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  • Butterfishplugin-autotooltip__small plugin-autotooltip_bigButterfish

    Butterfish are virid fish found in cold waters far from the south coast of Anásthias, and in the Polassirn Ocean north of Anrel. Butterfish are carnivorous, feeding from a diversity of smaller sea creatures. Some varieties like the gurnjaw also consume cold water crustaceans and filter feeders.
  • Butternutplugin-autotooltip__small plugin-autotooltip_bigButternut

    Butternuts are the edible seeds of the butternut tree, a green tree cultivated mostly in tropical Anásthias.

    Food and Drink

    This is in a series of articles about Food and Drink.

    Butternuts grow in a hard gourd. When mature, the gourds fall and split to reveal the hard nuts inside. The nuts are surrounded by a thick, oil gel, which gives the fruit its name. The gel is sweet and nutritious, while the nuts are hard, but contain a rich, oily and mellow-sweet meat.
  • Rock butterplugin-autotooltip__small plugin-autotooltip_bigRock butter

    Rock butter is made from animal fats and rock salt, a traditional food among cultures of the Dun Trisan mountains in Munatan. It is very high in calories, a necessity for people living at high altitude, with the rock salt acting as a preservative as well as providing many essential minerals.

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Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna

All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.

* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias
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==== All of these creatures are physical beings, but some of them, particularly the Four Beasts of the... attack humans except when injured or in defence, but their appearance induces fear and often Terror. ... It was found to be virtually impossible to kill, but was finally cornered on the Field of Maiúnla Diel... ripping prey. It also has a cruel whipcord tail, but its most dangerous feature is its caustic breath,
Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor

Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther…
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wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion,... d huts. The Saloya maintained the temple complex, but the old religion gradually decayed and the temple... f water. This might not save the entire district, but it will prevent it spreading throughout the city.... business. Anyone may enter and leave these areas, but they are not allowed into the city proper. Travel
Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon

The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer …
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spirits. They view all world religions as valid, but believe gods are tied to certain lands and places... re have separate or even conflicting mythologies, but these are accepted because they are the story of ... l requirement for any individual to follow a god, but children are usually initiated into the tradition... of their family and community. Atheists do exist, but Anrelians believe that in a world obviously full
Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History

Helevos has two categories of life which are mutually incompatible, the virid, and the green.

Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn…
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for human consumption is a rich chlorophyl green, but due to the high levels of solar radiation, native... All life is seen by people on Helevos as natural, but there is a cultural distinction between the virid... fruits, vegetables, spices and other foodstuffs, but also fuels, complex medicines, polymeric resins (... iddle colonial era to control small native pests, but they are now thought extinct. Many exospecies ha
Herbsplugin-autotooltip__small plugin-autotooltip_bigHerbs

Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.

Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen
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(sie-lin), which in larger doses increases memory but can induce feelings of extreme paranoia and anxie... d in dry plainlands, generally in lower latitudes but growing also in the plains about Béan. The common root is tasteless but highly nutritious, but only roots with the distinctive white spots have any pharmacological value. Th
Hexact Doctrineplugin-autotooltip__small plugin-autotooltip_bigHexact Doctrine

The Hexact Doctrine is a philosophy of government developed in Anrel in the early 3rd century ME, with the aim of creating governments that benefited the health, wealth and wellbeing of its citizens. It is the model for many governments throughout the MEAnrelAnrelAnrelAnrelAnrelAnrelAnrel
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ory ===== The Doctrine is of unknown authorship, but was first formulated in the city of [[Hornum]], i... Kingdom of Tresard]] in the aftermath of the war, but its political philosophy has influenced many nati... Bisoa]] attempted a non-monarchical constitution, but it was the product of a bloody revolution. The T... The succession of kings varies between nations, but in Tresard it must be a male heir, who has suffic
Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
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tle is known about the early life of the Prophet, but the foundation of the [[Mother Army]] is recorded... Mother is the One True Deity.  There are no gods but Her.  [There are spirits in the world, but they are base, mindless creatures, lower than animals, that... cts of selfishness.  Wealth is a mark of success, but it opens the gate to the path of sin. * The bod
Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government

The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.

Governance

This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran
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rch of Hartrah|Church]] is based in the Old City, but these are generally above petty politics except o... f the [[Terath family]] has long been superceded, but the clan nevertheless holds ceremonial positions ... ended to overthrow the strangehold of the elites, but instead merely abolished the position of king, le... | [[House of Seals]] | once the old aristocracy, but in practice any landowner rich enough to buy a Se
Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language

Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.

Language

language

This is in a series of articles about Languages and Communication.

Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen
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]] (Miyarsich) is closest to the original tongue, but all the [[Eloyoun languages]] of [[Kahtoyn]], [[O... t, not like low). * u is usually like //hut//, but can be followed by an unwritten w or y sound when... / * ay is like //say//. * ah is like //car//, but it is important to note that there is no real con... umahee ) there is no hard 'h' sound (as in heat), but there can be a slight aspiration, particularly wh
Kingdom of Sensatardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Sensatard

The Hexactic Kingdom of Sensatard is an island nation, the northernmost of the Anrel Isles and the northern tip of the Natorn Archipelago. Consequently it is colloquially called Northland, particularly by its inhabitants.

Sensatard

This is in a series of articles about the
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open sea. Consequently the climate is temperate but often cool and wet, particularly in the northern ... rainfall falls mostly here and on the mountains, but due to the lie of the land flows southwest from t... thwestern plain is much drier and more sheltered, but less fertile, being of porous [[chalcint]] rock. ... e Hexact ideology was formulated here after all - but Northland relies more on its ancient tradition of
Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers

The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown.
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m strange creatures, and people with gentle souls but twisted bodies, whose purity of spirit could only... ran he too gathered strange creatures to himself, but unlike his brother's people who were twisted on t... outh and a solitary tall tower in which he dwelt, but during his long absences, the land faded and died... scrub. For centuries the brothers lived in peace but in time, Bakorf grew jealous and full of spite fo
Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid
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n superceded by Harthera during the past century, but the prosperous Vetthi merchant fleets still contr... mountains, is densely virid-forested and was all but impassable before the completion of the Thatn Roa... aptains in the [[Vetthi Merchant Fleet]] are men, but in recent centuries women officers and captains h... ally tolerant though dismissive of the new faith, but fearing domination by [[Ororr]], there were a num
History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel

Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
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known as Anrasard. It had no single government, but there was a loose league of interrelated, self-go... uds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale wa... 2420-2422 [[HM]]) was short in terms of conflict, but it took nearly two generations for tension to rea... ith rich green fields producing cereal and vines, but it was most famed for its metal-working, particul
The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion

The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the
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work is most known in the [[Natorn Archipelago]] but its tales were shared by the ancient civilisation... has been redrafted many times throughout history, but the current popular version dates from c.2000 BME... rliest version dates from the 2nd century [[BME]] but has been added to over the centuries. Modern vers... y blazed as stars, filling the skies with light. But in time they became jealous of each other and vie
Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy

The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel
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[[Northland]] and [[Trésard]] are still elected, but the kingship of Narette is now almost exclusively... d towers or castles have the title of karlsgrave, but this is considered an anachronism. Rural "karlsgr... o have proven themselves purely by military skill but have no lands or followers of their own. They als... little more than bands of brigands and ruffians, but the majority serve a code of honour dedicated to
Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
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Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism

Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the
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Magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
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Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport

The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.

Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the
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Printingplugin-autotooltip__small plugin-autotooltip_bigPrinting

Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.

Methods

Taigan Bookwheels

In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera
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Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War

The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
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Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
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Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy

Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic
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Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic

The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr
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Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel

Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME
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Manokplugin-autotooltip__small plugin-autotooltip_bigManok

Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.

Trade routes

Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel
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Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language

Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.

Language

language

This is in a series of articles about Languages and Communication.

Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage
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Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad

The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the
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Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire

The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.

Ennseperans

[ ]

This is in a series of articles about the Ennseperan Empire.

It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr
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Seqaalplugin-autotooltip__small plugin-autotooltip_bigSeqaal

Seqaal or Seqaalqun is the foremost surviving language of the Issid language family, spoken primarily in the Sekalkot province of central Ororr.

Language

language

This is in a series of articles about Languages and Communication.

The language has existed in various forms for at least four thousand years, descending from the early tongues of the languagelanguagelanguagelanguagelanguagelanguage
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The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines

The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran
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The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia

The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.

Rasian Academy

This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic
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The Hexact Ordersplugin-autotooltip__small plugin-autotooltip_bigThe Hexact Orders

The Hexact Orders are institutions which make up four of the six “pillars of the state” in nations using the Hexact philosophy of government. The Hexact Doctrine does not specify the nature or structure of the four institutions, only their goals and the services they provide. In AnrelAnrelAnrel
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Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals

Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
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Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
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Eastern Isles (New Perech)plugin-autotooltip__small plugin-autotooltip_bigEastern Isles (New Perech)

The Eastern Isles, also called New Perech or the Spice Islands, are a tropical island group in the Redeeming Ocean at 13ºS, 3300 km from the mainland of Harthera, 4125 km from the port of Narillin. The islands have a highly diverse population of virid plant species, several of which are prized as flavourings or HartheranHartheranHartheranHartheranHartheraHartheran
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Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary

A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.

Magic

magic

This is in a series of articles about
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House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals

The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government.
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Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann

The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME
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Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless

The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel
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Cult of the Hanged Manplugin-autotooltip__small plugin-autotooltip_bigCult of the Hanged Man

The Cult of the Hanged Man, also known as the Menkirians or Hangers, is a faith which flourished in the final decades of the Empire of Dor-en-Sann. It followed the teachings of the Apostate Menkirafed, who was executed and dismembered by the old Imperial Church.

Belief

This is in a series of articles about
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Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions

Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ…
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Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri

The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr
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Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion

The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion
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Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré

The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title
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Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism

Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the
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Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
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Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin

Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.

It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera
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Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
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Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass

Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in
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Neporplugin-autotooltip__small plugin-autotooltip_bigNepor

Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy.
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Gobalay Peopleplugin-autotooltip__small plugin-autotooltip_bigGobalay People

The Gobalay are an Issid-ethnic people who inhabit the Gorval Peninsula of modern Ororr.

Lowland Gobalay people in the south of the peninsula are mixed with Gaal, Doroun and other ethnic groups of Ororr, but Insular Gobalay, the people of the far northern and upland regions still have a significantly pure Gobalay population. All speak local variants of Ororr
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Savantplugin-autotooltip__small plugin-autotooltip_bigSavant

The savant is a type of sailing vessel unique to the historic Kingdom of Sann'al, that contributed to the island nation's dominance of merchant shipping during its great age of trade and exploration, and hundred or more years ago.

History

The savant was a development of the Harthera
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Taur-Dji-Oumplugin-autotooltip__small plugin-autotooltip_bigTaur-Dji-Oum

Taur-Dji-Oum [Tower-shjee-ohm], known as Torthien in much of the Civilised World, also called the Vale of Tortanis in Ororr, is an upland area of southeastern Anásthias. It is a politically complex and unstable region, consisting of twenty-three major ethnic nations, territorially sub-divided into smaller kingdoms, chiefdoms, fiefdoms and clan holdings, with a shifting pattern of allegiances and alliances.
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Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language

Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.

Language

language

This is in a series of articles about Languages and Communication.

Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage…
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Marr Sirqueplugin-autotooltip__small plugin-autotooltip_bigMarr Sirque

Marr Sirque [mar SEE-urkh] (Miyarrain: Miyarsouok; Hartheran: Narsik) is a port city in Kahtoyn, the principle trading port in Otekahré.

Otekahré

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This is in a series of articles about the region of Otekahré in eastern Anásthias.

Historically it was an outlying river city of Hartheran
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Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity

The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen
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Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
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Kingdom of Trésardplugin-autotooltip__small plugin-autotooltip_bigKingdom of Trésard

The Hexactic Kingdom of Trésard [tray-SSARD] is a nation in the Anrel Isles, occupying the northern half of the Mainland and the island of Mûul. The kingdom was forged in 238 ME as an alliance of city-states during the Long War, a unification of the states of the former
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Jade Flower Templeplugin-autotooltip__small plugin-autotooltip_bigJade Flower Temple

The Jade Flower Temple is a Therist pandata at the city of Seqal in Ororr. It sits on the rocky promontory above the famous Eidolons of Seqal, a landmark well known to travellers and pilgrims along the River Wiyel. At night it is lit with brasiers so its green glow is visible from a great distance.greenTherist
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Aego Gastrinimerplugin-autotooltip__small plugin-autotooltip_bigAego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias
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Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language

Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.

Language

language

This is in a series of articles about Languages and Communication.

Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage
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Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology

Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr…
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Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
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Veedormimplugin-autotooltip__small plugin-autotooltip_bigVeedormim

The Mutual Protectoracy of Veedormim is a nation in Munatan, occupying the far southwest corner of Anásthias.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

* Name: Mutual Protectoracy of VeedormimME
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Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars

The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the
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Geologyplugin-autotooltip__small plugin-autotooltip_bigGeology

Helevos is approximately 3.8 billion years old, and differs from the planet Earth geologically in a number of ways. Magnetism

Like Earth, Helevos was subject to massive bombardment by planetary-sized objects during its hot early life, but accrued a much larger amount of iron and heavier metals than Earth. Helevos is smaller than Earth, but relatively much denser.
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Torroramâiplugin-autotooltip__small plugin-autotooltip_bigTorroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.

Torroramai

This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid
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Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
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Kingdom of Emánunéplugin-autotooltip__small plugin-autotooltip_bigKingdom of Emánuné

Emánuné [eh-MAN-oo-nay, imæn'uːeɪ] was an ancient kingdom occupying the fertile valley of the River Velun, in what is now modern Harthera.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast HM
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Azri Islesplugin-autotooltip__small plugin-autotooltip_bigAzri Isles

The Azri Isles are a group of volcanic islands in the cool southerly seas of the Great Urash Ocean, at a latitude of 54°S, over 3000 km south of Anásthias. By far the largest is Krotolat-ten-azri, followed by Mol-pon-azri, Nai-pan-azri, Sehera-pan-azri and Hal-bar-azriAnásthiasgreenviridgreenviridgreen
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Sopeqplugin-autotooltip__small plugin-autotooltip_bigSopeq

Sopeq is a prosperous city on the River Wiyel in Ororr, about 100 km north of Seqal. Sopeq was founded as one of the northernmost colonies of the Kingdom of Seqal, but has long eclipsed its ancient progenitor. Though Sopeq is much larger, for historic reasons Seqal remains the official capital of the province. In the Ororr
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Emperor-General Ollilontanplugin-autotooltip__small plugin-autotooltip_bigEmperor-General Ollilontan

Emperor-General Machellen Ollilontan (c.3 BME-58 ME) was an author, artist, and the last Emperor-General of the Empire of Dor-en-Sann. He rallied the remaining forces of the empire to briefly rout the Mother Army, after the collapse of the last imperial dynasty. His leadership was the final flowering of EnSanni arts and culture, which ended with his death.TheristMEMEMEMEMEHartheran
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Tia Amai (Mother's Day Festival)plugin-autotooltip__small plugin-autotooltip_bigTia Amai (Mother's Day Festival)

Tia Amai or Tia Ama, Doroun for “Mother's Day”, is the most important festival in Therism and the Mother Church of Ororr. It is a day for celebrating mothers and motherhood, but more importantly celebrating the Great Mother Goddess of the Therist faith.OrorrOrorr
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Larfordplugin-autotooltip__small plugin-autotooltip_bigLarford

Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.

The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid
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Gamanangplugin-autotooltip__small plugin-autotooltip_bigGamanang

Gamanang was the greatest of the Dromean philosophers. He was born in 264 BME in the town of Sejenganeng in central Munatan. Little is known about his background, but he studied Plosi astromancy at the school in Sjil. This laid the foundations for his philisophical journey.

BME
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Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
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Kililiplugin-autotooltip__small plugin-autotooltip_bigKilili

Kilili is a sign language originating in the province of Gorval, where congenital deafness was once common in isolated communities. Today it is still used by deaf minorities throughout Ororr.

Language

language

This is in a series of articles about Languages and Communication.

History

The sign language originated in isolated villages of the Gorval Highlands, who had a high incidence of congenital deafness, the result of cultural inbreeding. Both non-hearing and hearing villagers …
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Chelidd Statesplugin-autotooltip__small plugin-autotooltip_bigChelidd States

The Chelidd States, also called Chelidt, was a historic nation on the northeastern coast of modern Harthera, known for their strong martial tradition.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast
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Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft

The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.

The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen
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Blue Sunplugin-autotooltip__small plugin-autotooltip_bigBlue Sun

The Blue Sun are a mercenary and privateer fleet operating largely in the Great Urash Ocean and the south coast of Munatan. They are considered pirates by the Hesjbagaaian Navy and sometimes a menace to merchant shipping in the area, but are generally used as a mercenary force in the rivalries between the
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Antyokplugin-autotooltip__small plugin-autotooltip_bigAntyok

Antyok or Antyoq [ant-YOK, uhn-CHOK] is an island in the Natorn Archipelago, due east of Besoa. It was formerly an independent nation, the Principality of Antyok, but since 1086 ME, following the Bizoan War, it is now under Hartheran dominion.

Antyok

This is in a series of articles about Antyok, an island nation in the HartheranHartheranHartheran
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Gahanplugin-autotooltip__small plugin-autotooltip_bigGahan

Gahan is a Manthi term for war-leader. Gahans were the temporary battle leaders of tribes in ancient times, but in the settled regions of the Manthi-Lien, they were warlords and leaders of their people, kings in all but name.

Governance

This is in a series of articles on
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Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah

The Church of Hartrah is the state religion of Harthera. Adherents believe in a single god who is a fusion of all the righteous ancestors of the nation. Upon death, your spirit is judged by God, and begins a slow process of merging with the Godhead. As a faith it is a syncretism of ancestor-worship and veneration of a monotheistic protector god who is the embodiment of the station. The church strongly promotes respect for family, tradition and heirarchy as well as duty and per…
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Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought

A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of
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Death Breathersplugin-autotooltip__small plugin-autotooltip_bigDeath Breathers

Death Breathers are the Night-Priests of Veedormim, who use virid narcotics in their rituals. They were contrasted with the Sun-Priests, officials of the state cult.

Belief

This is in a series of articles about religions and beliefs.

The name was originally pejorative but is now commonly accepted. The Death-Breather cult was at its height in the first century virid
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La-Err-Rûmplugin-autotooltip__small plugin-autotooltip_bigLa-Err-Rûm

La-Err-Rûm is a nation and ethnolinguistic region in the Dun Jaen mountains, consisting of numerous isolated tribal settlements, villages and a few market towns. The region is not a nation-state in that there is no central government, though the people share a common culture, religion and viridvirid
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Menkirafedplugin-autotooltip__small plugin-autotooltip_bigMenkirafed

Menkirafed (c.110-72 BME) was a political radical, anti-theist and apostate who was executed in the latter days of the Empire of Dor-en-Sann. His disciples founded a new sect, the Menkirians - more often called the Cult of the Hanged Man.

People

This is in a series of articles on famous and historic people.

History BMEBME
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Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic

The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME
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Handfruitplugin-autotooltip__small plugin-autotooltip_bigHandfruit

Handfruit are carpel-like growths of the handfruit bush, a virid plant native to virid jungles in the southwest of Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

They produce a composite body with multiple “fingers”, often fused together with the outer ones curled and the central fingers erect. They were adopted as a symbol of the viridTheristvirid
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Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal

Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.

Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid
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Tutumplugin-autotooltip__small plugin-autotooltip_bigTutum

Tutum is a green bush with glossy leaves, found throughout the Civilised World but particularly in Anrel. It is a successionary plant which grows in the burn zone between virid and green biomes, though it is only able to flourish in the presence of ream moss. One of its principle survival mechanisms is producing greenviridviridviridviridviridvirid
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Champlugin-autotooltip__small plugin-autotooltip_bigCham

Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Cham-tree

Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan
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Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris

Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.

Ancient Miyarris

BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage
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Birdsplugin-autotooltip__small plugin-autotooltip_bigBirds

Birds are a largely extinct phylum of winged animals belonging to the green kingdom. Bird species included the extinct domestic animals such as chickens and gobelets, as well as several species of scavengers and predators, notably cawvits and eagles.

Fauna

This is in a series of articles about
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Magisteriateplugin-autotooltip__small plugin-autotooltip_bigMagisteriate

The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic
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Sjatusousj-datoosoujplugin-autotooltip__small plugin-autotooltip_bigSjatusousj-datoosouj

Sjatusousj-datoosouj [SZAT-oo-sooj DAT-oo-sooj], or sjatuj for short, is a type of word play relying on puns, reversion and double meaning to comic and satirical ends. It was popularised in the culture of the Ennseperan Empire, but derives from similar wordplay found in the
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Simmonyplugin-autotooltip__small plugin-autotooltip_bigSimmony

Simmony [SIM-on-nee] is a bush native to the Eastern Isles, whose stems are a spice valued for its warm, piquant flavour.

Food and Drink

This is in a series of articles about Food and Drink.

Cultivation

Simmony bushes are virid plants which flourish on the dry seaward slopes of the island of Sfize. Simmony was one of the first important exports from the islands, hence the word
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Theamancyplugin-autotooltip__small plugin-autotooltip_bigTheamancy

Theamancy is a form of astrological divination or folk magic using observation and the cycles of the moons, Thea and Themsa, as well as the Fixed Stars.

Thea changes not only with its monthly phases, but its surface seems to change according to dust storms on the surface, and it also appears closer or further away due to orbital position and atmospheric affects.
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Belikast's Follyplugin-autotooltip__small plugin-autotooltip_bigBelikast's Folly

Belikast's Folly, also called Belikast's Tower or, more commonly, the Old Lighthouse, is the ruins of a tower on the northwest coast of the island of Sensatard in the Anrel Isles.

Buildings

This is in a series of articles about Buildings

It was built around the turn of the first century
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Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)

A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

“Deital” is a magicAnásthiasmagic
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Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
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Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms

Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks.
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Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism

Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the
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The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture

The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist
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Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion

The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage
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Vetthi Governmentplugin-autotooltip__small plugin-autotooltip_bigVetthi Government

The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.

Governance

This is in a series of articles on goverments and politics.

The government is an assembly of forty-three
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Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon

Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.

Ororr

This is in a series of articles on the modern nation-station of OrorrviridBME
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Chíouplugin-autotooltip__small plugin-autotooltip_bigChíou

Chíou [CHEE-oo], from the Mayápo tsee'oo, is a ball game played with a leather bladder traditionally stuffed with feathers.

Sports

This is in a series of articles on Games and Sports.

The game is believed to have been invented in Miyarris, though it may even predate this society. It was spread by Miyarrain diaspora and is now popular
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War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)

The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.

The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr
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Hornum Calendarplugin-autotooltip__small plugin-autotooltip_bigHornum Calendar

The Hornum Calendar (HC), sometimes called the Hexact Calendar, is a calendar used mainly in the Anrel Isles, named after the city of Hornum where it was devised. It is used officially by all the nations of Anrel, but it is gradually being superseded by the Modern Epoch, used in much of the rest of the world. AnrelMEAnrelAnrel
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Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People

The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen…
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Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan

Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran
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Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh

The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.

Ororr

This is in a series of articles on the modern nation-station of OrorrME
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Arms of Foratunaplugin-autotooltip__small plugin-autotooltip_bigArms of Foratuna

The Arms of Foratuna are the priesthood of the Mother Church of Ororr, based at the holy citadel of Foratuna. Typically this means the Meisinn and Messek, the supreme spiritual arms of the church said to be in direct communication with the Mother. They do not play an active role in governance, but their opinion on spiritual matters is decisive and they effectively have the ability to veto any policy considered OrorrOrorr
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Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools

Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance).
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Grace Islandsplugin-autotooltip__small plugin-autotooltip_bigGrace Islands

The Grace Islands (Isjlas Grasja) are a chain of islands in the Sea of Grace, off the coast of southwest Anásthias, part of the Kingdom of Hesjbagaaia. The four largest islands are inhabited, from west to east being: Ayell, Agueda, Ameda and Arguila.

The islands were settled by the Anásthiaslanguage
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War of 813plugin-autotooltip__small plugin-autotooltip_bigWar of 813

The War of 813, known in Ororr as the Second Vetthi War, was a conflict primarily between Ororr, the Vetthi Republic, involving various rebellious coastal groups within Ororr. It was the culmination of centuries of conflict between the two powers, with Ororr attempting to annex the island nation.OrorrOrorrOrorrOrorrOrorrOrorrOrorrOrorrHartheraHarthera
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Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar

A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid
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Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr

Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME
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Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan

The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.

Composition & Use

Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with …
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Hevúlplugin-autotooltip__small plugin-autotooltip_bigHevúl

Hevúl [heh-VOOL] is a religious site in Sensatard in the Anrel Isles. It is a meeting site for the Hevúl festival which happens in the autumn every three years, celebrating all of the gods.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the
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Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
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Silkplugin-autotooltip__small plugin-autotooltip_bigSilk

Silk is a fine, light, opalescent fabric which can be made from several different source materials.

Clothing

This is in a series of articles on Clothing and textiles.

Greensilk

Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid
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New Hartrahplugin-autotooltip__small plugin-autotooltip_bigNew Hartrah

New Hartrah is a territory of the eastern continent of Retzayk, claimed as a colonial possession of the Hartheran Union. It is the first successful settlement on the continent in modern history. It was discovered in 1112 ME, with virid jungle being cleared in 1116 in the hopes of creating large HartheranHartheraviridviridviridgreen
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Otekahréplugin-autotooltip__small plugin-autotooltip_bigOtekahré

Otekahré [oh-tek-AH-ray] (also called Anarthis in Harthera), is the southeastern region of Anásthias, lying south of Harthera and east of the Dun Jaen mountains. The region has no central governments, but the cities and polities are joined in a loose cultural and economic league, called HartheraOrorrviridHartheraOrorr
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World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History

Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi…
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Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)

The Baronies of Ravorr (or Ivauk Rouvawhi in Eloyoun, Warchiefs of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north. With the rise of BMEBMEHarthera
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Crish and Vargplugin-autotooltip__small plugin-autotooltip_bigCrish and Varg

Crish and Varg is an island group over 900 km north of Cape Cadal, the most northwesterly point of Anásthias. It is named for the two largest islands, but the group includes six smaller islands plus rocky islets, many appearing and disappearing with the viridgreenlanguageOrorrTherist
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Barrier Islesplugin-autotooltip__small plugin-autotooltip_bigBarrier Isles

The Barrier Isles is a chain of rocky islands, sand bars and sucorolith reefs in the Vesmien Ocean, 2500 km west of the southwestern tip of Anásthias.

The sinuous chain stretches over 1000 km north to south, a hazardous barrier which smashes ships and has prevented exploration into the westerly seas. The warm shallow waters around the island are an important breeding ground for
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Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man

The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the
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Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)

Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist
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Hartraanplugin-autotooltip__small plugin-autotooltip_bigHartraan

Hartraan is the official state language of Harthera. All Hartheran citizens are expected to speak Hartraan for official and public use, but in practice most rural people in central and southern Harthera speak local languages as their first language, have only limited exposure to the languagelanguagelanguageHartheralanguage
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Harlonplugin-autotooltip__small plugin-autotooltip_bigHarlon

Harlon is the largest and most prosperous city in the world. Sitting at the mouth of River Velun, it is the greatest city in Harthera, a vast metropolis of docks, shipyards, markets, with a multiplicity of languages and communities which make it the foremost trade and shipping port in the world. Hartheranstorm tidesHarthera
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Penithelarnplugin-autotooltip__small plugin-autotooltip_bigPenithelarn

Penithelarn [PEN-ee-THEL-ahn] is a major port city in western Ororr, chief trading port of the autonomous region of Moritarr. It is located on the estuary of the River Nurallons, where it flows into the Sea of Grief. It trades particularly in bulk produce like grain and other foodstuffs produced in the fertile Nurallons valley.Ororr
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Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm

The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The alm originally a food token given to refugees during the Anrel
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Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr

Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion
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Unfacingplugin-autotooltip__small plugin-autotooltip_bigUnfacing

Unfacing is a cultural practice and method of social control prevalent in Kahtoyn. Use of practices such as unfacing, blueface and gift economics distinguish Kahtoyn from the wider Otekahré region of eastern Anásthias.

Unfacing involves consciously ignoring, turning your back on, withholding communication and refusing help, as a form of social punishment. Unfacing begins in childhood as a punishment for children who are isolated for short periods, and extends to adulthood where serio…
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Himéathplugin-autotooltip__small plugin-autotooltip_bigHiméath

Himéath [HIM-ay-ath, hɪm aɪ ath] is a historic fortified city in the centre of the Ania Plateau. Until the 8th century ME it was the capital of the old Kingdom of Narette.

Today it a prosperous but provincial city, its growth restricted by its walls so that it is now only the fourth biggest city in Narette.
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Storm tidesplugin-autotooltip__small plugin-autotooltip_bigStorm tides

Storm tides are particularly high tides, often accompanied by storm surges and dangerous flooding, which occur on Helevos every 1.3 solar years when Helevos comes into conjunction with the giant planet Kwato'or. Storm tides are at their peak within a two week period, and at their most severe when accompanied by natural storms.
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Gahanate of Sijheeplugin-autotooltip__small plugin-autotooltip_bigGahanate of Sijhee

The Gahanate of Sijhee was a former nation in the Manthi-Lien, which became the centre of Eijult Empire. Sijhee were a migratory people, but controlled a territory contiguous with modern central Kasepan. The modern city of Sindje later became the de facto capital of the empire.
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Gaal Peopleplugin-autotooltip__small plugin-autotooltip_bigGaal People

The Gaal people are an ethnic group whose original homeland was in the uplands of what is now northeastern Ororr. The Gaal Empire grew to encompass much of the region, and was the progenitor of the Empire of Dor-en-Sann. Consequently the Gaal people, their language, culture and influence, formed the foundation of modern Ororran society.
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Taslamacplugin-autotooltip__small plugin-autotooltip_bigTaslamac

Taslamac [tass-LAM-ack], colloquially called the Red City, is a city in in southern Ororr, on the north bank of the Red Wiyel. It is in the Mangasor Special Autonomous Region, benefiting from relatively low regional taxes and regulation.

Ororr

This is in a series of articles on the modern nation-station of OrorrOrorr
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Pandataplugin-autotooltip__small plugin-autotooltip_bigPandata

A pandata [puhn-DA-TA] or padata is a religious structure in the Mother Church of Ororr, used for private meditation and reflection as well as communal prayers and rituals. As establishments of the church-state, pandata complexes are the hub of the local community, with buildings used for civic administration, education, healthcare, as well as cultural and social activities. Larger towns and cities will have multiple pandatas specialised for particularly uses, while small towns and vill…
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Guri bushplugin-autotooltip__small plugin-autotooltip_bigGuri bush

The guri bush is a green flowering bush with variegated glossy leaves. The plant is valued for its bittersweet fruit, leathery pods with gelatinous insides. The fruit can be eaten raw, but is more famously used to produce the sweet liqueur wine,
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Voshárnplugin-autotooltip__small plugin-autotooltip_bigVoshárn

Voshárn [voe-SHAH-n], sometimes called Mordan, is a sparsely populated province of northwestern Ororr, the largest province in the region of Moritarr. For historic regions it is sometimes referred to as Old Ororr.

Ororr

This is in a series of articles on the modern nation-station of OrorrOrorr
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Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse

The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.

According to myth, in the early days of the
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Maiyenetplugin-autotooltip__small plugin-autotooltip_bigMaiyenet

Maiyenet is an island 120 km from the north coast of Ororr, halfway between the mainland and Vetth, and 100 km northwest of the Guree Isles.

It is claimed by Ororr, but its small population has little contact with the mainland and has closer economic ties to the OrorrOrorr
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War of Schismsplugin-autotooltip__small plugin-autotooltip_bigWar of Schisms

The War of Schisms (683-701 ME) was a wide-ranging religious, ethnic and civil war which shattered the former Empire of Ennseperans.

Conflict

This is in a series of articles on Wars, Battles and Conflicts.

At the time, the King-Emperor and an aristocratic class of mainly Dorouns ruled over a multi-ethnic populace consisting of
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Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
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Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms

The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of
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Indigenous Nativesplugin-autotooltip__small plugin-autotooltip_bigIndigenous Natives

The indigenous native inhabitants of Helevos, collectively called jinnies, are lemur-like virid creatures indigenous to virid forests and jungles throughout the world. Many are considered intelligent, though they are widely thought of as animals and vermin, and have largely been eradicated from areas of human habitation.viridvirid
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Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa

Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.

Modern Besoa c.1100 ME | Go to world map

Besoa in the Two Nations period, 38-1092 ME

Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
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Chosilhaplugin-autotooltip__small plugin-autotooltip_bigChosilha

Chosilha [cho-SEAL-ya] is a territory in western Munatan, where the civil war war that tore apart the old Ennseperan Empire continues to grind on, long after the empire fell. The territory is controlled by warlords, inheritors of the old imperial Loyalist and Republican factions, Republican warlords holding the north, Imperials in the south.
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Eijult Empireplugin-autotooltip__small plugin-autotooltip_bigEijult Empire

The Eijult Empire dominated much of the coastal territory of western Munatan during the 6th and 7th centuries ME. It was forged by the Manthi-ethnic Eijult people, who spread along the coast by land and by sea, seizing control and settling lands once held by the
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School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night

The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year.
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Ororran cuisineplugin-autotooltip__small plugin-autotooltip_bigOrorran cuisine

Ororran cuisine is the cuisine of the nation of Ororr. Ororr is a vast nation with many different climates, ingredients and cultures, but in general Ororran cuisine is typified by its gentle but pervasive use of spices like tida, and extensive use of vegetables and fruits.Ororr
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Catáosplugin-autotooltip__small plugin-autotooltip_bigCatáos

Catáos [cat-AY-oss] is a small but wealthy city in Deltirot, famous for the Cataos Falls, the most impressive waterfalls in Ororr, which form a natural barrier between the autonomous regions of Deltirot and Dunasanin.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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Senasiplugin-autotooltip__small plugin-autotooltip_bigSenasi

The Senasi are an organisation dedicated to health and healing in the Anrel Isles. They are one of the Hexact Orders, advocating for health in national politics. Senasi order members are healers and physicians, tending to the sick and providing health advice throughout the islands. They wear white, and their healing houses are found in all major towns and cities.
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Bansheeplugin-autotooltip__small plugin-autotooltip_bigBanshee

Banshee are virid gliding creatures with thin bodies and a very long wingspan. They are not capable of true flight, instead being gliding animals, launching themselves from tall trees or precipices and riding updrafts.

Fauna

This is in a series of articles about virid
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Gahskplugin-autotooltip__small plugin-autotooltip_bigGahsk

Gahsk (also Gazask) is a city in the Gaskanin region of eastern Ororr. It lies on a hill close to where the Gahsk River flows out of Lake Trazámske, historically a highly defensible location with access to the area's abundant natural resources such as fish, timber and minerals. The city was an ancient centre of civilisation, but its remote and isolated location has kept the city prosperous but still relatively small.Ororr
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Sump Gasplugin-autotooltip__small plugin-autotooltip_bigSump Gas

Sump gas, or sumpgas, is methane gas produced from decomposition. It was originally the name for gas bubbling up from marshland, but is also manufactured as a fuel for city lighting.

Historically many cities in Anrel had sump gas systems, by which solid human and animal waste, as well as domestic and farm refuse was fed into fermentation tanks filled with sumpwort, a mix of specially bred digestive organisms. The resultant gas was siphoned off, stored and pressurised for distribution …
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La-Err-Rûmplugin-autotooltip__small plugin-autotooltip_bigLa-Err-Rûm

La-Err-Rûm [/la-AIR-room/] is an ethnolinguistic region high in the Dun Jaen mountains, sparsely inhabited by isolated villages and a few market towns. The region is not a nation-state in that there is no central government, though the people share a common culture, religion and
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Bluefernplugin-autotooltip__small plugin-autotooltip_bigBluefern

Bluefern is a virid plant with distinctive blue feathery fronds, found principally in the temperate uplands of Anásthias. Its white tendrilous roots are ground and dried to form a potent narcotic known as sylin.

Flora

herbs

This is in a series of articles about virid
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Phelorixplugin-autotooltip__small plugin-autotooltip_bigPhelorix

Phelorix, also called smokestone, is an extremely hard, glass-like material, said to have been used by the Godmen for constructing towers and cities.

Technology

This is in a series of articles on machinery, artefacts, manufacturing, craftsmanship, raw materials and other
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Zinobebplugin-autotooltip__small plugin-autotooltip_bigZinobeb

Zinobeb, from the Essep sjinnobeb, is a virid plant valued for the bittersweet aromatic spice procured from drying and grinding its stems and seed pods.

Food and Drink

This is in a series of articles about Food and Drink.

Zinobeb is characteristic of central and west Ororran cuisine, where it is rubbed into meat as a marinade or before slow roasting, but also in the upland cuisine of
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Mekanismplugin-autotooltip__small plugin-autotooltip_bigMekanism

Mekanism was a School of Thought at the Rasian Academy. It viewed the universe as a single integrated machine, made up of intricate interlocking parts, from the smallest particles of matter to the great wheels of the heavens.

Rasian Academy

This is in a series of articles about the
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Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya

The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME
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Ovorsplugin-autotooltip__small plugin-autotooltip_bigOvors

Ovors [OH-vor] (also ovorr, plural ovorn) are common domestic herd animals found throughout the Civilised World, used for their meat, skins and wool. They are agile creatures with a thick matted fur and small conical horns for defence, though many herdsmen blunt these. viridAnásthias
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Eidolons of Seqalplugin-autotooltip__small plugin-autotooltip_bigEidolons of Seqal

The Eidolons of the Goddess, commonly called the Eidolons of Seqal, are a triptych of ancient statues carved into the rocky riverside at the city of Seqal in Ororr. The figures are a renowned symbol of the city, being the first thing seen by visitors travelling upriver to the city. green
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Spicesplugin-autotooltip__small plugin-autotooltip_bigSpices

Spices are condiments derived from the fruits, seeds and roots of virid plants. Most have a pungent or acrid flavour, and most are toxic if eaten in large quantities, but a pinch of them can add depth of flavour or piquancy to green foodstuffs. Condiments derived from virid
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Begeenplugin-autotooltip__small plugin-autotooltip_bigBegeen

Begeen [beg-EEN] is a city in the southeast of Trésard, close to the border with Narette. It was sacked and occupied in 219 ME in the first year of the Long War, and was the subject of five battles during which both sides took and retook the city, leaving it a ruined shell.
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Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel

Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history.
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Kundimplugin-autotooltip__small plugin-autotooltip_bigKundim

Kundim is a board game believed to have originated in Gobal in the early days of the Gaal Empire. It is played with a bag of cuboid and pyramidal blocks of various shapes and sizes, and a kundim board, which is normally either five or seven blocks wide.

Sports
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Gerod of Ben Akirplugin-autotooltip__small plugin-autotooltip_bigGerod of Ben Akir

Gerod of Ben Akir is the credited author of the eponymous Mysteries of Gerod, a series of accounts of mystical encounters with gods and spirits, revelations and prophecies. It is considered a holy codex by many who follow the Anrelian pantheon, since it describes the relationship of prayer and ritual which can be performed to attract the good graces of certain deities.
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Greenwingplugin-autotooltip__small plugin-autotooltip_bigGreenwing

Greenwing, known as vunndalt [voon-dalt] in Anásthias from the Daltirich name, is a virid climbing plant valued for its medicinal purposes. It is native to warm virid jungles and even some green forests, growing on dead greenwood or climbing rocky outcrops. It is relatively rare, found in upland and mountainous regions.green
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Aurayplugin-autotooltip__small plugin-autotooltip_bigAuray

Auray is a variety of wine made from guri fruit, fist-sized sweet yellow fruit which flourish in the heat of tropical Anásthias. Classic auray was perfected in ancient Miyarris, but today there are hundreds of styles with differing colour, sweetness and flavour.

Food and Drink

This is in a series of articles about
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Jiaplugin-autotooltip__small plugin-autotooltip_bigJia

Jia is a herbal infusion made from the jia vine, consumed throughout the Civilised World. Jia is almost always served hot as a stimulant drink, said to have a cool, refreshing tingling sensation on the tongue.

Food and Drink

This is in a series of articles about Food and Drink.

Cultivation viridOrorrviridgreengreen
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Dowaitplugin-autotooltip__small plugin-autotooltip_bigDowait

Dowait [doe-WAIT] is a low mesa in the Mangasor desert, renowned as a site of prehistoric mystic significance.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government:
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Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet

The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the
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Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation

Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Process

Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed.
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Kokantplugin-autotooltip__small plugin-autotooltip_bigKokant

Kokant is a city in the northern highlands of Taur-dji-oum, just 80 km from the border with Ororr. It has long been the main trade link with Ororr, but is also a key city for Ororran missionaries trying to spread the Therist faith to the region.

Taur-Dji-Oum

torthien

This is in a series of articles about the mountainous upland region of OrorrOrorrOrorr
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Hevuoldplugin-autotooltip__small plugin-autotooltip_bigHevuold

Hevuold is a historic settlement on the island of Besoa. It was formerly Hebol, the royal capital of the ancient Kingdom of Heronbar, but is now primarily a market town for the surrounding farmlands. It is noted for its textile weaving, particularly for ovorn wool and linen.
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Vetthi Churchplugin-autotooltip__small plugin-autotooltip_bigVetthi Church

The Vetthi Church, also called the Mother Church of Vetth, is a denomination of the Therist Mother Church of Ororr.

Belief

This is in a series of articles about religions and beliefs.

The Vetthi Church is doctrinally very similar to mainstream Therism, but uses the Vetthi language. It also focuses more on collective worship in church temples. Ororr
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Misjafplugin-autotooltip__small plugin-autotooltip_bigMisjaf

Misjaf [MEE-shav], is a hard, high-fat ovorn cheese originally from the cool upland areas of the Essep homelands of Vildon, now found throughout Hesjbagaaia and southwestern Ororr. Misjaf means “mountain food”, since it was the staple food of upland people for surviving the winter months.
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Kingdom of Seqalplugin-autotooltip__small plugin-autotooltip_bigKingdom of Seqal

The Kingdom of Seqal was an ancient Issid state centred on the city of Seqal. Due to the city's strategic location on the River Wiyel it became a wealthy nation based on trade in jade, cultural artefacts and metal ores.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the BMEBME
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Oilseedplugin-autotooltip__small plugin-autotooltip_bigOilseed

Oilseed is the seed of the oilbush. It is cultivated to produce seed oil, which can be consumed as food, but is mainly refined as a fuel for lamps and machinery.

Flora

herbs

This is in a series of articles about Plants and Flora.

The oilbush is a hardy green plant that flourishes in tropical and equatorial parts of AnásthiasHarthera
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Kingdom of Gahskahtplugin-autotooltip__small plugin-autotooltip_bigKingdom of Gahskaht

The Kingdom of Gahskaht was ancient kingdom, which later became a constituent nation of the Empire of Dor-en-Sann. Its capital was the city of Gahsk. The modern region of Gaskanin in Ororr takes its name from the ancient kingdom.

Empire of Dor-en-Sann

This is in a series of articles about the historic multi-ethnic state, the BMEBME
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Efelaxplugin-autotooltip__small plugin-autotooltip_bigEfelax

Efelax or efelahk are a virid species found in various parts of the world. They are commonly thought of as carnivorous plants, having the appearance of leaves and being rooted in place, though in fact they are sessile animals. Efelax are highly poisonous, with the toxins having medicinal uses.
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Retzaykplugin-autotooltip__small plugin-autotooltip_bigRetzayk

Retzayk is a long, narrow continent approximately 4500 km east of Anásthias, separated from it by the Redeeming Ocean. It extends from the North Pole, crossing the equator and deep into the southern hemisphere.

retzayk

Eastern continent of Retzayk

According to contemporary geography, Retzayk is believed to be one of the Anásthiasviridviridvirid
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Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard

Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.

Sports

This is in a series of articles on Games and Sports.

Game Board

The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal
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Colewortplugin-autotooltip__small plugin-autotooltip_bigColewort

The coleworts are a family of edible green plants found throughout the Civilised World. There are many varieties, but most have large green leaves with white ribbing, though varieties range from light green to almost black, with some decorative varieties having a floral appearance with variegated leaves and red or purple ribbing.
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Viridisplugin-autotooltip__small plugin-autotooltip_bigViridis

In the folklore of Anrel, Viridis (or Viridus) is the personification of all virid life, particularly its invasive, deceptive and threatening nature. His antithesis is the Green Man.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore. folklorefolkloreAnrel
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Tunnel-wormsplugin-autotooltip__small plugin-autotooltip_bigTunnel-worms

Tunnel-worms are virid vermiform creatures found in caves and burrows throughout the Civilised World. They were once more common but are now mainly found in remote cave systems in mountains and isolated regions, particularly in the Dun Trisan mountains.

Tunnel-worms are dun-coloured omnivores, hunters and scavengers consuming anything from carrion and decaying plant matter to small living prey. They can grow to a prodigious size limited only by the size of the tunnel system they l…
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Asheraplugin-autotooltip__small plugin-autotooltip_bigAshera

Ashera is the ancient Gaal mother goddess, who under the Empire of Dor-en-Sann became chief of the many faces of the Mother of All Aspects. Ashera remained the figurehead of the Imperial Cult within the ancient church, her devotees being called Asherites. Since the founding of Ororr there have been repeated scares of shadowy figures in the
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The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen

The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.

Belief

This is in a series of articles about
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Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme

A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.

Military

This is in a series of articles on Armies, Navies and Military subjects.

Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make…
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Binitarian Heresyplugin-autotooltip__small plugin-autotooltip_bigBinitarian Heresy

Binitarianism, often called the Binitarian or Dualist Heresy is a belief within the Mother Church of Ororr that the Prophet Therion is also a god, husband to the Mother and equal to her. This belief is denied by the Church and by the writings of the Prophet himself, but it is a persistent folk belief in TherionherOrorrOrorr
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Dromondplugin-autotooltip__small plugin-autotooltip_bigDromond

Dromonds are heavy war galleys, principally used for by the Ororran military for coastal defence. They were the pre-eminent warships of earlier times, but today are considered unwieldly and archaic.

Dromonds have small sails but are primarily powered by oarsmen. As such they can be fast and manoeuvrable, and can be armed both with formidable
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Clan Warsplugin-autotooltip__small plugin-autotooltip_bigClan Wars

The Clan Wars is a period in Anrel history lasting from approximately 3000 to 2500 BME. Following the collapse of the old urban society of Anrasard during the Celadon Epoch, perhaps eighty percent of the population died in flooding and famine. Old social structures entirely collapsed, and the refugees fled inland and formed clan groups, which fought each other for control of vital resources. Many of the clans were initially nomadic, but others developed settlements, many of which were…
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Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin

The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A…
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Pirrin of Naretteplugin-autotooltip__small plugin-autotooltip_bigPirrin of Narette

Pirrin of Narette (1090-1115 ME) was King of Narette from 1110-1113 ME. He was the son of King Ehamet IX of Narette of the House of Ehuth, born to the king's third wife relatively late in his reign. Pirrin succeeded to his father's throne in 1110 ME at the age of 20. His short reign was tumultuous and unstable.herherher
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Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)

The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.

Calendar

This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr
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Atanticplugin-autotooltip__small plugin-autotooltip_bigAtantic

Atantic is believed to be one of the languages of the ancient Godmen, or a family of languages, said to have been spoken in the Emerald Epoch, fifteen thousand years ago. Its relationship to Ahngrit, Linika and other ancient languages is unclear.

No complete texts survive from these ancient times, but the GodmenGodmen
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Auroxplugin-autotooltip__small plugin-autotooltip_bigAurox

The aurox is a semi-domesticated herd mammal native to the tropical grasslands of Anásthias, where they are essential to the livelihood of nomadic tribesmen in the Othei Plains of western Ororr and the grasslands of Otekahré.

Fauna

This is in a series of articles about Animals.

Aurox are very large quadrupeds with short glossy yellow-brown fur and sharp forward-thrusting horns, mounted on a large head with powerful shoulders. Herds have a dominant matriarch and a number of dominant…
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Kethelayplugin-autotooltip__small plugin-autotooltip_bigKethelay

Kethelay (Hartraan kethilee, Reidan ketilly) is a style of music played with pipes and drums. It originates with the folk music of the Gobalay people of northern Ororr, but spread to the Empire of Dor-en-Sann as courtly dance music.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

Classic kethelay is now a quaint and old fashioned style, but has gained something of a modern revival through composers of classical
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Drortplugin-autotooltip__small plugin-autotooltip_bigDrort

Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid
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Seqotplugin-autotooltip__small plugin-autotooltip_bigSeqot

Seqot is a city in Sekalkot province the Dunasanin autonomous region of central Ororr. The city lies in a curve of the River Wiyel called the Seqotri Bend, 100 km southeast of the city of Seqal. It sits on alluvial plains and is surrounded by farmland, irrigated by canals and traditionally an important source of agricultural produce for the region. The city is connected to the Ororr
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Kalkot Gorgeplugin-autotooltip__small plugin-autotooltip_bigKalkot Gorge

The Kalkot Gorge is a reach of the River Wiyel in Sekalkot province in central Ororr. Over millions of year the river has carved a deep channel into the surrounding karst rock, creating a high-sided gorge stretching hundreds of kilometres through an otherwise arid landscape.
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Gadokplugin-autotooltip__small plugin-autotooltip_bigGadok

The Cordrome of Gadok is an administrative region of northwestern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * MEMEHartheravirid
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Remelplugin-autotooltip__small plugin-autotooltip_bigRemel

Remel [rem-ELL] is a major city on the River Wiyel in Ororr, situated between the Triminot Lakes. The region is wealthy and one of the most densely populated regions of the civilised world, being a major centre for agriculture, trade and manufacturing. Historically it was the capital of the powerful city-state of her
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Eirrplugin-autotooltip__small plugin-autotooltip_bigEirr

Eirr [AIRR] is an island in the Vetthi Republic, 30 km east of the island of Vetth. Eirr is heavily forested, with plantations of green and virid plants used in the island's major industries: timber production and ship-building.

The island is about 26 km on its longest axis north-south. The northern third of the island is mountainous and wild, but the remaining majority of the island is rolling hills of managed plantations of both
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Mount Oracilplugin-autotooltip__small plugin-autotooltip_bigMount Oracil

Mount Oracil is a volcanic mountain in the southern reach of the Laharkin Range, in eastern Narette in the Anrel Isles.

It is considerably smaller than the neighbouring Mount Arent, but more active, with occasional smoke from its peak and earth tremors. A minor eruption and earthquake in 678
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Siege of Toborrplugin-autotooltip__small plugin-autotooltip_bigSiege of Toborr

The ancient port city of Toborr was laid siege to many times throughout its history, but the Siege of Toborr generally refers to the only successful siege and conquest of the city, led by the Great Prophet Therion.

History

This is in a series of articles about history

conflicts toborr ororr therism wip
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Siltorn Hillsplugin-autotooltip__small plugin-autotooltip_bigSiltorn Hills

The Siltorn Hills, or Siltorn Mountains, are a range of uplands in northwestern Ororr. The highest peaks lie to the west of Siltorn and the central inhabited area surrounding Lake Initerer, but the hills are often considered to be a crescent of uplands which surround this region.Ororr
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Ecumenical Bank of Ororrplugin-autotooltip__small plugin-autotooltip_bigEcumenical Bank of Ororr

The Ecumenical Bank, often called the Shouft Bank, is the official church-state bank of Ororr. It acts as a central bank for all state finances, holding funds for governmental spending and regional disbursements, as well as holding funds and credit for businesses and private citizens. It had its origins in providing money services for travellers on the great Ororr
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Junda Stormscaleplugin-autotooltip__small plugin-autotooltip_bigJunda Stormscale

The Junda Stormscale is a historic calendar used by the inhabitants of the Junda Isles from around 3000 BME until the third century ME.

Calendar

This is in a series of articles about calendars and dating systems.

The Junda were considered a simple tribal people living on a remote group of islands, yet despite their seeming lack of sophistication they developed a complex mathematical system. Their annual calendar was based on the
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Peruddplugin-autotooltip__small plugin-autotooltip_bigPerudd

Perudd is a peninsular region of northeastern Harthera, which marks the boundary between the Iskean Sea and the Redeeming Ocean. Politically it is part of the cordrome of Perudd and the Isles, meaning the Junda Isles, since the coast of Perudd was traditionally a territory of the Junda people.

Harthera

This is in a series of articles about
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Femanplugin-autotooltip__small plugin-autotooltip_bigFeman

Feman [feh-MANN] is an inland province in the Gildon region of southwestern Ororr. The land is relatively arid with thin soil, so the region is sparsely populated. It was once entirely virid scrubland which was cleared, but proved unsuitable for agriculture, leaving it a patchwork of Ororr
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Thalsic musicplugin-autotooltip__small plugin-autotooltip_bigThalsic music

Thalsic music is the musical traditions of the Thalsic peoples, the predominant human population of the northern and eastern Civilised World. Thalsic music has many styles, but common factors included use of polyphony and diatonic scales. Classic Thalsic music is played on a combination of stringed and wind instruments, with percussion made from shells and shallow skin drums.
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River Statesplugin-autotooltip__small plugin-autotooltip_bigRiver States

The River States describes the region of principalities, city states and tribal communes along the Blue Wiyel from around 2000 to 1400 BME, now part of the Deltirot region of Ororr. Though an anachronism, the term is still commonlyused to describe the region, particularly to distinguish it from the Deltirot Plateau, sometimes called Old Deltirot.
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Ilunsplugin-autotooltip__small plugin-autotooltip_bigIluns

Iluns is an island in Famul Bay, on the east coast of Besoa. It's capital and main port is Iluns Town.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The island is 52 km east-west, its closest point being 7 km from the mainland.

History
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River Kethelplugin-autotooltip__small plugin-autotooltip_bigRiver Kethel

The Kethel is a river in the Anrel Isles. It flows from the central plains, through the Mathé Marshes to the sea.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

In previous epochs the Kathel Valley was some of the richest farmland in the isles, home to many towns and cities. In the
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Strait of Armetsplugin-autotooltip__small plugin-autotooltip_bigStrait of Armets

The Strait of Armets or Armess, is a sea channel in the Anrel Isles, between the northerly island of Sensatard and the coast of Trésard. It is an economically important shipping link between the two capital cities of Traste and Por Muel. The strait is approximately 80 km in length and 5 km across at its narrowest point, though this narrows dramatically during
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Gulf of Narillplugin-autotooltip__small plugin-autotooltip_bigGulf of Narill

The Gulf of Narill lies beyond the mouth of the River Nar, in northeastern Anásthias. Traditionally the Gulf separates Harthera from Otekahré, but Harthera now also claims the sparsely inhabited southern side.

Harthera

This is in a series of articles about Harthera

* Name:
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Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
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Penaysoplugin-autotooltip__small plugin-autotooltip_bigPenayso

Penayso, also known as Penaysepa, is a confederation of tribal states in Munatan. Its capital is the city of Fromchis.

Munatan

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This is in a series of articles about Munatan, the temperate region of southern Anásthias.

History

Penayso was formed in 852
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United Kingdom of Besoaplugin-autotooltip__small plugin-autotooltip_bigUnited Kingdom of Besoa

The United Kingdom of Besoa is a nation on the island of Besoa in the Natorn Archipelago. The kingdom was founded in 1114 ME, after a brief war of liberation from Harthera.

* Name: The United Kingdom of Besoa * Government: Commonwealth Monarchy * Capital
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Dalautplugin-autotooltip__small plugin-autotooltip_bigDalaut

Dalaut [dal-AH-oot] is a city in the autonomous region of Deltirot in southern Ororr. It is a prosperous trading port on the Green Wiyel, surrounded by agricultural plains and a vibrant hub of food exports. The city's hinterland is famous for its herds of livestock, producing meat, leather, and cheese. Historically the city had a rough frontier reputation, but in the last century wealthy merchants vied to build parks and monuments as a legacy to their families. Ororr
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About Helevosplugin-autotooltip__small plugin-autotooltip_bigAbout Helevos

I love creating worlds. Helevos is my fantasy world project,

Version 1.0

The first maps I drew of Helevos were related to stories and games I played when I was a child, based around cities and islands. Besoa was in fact the first island I drew, a fantasy kingdom of nobles, monsters and whirlwinds. AnásthiasAnásthias
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Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal

Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr
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Bizoan War and Occupationplugin-autotooltip__small plugin-autotooltip_bigBizoan War and Occupation

The Bizoan War (1086-1092 ME) was a war of conquest by the Hartheran Union against the islands of Besoa and Antyok. The invasion lasted was followed by a period of Occupation from 1092-1114 ME. Besoa was liberated by nationalist forces led by the Sann'ali Court-in-Exile, who established the HartheranHartheraHartheraHartheranOrorrHartheranAnrelOrorrHartheraHartheranHartheranHartheraHartheraHartheraHartheraHartheraHartheranHartheranHartheranHartheraHartheranHartheraHarth…
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Crisagiss Heltayplugin-autotooltip__small plugin-autotooltip_bigCrisagiss Heltay

Crisagiss Heltay [kree-SAAH-giss HELL-tay], also called The Golden Palatine, was the 50th leader of the Grand Palatinate of Saloya. He ruled for thirteen years from 12 BME to his death in 2 ME, a period which is considered the last flowering of the Saloyan state.
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Green Sea Origin Theoryplugin-autotooltip__small plugin-autotooltip_bigGreen Sea Origin Theory

The Green Sea Origin is a comparatively recent theory of natural history, proposed to explain why Helevos has two distinct and incompatible kingdoms of life - the virid and the green kingdoms. It was first theorised by Herf Gerlatin of Harlon University, in his 1086 ME book Man from the GreenGreengreenViridViridgreengreenviridgreenviridgreengreenviridviridGreen
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Ergothaumicsplugin-autotooltip__small plugin-autotooltip_bigErgothaumics

Ergothaumics is the discipline of using thaumic energy to directly power mechanisms and devices, without needing an elemental. Ergothaumics was developed of the indjineers of Rasia.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Ergothaumics has many advantages over thaumaturgy, since it doesn't require the complexities of magic
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Bronze Bridge (Toborr)plugin-autotooltip__small plugin-autotooltip_bigBronze Bridge (Toborr)

The Bronze Bridge, also called the Long Bridge, is the longest bridge in the world, connecting the island city of Toborr with the mainland. It is 384 metres in length, consisting of 26 arches with a maximum arch height of 18 metres. The two widest spans allow even the largest ships to pass through to enter the ports of
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Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot

The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var…
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Moritarrplugin-autotooltip__small plugin-autotooltip_bigMoritarr

Moritarr is one of the six autonomous regions of Ororr, in the northwest of the country. It is sometimes referred to as Old Ororr since the conquests of the Great Prophet's Mother Army began in this region, though strictly this was limited to the provinces of Narlorn and Vosharn.

Ororr

This is in a series of articles on the modern nation-station of Ororrviridviridgreen
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Ayetuaplugin-autotooltip__small plugin-autotooltip_bigAyetua

Ayetua [ay-YEH-too-ah] is a port city on the arid reaches of the Red Wiyel in Ororr, famed as the terminus for galleys travelling upriver on the Shouft or Great Pilgrimage of the Therist faith. Despite its proximity to the holy sites of Foratuna, it is a dry, drab and dusty settlement, used only as a waystation for the unceasing movement of pilgrims.
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Merelqplugin-autotooltip__small plugin-autotooltip_bigMerelq

Merelq is a city in the Trenya region of southwestern Trésard, in the Anrel Isles. It is an important market hub for the abundant agriculture of Trenya, and is also its political capital, being home to the Margrave of Trenya.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the
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Gaskaninplugin-autotooltip__small plugin-autotooltip_bigGaskanin

Gaskanin is one of the six regions of Ororr, occupying the northeastern part of the country.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic
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Vóshan peopleplugin-autotooltip__small plugin-autotooltip_bigVóshan people

The Vóshan [VO-shan] are a Jorothi-ethnic group native to the Voshárn [vo-SHAHN] province of western Ororr. The Vóshan were traditionally many clans of nomadic hunters and warriors, surviving in the thin soils of their homeland by shifting cultivation, herding, and raiding the towns and cities of the valley. Ororr
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Mother of All Aspectsplugin-autotooltip__small plugin-autotooltip_bigMother of All Aspects

The Mother Of All Aspects was the Supreme Goddess of the religion of the ancient Empire of Dor-en-Sann. It was officially called the Church of the Mother of All Aspects, more often simply called the Imperial Religion.

Belief

This is in a series of articles about
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Gorvalplugin-autotooltip__small plugin-autotooltip_bigGorval

Gorval, also called Gobal, is the most northerly province of the region of Gaskanin in northeastern Ororr, occupying the Gorval Peninsula and its hinterland. Its people are traditionally called the Gobalay. The province consists of rugged coastline with hundreds of rocky islands, and uplands with an ancient Ororr
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Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq

The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.

Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby
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Harlon Universityplugin-autotooltip__small plugin-autotooltip_bigHarlon University

Harlon University is one of the world's leading academic institutions, teaching law, medicine, humanities and natural sciences. It is based in the city of Harlon, Harthera. It is the third most prestigious academic institution in the nation after the
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Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale

The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME
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Chiamai Universityplugin-autotooltip__small plugin-autotooltip_bigChiamai University

Chiamai University in the city of Torroramai, is the pre-eminent centre of research, learning and higher education in Ororr. It was established in 531 ME to provide a wider range of subjects than that provided by Church Schools and the Central Priests-Militant College. Chiamai University is viewed with suspicion by civil conservatives as a hotbed of dangerous new ideas, but has been accepted as necessary to the future of the nation.
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Mingasplugin-autotooltip__small plugin-autotooltip_bigMingas

Tela Mingas was an eighth century historian and writer, best know for his Mythology of Ancient Anrel, and the Helias Helecarn, a compilation and retelling of ancient histories, myths and philosophy.

People

This is in a series of articles on famous and historic people.

He was born to a Trésardi merchant family in the city of
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Northeast Anasthiasplugin-autotooltip__small plugin-autotooltip_bigNortheast Anasthias

Northeast Anasthias is a historic term referring to the region contiguous with the modern nation of Harthera, but before its founding in the 1st century ME.
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Kingdom of Danagundaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Danagunda

The Kingdom of Danagunda is a nation in Munatan. From c.240 ME the region was nominally controlled by the Ennseperan Empire from the outpost city of Gundapor, though during the War of Schisms the whole south of the country was annexed by the Eijult Empire.

Munatan

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Keeyagplugin-autotooltip__small plugin-autotooltip_bigKeeyag

Keeyag was an island in the Iskean Sea from c.6000-3200 BME. During the Celadon Epoch it was home to a civilisation that is mainly remembered for slavery and its brutal raids on the mainland coast.

It is now merely a sea reef between the coasts of modern Harthera and Besoa. magic
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Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere

Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard

The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
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Tilplugin-autotooltip__small plugin-autotooltip_bigTil

Til, also called Tilpéorr or Delbior, is a city on the River Vildon in Gyeiladde province in southwestern Ororr. For centuries it has been the administrative capital of surrounding region, first as a colonial city of the Kingdom of Deltirot, then the United Duchies of Vildon, and now as modern Ororr.

Ororr

This is in a series of articles on the modern nation-station of Ororr
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Gres Rockplugin-autotooltip__small plugin-autotooltip_bigGres Rock

Gres Rock is a rocky island in the Natorn Sea, in a strategic location southwest of Anrel, near the coast of Trésard and Narette. It is 4.5 km on its longest axis, consisting of precipitous rocks and cliffs with no natural harbour and little soil or vegetation.

Anrel

Hover/tap image to magnify |
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Jadeplugin-autotooltip__small plugin-autotooltip_bigJade

Jade is a mineral rock most famous for its green colour. Historically it was mined in deposits throughout the Kalkot Gorge in modern Ororr.

Jade or jadeite rocks were particularly valued in antiquity as tools as well as for decorative purposes. The importance trade in jadeite was particularly important around the tenth millennium green
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Geraltinplugin-autotooltip__small plugin-autotooltip_bigGeraltin

Geraltin is a province in the Moritarr region of northwest Ororr. Its low-lying coast is sparsely inhabited due to sucking sands, treacherous rocks and thick virid swamps of dragora trees, subject to regular devastating inundations by storm tides.

Ororr

This is in a series of articles on the modern nation-station of Ororrviridviridvirid
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The Corantoplugin-autotooltip__small plugin-autotooltip_bigThe Coranto

The Coranto is an anti-establishment newsletter available particularly in port cities. Its stories typically reveal scandals about governments and government officials, as well as news otherwise not covered by other publications. It particularly targets the
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Kokant Roadplugin-autotooltip__small plugin-autotooltip_bigKokant Road

The Kokant Road is an important infrastructure link between the cities of Kokant in Taur-dji-oum, and Trokaid in southern Ororr.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government:
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Twelve Pathsplugin-autotooltip__small plugin-autotooltip_bigTwelve Paths

The Twelve Paths is the religion and philosophy of the nation of Go-ám-gam in Munatan.

Belief

This is in a series of articles about religions and beliefs.

All of the paths are a system for achieving self-control, enlightenment, knowledge, and balance with the spirits of the land and ancestors. Each path has a different emphasis on what is most important, with differing regimes prayer, meditation, study or physical practices. Different communities and even families are devoted …
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Es Terinplugin-autotooltip__small plugin-autotooltip_bigEs Terin

Es Terin is a city in Kahtoyn, about 100 km south of the Hartheran frontier. It is the the most northerly city in Kahtoyn, and nominally a trade outpost for Hartheran merchants. The Hartheran military have made numerous attempts to conquer and annex the city, usually finding the locals uncomprehending and non-compliant, or the town's population simply vanishes overnight.
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Doughberryplugin-autotooltip__small plugin-autotooltip_bigDoughberry

Doughberry is a green cereal plant cultivated for its seeds, which grow in clusters of spherical grains about 8mm in diameter. Freshly picked doughberries can be eaten raw, but more commonly are dried in the sun and rehydrated in hot water as a nutritious accompaniment to meals, where they have a soft, slightly chewy texture.Ororr
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The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless

The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.

The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and …
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Vailinnplugin-autotooltip__small plugin-autotooltip_bigVailinn

Vailinn is a port city at the mouth of the River Wiyel in Ororr. It lies on the east bank of the river, forming a conurbation with the great international port of Toborr, on an island in the main channel.

Vailinn was founded in the 8th century BME as an Ensanni imperial city attempting to rival Toborr, but it's shallower harbour, greater regulation and generally more law-abiding and stuffy imperial bureaucracy meant that it has always been eclipsed by its more famous island neighbour…
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Manthi-lienplugin-autotooltip__small plugin-autotooltip_bigManthi-lien

The Manthi-lien is an area of southern Munatan once inhabited exclusively by Manthi-ethnic peoples. Traditionally the Manthi-lien was the area of plains stretching from the hills of Chosilha in the west, through what is now southern Hesjbagaaia, Danagunda, Kasepan and Teijhu.

During the
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Eye of the Worldplugin-autotooltip__small plugin-autotooltip_bigEye of the World

The Eye of the World is an archaic term for Anásthias or what is now called the Civilised World, used particularly in the Empire of Dor-en-Sann. It derives from an ancient theory that the globe of the world was a sphere of water like an eye, with only one continent, Anásthias, being the iris or pupil. This idea was been superceded by the
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South Poleplugin-autotooltip__small plugin-autotooltip_bigSouth Pole

The South Pole region consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C to the pole. The ice also encompasses the southern tip of the continent of
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Principality of Antyokplugin-autotooltip__small plugin-autotooltip_bigPrincipality of Antyok

The Principality of Antyok was a former nation state on the island of Antyok in the Natorn Archipelago. Historically the Principality was the only remaining independent part of the Kingdom of Heronbar, after it was conquered by the Kingdom of Sann'al. The Principality was conquered by Harthera in 1086
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Lake Mamoluimplugin-autotooltip__small plugin-autotooltip_bigLake Mamoluim

Lake Mamoluim [ma-mo-LOO-im] is the smallest but most important of the Great Lakes of Taur-dji-oum.

Taur-Dji-Oum

torthien

This is in a series of articles about the mountainous upland region of Taur-dji-oum, also called Torthien.

The River Roul flows into and out of the lake, making it an important link for trade and communication between upland and lowland Taur-dji-oum.
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Global Climate Cycleplugin-autotooltip__small plugin-autotooltip_bigGlobal Climate Cycle

The Moonscale in fact accurately predicts the motion of the world and surrounding planets, which causes a succession of Glacials (Ice Ages) and Interglacials, which increase and decrease in intensity. These fluctuations are caused by the predictable flucuations of the planet’s axial tilt and other orbital factors. At various tipping points, decades of harsh winters allows buildup of both land and sea ice at the poles. Reduction in sea level alters sea currents, further a…
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Ifritplugin-autotooltip__small plugin-autotooltip_bigIfrit

Ifrit are malevolent or capricious nature spirits in the culture of Ororr and the historic Occident.

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

Ifrit are seen in nature as dust-devils, sudden gusts of wind that blow grit in the eyes, or other unusual natural phenomena. Freak accidents and unlucky incidents are also believed to be the work of ifrit. In modern
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The Just Realmplugin-autotooltip__small plugin-autotooltip_bigThe Just Realm

The Just Realm is a philosophical and political work written by the Prophet Therion. It outlines a moral and judicial framework for a fair and equitable nation state, with principles of rule of law, equity, and the importance of balancing strong national government with local accountability.
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Besanplugin-autotooltip__small plugin-autotooltip_bigBesan

The besan [BESS-un] is the currency of Ororr, struck as rounded rectangular coins. In everyday parlance a besan is called a dam.

Money

[ ]

This is in a series of articles about money, currencies and finance.

One besan is subdivided into eight melea, with one melea divided into eight
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Imperial Churchplugin-autotooltip__small plugin-autotooltip_bigImperial Church

The Imperial Church was the meta-institution which regulated the diverse and syncretic faiths and practices of the Empire of Dor-en-Sann.

Belief

This is in a series of articles about religions and beliefs.

The vast empire had hundreds of religions, cults and local beliefs, and the Imperial Church's official policy was to find links and commonalities between all faiths, with the uniting purpose of showing that ultimately, everyone worshipped the same godhead, just in differe…
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Tsaykouiplugin-autotooltip__small plugin-autotooltip_bigTsaykoui

Tsaykoui is a large island group on the eastern edge on the Redeeming Ocean, 5600 km southeast of the Hook of Anarr and 1600 km south of the southernmost tip of Retzayk. Their latitude extends from 33-43°S, the climate ranging from sub-tropical to temperate. tsaykoui

The landscape is mostly low elevation, and due to their isolation they are all covered in a unique variety of
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Therist musicplugin-autotooltip__small plugin-autotooltip_bigTherist music

Therist music is the liturgical music of the Mother Church of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.

Modern Therist music is non-lexical or “mouth music”, using humming and non-verbal vocalisation creating a rich soundscape. Liturgical composers and performers incorporate the sounds of nature such as animals calls, or imitation of wind, waves and water.
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Haulmplugin-autotooltip__small plugin-autotooltip_bigHaulm

A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the
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Carrow grassplugin-autotooltip__small plugin-autotooltip_bigCarrow grass

Carrow is a variety of tough green grass common in marginal regions. Carrow grass has tall, broad, sharp-edged blades, coloured various shades from green to yellow to variegated, depending partly upon variety, but mostly due to soil conditions. It pollinates by wind, producing an abundance of fluffy airborne seed pods which can travel long distances.greengreengreen
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Trenyaplugin-autotooltip__small plugin-autotooltip_bigTrenya

Trenya is a peninsula in southwestern Trésard, often synonymous with the adminstrative distict of Trenyard. tresard

Trenya has a mild climate and fertile loamy soils making it one of the most productive and wealthy regions of the Anrel Isles. The Margrave of Trenya is traditionally one of the most powerful in the kingdom.
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Viricrustaceansplugin-autotooltip__small plugin-autotooltip_bigViricrustaceans

Viricrustaceans are virid arthropods with an exoskeleton and multiple limbs. Most species are acquatic, but there are many land based species.

virid arthropods fauna
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Teréreplugin-autotooltip__small plugin-autotooltip_bigTerére

Terére [teh-RAY-RAY] (also téte) is a stimulating drink brewed from the terere bush, popularly consumed in Taur-dji-oum and throughout eastern Munatan.

Food and Drink

This is in a series of articles about Food and Drink.

Terere bushes were originally climbing plants found in lowland forests, but have been bred to flourish in upland hills. The picked leaves are chopped and fermented then dried, used to make a strong herbal infusion rich with stimulant chemicals including caffeine.…
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Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought

The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as
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Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj

Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of
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Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems

Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:

* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe.
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Earth comparisonplugin-autotooltip__small plugin-autotooltip_bigEarth comparison

Helevos and Earth - Helevos is about 90% the size of Earth, and has a considerably smaller axial tilt, making seasons less extreme.

This map shows the a map of Earth overlayed on Helevos, showing relative scale and distance. Note that although Helevos appears to have a smaller proportion of land, its ratio of sea to land is actually higher than Earth, but this is distorted by Helevos having large amounts of frozen land at the poles. The proportion of temperate land is ther…
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Factorplugin-autotooltip__small plugin-autotooltip_bigFactor

In thaumaturgy, a factor is a spoken word or symbol, which represents a predefined physical action, process or thing. Factors are words which are deliberately meaningless in any human language. In Rasian thaumaturgy, factors are constructed from a standard set of syllables or
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Green teaplugin-autotooltip__small plugin-autotooltip_bigGreen tea

Green tea is a hot infusion made from tea leaves from a wide range of plants of the Green Kingdom. Chaterna leaves are often the base, but various other herbs and flavourings are added. Different blends are drunk around the world, with green tea being particularly popular in the
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Randplugin-autotooltip__small plugin-autotooltip_bigRand

Rand is a fortified hill city in the central plains of Narette. It was the only major settlement in the plains not destroyed during the Long War, despite multiple assaults and seiges. It owes its survival to its position on a hill with unusually strong walls. During the war the outer city was sacked many times, the surviving inhabitants rebuilding their lives within the safety of the citadel.
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Menarplugin-autotooltip__small plugin-autotooltip_bigMenar

The Menar is a salt lake in southern Harthera, about 8 km south of the city of Narillin. The lake is roughly triangular, 15 km across at its widest point. In ancient times it formed the estuary of the Nar and was linked to the sea, but the river long ago shifted its banks leaving the lake isolated.
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Tushplugin-autotooltip__small plugin-autotooltip_bigTush

Tush [Toosh] is a port city and regional capital of the province of Tushal in western Ororr. The city is small and built of sandstone, next to a brackish creek. [Ororr]

The city has a small trade in locally grown, low-quality spices such as tida, but its main purpose is as an anchorage for merchants travelling further down the coast.
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Por Muelplugin-autotooltip__small plugin-autotooltip_bigPor Muel

Por Muel [poor-MOO-el] is the capital city of the Kingdom of Trésard. It is a relatively new city, built in former marshland drained by a series of canals. Its construction beginning c.250 ME after the total destruction of Teran Muel during the Long War.

The city is relatively low-lying but defended from the sea and
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Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay

A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes.
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Episcinplugin-autotooltip__small plugin-autotooltip_bigEpiscin

Episcin [EP-is-sin] is a mainly ruined settlement on the east coast of Anrel, on what is now the border between Tresard and Narette. In the 1st century ME it became a retreat for wealthy nobles as well as scholars from the city of Rasia, who wished a private retreat far from the austerity and observance of the
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Zetahburookplugin-autotooltip__small plugin-autotooltip_bigZetahburook

Zetahburook [zeh-TAH-boo-rook] is a large island continent to the west of Zahkdarret, approximately 9000 km east-west and 8500 km north-south. It forms part of the Zahkdarret-Retzayk supercontinent.

Zetahburook is mostly hot, wet and low-lying, covered in virid jungle and swamp, dotted with hundreds of lakes and several huge inland seas. The three largest bodies of fresh water in the world are found on this continent.
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Guree Islesplugin-autotooltip__small plugin-autotooltip_bigGuree Isles

The Guree Isles are a group of islands off the coast of the Gebay Pensinsula in northern Ororr.

The closest is only 4 km from the mainland. These rocky isles have a small population but are a rich source of greenfish, which are dried and salted before being shipped inland. There is a Gebaylan tradition for labourers from the mainland to travel to the islands to help with the fish harvest, in the months before the
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Magic stylesplugin-autotooltip__small plugin-autotooltip_bigMagic styles

Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magicmagicmagicmagicMiyarris
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Sequbplugin-autotooltip__small plugin-autotooltip_bigSequb

Sequb is a town in the Kalkot Gorge region of central Ororr. It is one of the traditional Hidden Cities of Kalkot, since many dwellings are cut into the steep walls of the gorge.

It was a prosperous city in antiquity but inability to expand has made it little more than a sleepy backwater today, an overnight stopping point for pilgrim boats on the
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Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians

The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

Where the grammarians seek to explain the living world in the languagelanguage
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Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal

The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr
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Taigan Scriptplugin-autotooltip__small plugin-autotooltip_bigTaigan Script

Taigan is a distinctive flowing cursive script used in ancient civilisation of Traithe to record their triglyphic language. It is name after the nation's capital city, Taigálu.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The languages of Traste are long since forgotten and books long rotted, but records still exist written in the Taigan script on brass alloy discs.
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Theaplugin-autotooltip__small plugin-autotooltip_bigThea

Thea, or Theeya, is the larger of the two moons of Helevos, the smaller moon being Themsa.

Thea is a spheroid approximately 1582 km in diameter. I's surface is covered with an ochre iron-silicate dust with mountain ranges of lighter grey rock. In the night sky it appears as a disc less than half the size of Earth's moon, and much less bright. It's surface gives Thea a pinkish light in the night sky.
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Hemscoomplugin-autotooltip__small plugin-autotooltip_bigHemscoom

Hemscoom is a small village in Trésard, in the hills above the former city of Rasia, a short distance from the main gates of the Rasian Academy. It was completely destroyed during the Long War, but later resettled.

History

Originally an insignificant farming village surrounded by pastures, Hemscoom became prosperous after the proctors of the Academy limited the selling of alcohol within the boundaries of the Academy. Subsequently the local inn received vastly increased patronage, to …
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House of Ehuthplugin-autotooltip__small plugin-autotooltip_bigHouse of Ehuth

The House of Ehuth [eh-HOOTH] is a royal and political dynasty which has ruled the Kingdom of Narette for the past three centuries. Narette is not officially a hereditary monarchy, but the Ehuths have effectively held control of the monarchy throughout this period by controlling all the electors who select the next ruler.
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Clanisjporplugin-autotooltip__small plugin-autotooltip_bigClanisjpor

Clanisjpor is a port city on the Umber Sea in Hesjbagaaia. It is the second city of the north, 150 km south of Nepor, with a slightly cooler and drier climate. In ancient times it was one of the great cities of the Rubaporat, ruled by the Poet Kings.

Clanisjpor is a compact city, built on a gently sloping hillside with walls to the north and south. The higher slopes are the tower-houses of the aristocracy, famed for their perfumed step gardens, packed with aromatic plants that catc…
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Terabplugin-autotooltip__small plugin-autotooltip_bigTerab

Terab, also called by its Iskean name Teraq, is the capital city and main port of the island of Antyok. It is officially a Protectorate of the Hartheran Navy, who claim to administer the island on behalf of the native Ko-kway people. In practice the city and the island are essentially under MEHartheran
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North Poleplugin-autotooltip__small plugin-autotooltip_bigNorth Pole

The North Pole or Boreal region is an area of mountains and permanent ice on the supercontinent of Zahkdarret-Retzayk, extending roughly from 70-90 degrees north. The high mountains store vast amounts of ice, sufficient to reduce Helevos's sea level in cooler viridvirid
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Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran

Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.

The lake is economically important as a rich source of
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Queen Illieten of Naretteplugin-autotooltip__small plugin-autotooltip_bigQueen Illieten of Narette

Illieten of Narette (1081 ME-) is Queen regnant of the Kingdom of Narette and Queen Consort of the United Kingdom of Besoa, by marriage to her husband, King Ralam of Besoa.

People

This is in a series of articles on famous and historic people.

Biography

She was born in the city of Heth Ania, daughter to Ehamet IX of Narette and his first wife Alsia. On the death of herherherherherherher
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Sea of Windsplugin-autotooltip__small plugin-autotooltip_bigSea of Winds

The Sea of Winds is a roughly triangular area of water off the western coast of Anrel, between the islands of Sensatard, Mûul and Mainland.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The area is notorious for prevailing winds from the
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Humansplugin-autotooltip__small plugin-autotooltip_bigHumans

Humans are sentient mammalian bipeds of the genus homo.

On Helevos, humans are the apex species of the green kingdom, largely limited to the continent of Anásthias. The human population of Anásthias has a diversity of skin tone, colour and texture, and degree of hair or hairlessness. These variants have traditionally been divided into
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Issid Block Statesplugin-autotooltip__small plugin-autotooltip_bigIssid Block States

The Issid Block States refers to the ancient polities of the Issid-ethnic inhabitants of the lower River Wiyel and its delta, during the Celadon Epoch, c.10,000-7000 BME. They were part of the Issid Block Culture, so named for its characteristic architecture, pottery, and stone carvings.
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Delánplugin-autotooltip__small plugin-autotooltip_bigDelán

Delán (de-LAN, from Daltirich Dalítlan, dal-IT-lan) is the capital of Deltirot, one of the six autonomous regions of Ororr. It is the largest and most prosperous city in the region, a centre for trade, industry and Daltirich culture. The city lies on the Green Wiyel, the central tributary of
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Coralstoneplugin-autotooltip__small plugin-autotooltip_bigCoralstone

Coralstone is a rock-like material built up over time by from sucorolith reefs. It is chemically similar to limestone, being made from the compacted shell-like structures of virid sucoroliths.

Coralstone makes an excellent building material, since it is strong but incredibly light, being a honeycomb of strong tube-like structures. In the
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Astrolodeplugin-autotooltip__small plugin-autotooltip_bigAstrolode

An astrolode is a navigational and astronomical instrument used to calculate current latitude and longitude by taking bearings on the Fixed Stars, which hang in fixed points over the equator.

It combines an astrolabe (used to calculate the height of a star) and a lodestone, or magnetic compass. Longitude can be calculated from the elevation of the star: the lower the angle, the further north you are. Latitude is calculated from the angle between the nearest fixed star, and magnetic n…
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Silver Treeplugin-autotooltip__small plugin-autotooltip_bigSilver Tree

Silver Tree was a militant guerilla movement on the island of Besoa, which violently opposed the Hartheran Occupation of the islands from 1090-1114 ME.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

After the defeat of Alsaneth and Sannalese forces and their surrender to the occupiers in 1090, many armed fighters refused to submit, and formed multiple guerilla bands. The greatest opposition was initially led by the surviving counc…
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Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship

Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts.
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History of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHistory of Harthera

FIXME

* 3101 - Junda seize Vahltor * 3101-3118 - Saloyan civil war * 3126 - Chelidt conquer Pishahn * 3197-3200 - Final conquest of Saloya * 3219-25 - War of the Junda Coast * 3339 - First Ravorran War, The Short War
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Detatednplugin-autotooltip__small plugin-autotooltip_bigDetatedn

The Detatedn [deh-tat-AYD-n], or Detatedn Palace, is a labyrinthine fortress in the city of Vahltor, capital of the Hartheran Union. The palace is the traditional centre of power of the Overlords of Harthera, though today most of the practical running of the nation is devolved to other buildings in the city.
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Little Ice Ageplugin-autotooltip__small plugin-autotooltip_bigLittle Ice Age

The Little Ice Age is a historical epoch within Helevos's climate cycle, a roughly 700-year period of global cooling from 50 BME to 650 ME. A series of cooler summers caused a net fall in global temperatures, with a consequent lowering of sea level of up to three metres. This not only had a big impact on low-lying coastal areas but caused climate change sufficient to upset the balance of power of global economies, contributing to the fall of the
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Kat-i-Vauplugin-autotooltip__small plugin-autotooltip_bigKat-i-Vau

Kat-i-Vau is the highest mountain in the Civilised World, a peak in the Dun Trisan mountains 8100 metres above sea level.

[ ] Kat-i-Vau, viewed from the west, northern ridge to the left

The mountain is greatly revered by the people of Li-Vam-Aur and Taur-Dji-Oum as the connection between earth and the heavens, the means by which spirits of the dead ascend to the sky.
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Dor'Ann Imperial Calendarplugin-autotooltip__small plugin-autotooltip_bigDor'Ann Imperial Calendar

The Dor'Ann Imperial Calendar or Old Imperial Reckoning, more often called the Imperial Calendar or IC, was the official religious and bureaucratic calendar of the Empire of Dor-en-Sann. The Gaal Empire which preceded it had used a calendar dated from the legendary founding of
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Ororran Calendarplugin-autotooltip__small plugin-autotooltip_bigOrorran Calendar

The Ororran Calendar or Years of the Mother (MY) was for two centuries the official calendar of the church-state of Ororr, until it was replaced by the Modern Epoch. The Ororran Calendar was a revised form of the old EnSanni Imperial Calendar, except that it began a new count of years dating from the official founding of the Ororran state by the MEMEME
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Hi-Lí-Venplugin-autotooltip__small plugin-autotooltip_bigHi-Lí-Ven

Hi-Lí-Ven is a large island off the coast of Zahkdarret, over 5800 km west of Anásthias across the Sea of Smoke. It is a long narrow island over a thousand km long, but no more than 200km wide.

islands
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Deltirotplugin-autotooltip__small plugin-autotooltip_bigDeltirot

Deltirot (also arch. Deltiriot) is one of the six self-governing regions of modern Ororr, occupying the southeastern corner of the country. It is bounded by mountains on three sides: the Dun Trisan to the east, the Dun Jaen to the south, and the Vildon Mountains to the west. To the north are the Riverlands of Seqal, the Ororr
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My-Li-Vengplugin-autotooltip__small plugin-autotooltip_bigMy-Li-Veng

My-Li-Veng, also called the Silver Mountain Temple, is the most revered religious site in Li-Vam-Aur. It is also an oracle, the only true oracle on mainland Anasthias, famous for having been consulted by leaders and philosophers throughout history.

Buildings
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Mezainplugin-autotooltip__small plugin-autotooltip_bigMezain

Mezain is the capital city of the Vetthi Republic, one of the key merchant ports in international trade. It is the home port of the wealthy Vetthi Merchant Fleet, as well as centre of the Vetthi government.

Name

Mezain means “mouth of the river Zuin”.

Geography

The city is situated on a slightly elevated plateau on the banks of the River Zuin, high enough to be protected from flooding. It lies approximately 6 km from the open sea. The Zuin estuary is unusually deep and navigable eve…
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Orodienplugin-autotooltip__small plugin-autotooltip_bigOrodien

Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen
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Great Urash Oceanplugin-autotooltip__small plugin-autotooltip_bigGreat Urash Ocean

The Great Urash Ocean is one of the four oceans surrounding the Civilised World. It's name derives from the Manthi word meaning southern.

It extends south from Anásthias to the Icehorns of the south pole, and from Vulime in the east to Zahkdarret in the west. Its boundaries are somewhat vague, as its seas are not often travelled by ships from the Anásthias
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Mûulplugin-autotooltip__small plugin-autotooltip_bigMûul

Mûul [MOO-ul] is an island in the Kingdom of Trésard, about 40km west of the Mainland of the Anrel Isles. It is separated from the Mainland by the Res Channel.

Geography

Mûul is 150 km north-south, the southern and western half being hilly and windswept, sheltering the lower-lying east coast, which supports livestock and subsistence farming. The island is entirely GodmenGodmengreenGodmen
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River Orlplugin-autotooltip__small plugin-autotooltip_bigRiver Orl

The Orl is the last major tributary of the River Wiyel, joining it a mere 90km before it reaches the sea. The Orl flows from the eastern uplands in Gaskanin to join the Great Wiyel, but has numerous cataracts making it not easily navigable. Since the founding of
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Nesh Gobáplugin-autotooltip__small plugin-autotooltip_bigNesh Gobá

Nesh Gobá [nesh go-BA] is a city in Gorval province in Ororr. Today it is a fairly small market city, but it is the historic cultural capital of the Gobalay people.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Ororr
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Tibooyo Cascadesplugin-autotooltip__small plugin-autotooltip_bigTibooyo Cascades

The Tibooyo Cascades are a series of dramatic cataracts on the lower reaches of River Wiyel, where the river drops over 200m. The cascades are not a single waterfall, but a long stretch of white water running downhill through rocks and pools. Ororr
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Laharkin Mountainsplugin-autotooltip__small plugin-autotooltip_bigLaharkin Mountains

The Laharkin Mountains, also called the Laharkin Range, extend along the eastern coast of Mainland, in the Anrel Isles.

Anrel

Hover/tap image to magnify | Go to world atlas

This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.

The mountains form a significant geographical barrier, making the eastern shore of viridAnrel
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Li-Vam-Aurplugin-autotooltip__small plugin-autotooltip_bigLi-Vam-Aur

Li-Vam-Aur [lee-vbam-our], often known by its Ororran name Levandor, is an upland nation in the Dun Trisan mountains of Anásthias. It is remote and sparsely populated.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern virid
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Central Priests-Militant Collegeplugin-autotooltip__small plugin-autotooltip_bigCentral Priests-Militant College

The Central Priests-Militant College is an academic institution and regulatory body for all priests-militant of the Church-State or Ororr. It occupies an ornate and imposing building in the Holy City in the city of Torroramai, the capital of Ororr.

Organisations & Institutions Ororr
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Jikitagaplugin-autotooltip__small plugin-autotooltip_bigJikitaga

Jikitaga is a virid climbing plant with slender spiked leaves and vicious thorns. In nature it often grows around dead or dying virid trees, but it is often used by humans as a boundary plant for its impenetrable thorns and poisonous leaves that cause painful blisters on human skin.virid
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Besechplugin-autotooltip__small plugin-autotooltip_bigBesech

Besech, or Besechai, is god of “fire, the hearth and the dry places” in the Anrelian Pantheon, the god of home and also of death. He is the chief state god of Narette.

Historically he was the patron deity of the great city of Oracil, and subsequently was revered throughout Anrel
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Zooidplugin-autotooltip__small plugin-autotooltip_bigZooid

Zooids are a class of virid marine organisms which are a base of the virid food chain in the oceans. Zooids are single-celled, with some classes being free-floating throughout their lifecycle, while others live as colony-organisms for some or all of their life. Colony-organisms range from tiny motile and non-motile viridvirid
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Muthené Marshplugin-autotooltip__small plugin-autotooltip_bigMuthené Marsh

Muthené Marsh is a freshwater wetland in the Kingdom of Trésard in the Anrel Isles. It covers an area of roughly 1500 sq km, criss-crossed with rivers that flow from the Beyal Hills, with hundreds of islands of various sizes. The Muthené Marsh connects with the tidal Mathé Marshes to the south.
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Eridaplugin-autotooltip__small plugin-autotooltip_bigErida

Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.

Magic

magic

This is in a series of articles about languagelanguagelanguagelanguage
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Thornbrushplugin-autotooltip__small plugin-autotooltip_bigThornbrush

Thornbrush is a virid shrub found in the drier parts of Anásthias. Its leaves grow vicious hand-length thorns preventing grazing by animals. The plant is commonly used to mark boundaries and to provide fencing for animals. Unusual for a virid plant, it is more toxic to viridviridvirid
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Cobineplugin-autotooltip__small plugin-autotooltip_bigCobine

Cobine [co-BEEN] is a powerful sedative and anaesthetic derived from the carnivorous efelax cobine plant. It is particularly effective for surgery, since it is effective in small doses, easily administered, and induces a light coma while not suppressing breathing or other organs.
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Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam

Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea.
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Pelchekplugin-autotooltip__small plugin-autotooltip_bigPelchek

Pelchek (also pelseq) is a virid plant which yields a sharp citric spice particularly favoured in Hartheran cuisine.

Food and Drink

This is in a series of articles about Food and Drink.

Pelchek is a parasitic plant found in stands of older virid jungle. Its seed pods are small, multi-lobed and a purple-red colour. When eaten by foraging animals, the pod is digested, while the small hard seeds are passed out as dung which helps the seedlings germinate and grow. virid
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Wyvernplugin-autotooltip__small plugin-autotooltip_bigWyvern

Wyverns are bipedal virid predators generally found in virid jungles and virid grasslands that provide plenty of cover. At full size they are roughly the size of a large man, with powerful hind legs for running, a long toothed snout, and smaller forelimbs for grabbing prey. Wyverns secrete a venom which is highly toxic to virid
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Soayplugin-autotooltip__small plugin-autotooltip_bigSoay

The soay [SO-ay] is a breed of domestic animal, bred for its meat, skin and fur. Soay were bred in Miyarris, along with the boretray, and are now common across Anásthias with a myriad of local breeds of distinctive size, colour and shape.

Fauna

This is in a series of articles about Animals.virid
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Zahlou Swampplugin-autotooltip__small plugin-autotooltip_bigZahlou Swamp

Zahlou Swamp is a region of tropical salt marshes and virid swamps in northeastern Kahtoyn. An ancient and broken-down Miyarrain road passes through the swamps, but it is notorious for being a dangerous and supposedly haunted by spirits of the Miyarrain dead, drowned beneath the
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Houlmplugin-autotooltip__small plugin-autotooltip_bigHoulm

A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work.
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Ulaporplugin-autotooltip__small plugin-autotooltip_bigUlapor

Ulapor [ULL-a-poor] is a port city in Merál province of southwestern Ororr, the busiest port on the Ororran coast of the Umber Sea. It is 46 km from the sea on the River Vildon, which links the city with river ports far into the interior. Consequently it is the region's principal trading port, the hub for trade in Gildon's valuable commodities such as fine lumber, minerals, Ororr
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Rubáporatplugin-autotooltip__small plugin-autotooltip_bigRubáporat

The Rubáporat [roo-BAP-poor-rat] was a historic Manthi civilisation in the southwest of Anásthias, on the coast of the Umber Sea. It flourished in the latter part of the Beryl Epoch, from roughly 700 BME until the second century ME when it was dominated by Ennseperan Empire. Nepor and Clanisjpor were its two greatest cities, which engaged in a long standing cultural and economic rivalry. Other key cities were BMEME
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Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon

The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid
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Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish

Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.

Fauna

This is in a series of articles about Animals.

Biology
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Zetlanplugin-autotooltip__small plugin-autotooltip_bigZetlan

Zetlans are equine mammals related to the garron and the horsis, with a robust frame and a striped hide. They were bred by the Miyarrain to be more tolerant to virid poisoning, and were used for riding and as draught animals. However, their aggressive nature makes them difficult to domesticate and they largely live in the wild.
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The New Citizen (publication)plugin-autotooltip__small plugin-autotooltip_bigThe New Citizen (publication)

The New Citizen is a Hartheran publication printed weekly in the capital, Vahltor. It began as a pamphlet for opponents of the old Hartheran Commonwealth, particulary in opposition to The Gallant, but has since become a conservative newspaper, particularly supporting the
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Heterodox Churchplugin-autotooltip__small plugin-autotooltip_bigHeterodox Church

The Holy and Heterodoxic Church of the All-Deity, generally called the Heterodox Church, is a syncretic religion which embraces many historic traditions, believing all faiths are at heart the worship of one essential god, and that there are many routes to achieving transcendence.her
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Salsifer Pentaneplugin-autotooltip__small plugin-autotooltip_bigSalsifer Pentane

Salsifer Pentane (1011-1064 ME) was a Hartheran scholar, engineer and inventor, most known for his invention of the mechanical calculating device, the arithmometer.

People

This is in a series of articles on famous and historic people.

Pentane was a graduate of naval engineering from the
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Larcassplugin-autotooltip__small plugin-autotooltip_bigLarcass

Simron Larcass was a Narettian poet and essayist of the 6th century ME. He is most famous for his collection of poems Vines of Green, a meditation on life and death, so often quoted that lines are known by most people in Anrel and used as everyday aphorisms.
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Taigan Magicplugin-autotooltip__small plugin-autotooltip_bigTaigan Magic

Taigan Magic was a highly ritualised style of elemental magic in the High Iskean culture of Traste during the Jade Epoch. Little is known of its formal practice, but its masters were highly praised and awarded rich gifts of cloth and treasures for their services.

Magic

magicmagic
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Soulplugin-autotooltip__small plugin-autotooltip_bigSoul

Cultures throughout the Civilised World hold different ideas about the nature of the human soul, the animus that gives living beings life, thought and will.

Belief

This is in a series of articles about religions and beliefs.

The ancient Doroun had a syncretic concept of the soul being made up of seven distinct parts, including all the physical, spiritual and psychological parts that make up a whole human being. These had been assembled from a variety of Thalsic tribal and early religi…
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Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent

In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.

Magic

magic

This is in a series of articles about
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Borersplugin-autotooltip__small plugin-autotooltip_bigBorers

Borers are virid arthropods with a set of powerful mandibles that allow them to feel on tough materials. Most consume virid wood and plant material, though some species also consume carrion and can drill their way into bone.

Fauna

This is in a series of articles about viridvirid
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Aertistryplugin-autotooltip__small plugin-autotooltip_bigAertistry

The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the
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Gebjon Dynasty (Dor-en-Sann)plugin-autotooltip__small plugin-autotooltip_bigGebjon Dynasty (Dor-en-Sann)

The Gebjon Dynasty was a line of related rulers of the Empire of Dor-en-Sann, from its founding in 1903 BME to 1645 BME. Early rulers of the dynasty were sons or nephews of the ruling emperor, but as time progressed inheritors of the title were increasingly by marriage or adoption. Some emperors even forcibly adopted themselves into the line.
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Melemborplugin-autotooltip__small plugin-autotooltip_bigMelembor

Melem or melembor is a boardgame played with coins or counters on a rectangular board, with the object being to get as many counters as possible into the centre area while knocking away counters of opponents.

Sports

This is in a series of articles on
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Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister

Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic
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Paddleshipplugin-autotooltip__small plugin-autotooltip_bigPaddleship

Paddleships are vessels driven by a paddle-wheel, powered by either a capstan or treadmill. The motive force is provided by manpower or by animals. They were invented in southern Ororr but are increasingly seen plying the River Wiyel.

technology
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Siphonophoresplugin-autotooltip__small plugin-autotooltip_bigSiphonophores

Siphonophores are a class of virid creatures who appear and function as a single organism, but are in fact a colony of individual organisms who join together and co-operate as part of their life cycle.

Fauna

This is in a series of articles about
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Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta

The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid
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Sorcererplugin-autotooltip__small plugin-autotooltip_bigSorcerer

A Sorcerer is a thaumaturge, or magical practitioner, who lacks the ability to summon an elemental themself. Sorcerers may be skilled in Erida, the magical language of the elementals, but relies either on using elementals who have been assigned to them by a magister, or by using lamenaries, magickal objects which have an elemental physically bound to them.
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Seborimplugin-autotooltip__small plugin-autotooltip_bigSeborim

The Seborim, occasionally called the Church of Seborisand despite its areligious nature, is a secret society with a small, scattered but influential following amongst the upper echelons of many nations. The organisation promotes a secular philosophy of peaceful enlightenment through gradual social reform, and places great emphasis on the appreciation of aesthetics, and the promotion of beauty and art. Its overarching aim is to improve society through the spiritual and aesthetic enlight…
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Snapfishplugin-autotooltip__small plugin-autotooltip_bigSnapfish

Snapfish are predatory greenfish found in lakes, ponds and slower-flowing rivers, often living in shallows and shaded waters. They are aggressively territorial so cultivated by humans to prevent virid infestation in ponds, water troughs and rivers.

Fauna

This is in a series of articles about viridgreen
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Sandsteakplugin-autotooltip__small plugin-autotooltip_bigSandsteak

Sandsteak is a plant-based food eaten by nomadic peoples in desert regions of central Ororr and western Otekahré.

Food and Drink

This is in a series of articles about Food and Drink.

Sandsteak is prepared from the bracteate virispurge cactus, a globular virid plant found in very arid climates.
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Oylokplugin-autotooltip__small plugin-autotooltip_bigOylok

Oylok is a wealthy and historic city on the River Verais in central Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital: Vahltor * Foundation: 1 ME (Traditional) * Religion
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Ehamet IX of Naretteplugin-autotooltip__small plugin-autotooltip_bigEhamet IX of Narette

Ehamet IX (1047-1110 ME) was monarch of the Kingdom of Narette for four decades, from the age of 23 until his death in 1110. He was considered a strong and irascible king, little loved but made the kingdom powerful and strong. He was succeeded by his son
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Perianplugin-autotooltip__small plugin-autotooltip_bigPerian

Perian trees are a variety of slender flowering virid tree, found throughout the tropics.

Flora

herbs

This is in a series of articles about Plants and Flora.

Perian wood is light and flexible, yet strong, and is therefore valued as a building material, perian canes being particularly useful as scaffolding. The trees however are unusually invasive in greenwood areas.
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Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine

Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid
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Bloodstonesplugin-autotooltip__small plugin-autotooltip_bigBloodstones

Bloodstones are a type of virid rockfish found in coastal waters throughout Helevos. Mature bloodstones sit in clusters on the sea bed and look very much like small rocks, though when cracked open, they have a vibrant red flesh inside which exudes a quantity of red liquid very much like virid
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Kitroy familyplugin-autotooltip__small plugin-autotooltip_bigKitroy family

The Kitroys are a wealthy family in Harthera, descended from old Saloyan aristocracy. The Kitroys were a moderately prominent family under the Hartheran Commonwealth, but were one of the few nobles to back the military coup of the Teraths during the Vainglorious Revolution of 571. This enabled them to prosper in the years following the revolution, allowing them to become one of the richest of the new mercantile-aristocratic clans.
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Cawvitplugin-autotooltip__small plugin-autotooltip_bigCawvit

The cawvit is one of the few surviving species of birds in the Green Kingdom, who flourish in cities and areas of green farmland.

Fauna

This is in a series of articles about Animals.

Cawvits are large black birds who scavenge on human detritus both in towns and farmyards. They are also tolerant to virid
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Ironokeplugin-autotooltip__small plugin-autotooltip_bigIronoke

Ironoke is a large variety of virid tree found and cultivated throughout Anásthias. They grow slowly but to an enormous size, with a large canopy and characteristic dark brown bole.

Flora

herbs

This is in a series of articles about Plants and Flora.

Ironoke produce the hardest known wood, which evolved to be resistant to fire and virid
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Helegraphplugin-autotooltip__small plugin-autotooltip_bigHelegraph

The helegraph is a method of long distance communication using flashes of light, developed in Harthera. Helegraphy has become a hugely important tool of government, military and commerce, with a national network enabling everything from news and stock reports to personal correspondence being sent up and down the country within a reasonably short period.
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River Narplugin-autotooltip__small plugin-autotooltip_bigRiver Nar

The River Nar, also called the Tsiyenar (Rouvawetig) or the Iyé (Eloyoun), is a major river in the south of modern Harthera.

Harthera

This is in a series of articles about Harthera

* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital
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Essep languageplugin-autotooltip__small plugin-autotooltip_bigEssep language

The Essep language is the spoken language of the Essep people, a major ethnic group throughout southwestern Ororr and Hesjbagaaia. Essep has hundreds of dialects and sublanguages, but its greatest contribution is to the modern language of Hespor, the official language of Hesjbagaaia.

Language

language

This is in a series of articles about
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Ovorn cheeseplugin-autotooltip__small plugin-autotooltip_bigOvorn cheese

Ovorn cheese is made from the milk of ovors, livestock mammals found throughout the Civilised World. Cheese from their milk is produced in temperate regions where ovors flourish, and is a staple food particularly of the Natorn Archipelago.

Food and Drink

This is in a series of articles about Food and Drink.

The finest varieties of strong hard cheese come from Anrel
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Fire antsplugin-autotooltip__small plugin-autotooltip_bigFire ants

Fire ants are a colonial species of virid crustacean, native to the hot and dry equatorial regions, particulary in central Ororr and western Otekahré. They are considered a pest due to their habit of swarming over anything considered a threat to the nest or a food source, inflicting a mass of painful bites with their powerful jaws. Though the ants have no venom, crushing the ants by rolling on the ground or trying to brush them off releases a caustic fluid which is a painful irritant …
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Pirpounkplugin-autotooltip__small plugin-autotooltip_bigPirpounk

The pirpounk is a variety of virid bush native to dry or semi-arid habitats, particularly in the desert plains of central and eastern Anásthias.

Flora

herbs

This is in a series of articles about Plants and Flora.

It is related to the balbal with a similarly bulbous root and a long tapering trunk, with an abundance of long, fur-like fronds growing from the top which sway in the breeze. These fronds serve several purposes. Firstly they trap insects and other small animals, which a…
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Vinesplugin-autotooltip__small plugin-autotooltip_bigVines

Vines commonly refers to prune vines, a family of green climbing fruits bearing sweet fruits that turn from green through red, purple and black as they ripen.

Food and Drink

This is in a series of articles about Food and Drink.

Prune vines grow best in temperate sunny climates with well draining soil. They are often cultivated on sharp or stony soils where other crops cannot grow.
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Merrowplugin-autotooltip__small plugin-autotooltip_bigMerrow

The merrow is a fruit found in temperate regions of human habitation throughout the civilised world. Merrow trees are part of the green kingdom, and are a diverse family with hundreds of varieties from small semi-wild varieties to large black, red or orange fruit.

Food and Drink

This is in a series of articles about
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Decileplugin-autotooltip__small plugin-autotooltip_bigDecile

In Harthera, deciles are a social and political structure, nominally a family or tribe of which all Hartherans are a member. Deciles were formalised in the Hartheran Commonwealth period as a method of managing elections.

Governance

This is in a series of articles on goverments and politics.

Before the Commonwealth, the early nation had hundreds of ethnic clans, families and noble houses. Many small family groups were wealthy, powerful and owned much of the land, while other tribes w…
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Kingdom of Karsooinplugin-autotooltip__small plugin-autotooltip_bigKingdom of Karsooin

The Kingdom of Karsooin was an Iskean nation in what is now northern Harthera, it's capital being what is now the modern city of Garsun.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast Anásthias, before the founding of the modern nation of
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Herbloreplugin-autotooltip__small plugin-autotooltip_bigHerblore

Herblore is the art and science of using plants as medicine. Though herbs are generally thought of as green planets, in practice herblore involves the use of a wide range of virid and green plants and spices, distillations of essential oils, and even products derived from the secretions and cadavers of animals.
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Green Manplugin-autotooltip__small plugin-autotooltip_bigGreen Man

The Green Man is the personification of the vital force of all green life, including humans and all domestic crops, plants and animals. He is particularly a part of the Anrelian pantheon, where he is represented as a green-skinned man, garlanded with flowers, with antler-like branches growing out of his head. GreengreenGreenGreen
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Sporplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
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Gnosticiansplugin-autotooltip__small plugin-autotooltip_bigGnosticians

The Gnosticians were a minor school within the Rasian Academy who studied gods, the god-magic of theurgy, rituals and theologies.

Rasian Academy

This is in a series of articles about the Rasian Academy

See also:

* Magic * Schools of Thought

The Gnosticians were originally founded to study the origins of god-elementals, or 'magicmagic
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Rasia Cityplugin-autotooltip__small plugin-autotooltip_bigRasia City

Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic
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Therist Wheelplugin-autotooltip__small plugin-autotooltip_bigTherist Wheel

The Therist Wheel, also called the World Tree, is an emblem of the church-state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.

The wheel is a common religious symbol in cultures throughout TheristTherist
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Operaplugin-autotooltip__small plugin-autotooltip_bigOpera

Opera is a art form combining theatre with music sung by the actors as means of conveying emotion and continuing the narrative. Many archaic historic societies combined music with drama, but the modern opera tradition has its origins in the final century of the
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River Minndplugin-autotooltip__small plugin-autotooltip_bigRiver Minnd

The River Minnd [MINN-d] (also Minde [MIN-duh]) is the principle river of Narette in the Anrel Isles. Due to the unique geography of the Ania Plateau, it flows from its source northwards over the Minnd Falls to the plains, where it curves southeastward to the sea at
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Pulletplugin-autotooltip__small plugin-autotooltip_bigPullet

Pullets are small flightless birds kept domestically for their eggs and meat. They are omnivores, feeding on grains and seeds, and also scratch the ground for worms and insects. They are not highly virid tolerant, but will attack and kill small virid pests that come too close.
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Derailish Stormwardenplugin-autotooltip__small plugin-autotooltip_bigDerailish Stormwarden

Derailish Stormwarden was a semi-mythic sorceror-king and founder of the Kingdom of Derailad, on the island of Besoa. Even the time of his existence is unclear, but he may have lived any time between the 2nd and 1st millennium BME.

People

This is in a series of articles on
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Buckleplugin-autotooltip__small plugin-autotooltip_bigBuckle

Buckle, or boukul, is the seed of the bucklebush, a green plant which grows in temperate parts of the Civilised world. Bucklebushes fruit annually, producing thumb-length red-black seed pods, containing numerous millimetre-sized ovoid seeds. Mature pods are left to dry on the bush, then harvested for the seeds. Young pods are edible whole, though tender and do not travel well. In Ororr
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Natrawulplugin-autotooltip__small plugin-autotooltip_bigNatrawul

In the pantheon of Anrel, Natrawul is the capricious god of the sea, prayed to by sailors, travellers and fishermen in hopes of safety and good weather.

Belief

This is in a series of articles about religions and beliefs.

He has many shrines in coastal towns and fishing ports, one of the largest being the sea-temple in the city of
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Butternutplugin-autotooltip__small plugin-autotooltip_bigButternut

Butternuts are the edible seeds of the butternut tree, a green tree cultivated mostly in tropical Anásthias.

Food and Drink

This is in a series of articles about Food and Drink.

Butternuts grow in a hard gourd. When mature, the gourds fall and split to reveal the hard nuts inside. The nuts are surrounded by a thick, oil gel, which gives the fruit its name. The gel is sweet and nutritious, while the nuts are hard, but contain a rich, oily and mellow-sweet meat.
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Cheliga-Sujataplugin-autotooltip__small plugin-autotooltip_bigCheliga-Sujata

Cheliga-Sujata [chel-EE-ga soo-JAT-a] is the traditional animist religion of Veedormim. Meaning “Spirit of the Sun, under the Shadow”, the faith is a highly ritualized form of sun worship, with public rituals to the sun performed at dawn and noon, accompanied by private mystery rites at dusk and night at resolve the inner shadow of doubts and fears.
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Emmerplugin-autotooltip__small plugin-autotooltip_bigEmmer

Emmer is a grassy green plant cultivated throughout the Civilised world for its edible grain seeds. Emmerseed is threshed and ground to make a heavy flour, used for bread and a wide variety of other products.

Food and Drink

This is in a series of articles about Food and Drink.

Although emmer is tolerant of a variety of climates, it gains the best yields in temperate climes with a moderate amount of rain. The foremost regions for emmer production are the central uplands of
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Gaal Empireplugin-autotooltip__small plugin-autotooltip_bigGaal Empire

The Gaal Empire (c.2400-2055 BME) was the cultural and military hegemony of the Gaal people, whose capital was Gaalkedch in what is now northern Ororr. The Gaal Empire lasted five centuries, steadily accumulating territory and wealth, until it was taken over in a military coup by BME
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Puottiplugin-autotooltip__small plugin-autotooltip_bigPuotti

Puotti [poo-UH-tee] is a dish made from fine doughberry flour, mixed with water and stretched until it becomes elastic and almost rubbery. Puotti is a staple of Jorothi cuisine, eaten particularly in the arid parts of central and western Ororr, where it is not only eaten as a starch, but used as a utensil to pick up roast meat in particular from a communal plate.
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Othei Protectorateplugin-autotooltip__small plugin-autotooltip_bigOthei Protectorate

The Othei Protectorate was a territory of western Anasthias in the first to third centuries ME, nominally sovereign but under the military protection of Ororr.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | OrorrOrorrOrorrOrorrOrorr
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Lagaanplugin-autotooltip__small plugin-autotooltip_bigLagaan

Lagaan is a type of fresh noodle, one of the staples of Thalsic cuisine. It most commonly accompanies laag, a thick stew.

Food and Drink

This is in a series of articles about Food and Drink.

Originally lagaan was made from thick sheets of doughberry paste, cut into narrow strips with a square cross-section, and lightly boiled. Today it is more often made from a mixture of doughberry,
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Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture

Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able.
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Tsaarmoditesplugin-autotooltip__small plugin-autotooltip_bigTsaarmodites

The Tsaarmodites were a religious sect who once lived in the Mangasor desert during the time of the Empire of Dor-en-Sann.

Belief

This is in a series of articles about religions and beliefs.

They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsic animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own w…
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Torthien Crisisplugin-autotooltip__small plugin-autotooltip_bigTorthien Crisis

The Torthien Crisis (1018-1026 ME) was an international conflict which brought the world closest to total war than at any time in history. It began as a proxy war between the great powers of Ororr and Harthera, who funded and encouraged rebel groups as well as smaller nations to fight on their behalf. The crisis focussed on the mountainous region of HartheraOrorrOrorrHarthera
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Architecture in Ororrplugin-autotooltip__small plugin-autotooltip_bigArchitecture in Ororr

Architecture in Ororr has been an important cultural force in the theocratic nation of Ororr. It was particularly so in the early days of the nation, when the disciples of the Great Prophet were establishing new church-state institutions in opposition to the imperial bureaucracy and diverse religions.
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Sea mushroomplugin-autotooltip__small plugin-autotooltip_bigSea mushroom

Sea mushrooms are virid marine creatures with a mushroom-like shape. Most of them are toxic, but are harvested and fermented for human consumption.

Fauna

This is in a series of articles about Animals.

virid fauna food
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Tilleul Zinnoberplugin-autotooltip__small plugin-autotooltip_bigTilleul Zinnober

Tilleul Zinnober (c.650-581 BME) [zin-OH-berr] was a historian and philosopher in the late period of the Empire of Dor-en-Sann, most noted for his elegiac history of the empire, and his idiosyncratic system for naming the historic epochs after green gemstones.

People

This is in a series of articles on
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Three Holy Citiesplugin-autotooltip__small plugin-autotooltip_bigThree Holy Cities

The Three Holy Cities are three cities in Ororr: Toborr, Remel and Seqal. They were three major cities of the ancient Empire of Dor-en-Sann, personally conquered by the Prophet Therion by use of holy miracles, or the magic of the Mother Goddess. Today the cities are visited by thousands of pilgrims taking part in the Ororr
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Polmaplugin-autotooltip__small plugin-autotooltip_bigPolma

The polma is a traditional Thalsic garment made from a single length of cloth, which today is particularly associated with the Shouft, the Great Pilgrimage of the Therist religion. Polma's are traditionally made of linen, but can be made of wool or other fabrics.
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House of Kenoaplugin-autotooltip__small plugin-autotooltip_bigHouse of Kenoa

The House of Kenoa [KEN-oh-ah] is an aristocratic lineage in the Kingdom of Sann'al on the island of Besoa.

People

This is in a series of articles on famous and historic people.

The Kenoa were once minor nobility holding farmlands on the great food plains of the River Palkan, but rose to prominence during and after the
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Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut

Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid
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Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought

The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage
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Orikalkplugin-autotooltip__small plugin-autotooltip_bigOrikalk

The orikalk, or oryk, is a horned quadruped mammal, distantly related to the ovor. They are primarily found in the southern Natorn Isles, and live green woodland and scrubland in the northern and eastern peninsulas of Anásthias.

Fauna

This is in a series of articles about Animals.

They are most numerous in dry grassland such as found in western
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Othei Peopleplugin-autotooltip__small plugin-autotooltip_bigOthei People

The Othei [oth-AY-ee] (also Outhai, plural Othein) are a Manthi-ethnic people indigenous to the Othei Plains of western Ororr.

Ethnicity

ethnicity

This is in a series of articles about anthropology, ethnicity and race.

They were traditionally a nomadic people subsisting on herds of semi-wild aurox, organised into numerous clan groups. After the annexation of their land by
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Ameliplugin-autotooltip__small plugin-autotooltip_bigAmeli

The ameli [ah-MELL-ee] is a spiny green plant with long thin yellow-green leaves, found in open temperate plains and grasslands. They bear small berries, usually black or very dark red. They can be poisonous is eaten, but a decoction of them is used to heighten senses, and also increases adrenalin production. Ameli is therefore an important medicinal
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Ahngritplugin-autotooltip__small plugin-autotooltip_bigAhngrit

Ahngrit [AHN-grit], or Ancient Ahngrit (also Ahnglic in some sources) is an extinct language of the Godmen, thought to be an ancestor of Old Aralsic and the modern Aralsic languages of the Anrel Isles.

Language

language

This is in a series of articles about Languages and Communication.

Little is known about Ahngrit as a languagelanguage
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Comeemaplugin-autotooltip__small plugin-autotooltip_bigComeema

Comeema [coh-ME-ma] (also Veldor) is the capital city of the nation of Veedormim in western Munatan. Comeema sits in a sheltered valley in the central highlands surrounded by rich arable land, at an elevation of 560 m above sea level.

Munatan

Hover mouse to see more detail |
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Dirroumplugin-autotooltip__small plugin-autotooltip_bigDirroum

The dirroum was the historic currency unit of the Empire of Dor-en-Sann. Various attempts were made to reform or rename the currency, but the name has remained due to practicality.

Money

[ ]

This is in a series of articles about money, currencies and finance.

ororr dor-en-sann currency
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Isjbelaplugin-autotooltip__small plugin-autotooltip_bigIsjbela

Isjbela (or Esjbela) is the capital city of Hesjbagaaia in Munatan, a wealthy port for trade, seat of the kings of Hesjbagaaia and heart of the Heterodox Church.

The city lies on the eastern shore of Isjbela Bay, an inlet of the Limerent Sea with a large natural harbour. The old city was founded on a defensible headland, which still forms the city's heart though it has grown far beyond the original walls.
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River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
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Perilth Soundplugin-autotooltip__small plugin-autotooltip_bigPerilth Sound

Perilth Sound is a long narrow gulf of the Natorn Sea, in the north of the island of Besoa. It is about 90 km in length from the mouth of the River Palkan.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

The narrowest point of the inlet is 6.5 km and surrounded by mountains on both sides. Historically the gulf was a river valley, carved by the Palkan but flooded in more recent
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Koojitplugin-autotooltip__small plugin-autotooltip_bigKoojit

Koojit is the political capital of the nation of Inkusjezepa in Munatan.

Munatan

Hover mouse to see more detail | Go to full atlas map

This is in a series of articles about Munatan, the temperate region of southern Anásthias.

Kamasep, the colonial capital when the region was part of the Ennseperan Empire, remains the centre of trade and what little industry the nation possesses, but Koojit is the political and spiritual heart of the
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Thaumatropeplugin-autotooltip__small plugin-autotooltip_bigThaumatrope

A thaumatrope, also called an imagoricle or moon lantern, is a device for displaying images by thaumaturgical means.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The simplest thaumatropes are a box with a single open side, into which the image is projected creating the illusion of reality. The most complex devices have a glass panel covering a layer of coloured sand or beads, which are manipulated by the source to form an image. The sim…
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Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia

The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.

Hesjbagaaia

Hover to see detailMunatan
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Virid tabooplugin-autotooltip__small plugin-autotooltip_bigVirid taboo

Virid taboo is a social prohibition against foodstuffs or any kind of products derived from virid plants and animals.

Belief

This is in a series of articles about religions and beliefs.

Historically this was a natural survival strategy, since virid material is often toxic, and contains insufficient nutrients to sustain human life and health.viridviridVirid
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Pruncoty Brandyplugin-autotooltip__small plugin-autotooltip_bigPruncoty Brandy

Pruncotiésh [proon-KOT-ee-yesh], or Pruncoty Brandy, is a spirit made from a secret mixture of fresh and dried vine fruits and flavourings on the island of Pruncoty, in The Spines. Pruncotiesh is made in small batches and highly prized, once enjoyed exclusively by the royal houses of
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Secra Esjbelaplugin-autotooltip__small plugin-autotooltip_bigSecra Esjbela

Secra Esjbela (116-157 ME) was an Ennseperan princess of the royal House of Anez. After dedicating her life to good works and the Heterodox Church, she married at the insistence of her father and subsequently died in childbirth.

Hesjbagaaia

Hover to see detail

* Name: Kingdom of Hesjbagaaiaherherherherher
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Asokway Peopleplugin-autotooltip__small plugin-autotooltip_bigAsokway People

The Asokway are an Iskean-ethnic people living in the Natorn Archipelago and islands off the coast of Harthera. They are believed to be descendants of a breakaway or even proto-Iskean group who preferred to remain in the smaller islands of the archipelago rather than joining with the great civilisation of
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Hartheran cuisineplugin-autotooltip__small plugin-autotooltip_bigHartheran cuisine

The cuisine of Harthera is similar to Thalsic cuisine, but replaces many coastal ingredients such a greenfish and seagreens with arable crops like coles and meat from livestock. Hartheran cuisine is diverse with different regions having many different specialities.

Food and Drink

This is in a series of articles about
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Old Aralsicplugin-autotooltip__small plugin-autotooltip_bigOld Aralsic

Old Aralsic is a language which emerged in Anrasard during the Jade Epoch. It is the ancestor of all the modern Aralsic languages spoken in the Natorn Archipelago.

Language

language

This is in a series of articles about Languages and Communication.

Old Aralsic is said to have descended from the languages of the Godmen, particularly Atantic or Ahngrit. So little is known about these ancient tongues that it is impossible to be certain.
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Miyarrain Peopleplugin-autotooltip__small plugin-autotooltip_bigMiyarrain People

The Miyarrain were the inhabitants of ancient Miyarris, famed as the most advanced civilisation of the Celadon Epoch. The Miyarrain were the progenitors of all modern Eloyoun peoples throughout eastern Anásthias.

Ancient Miyarris

This is in a series of articles about the ancient civilisation of
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Garronplugin-autotooltip__small plugin-autotooltip_bigGarron

Garrons are domestic mammals found principally in Anrel and other northern islands, used for riding and to pull carts and carriages. They are cousins of the horsis, the fierce fighting beast now only found in the heraldry of the Anrel kingdoms.

Fauna

This is in a series of articles about Anrel
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Catsplugin-autotooltip__small plugin-autotooltip_bigCats

Cats are felid mammals found throughout the Civilised World. Domestic cats are commonly kept as companion animals, but more importantly for their ability to kill pests of all kinds.

Fauna

This is in a series of articles about Animals.

As well as domestic cats, some regions of Anasthias have populations of wild cats, living both in
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The Gallantplugin-autotooltip__small plugin-autotooltip_bigThe Gallant

The Gallant is one of Harthera's oldest news journals, published weekly in Vahltor. It was first produced in 443 ME, in the middle period of the Hartheran Commonwealth, in which it was a staunch supporter of king and the old Saloyan aristocracy, reporting particularly on court news and fashion.
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Analect of Just Worksplugin-autotooltip__small plugin-autotooltip_bigAnalect of Just Works

The Analect of Just Works is a compendium of Occidental folk tales and philosophic treatises dating from before the founding of Ororr, judged to be compatible with the teachings of the Great Prophet Therion. The tales all contain a universal moral or instructive lesson.
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Heth Aniaplugin-autotooltip__small plugin-autotooltip_bigHeth Ania

Heth Ania [HETH AH-nee-uh] is the royal capital of the Kingdom of Narette. It is a modern and cosmopolitan city, centre for sea trade between Narette and Trésard.

History

Settlements have existed in the area throughout recorded history, but the first city was built as a colony of the Annéans in the second millenium ME
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Thuralplugin-autotooltip__small plugin-autotooltip_bigThural

A thural [THOOR-ul] is a tripod incense-burner, used particularly as a focus for private prayer and meditation in the rituals of the Mother Church of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of
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Dreikmenplugin-autotooltip__small plugin-autotooltip_bigDreikmen

Dreikmen are creatures of legendary horror, animated corpses driven by unnatural powers. In tales they are often men killed in unjust wars, their souls bound to their decaying bodies for eternity as punishment for their crimes. They particularly feature in the folk tales of the
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Slaveryplugin-autotooltip__small plugin-autotooltip_bigSlavery

Slavery was a practice of many ancient societies but is reviled throughout the Civilised World.

However many similar practices continue such as indented servitude in Harthera, use of prison labour in Ororr, and serfdom in Hesjbagaaia.

The ancient civilisation of Traithe was most notorious for slavery, its hierophant ships raiding far and wide to gain slave labour for its farms and mines.
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Kingdom of Oonarplugin-autotooltip__small plugin-autotooltip_bigKingdom of Oonar

Oonar was a historic nation in eastern Anásthias existing from c.1800 BME to c.500 ME, with a largely Eloyoun-ethnic population. Around the turn of the first century ME, Oonar was the foremost of the Eloyoun kingdoms in the region, second only to Saloya.

Ancient Northeast Anasthias
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Hand (currency)plugin-autotooltip__small plugin-autotooltip_bigHand (currency)

The Hand or Besoan hand is the currency of the United Kingdom of Besoa. It is the inheritor of the Alsaneth alm, the former currency of the Alsaneth Republic, noted for its symbol of the open palm embossed on one side.

Money

[ ]

This is in a series of articles about money, currencies and finance.

The Hand was adopted as the currency of the new kingdom as a concession to Alsaneth history and culture, given that the prince who reconquered the island after
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Helias Helecarnplugin-autotooltip__small plugin-autotooltip_bigHelias Helecarn

The Helias Helecarn is the greatest work of the 8th century historian and folklorist Mingas.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

Its twelve volumes are a retelling of history and myth from the most ancient times of the mythic Godmen, combined with the later philosophy of
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Famúlplugin-autotooltip__small plugin-autotooltip_bigFamúl

Famúl [fa-MOOL] is a city on the island of Besoa. Since the declaration of the United Kingdom of Besoa in 1114 ME, it has been the island's provisional capital.

Besoa

This is in a series of articles about Besoa, a major island in the Natorn Archipelago.

History

The city was founded around 1700
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Unfacing Warplugin-autotooltip__small plugin-autotooltip_bigUnfacing War

The Unfacing War, also called the Blueface War or The Great Unfacing, was a civil conflict in the region of Otekahré in the 8th century ME. It was ostensibly about a trade imbalance in Otekahré's complex gift economy, exacerbated by a complex variety of personal, political and philosophical differences which saw families, towns, cities and entire districts
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Edge Landsplugin-autotooltip__small plugin-autotooltip_bigEdge Lands

The Edge Lands are the mytho-geographic lands, said to lie beyond the four oceans surrounding the Civilised World.

They were named by the ancient Miyarrain. Zahkdarret lies to the west of Anásthias, and Retzayk to the east. The cold north is called the Icerealm, the south being the Icehorns.

These names are used in official maps and academic works, but little used in everyday speech.
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Humbersplugin-autotooltip__small plugin-autotooltip_bigHumbers

Humbers are a species of small flying mammal found throughout the civilised world, particularly in areas of green forest and other dense vegetation.

Fauna

This is in a series of articles about Animals.

They are one of the most diverse and successful mammal species, with at least two hundred sub-species with a range of appearance and specialisation. Most feed on fruits, nectar of
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Melismaticsplugin-autotooltip__small plugin-autotooltip_bigMelismatics

The Melismatics were a sect of Therist mystics in the 2nd century ME who sought spiritual enlightenment through the musical recitation of holy texts. Though their beliefs were not heretical, their desire to live apart and achieve direct communication with the Mother Goddess was seen as schismatic by the Church-State. TheristTheristME
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Malefactionplugin-autotooltip__small plugin-autotooltip_bigMalefaction

Malefaction is the use of magic to cause harm. Most magical traditions throughout history have had a taboo against using magic for selfish and dangerous purposes, but the Rasian Academy, as the premier institution of thaumaturgy, was the most effective at regulating it.

magicmagicmagic
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Hartheran naval architectureplugin-autotooltip__small plugin-autotooltip_bigHartheran naval architecture

Hartheran naval architecture is a style of construction used particularly for fortifications, ports and military administration buildings throughout the Hartheran Union. It is notable for its use of unornamented geometric shapes such as arches, squares and hexagons, with construction in stone, brick and concrete. It derives from
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Nos Aniaplugin-autotooltip__small plugin-autotooltip_bigNos Ania

Nos Ania [noss AH-nee-uh] is a port city on the Ania Plateau in the Kingdom of Narette. It is the chief port and commercial and agricultural heart of the kingdom, the second largest city in Narette after Belisan.

History

The city of Ania was founded by the Annéan people, perhaps in the 4th millennium
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Naynplugin-autotooltip__small plugin-autotooltip_bigNayn

Nayn was a historic Iskean nation in northeast Anásthias, now part of modern Harthera.

Ancient Northeast Anasthias

This is in a series of articles about the ancient history of Northeast Anásthias, before the founding of the modern nation of Harthera.

Nayn was a minor power, a largely agrarian nation often allied with
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Quiristryplugin-autotooltip__small plugin-autotooltip_bigQuiristry

Quiristry is the thaumaturgical discipline relating to the creation and replication of all kinds of books, documents and other records. At the Rasian Academy, this was taught and practiced by the College of Quirists.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

The college considered quiristry an art, encompassing both thaumaturgical processes as well as manual skills. It was unusual in operating facilities not only within the Academy grou…
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Gikrikplugin-autotooltip__small plugin-autotooltip_bigGikrik

The Gikrik, also called the Frogmen, are mythical race of man, described in the folklore throughout the civilised world.

According to the tales of Anrel Isles recounted in the Tirennion and elsewhere, the ancestors of the Gikrik rebelled against the strictures that confined humankind to the Realm of the Godmen during the mythic
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Apotropy & Wardcraftplugin-autotooltip__small plugin-autotooltip_bigApotropy & Wardcraft

Apotropy and Wardcraft are the thaumaturgical disciplines of defence against magical and physical assault.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Apotropy is the discipline of protection from magical attack between primes and other elementals. Thaumaturgical duelling involves three methods of attack: attempting to break or override the opponent's
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Imagoryplugin-autotooltip__small plugin-autotooltip_bigImagory

Imagory is the one of the three main thaumaturgical disciplines, that of creating an imago: a convincingly realistic image of real-world or imaginary object or scene.

Magic

magic

This is in a series of articles about magic, thaumaturgy and esotericism.

Despite its seeming simplicity, creating realistic and aesthetically pleasing imagos is one of the most difficult to master, as it requires not only a great skill, finesse and a high level of rapport between the
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Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum

Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus.
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Aubracplugin-autotooltip__small plugin-autotooltip_bigAubrac

The aubrac is a domesticated horned mammal kept for milk and meat throughout the civilised world.

Fauna

This is in a series of articles about Animals.

The aubrac is the result of hundreds of years of breeding from the semi-wild aurox, but aubracs generally have smaller horns, are less massive, and far less aggressive. Many breeds of aubrac exist and they are kept throughout the civilised world
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Whalesplugin-autotooltip__small plugin-autotooltip_bigWhales

Whales are aquatic mammals inhabiting waters surrounding the Civilised World. They are most numerous in the Natorn Archipelago, as well as the temperate waters of southern Anásthias.

Fauna

This is in a series of articles about Animals.

Whales fill several ecological niches from placid herbivores to cunning predators. Anásthias
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Shalarplugin-autotooltip__small plugin-autotooltip_bigShalar

The shalar is a traditional Doroun garment, a tailcoat consisting of a form-fitting jacket with wide shoulders, and a square-cut tail or skirt that falls to the floor, partially enclosing the legs. The traditional shalar is closed with loop and stud buttons up the front, with a square-cut collar.
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Rocksuckerplugin-autotooltip__small plugin-autotooltip_bigRocksucker

Rocksuckers are of migratory virid fish found in coasts and rivers around Anásthias, and even in inland waterways as far as the upper reaches of the River Wiyel below the Great Cataract of Deltirot. Rocksuckers have a distinctive oval plate on their lower jaw which, though primarily for feeding, allows them to cling on to and climb nearly vertical surfaces, making them one of few virid
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Sjiganplugin-autotooltip__small plugin-autotooltip_bigSjigan

Sjigan is a traditional food of the Essep people, made from fermented meat. It is consumed particularly in rural and mountainous parts of Gildot and Hesjbagaaia.

Food and Drink

This is in a series of articles about Food and Drink.

Various kinds of meats can be fermented, but it is particularly used to process virid
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Evernessenceplugin-autotooltip__small plugin-autotooltip_bigEvernessence

Evernessence is the narcotic extract of the evernut, the buds of a perennial virid shrub native to the upland jungles of central southern Anásthias. It was traditionally used by shamans of the Essep people as part of initiation and social rituals. Its use later spreading amongst the
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Hartheran Navyplugin-autotooltip__small plugin-autotooltip_bigHartheran Navy

The Hartheran Navy is the most powerful military force in the civilised world, the binding force for the Hartheran Union's land and trade empire. It is not only the largest naval force, consisting of over eight hundred fighting vessels and armed merchantmen.

Military

This is in a series of articles on
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Crocodonplugin-autotooltip__small plugin-autotooltip_bigCrocodon

Crocodons are semi-aquatic virid predators found in rivers and swampy wetlands throughout tropical Anásthias.

Fauna

This is in a series of articles about Animals.

They have long slender bodies, with four pairs of paddle-like limbs allowing them to move with moderate speed over muddy land, but with great speed in the water. They have a long slender snout filled with sharp teeth, with which they capture prey. They spend most of their time in rivers and riverbanks, though they are k…
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Scythe fishplugin-autotooltip__small plugin-autotooltip_bigScythe fish

Scythe fish are predatory virid fish found in deep open waters. Their sharp scythe-like appendages are evolved to slice off the limbs of giant virid squid squid, but they will attack and eat any kind of prey, including any humans unlucky enough to fall overboard from ships.
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Skippersplugin-autotooltip__small plugin-autotooltip_bigSkippers

Skippers are small cetacean mammals found in lakes, rivers and around coastlines of the Civilised World. Their playful nature and habit of following alongside ships lends the myth that skippers guide ships safely towards ports.

Fauna

This is in a series of articles about
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Dtahmzipuhplugin-autotooltip__small plugin-autotooltip_bigDtahmzipuh

Dtahmzipuh [tɑː'mzɪpɐ] was a historic Eloyoun nation on the River Nar, in what is now the far southwestern province of Harthera. Dtahmzipuh was traditionally a collection of river tribes, sparsely inhabiting a marginal region of virid forest, with pockets of green farming.
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Aralsic Peopleplugin-autotooltip__small plugin-autotooltip_bigAralsic People

The Aralse or Aralsic people are the majority ethnic group in the Natorn Archipelago.

Aralsic people are the overwhelming majority in the Anrel Isles and Besoa, but there are many minority peoples including the Asokway and other Iskean ethnicities.
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start.txt · Last modified: 2023/05/31 14:04 by Robert How · []