental shelf and is re
Junda Seaplugin-autotooltip__small plugin-autotooltip_bigJunda Sea

Junda Sea is a part of the Iskean Sea, lying between the Junda Isles and the northeastern coast of Harthera. It is notorious for its hot humid equatorial climate, and frequent clouds, rain and storms.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of
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====== Junda Sea ====== **Junda Sea** is a part of the [[Iskean Sea]], lying between the [[Junda Isles]] and the northeastern coast of [[H... {{page>infobox:harthera}} The coast of the Junda Sea was historically at risk from [[Junda]] raiders a
Grace Islandsplugin-autotooltip__small plugin-autotooltip_bigGrace Islands

The Grace Islands (Isjlas Grasja) are a chain of islands in the Sea of Grace, off the coast of southwest Anásthias, part of the Kingdom of Hesjbagaaia. The four largest islands are inhabited, from west to east being: Ayell, Agueda, Ameda and Arguila.

The islands were settled by the Anásthiaslanguage
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Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
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Umber Seaplugin-autotooltip__small plugin-autotooltip_bigUmber Sea

The Umber Sea is a large bay off the southwest coast of Ororr, lying between the Meral Peninsular to the north, and Veedor Point to the south, a distance of some 1730 km. The sea is relatively warm and shallow, with either very quiet seas which becalm passing ships, or violent tropical storms which whirl in from the
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Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology

Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr…
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The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines

The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran
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Sea of Smokeplugin-autotooltip__small plugin-autotooltip_bigSea of Smoke

The Sea of Smoke lies off the west coast of Anásthias, marking the boundary between the Vesmien Ocean and the Great Urash Ocean. The sea's name derives from the high incidence of fog banks, caused by cold southerly currents interacting with tropical warm air. The fog veils the many hidden rocks and reefs of the
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Natorn Seaplugin-autotooltip__small plugin-autotooltip_bigNatorn Sea

The Natorn Sea is a region of oceanic ridge, separating the Polassirn Ocean and the Redeeming Ocean. Islands in the ridge form the Natorn Archipelago.

Etymology

The name may be derived from ancient Ahngrit, meaning “near/of our birth”, referring to the legend of the Godmen in which humanity is said to have originated in region now lost beneath the sea. It also relates to the god
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Sea silkplugin-autotooltip__small plugin-autotooltip_bigSea silk

Sea silk is a fine, opalescent fabric produced by the virid bisiavir clam. These grow in clear tropical waters and can grow to a large size.

Clothing

This is in a series of articles on Clothing and textiles.

They excrete fine filaments which anchor it to rocks. Bisiavir clams require a certain depth of clean water and a firm bedrock to thrive, making cultivation of them difficult.
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Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
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Sjil (Seldan)plugin-autotooltip__small plugin-autotooltip_bigSjil (Seldan)

Sjil, known as Seldan in much of the Civilised World, is a famous trading city in Schai-dam, historically the greatest and most famous trading port in Munatan.

Its remoteness from the northern “Civilised World”, the rarity of its goods and the novelty of its tales and ideas led to it being a fashionable topic for writers of romantic and adventurous fiction in 9th century
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Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid
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Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms

The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of
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Manokplugin-autotooltip__small plugin-autotooltip_bigManok

Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.

Trade routes

Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel
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Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
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Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat

The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME
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Plate Theoryplugin-autotooltip__small plugin-autotooltip_bigPlate Theory

Plate Theory is a modern theory of geology, proposing that continental land masses are composed of mobile “plates” floating on a sea of liquid rock. The theory was divised by geologists at the Harlon University in Harthera. It explains the formation of the Harthera
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Kingdom of Sensatardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sensatard

The Hexactic Kingdom of Sensatard is an island nation, the northernmost of the Anrel Isles and the northern tip of the Natorn Archipelago. Consequently it is colloquially called Northland, particularly by its inhabitants.

Sensatard

This is in a series of articles about the
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Umber Sea Fleetplugin-autotooltip__small plugin-autotooltip_bigUmber Sea Fleet

The Umber Sea Fleet is the division of the navy of Hesjbagaaia, which protects the coastline of the Umber Sea and its vital trade links.

Military

This is in a series of articles on Armies, Navies and Military subjects.

stubs munatan military organisations
3 Hits, Last modified:
Foundering Seaplugin-autotooltip__small plugin-autotooltip_bigFoundering Sea

The Foundering Sea lies off the east coast of Anásthias, between the Gulf of Narill and the Horn of Sere, the southeast tip of the continent.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern Anásthias.

It is named both for the lands of
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River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
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Strait of Armetsplugin-autotooltip__small plugin-autotooltip_bigStrait of Armets

The Strait of Armets or Armess, is a sea channel in the Anrel Isles, between the northerly island of Sensatard and the coast of Trésard. It is an economically important shipping link between the two capital cities of Traste and Por Muel. The strait is approximately 80 km in length and 5 km across at its narrowest point, though this narrows dramatically during
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Events in World Historyplugin-autotooltip__small plugin-autotooltip_bigEvents in World History

Date (ME) Event -15001 First cities of the Godmen -12001 Primary Glacial ending -11111 N1, Second/Jade Epoch -10401 Orodien established as store of lost knowledge -8901 Traithe civilisation established -8401 Decline of Orodien, island eventually abandoned OrorrHartheraHartheraHarthera
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Penithelarnplugin-autotooltip__small plugin-autotooltip_bigPenithelarn

Penithelarn [PEN-ee-THEL-ahn] is a major port city in western Ororr, chief trading port of the autonomous region of Moritarr. It is located on the estuary of the River Nurallons, where it flows into the Sea of Grief. It trades particularly in bulk produce like grain and other foodstuffs produced in the fertile Nurallons valley.Ororr
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Sea of Griefplugin-autotooltip__small plugin-autotooltip_bigSea of Grief

Sea of Grief lies alongside the region of Moritarr in northwestern Ororr, between Cape Cadal and Cape Narlorn.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic
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Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language

Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.

Language

language

This is in a series of articles about Languages and Communication.

Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage
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Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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Barrier Islesplugin-autotooltip__small plugin-autotooltip_bigBarrier Isles

The Barrier Isles is a chain of rocky islands, sand bars and sucorolith reefs in the Vesmien Ocean, 2500 km west of the southwestern tip of Anásthias.

The sinuous chain stretches over 1000 km north to south, a hazardous barrier which smashes ships and has prevented exploration into the westerly seas. The warm shallow waters around the island are an important breeding ground for
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Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
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Herf Gerlatinplugin-autotooltip__small plugin-autotooltip_bigHerf Gerlatin

Herf Gerlatin is a Professor of Human Sciences at Harlon University. He was generally considered to be a fringe scholar and theorist until the publication of his hugely successful book Man from the Green Sea Deep, in which he proposed what is now called the Green Sea Theory, that all mammals and green plants evolved separately from
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Boreal Seaplugin-autotooltip__small plugin-autotooltip_bigBoreal Sea

The Boreal Sea is the relatively shallow portion area of the Polassirn Ocean north and east of the Anrel Isles. The Boreal Sea is particularly rich in greenfish and whales.

seas
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Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal

The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr
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Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen

The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen
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Rakesplugin-autotooltip__small plugin-autotooltip_bigRakes

Rakes or sea-rakes are carnivorous whales which feed on greenfish as well as other cetacean mammals. They are social hunters, living and hunting in small packs, and are territorial, attacking other groups which enter their range.

Fauna

This is in a series of articles about virid
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Clanisjporplugin-autotooltip__small plugin-autotooltip_bigClanisjpor

Clanisjpor is a port city on the Umber Sea in Hesjbagaaia. It is the second city of the north, 150 km south of Nepor, with a slightly cooler and drier climate. In ancient times it was one of the great cities of the Rubaporat, ruled by the Poet Kings.

Clanisjpor is a compact city, built on a gently sloping hillside with walls to the north and south. The higher slopes are the tower-houses of the aristocracy, famed for their perfumed step gardens, packed with aromatic plants that catc…
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Skippersplugin-autotooltip__small plugin-autotooltip_bigSkippers

Skippers are small cetacean mammals found in lakes, rivers and around coastlines of the Civilised World. Their playful nature and habit of following alongside ships lends the myth that skippers guide ships safely towards ports.

Fauna

This is in a series of articles about
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River Sargilplugin-autotooltip__small plugin-autotooltip_bigRiver Sargil

The Sargil, also called the Vildon, is the greatest river in southwestern Ororr. It flows 2500km from the foothills of the Dun Trisan mountains, through the region of Gildon to the lowland plains of Meral and thence to the Umber Sea. Its watershed is the main boundary of OrorrOrorr
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Nos Aniaplugin-autotooltip__small plugin-autotooltip_bigNos Ania

Nos Ania [noss AH-nee-uh] is a port city on the Ania Plateau in the Kingdom of Narette. It is the chief port and commercial and agricultural heart of the kingdom, the second largest city in Narette after Belisan.

History

The city of Ania was founded by the Annéan people, perhaps in the 4th millennium
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Heth Aniaplugin-autotooltip__small plugin-autotooltip_bigHeth Ania

Heth Ania [HETH AH-nee-uh] is the royal capital of the Kingdom of Narette. It is a modern and cosmopolitan city, centre for sea trade between Narette and Trésard.

History

Settlements have existed in the area throughout recorded history, but the first city was built as a colony of the Annéans in the second millenium ME
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Duospherical Theoryplugin-autotooltip__small plugin-autotooltip_bigDuospherical Theory

Duospherical Theory is a geographical theory that the world of Helevos is a sphere, with two hemispheres which are the physical reverse of each other. It has been the dominant theory for more than a millennium, with world maps showing Anásthias
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Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin

Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.

It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera
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Dun Jaënplugin-autotooltip__small plugin-autotooltip_bigDun Jaën

The Dun Jaën [doon jay-ENN] is a mountain range in eastern Anásthias, the northern section of the great arc of mountains which, together with the southerly Dun Trisan, separates Ororr from the remainder of the continent.

The Dun Jaen consists of rugged mountains, including the tallest peaks in the
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Brumal Deepplugin-autotooltip__small plugin-autotooltip_bigBrumal Deep

The Brumal Deep is an oceanic basin in the Polassirn Ocean, east of the Natorn Sea. The basin is a roughly circular area, which at nearly 9000 m is the deepest sea in the Civilised World. It has no greenfish so is not visited by fishermen or whales. It is considered a treacherous area for shipping, with mountainous waves particularly during the
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Sea of Windsplugin-autotooltip__small plugin-autotooltip_bigSea of Winds

The Sea of Winds is a roughly triangular area of water off the western coast of Anrel, between the islands of Sensatard, Mûul and Mainland.

Anrel

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This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The area is notorious for prevailing winds from the
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Jé Gamelplugin-autotooltip__small plugin-autotooltip_bigJé Gamel

Jé Gamel [JAY gah-MELL] is an important port city in Gorval province in the northeast of Ororr. It is a strategically important naval port, guarding the coast of the Iskean Sea.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Ororr
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Vetthi Seaplugin-autotooltip__small plugin-autotooltip_bigVetthi Sea

The Vetthi Sea lies off the north coast of Ororr, so named because it was traditionally plied and ruled by the Vetthi Republic.

vetth seas
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Sea of Veeïnplugin-autotooltip__small plugin-autotooltip_bigSea of Veeïn

The Sea of Veeïn [VEE-in] is a gulf on the southwest coast of Munatan, between Veedormim and Chosilha.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

The coast is a notorious area for piracy, with ships from the war-torn land of
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Gres Rockplugin-autotooltip__small plugin-autotooltip_bigGres Rock

Gres Rock is a rocky island in the Natorn Sea, in a strategic location southwest of Anrel, near the coast of Trésard and Narette. It is 4.5 km on its longest axis, consisting of precipitous rocks and cliffs with no natural harbour and little soil or vegetation.

Anrel

Hover/tap image to magnify |
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Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard

The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former
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Keeyagplugin-autotooltip__small plugin-autotooltip_bigKeeyag

Keeyag was an island in the Iskean Sea from c.6000-3200 BME. During the Celadon Epoch it was home to a civilisation that is mainly remembered for slavery and its brutal raids on the mainland coast.

It is now merely a sea reef between the coasts of modern Harthera and Besoa. magic
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Cadálplugin-autotooltip__small plugin-autotooltip_bigCadál

Cadál [ka-DAL] is the most northwesterly province of Ororr, part of the autonomous region of Moritarr. The province is contiguous with Cadál Peninsula, a body of land surrounded by water. Cape Cadál is the very northern tip of the peninsula. In practice the three names are often used interchangeably. The province is extremely isolated, notorious for piracy, poverty, and sinister religious practices.Ororrlanguagelanguagelanguagelanguage
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Peruddplugin-autotooltip__small plugin-autotooltip_bigPerudd

Perudd is a peninsular region of northeastern Harthera, which marks the boundary between the Iskean Sea and the Redeeming Ocean. Politically it is part of the cordrome of Perudd and the Isles, meaning the Junda Isles, since the coast of Perudd was traditionally a territory of the Junda people.

Harthera

This is in a series of articles about
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River Velunplugin-autotooltip__small plugin-autotooltip_bigRiver Velun

The River Velun is the greatest river of northern Harthera, flowing from the foothills of the Dun Jaen mountains in the far west of the country, through the great virid forests, plains and farmlands of central Harthera to the sea. It joins with the Verais at the city of Vahltor, capital of HartheraHarthera
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Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar

A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid
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Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr

Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME
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Perilthplugin-autotooltip__small plugin-autotooltip_bigPerilth

Perilth (Besoaad), or Beridt (Hartraan), is a port city in Besoa, once renowned as the wealthiest city in the Natorn Archipelago. In former times it was the royal capital of the Kingdom of Sann'al, known as The Silver City both for its wealth, for the blue and silver banners of the Sann'alese kings, and for the sparkling waters of its many fountains.HartheranHartheranHartheran
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Widows' Dayplugin-autotooltip__small plugin-autotooltip_bigWidows' Day

Widows' Day is a festival of remembrance held throughout Harthera two weeks after the end of the storm tide season. Since storm tides appear every 1.3 years the date of the festival advances throughout the year over time, rather than being a fixed date. According to folk tradition, the festival dates back to the ancient
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Teran Muelplugin-autotooltip__small plugin-autotooltip_bigTeran Muel

Teran Muel, more often called Teranen [teh-RAH-nen], was a historic metropolis on the south bank of the mouth of the River Lar in modern Trésard.

Anrel

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This is in a series of articles about the Anrel Isles, a significant archipelago in the
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River Kethelplugin-autotooltip__small plugin-autotooltip_bigRiver Kethel

The Kethel is a river in the Anrel Isles. It flows from the central plains, through the Mathé Marshes to the sea.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

In previous epochs the Kathel Valley was some of the richest farmland in the isles, home to many towns and cities. In the
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Neporplugin-autotooltip__small plugin-autotooltip_bigNepor

Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy.
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Perilth Soundplugin-autotooltip__small plugin-autotooltip_bigPerilth Sound

Perilth Sound is a long narrow gulf of the Natorn Sea, in the north of the island of Besoa. It is about 90 km in length from the mouth of the River Palkan.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The narrowest point of the inlet is 6.5 km and surrounded by mountains on both sides. Historically the gulf was a river valley, carved by the Palkan but flooded in more recent
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Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
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Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia

The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.

Hesjbagaaia

Hover to see detailMunatan
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Ulaporplugin-autotooltip__small plugin-autotooltip_bigUlapor

Ulapor [ULL-a-poor] is a port city in Merál province of southwestern Ororr, the busiest port on the Ororran coast of the Umber Sea. It is 46 km from the sea on the River Vildon, which links the city with river ports far into the interior. Consequently it is the region's principal trading port, the hub for trade in Gildon's valuable commodities such as fine lumber, minerals, Ororr
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Sporplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
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Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813

The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera
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Polassirn Oceanplugin-autotooltip__small plugin-autotooltip_bigPolassirn Ocean

The Polassirn Ocean is the most northerly of the four oceans surrounding the Civilised World. The ocean is deep and cold, with occasional sea ice on the far northern shores.

It is rich with virid sea life. The shallow waters around the Natorn Archipelago are full of green fish and pelagic flora, as well as
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Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology
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Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms

Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks.
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Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay

A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes.
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Little Ice Ageplugin-autotooltip__small plugin-autotooltip_bigLittle Ice Age

The Little Ice Age is a historical epoch within Helevos's climate cycle, a roughly 700-year period of global cooling from 50 BME to 650 ME. A series of cooler summers caused a net fall in global temperatures, with a consequent lowering of sea level of up to three metres. This not only had a big impact on low-lying coastal areas but caused climate change sufficient to upset the balance of power of global economies, contributing to the fall of the
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Elóin Oceanplugin-autotooltip__small plugin-autotooltip_bigElóin Ocean

The Elóin Ocean [ell-OWE-in], also called the Muor Darat (Mayápo) or Sea of Tears, is an alleged body of water in the Obverse lying to the far west of Anásthias, west of the isles of Hi-Li-Ven. Since few sailors have made it past the Barrier Isles, the existence of the ocean is highly speculative and considered to be a legend mentioned only by ancient Anásthias
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Yendimplugin-autotooltip__small plugin-autotooltip_bigYendim

In the mythology of the Helevosien, Yendim was the first great city-state of the Godmen, which was destroyed at the end of the First Epoch. It was a city of wonders, the place where the Godmen created all the green plants and red-blooded companion animals of man.

The Godmen set the first of the Godmen
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Anrasardplugin-autotooltip__small plugin-autotooltip_bigAnrasard

Anrasard was a landmass contiguous with the modern Anrel Isles. In earlier epochs the sea level was much lower, so the isles formed single large island.

Anrasard was at its greatest extent during the Emerald Epoch some 14,000 years ago, in the mythic age of the Godmen. In subsequent
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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Virs Preisjistosplugin-autotooltip__small plugin-autotooltip_bigVirs Preisjistos

Virs Preisjistos [VEERS pray-ee-JSHEEZ-toes] (986-1049 ME) was a Hesjbagaaian artist and painter, renowned for inspiring the artistic school of Primitivism with his vibrant landscapes depicting the island of Agueda in the Sea of Grace.

People

This is in a series of articles on
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Principality of Antyokplugin-autotooltip__small plugin-autotooltip_bigPrincipality of Antyok

The Principality of Antyok was a former nation state on the island of Antyok in the Natorn Archipelago. Historically the Principality was the only remaining independent part of the Kingdom of Heronbar, after it was conquered by the Kingdom of Sann'al. The Principality was conquered by Harthera in 1086
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Sea mushroomplugin-autotooltip__small plugin-autotooltip_bigSea mushroom

Sea mushrooms are virid marine creatures with a mushroom-like shape. Most of them are toxic, but are harvested and fermented for human consumption.

Fauna

This is in a series of articles about Animals.

virid fauna food
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Antyokplugin-autotooltip__small plugin-autotooltip_bigAntyok

Antyok or Antyoq [ant-YOK, uhn-CHOK] is an island in the Natorn Archipelago, due east of Besoa. It was formerly an independent nation, the Principality of Antyok, but since 1086 ME, following the Bizoan War, it is now under Hartheran dominion.

Antyok

This is in a series of articles about Antyok, an island nation in the HartheranHartheranHartheran
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Silkplugin-autotooltip__small plugin-autotooltip_bigSilk

Silk is a fine, light, opalescent fabric which can be made from several different source materials.

Clothing

This is in a series of articles on Clothing and textiles.

Greensilk

Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid
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Merelqplugin-autotooltip__small plugin-autotooltip_bigMerelq

Merelq is a city in the Trenya region of southwestern Trésard, in the Anrel Isles. It is an important market hub for the abundant agriculture of Trenya, and is also its political capital, being home to the Margrave of Trenya.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the
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Crish and Vargplugin-autotooltip__small plugin-autotooltip_bigCrish and Varg

Crish and Varg is an island group over 900 km north of Cape Cadal, the most northwesterly point of Anásthias. It is named for the two largest islands, but the group includes six smaller islands plus rocky islets, many appearing and disappearing with the viridgreenlanguageOrorrTherist
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Ves Jaen Warsplugin-autotooltip__small plugin-autotooltip_bigVes Jaen Wars

The Ves Jaen Wars was a protracted period of conflict in the Wiyel Basin during the Celadon Epoch, c.3900-3700 BME, the result of refugees feeling coastal civilisations due to rising sea levels.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

In a time of cataclysm, with floods and storms laying waste to the coastal
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Mathé Marshesplugin-autotooltip__small plugin-autotooltip_bigMathé Marshes

The Mathé Marshes [MATH-ay] are an area of tidal mud flats, salt marshes and wetlands in the estuary of the River Kethel in the Anrel Isles. The marshes form a natural boundary between the Kingdom of Trésard and the Kingdom of Narette. The Muthené Marsh in Trésard is an extension of the Mathé Marshes.

Anrel

Hover/tap image to magnify |
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Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals

Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
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Storm tidesplugin-autotooltip__small plugin-autotooltip_bigStorm tides

Storm tides are particularly high tides, often accompanied by storm surges and dangerous flooding, which occur on Helevos every 1.3 solar years when Helevos comes into conjunction with the giant planet Kwato'or. Storm tides are at their peak within a two week period, and at their most severe when accompanied by natural storms.
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Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man

The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the
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Menarplugin-autotooltip__small plugin-autotooltip_bigMenar

The Menar is a salt lake in southern Harthera, about 8 km south of the city of Narillin. The lake is roughly triangular, 15 km across at its widest point. In ancient times it formed the estuary of the Nar and was linked to the sea, but the river long ago shifted its banks leaving the lake isolated.
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Cinnabar Seaplugin-autotooltip__small plugin-autotooltip_bigCinnabar Sea

The Cinnabar Sea is a gulf in the Vesmien Ocean, off the western coast of Ororr. It is named for the reddish rocks of the Cinnabar Coast, in the provinces of Tushal and Milu.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Ororr
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Mûulplugin-autotooltip__small plugin-autotooltip_bigMûul

Mûul [MOO-ul] is an island in the Kingdom of Trésard, about 40km west of the Mainland of the Anrel Isles. It is separated from the Mainland by the Res Channel.

Geography

Mûul is 150 km north-south, the southern and western half being hilly and windswept, sheltering the lower-lying east coast, which supports livestock and subsistence farming. The island is entirely GodmenGodmengreenGodmen
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Bloodstonesplugin-autotooltip__small plugin-autotooltip_bigBloodstones

Bloodstones are a type of virid rockfish found in coastal waters throughout Helevos. Mature bloodstones sit in clusters on the sea bed and look very much like small rocks, though when cracked open, they have a vibrant red flesh inside which exudes a quantity of red liquid very much like virid
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Torkan Seaplugin-autotooltip__small plugin-autotooltip_bigTorkan Sea

The Torkan Sea is a wide gulf in the southeast of Munatan, adjoining the coasts of Sjil, Go-am-Gam and Biinmos. The city of Veltánro in Biinmos is the most significant port.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern
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Natrawulplugin-autotooltip__small plugin-autotooltip_bigNatrawul

In the pantheon of Anrel, Natrawul is the capricious god of the sea, prayed to by sailors, travellers and fishermen in hopes of safety and good weather.

Belief

This is in a series of articles about religions and beliefs.

He has many shrines in coastal towns and fishing ports, one of the largest being the sea-temple in the city of
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River Orlplugin-autotooltip__small plugin-autotooltip_bigRiver Orl

The Orl is the last major tributary of the River Wiyel, joining it a mere 90km before it reaches the sea. The Orl flows from the eastern uplands in Gaskanin to join the Great Wiyel, but has numerous cataracts making it not easily navigable. Since the founding of
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River Minndplugin-autotooltip__small plugin-autotooltip_bigRiver Minnd

The River Minnd [MINN-d] (also Minde [MIN-duh]) is the principle river of Narette in the Anrel Isles. Due to the unique geography of the Ania Plateau, it flows from its source northwards over the Minnd Falls to the plains, where it curves southeastward to the sea at
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Deshee Pointplugin-autotooltip__small plugin-autotooltip_bigDeshee Point

Deshee Point, also called Cape Deshee, Dusjee or Veedormim Head, is a peninsula in Veedormim, the most westerly point of Anásthias. As such it marks the southern boundary of the Umber Sea, and marks the divide between the Vesmien Ocean and the Great Urash Ocean.

Geography

The headland has a mild subtropical climate, wetter on the west coast and more sheltered to the east. It is covered with
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Areliaplugin-autotooltip__small plugin-autotooltip_bigArelia

Arelia was once a large island in what is now the Natorn Archipelago, contiguous with the the modern islands of Besoa, Antyok and southern parts of The Spines. In earlier epochs sea levels were much lower, the modern islands being the uplands of a larger landmass. The islands of Besoa and Antyoq are sometimes figuratively referred to as Arelia.
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Lake Beikidplugin-autotooltip__small plugin-autotooltip_bigLake Beikid

Lake Beikid (Hartraan) or Békiplaum (local) is a lake in the region of Torthien in Anásthias, the largest body of fresh water in the Civilised World. It is 350 km from north to south, an average of 80 km wide.

The lake has little human habitation since its shores are surrounded by virid
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Natorn Islesplugin-autotooltip__small plugin-autotooltip_bigNatorn Isles

Islands in the Natorn Sea, also called the Natorn Archipelago.
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Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr

Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion
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Virid sicknessplugin-autotooltip__small plugin-autotooltip_bigVirid sickness

Virid sickness is a general term for various kinds of poisoning caused by consuming virid plant or animal life. Virid sickness is particularly found amongst traditional peoples who consume virid-based foods due to lack of green plant life, notably in southwestern viridviridviridviridvirid
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Earth comparisonplugin-autotooltip__small plugin-autotooltip_bigEarth comparison

Helevos and Earth - Helevos is about 90% the size of Earth, and has a considerably smaller axial tilt, making seasons less extreme.

This map shows the a map of Earth overlayed on Helevos, showing relative scale and distance. Note that although Helevos appears to have a smaller proportion of land, its ratio of sea to land is actually higher than Earth, but this is distorted by Helevos having large amounts of frozen land at the poles. The proportion of temperate land is ther…
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Geologyplugin-autotooltip__small plugin-autotooltip_bigGeology

Helevos is approximately 3.8 billion years old, and differs from the planet Earth geologically in a number of ways. Magnetism

Like Earth, Helevos was subject to massive bombardment by planetary-sized objects during its hot early life, but accrued a much larger amount of iron and heavier metals than Earth. Helevos is smaller than Earth, but relatively much denser.
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River Larplugin-autotooltip__small plugin-autotooltip_bigRiver Lar

The River Lar is the chief river of Trésard, flowing westward from the Laharkin Mountains, through Lake Ondrere to the Natorn Sea.

tresard anrel rivers
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Por Muelplugin-autotooltip__small plugin-autotooltip_bigPor Muel

Por Muel [poor-MOO-el] is the capital city of the Kingdom of Trésard. It is a relatively new city, built in former marshland drained by a series of canals. Its construction beginning c.250 ME after the total destruction of Teran Muel during the Long War.

The city is relatively low-lying but defended from the sea and
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Natorn Archipelagoplugin-autotooltip__small plugin-autotooltip_bigNatorn Archipelago

The Natorn Archipelago, or the Natorn Isles [nah-TORN], is a chain of islands in the Natorn Sea. The islands are oceanic ridge running from the northeastern tip of Anásthias to the Anrel Isles. The ridge is an active geological fault, many of the islands being volcanic.Anásthias
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River Prindalplugin-autotooltip__small plugin-autotooltip_bigRiver Prindal

The Prindal is a river in the Galkesh Province of northeastern Ororr. It flows from its source in the uplands above the city of Galkesh, over the Prindal Falls into the valley below, and thence north to the sea.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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History of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHistory of Harthera

FIXME

* 3101 - Junda seize Vahltor * 3101-3118 - Saloyan civil war * 3126 - Chelidt conquer Pishahn * 3197-3200 - Final conquest of Saloya * 3219-25 - War of the Junda Coast * 3339 - First Ravorran War, The Short War
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Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.

* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias
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Primitivismplugin-autotooltip__small plugin-autotooltip_bigPrimitivism

Primitivism, or Manthi Primitivism, is a movement in the visual arts which began in Hesjbagaaia in the post-war reconstruction period following the War of Schisms.

Primitivism espoused using strong natural colours, traditional designs, and depictions of the natural environment and traditional way of life and the comforting emotions associated with them.
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River Médelplugin-autotooltip__small plugin-autotooltip_bigRiver Médel

The River Médel, also called the Méo, is a small river in the southeast of the island of Besoa. It flows through a fertile steep-sided valley to the sea at Delgeth.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

rivers besoa
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Maiyenetplugin-autotooltip__small plugin-autotooltip_bigMaiyenet

Maiyenet is an island 120 km from the north coast of Ororr, halfway between the mainland and Vetth, and 100 km northwest of the Guree Isles.

It is claimed by Ororr, but its small population has little contact with the mainland and has closer economic ties to the OrorrOrorr
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Rānaplugin-autotooltip__small plugin-autotooltip_bigRāna

Rāna [RAH-nuh] is a rugged port city on the northeast coast of Trésard. It is the principal trade link between Sensatard and Trésard, and a major fishing port for boats visiting the eastern sea. Rana is particularly busy in the winter months and the storm tide season, when ships outbound from
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Hi-Lí-Venplugin-autotooltip__small plugin-autotooltip_bigHi-Lí-Ven

Hi-Lí-Ven is a large island off the coast of Zahkdarret, over 5800 km west of Anásthias across the Sea of Smoke. It is a long narrow island over a thousand km long, but no more than 200km wide.

islands
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Vuliméplugin-autotooltip__small plugin-autotooltip_bigVulimé

Vulimé, or Voulimay (in Mayápo), is an island continent far to the south and east of Anásthias, more than 10,000km distant. The continent stretches 8400km from 25°S to 75°S , from subtropical forest in the north to icey tundra in the south.

vulime

Geologically it was once connected to
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Eastern Isles (New Perech)plugin-autotooltip__small plugin-autotooltip_bigEastern Isles (New Perech)

The Eastern Isles, also called New Perech or the Spice Islands, are a tropical island group in the Redeeming Ocean at 13ºS, 3300 km from the mainland of Harthera, 4125 km from the port of Narillin. The islands have a highly diverse population of virid plant species, several of which are prized as flavourings or HartheranHartheranHartheranHartheranHartheraHartheran
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The Obverseplugin-autotooltip__small plugin-autotooltip_bigThe Obverse

The Obverse is the opposite side of the globe to the Civilised World. It is largely unknown to the peoples of the Civilised World, and consequently subject to folklore, myth and speculative theories.

The most prominent of these is the Duospherical theory. It proposes that the Obverse is the physical inverse of the Civilised WorldCivilised Worldvirid
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Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
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Sann'ali Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigSann'ali Merchant Fleet

The Sann'ali Merchant Fleet is a maritime consortium of merchants and captains loyal to the Sann'ali Court-in-Exile. The fleet itself consists of former ships of the Sannalese Royal Navy, Sannali merchant ships who were at sea or in distant ports at the time of the Hartheran Conquest, as well as newer vessels purchased or constructed since that time.
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Zahkdarretplugin-autotooltip__small plugin-autotooltip_bigZahkdarret

Zahkdarret is the largest continent of Helevos, encompassing most of the western hemisphere to the west and north of Anásthias.

North polar projection of the Zahkdarret-Retzayk landmass, showing the average range of north polar ice

In Mayapo it means “
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School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night

The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year.
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Vesmien Oceanplugin-autotooltip__small plugin-autotooltip_bigVesmien Ocean

The Vesmien Ocean is one of the four oceans surrounding the Civilised World, to the west of Anásthias. It extends as far north as Cape Cadal, and as far as Deshee Point in Veedormim in the south.

The Vesmien is shallower than other oceans, a notable feature being the many reefs and shifting sand bars which present a hazard to shipping. Principle amongst these are the
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Tibooyo Cascadesplugin-autotooltip__small plugin-autotooltip_bigTibooyo Cascades

The Tibooyo Cascades are a series of dramatic cataracts on the lower reaches of River Wiyel, where the river drops over 200m. The cascades are not a single waterfall, but a long stretch of white water running downhill through rocks and pools. Ororr
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Dragon Islesplugin-autotooltip__small plugin-autotooltip_bigDragon Isles

The Dragon Isles (Orthé Rirba in High Besoaad) are found in the mythology of the Natorn Archipelago, distant lands ruled by dragons and the home of various mythical creatures. “” In the third century BME, the adventurer Aego Gastrinimer claimed to have discovered and visited the islands. In his famous Map of the World, he located them off the southwestern coast of
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River Veraisplugin-autotooltip__small plugin-autotooltip_bigRiver Verais

The Verais is a river in Harthera, which flows from the Saloyan Highlands in the east, meeting the River Velun at the city of Vahltor.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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Dun Trisanplugin-autotooltip__small plugin-autotooltip_bigDun Trisan

The Dun Trisan is a range of mountainous uplands in Anásthias, which divide Ororr to the north from the region of Munatan to the south. The Dun Trisan is the southerly extension of the great arc of mountains which divides Anásthias in two, the northerly section being the virid
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Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
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Asokway Peopleplugin-autotooltip__small plugin-autotooltip_bigAsokway People

The Asokway are an Iskean-ethnic people living in the Natorn Archipelago and islands off the coast of Harthera. They are believed to be descendants of a breakaway or even proto-Iskean group who preferred to remain in the smaller islands of the archipelago rather than joining with the great civilisation of
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Gadokplugin-autotooltip__small plugin-autotooltip_bigGadok

The Cordrome of Gadok is an administrative region of northwestern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * MEMEHartheravirid
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Purismplugin-autotooltip__small plugin-autotooltip_bigPurism

Purism is a movement in the Church of Hartrah which advocates simplicity and strict adherence to discipline and moral codes. It is often called Chelidt Purism for its origins amongst the Chelidd people of northeastern Harthera. It arose in the 5th century ME, in response to the perceived liberalism and idolatry of the
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Dolphinsplugin-autotooltip__small plugin-autotooltip_bigDolphins

Dolphins are aquatic mammals found in rivers and coasts throughout the Civilised World.

Fauna

This is in a series of articles about Animals.

Dolphins are rare in comparison with whales, due to hunting for meat by islanders in the Natorn Archipelago and along the equatorial and tropical coasts of Anásthias
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Blood saltplugin-autotooltip__small plugin-autotooltip_bigBlood salt

Blood salt is a mineral found in the mountains of Li-Vam-Aur and other parts of the Dun Trisan mountains, widely used in cooking. In folklore veins of rock salt are said to be the dried blood of ancient monsters that fell from the heavens and were buried deep in the earth.
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The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture

The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist
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Whalesplugin-autotooltip__small plugin-autotooltip_bigWhales

Whales are aquatic mammals inhabiting waters surrounding the Civilised World. They are most numerous in the Natorn Archipelago, as well as the temperate waters of southern Anásthias.

Fauna

This is in a series of articles about Animals.

Whales fill several ecological niches from placid herbivores to cunning predators. Anásthias
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Aukplugin-autotooltip__small plugin-autotooltip_bigAuk

Auks are a variety of green sea bird, one of the traditional staple foods of the Junda people. Their pungent eggs are an Iskean delicacy, though disparaged by most other peoples.

Fauna

This is in a series of articles about Animals.

fauna green
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Broken Landsplugin-autotooltip__small plugin-autotooltip_bigBroken Lands

The Broken Lands is a fractured region of sharp fissures, clefts and gullies, which forms a natural boundary between Harthera and Otekahré.

Otekahré

Hover mouse to see more detail

This is in a series of articles about the region of Otekahré in eastern Anásthias.

The region is an active fault line, where earthquakes have created sharp rifts in the rock, further excavated and eroded by winds and flash flooding. With little soil and little surface water, the Broken Lands are un…
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Zahlou Swampplugin-autotooltip__small plugin-autotooltip_bigZahlou Swamp

Zahlou Swamp is a region of tropical salt marshes and virid swamps in northeastern Kahtoyn. An ancient and broken-down Miyarrain road passes through the swamps, but it is notorious for being a dangerous and supposedly haunted by spirits of the Miyarrain dead, drowned beneath the
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Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere

Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard

The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
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Butterfishplugin-autotooltip__small plugin-autotooltip_bigButterfish

Butterfish are virid fish found in cold waters far from the south coast of Anásthias, and in the Polassirn Ocean north of Anrel. Butterfish are carnivorous, feeding from a diversity of smaller sea creatures. Some varieties like the gurnjaw also consume cold water crustaceans and filter feeders.
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Peupraplugin-autotooltip__small plugin-autotooltip_bigPeupra

Peupra [peh-ERR-pra] is a deep purple-blue dye, obtained from the marsh peurpra, a virid plant native to marshy areas of western Munatan. Historically it grew in abundance in the swamps surrounding the city of Nepor, and was a famous export of that city.

Flora
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Sarekéaplugin-autotooltip__small plugin-autotooltip_bigSarekéa

The Sarekéa [sa-ray-KAY-ah] are the “hill people” of the central uplands of Sensatard, the most northerly island of Anrel in the Natorn Archipelago. The Sarekéa are distinct from other Northlanders, with a distinct language and rich culture.

Sensatard

This is in a series of articles about the
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Esjtepanplugin-autotooltip__small plugin-autotooltip_bigEsjtepan

Esjtepan is a wealthy industrial and port city on the Limerent Sea in Hesjbagaaia. Its hinterland is rich farmland producing food, peupra dye and raw textiles, so the city is an industrial powerhouse producing packaged dye for export, dyed fine cloth and clothing.
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Sooinplugin-autotooltip__small plugin-autotooltip_bigSooin

Sooin are a species of large greenfish, found particularly in estuaries, lakes and coastal shelves. They are carnivorous, consuming fry and small fish. Their scaly skin varies in colour from brown to blue-grey. They have a large flat head with a characteristic wide mouth filled with sharp teeth, giving a fearsome appearance. They are aggressive, fiercely defending their territory against other predators and
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Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic

The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME
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Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine

Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid
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Giftdarkplugin-autotooltip__small plugin-autotooltip_bigGiftdark

The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o…
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Boat-cloakplugin-autotooltip__small plugin-autotooltip_bigBoat-cloak

A boat-cloak is a large garment of skin or waxed fabric, which wraps around the wearer to protect them from harsh weather. The outer edges of the cloak have a series of inflatable pockets, so that when the cloak is laid flat and inflated, it forms a small boat or raft.
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Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad

The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the
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Taigáluplugin-autotooltip__small plugin-autotooltip_bigTaigálu

Taigálu [tay-GAL-oo] was the capital city of the ancient empire of Traithe. The city's precise location is uncertain, since the region was lost beneath rising seas millennia ago. However it is thought to have been somewhere north of what is now the
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Episcinplugin-autotooltip__small plugin-autotooltip_bigEpiscin

Episcin [EP-is-sin] is a mainly ruined settlement on the east coast of Anrel, on what is now the border between Tresard and Narette. In the 1st century ME it became a retreat for wealthy nobles as well as scholars from the city of Rasia, who wished a private retreat far from the austerity and observance of the
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Keaman Bayplugin-autotooltip__small plugin-autotooltip_bigKeaman Bay

Keaman Bay is semi-circular gulf in the Iskean Sea, in Harthera. Its principle port is the city of Chelkaman.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation
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Carrow grassplugin-autotooltip__small plugin-autotooltip_bigCarrow grass

Carrow is a variety of tough green grass common in marginal regions. Carrow grass has tall, broad, sharp-edged blades, coloured various shades from green to yellow to variegated, depending partly upon variety, but mostly due to soil conditions. It pollinates by wind, producing an abundance of fluffy airborne seed pods which can travel long distances.greengreengreen
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Bisiavir clamplugin-autotooltip__small plugin-autotooltip_bigBisiavir clam

The bisiavir clam is a virid mollusc filter-feeder with a soft shell, found particularly in shallow tropical coastal shelves in northern Anásthias.

Fauna

This is in a series of articles about Animals.

The clams are harvested for sea silk, a thin tough flexible fibre excreted by the creatures to secure themselves to rocks.
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Gundaporplugin-autotooltip__small plugin-autotooltip_bigGundapor

Gundapor [GUN-de-poorr] is the capital city of the Kingdom of Danagunda in Munatan. It is a port city on the River Gungo, 14 km from the sea.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

History

The city is thought to have been founded around 1200 ME
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Kat-i-Vauplugin-autotooltip__small plugin-autotooltip_bigKat-i-Vau

Kat-i-Vau is the highest mountain in the Civilised World, a peak in the Dun Trisan mountains 8100 metres above sea level.

[ ] Kat-i-Vau, viewed from the west, northern ridge to the left

The mountain is greatly revered by the people of Li-Vam-Aur and Taur-Dji-Oum as the connection between earth and the heavens, the means by which spirits of the dead ascend to the sky.
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War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)

The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.

The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr
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Orodienplugin-autotooltip__small plugin-autotooltip_bigOrodien

Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen
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Hiraouokplugin-autotooltip__small plugin-autotooltip_bigHiraouok

Hiraouok [hee-RA-oo-uk], or Hirerk, was one of the four great cities of ancient Miyarris. As a port city it was one of the most famous, and the hub for trade with the outside world. It is remembered as the White City for its grand public buildings and colonnades of white marble. It was also a great centre for arts and sciences.
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Mezainplugin-autotooltip__small plugin-autotooltip_bigMezain

Mezain is the capital city of the Vetthi Republic, one of the key merchant ports in international trade. It is the home port of the wealthy Vetthi Merchant Fleet, as well as centre of the Vetthi government.

Name

Mezain means “mouth of the river Zuin”.

Geography

The city is situated on a slightly elevated plateau on the banks of the River Zuin, high enough to be protected from flooding. It lies approximately 6 km from the open sea. The Zuin estuary is unusually deep and navigable eve…
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Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship

Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts.
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Mushour Vihratplugin-autotooltip__small plugin-autotooltip_bigMushour Vihrat

Mushour Vihrat (c.3050-3010 BME) was a writer of epic poetry who lived in the declining years of Miyarris, when the once great civilisation had been reduced to a loose confederation of city states struggling to survive rising sea levels and catastrophic climate change at the ending of the
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River Nurallonsplugin-autotooltip__small plugin-autotooltip_bigRiver Nurallons

The Nurallons, (also called the Narl), is the principle river of the Moritarr autonomous region of northwestern Ororr. Its valley drains the western watershed of the Siltorn Hills, flowing westwards through Narlorn province into the Sea of Grief. The city of Penithelarn is the principle port at the river mouth.Ororr
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Dunasaninplugin-autotooltip__small plugin-autotooltip_bigDunasanin

Dunasanin [doo-nah-SAH-neen] is one of the six autonomous regions of Ororr. It is the central and most heavily populated region. Geographically it encompasses the enormous drainage basin of the River Wiyel, from the deserts of Sekalkot in the south, the Siltorn Hills in the west, down to the sea at OrorrOrorr
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Lake Initererplugin-autotooltip__small plugin-autotooltip_bigLake Initerer

Lake Initerer [i-ni-TEH-reh] is a large body of freshwater in the Siltorn highlands of northwestern Ororr, the largest lake in Ororr and the second largest in the Civilised World, after Lake Beikid.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Ororr
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Es Terinplugin-autotooltip__small plugin-autotooltip_bigEs Terin

Es Terin is a city in Kahtoyn, about 100 km south of the Hartheran frontier. It is the the most northerly city in Kahtoyn, and nominally a trade outpost for Hartheran merchants. The Hartheran military have made numerous attempts to conquer and annex the city, usually finding the locals uncomprehending and non-compliant, or the town's population simply vanishes overnight.
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Desolplugin-autotooltip__small plugin-autotooltip_bigDesol

Desol is a major port city in Kahtoyn, on the coast of the Foundering Sea in eastern Anásthias. It lies at the mouth of the River Sourayn, which flows through the richest green farmland in the region. Consequently Desol is a major trade hub for agricultural products such as food, textiles and green lumber.
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport

The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.

Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the
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Kingdom of Sann'alplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sann'al

The Kingdom of Sann'al [SAN-AL sæn'æl] (from arch. Senna'al), also called Royal Sann'al or simply Sannal, was a historic nation in the northern half of the island of Besoa that existed from its founding c.1500 BME, to 1092 ME when it was annexed by BME
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire

The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.

Ennseperans

[ ]

This is in a series of articles about the Ennseperan Empire.

It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr
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Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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Comeemaplugin-autotooltip__small plugin-autotooltip_bigComeema

Comeema [coh-ME-ma] (also Veldor) is the capital city of the nation of Veedormim in western Munatan. Comeema sits in a sheltered valley in the central highlands surrounded by rich arable land, at an elevation of 560 m above sea level.

Munatan

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Isjbelaplugin-autotooltip__small plugin-autotooltip_bigIsjbela

Isjbela (or Esjbela) is the capital city of Hesjbagaaia in Munatan, a wealthy port for trade, seat of the kings of Hesjbagaaia and heart of the Heterodox Church.

The city lies on the eastern shore of Isjbela Bay, an inlet of the Limerent Sea with a large natural harbour. The old city was founded on a defensible headland, which still forms the city's heart though it has grown far beyond the original walls.
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Aego Gastrinimerplugin-autotooltip__small plugin-autotooltip_bigAego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias
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Eijult Empireplugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the
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Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)

The Baronies of Ravorr (or Ivauk Rouvawhi in Eloyoun, Warchiefs of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north. With the rise of BMEBMEHarthera
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Vetthi Passageplugin-autotooltip__small plugin-autotooltip_bigVetthi Passage

The Vetthi Passage is a sea area between the Vetthi Republic and island of Maiyenet, a possession of the nation of Ororr. Foreign vessels trading between the mercantile hub of Toborr to the south, and ports in Harthera and the east, generally favour this route.

The shortest route to Toborr risks the treacherous rocks of Ororr
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Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot

The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var…
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Salt Rock Cityplugin-autotooltip__small plugin-autotooltip_bigSalt Rock City

Salt Rock City is a part of the conurbation of Harlon, the great port city of Harthera. It was originally built in the mid 9th century as a retreat for the wealthy, away from the damp narrow streets of the city centre. It is named after Salt Rock Mountain, a distinctive peak said to resemble rock salt.
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Muthenaplugin-autotooltip__small plugin-autotooltip_bigMuthena

Muthena [moo-THEN-ah] is a ruined city in what is now Muthené Marsh in Trésard, in the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

Muthena was once a prosperous city surrounded by rich farmland, famous for its fruits, grains, and the abundant
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River Garnplugin-autotooltip__small plugin-autotooltip_bigRiver Garn

The River Garn is a river in eastern Ororr, flowing from the hills and mountains of eastern Ororr into the Wiyel and thence to the sea. Though in a strict geographic sense the Garn is a tributary of the River Wiyel, by convention the Garn flows into the much shorter Ororr
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Iskean Peopleplugin-autotooltip__small plugin-autotooltip_bigIskean People

The Iskean are an East Thalsic people primarily inhabiting the northeastern coastal regions of Anásthias. Today they are one of the major ethnic groups of Harthera, with Iskean populations also found in the eastern coastal provinces of Ororr, as well as islands in the
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About Helevosplugin-autotooltip__small plugin-autotooltip_bigAbout Helevos

I love creating worlds. Helevos is my fantasy world project,

Version 1.0

The first maps I drew of Helevos were related to stories and games I played when I was a child, based around cities and islands. Besoa was in fact the first island I drew, a fantasy kingdom of nobles, monsters and whirlwinds. AnásthiasAnásthias
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Lerítplugin-autotooltip__small plugin-autotooltip_bigLerít

Lerit [leh-RITT] is a city in the Gildon autonomous region of southwestern Ororr, capital of Meral province.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic
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Agannplugin-autotooltip__small plugin-autotooltip_bigAgann

Agann [a-GAN] is the capital city of of Tofá province in southwestern Ororr, as well as capital of the Gildon autonomous region. Historically it was the city of Gannalesj or New Galkesh, the capital of the Ennseperan Empire. As such it has seen revolts and rebellions many times, and is the focus of heavy presence by Ororran priest-militants.Ororr
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River Himnatplugin-autotooltip__small plugin-autotooltip_bigRiver Himnat

The River Himnat a river in Hesjbagaaia. It is the longest river in central Munatan, flowing from the Dun Trisan mountains, through virid forest and plains to the Limerent Sea.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern
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River Souraynplugin-autotooltip__small plugin-autotooltip_bigRiver Sourayn

The Sourayn is the great river of central Kahtoyn in eastern Anásthias. It connects the cities of Leimoo, Enpoul with the sea port of Desol, irrigating the richest farmlands in Kahtoyn along the way.

Otekahré

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This is in a series of articles about the region of
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Garsunplugin-autotooltip__small plugin-autotooltip_bigGarsun

Garsun [gar-SUN], historically Carsoyin or Karsooin, is a major port city in northern Harthera, capital of Garsundt province. The city is heavily industrial, producing salt, salted greenfish, and the condiment galep. It is also a hub for shipping ores and other industrial resources.
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Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam

Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea.
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Marr Sirqueplugin-autotooltip__small plugin-autotooltip_bigMarr Sirque

Marr Sirque [mar SEE-urkh] (Miyarrain: Miyarsouok; Hartheran: Narsik) is a port city in Kahtoyn, the principle trading port in Otekahré.

Otekahré

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This is in a series of articles about the region of Otekahré in eastern Anásthias.

Historically it was an outlying river city of Hartheran
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Birdsplugin-autotooltip__small plugin-autotooltip_bigBirds

Birds are a largely extinct phylum of winged animals belonging to the green kingdom. Bird species included the extinct domestic animals such as chickens and gobelets, as well as several species of scavengers and predators, notably cawvits and eagles.

Fauna

This is in a series of articles about
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Dsjeeporplugin-autotooltip__small plugin-autotooltip_bigDsjeepor

Dsjeepor or Dushee is a port city in Veedormim, located on Cape Deshee, the westernmost point of Anásthias.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital: Isjbela * Foundation: 701 ME * Language: Ororr
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Blue Sunplugin-autotooltip__small plugin-autotooltip_bigBlue Sun

The Blue Sun are a mercenary and privateer fleet operating largely in the Great Urash Ocean and the south coast of Munatan. They are considered pirates by the Hesjbagaaian Navy and sometimes a menace to merchant shipping in the area, but are generally used as a mercenary force in the rivalries between the
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Chosilhaplugin-autotooltip__small plugin-autotooltip_bigChosilha

Chosilha [cho-SEAL-ya] is a territory in western Munatan, where the civil war war that tore apart the old Ennseperan Empire continues to grind on, long after the empire fell. The territory is controlled by warlords, inheritors of the old imperial Loyalist and Republican factions, Republican warlords holding the north, Imperials in the south.
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Chelidd Statesplugin-autotooltip__small plugin-autotooltip_bigChelidd States

The Chelidd States, also called Chelidt, was a historic nation on the northeastern coast of modern Harthera, known for their strong martial tradition.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast
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Otekahréplugin-autotooltip__small plugin-autotooltip_bigOtekahré

Otekahré [oh-tek-AH-ray] (also called Anarthis in Harthera), is the southeastern region of Anásthias, lying south of Harthera and east of the Dun Jaen mountains. The region has no central governments, but the cities and polities are joined in a loose cultural and economic league, called HartheraOrorrviridHartheraOrorr
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Sariaplugin-autotooltip__small plugin-autotooltip_bigSaria

Saria [SAH-ree-uh] (historically Esaria, or Aria) is a prosperous port and market city on the west coast of Sensatard in the Anrel Isles. It is the second city of the kingdom, the hub for trade, industry and agricultural produce in the western provinces. Historically it was a powerful city state, which became part of the unified Kingdom of Sensatard following the
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River Sitrengplugin-autotooltip__small plugin-autotooltip_bigRiver Sitreng

The Sitreng [SIT-reng] is the longest river in Munatan, flowing from the southern foothills of the Dun Trisan mountains, through the nations of Penayso, Plós and Schai-Dam to the sea. At its mouth is the famed port city of Sjil, greatest port in Munatan, market for the vast diversity of exotic goods shipped downriver and sold to international traders.
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Hook of Anarrplugin-autotooltip__small plugin-autotooltip_bigHook of Anarr

The Hook of Anarr, also called the Horn of Sere, is an isolated and sparsely inhabited peninsula in the southeast of Kahtoyn in Otekahré. Its marks the division between the Redeeming Ocean and the Great Urash Ocean.

Otekahré

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This is in a series of articles about the region of
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Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
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Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars

The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the
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Phelorixplugin-autotooltip__small plugin-autotooltip_bigPhelorix

Phelorix, also called smokestone, is an extremely hard, glass-like material, said to have been used by the Godmen for constructing towers and cities.

Technology

This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other
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Gessea Himrayplugin-autotooltip__small plugin-autotooltip_bigGessea Himray

Gessia Himray was a 7th century poet in the Anrel Isles. Her most famous work is the poem cycle, “The Virid and the Green”, a meditation on the ruin and destruction in the aftermath of the Orphans War, where abandoned towns and villages were engulfed by virid forest.

People
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start.txt · Last modified: 2023/05/31 14:04 by Robert How · []