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- Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor
Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther… - s: //Biyahl//, //Bahl Dorr//, //Buldoya//). It is one of the grandest, wealthiest and most powerful cit... many gates, and because of the [[House of Keys]], one of the chambers of [[Hartheran government]]. ===... oughout the city. The last reason is an economic one. As the city has expanded over the centuries, eac... shops throughout the city. Clothing production is one the city's biggest industries. **Artificing** -
- Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard
Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.
Sports
This is in a series of articles on Games and Sports.
Game Board
The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal - ght equal divisions. Each division is assigned to one of the eight principal [[gods of Anrel]]: the thr... ods" [[Nestaia]], [[Ketrorl]] and [[Minasaia]] on one side, and the three nature gods [[Cornelen]], [[N... h]] (in Anret) or [[Bremahk]] on the other. [[The One]] is always placed at the top, [[The Nameless]] a... rows are assigned to each of the gods, with [[The One]] always being a double-one, and [[The Nameless]]
- The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion
The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the - * **I. The Titan Wars** * **II. Descent of the One** * **III. Foundation of Yendim** * **IV. Tal... the last offspring of the First Gods, called The One, descended to earth after a great war in heaven, ... with fire and could step between the stars. The One was the last and gentlest child of the Mother and... en. But the titan-gods laughed at and scorned The One, and continued their destruction for aeons until
- Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless
The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel - sles]]. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true ... d, "Shakra", an ancient [[Thalsic]] word meaning "one who is feared". The inner mysteries declare that ... r and balance in the world. However, the Nameless One is seen as the antithesis of order and the natura... politics, with some members specialising more in one than the other. The Hegemony is headed by a Patri
- Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)
The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher - ], which combines both religion and government in one institution. It is based on the teachings of the... rruption. The multiplicity of gods was reduced to one: the Mother, who is the physical embodiment of th... the creation of the Mother. - The Mother is the One True Deity. There are no gods but Her. [There a... Her creation, for all to see. - Therion is Her One True Prophet, and these are Her Revelations throu
- Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon
The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer … - he hermaphroditic progenitor deity known as [[The One]]. This belief is very similar to the beliefs of ... is foolish not to gain the patronage of at least one. In former times tribe and nation often determine... es before and after the Creation: {{ :images:the_one.jpeg?600|}} <blockquote>In ancient times, the Ear... the land in an eternity of darkness. But then The One, the hermaphrodite god, lit up the sky and descen
- Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri
The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr - nt of government, and may only hold that role for one year. Individuals can therefore stay in power for... organised in three triumvirates of two junior and one senior, with the leader of the first triumvirate ... didates, but in practice most usually put forward one or two, and only candidates from the most senior ... heir duties. Members of the Nine hold a Seat for one year. At the end of each year, they may chose to
- Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann
The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME - the Empire ==== The empire of Dor-en-Sann was one of the greatest civilisations in recent history. ... ther groups that would normally never have sat at one table together. On his father's death he alread... of worship. He built new unitarian temples to the One Goddess of Many Aspects, and rebuilt and rededica... the Gaal empire from a military to a theological one: the Empire of Dor-en-Sann (cities of one thought
- The Oneplugin-autotooltip__small plugin-autotooltip_bigThe One
The One is the hermaphrodite progenitor deity in the Anrelian Pantheon, who gave birth to the Godmen and their human descendants, domestic livestock, and all the green plants and red-blooded animals of Helevos.
Belief
This is in a series of articles about religions and beliefs.
Some believe The One represents the natural cycles of life, birth and death. The force for all life comes from the One, and returns to the One in death. Most believe the One is not a deity who is conscious o… - ====== The One ====== **The One** is the hermaphrodite progenitor deity in the [[Anrelian Pantheon]], who gave birth... evos]]. {{page>infobox:belief}} Some believe The One represents the natural cycles of life, birth and death. The force for all life comes from the One, and returns to the One in death. Most believe th
- Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems
Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:
* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe. - relates to [[Therism]]) * **Deism** - there is one supreme creator who is now remote from the univer... igion]] is arguably Deist, in that it believes in one long-distant creator deity although with many les... any deities which can be worshipped, but there is one supreme being above them. The imperial religion ... n]] is a prime example. * **Monism** - there is one God, with many manifestations in different religi
- Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna
The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.
The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic - He lived in the plains by the Great River, until one day his home was destroyed by barbarian raiders. ... ving family were driven east into the desert, but one by one they died. They struggled on, desperate for water, until he was the only one left. Suddenly he saw, shimmering in the distanc
- Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna
All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.
* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias - ning or noticing his difigurement. In fact he is one of the Four Creatures of the Apocalypse. * *... ath a mound. It still sleeps there. The Wyrm is one of the Four Beasts of the Apocalypse. * * Bo... our or so to prevent drying out. The creature is one of the Four Beasts of the Apocalypse. * * La... ly in the spring months. The creatures mate with one partner, raise two or three offspring to maturity
- Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion
The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage - s and storms, created a complex spiritual system, one of the foundations of the modern [[Church of Hart... eation Myth ===== In ancient times the world was one great body of water, in which all the great spirits lived in peace and contentment. One spirit would always ask of its kin, "why must thi... s storms to ravage the land and flood it. Until one night the Witch came to him with offers of peace.
- Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj
Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of - aped area called the "river". Each player chooses one quadrant to start in. Each quadrant has eight pi... t phase of the game, the king has control of only one quadrant. Initially only the counsellors can move... ide of a champion. The unclaimed quadrants have one chancellor, two champions, and seven guards. Init... ed, they can become king if "castled" by at least one Champion. Guards can also be promoted to Champion
- Hexact Doctrineplugin-autotooltip__small plugin-autotooltip_bigHexact Doctrine
The Hexact Doctrine is a philosophy of government developed in Anrel in the early 3rd century ME, with the aim of creating governments that benefited the health, wealth and wellbeing of its citizens. It is the model for many governments throughout the MEAnrelAnrelAnrelAnrelAnrelAnrelAnrel - om the thoughts of Masilis" who was implied to be one of the ancient Godmen, though this is almost cert... lance the power of a supreme monarch, having only one vote out of six in the Hexact Council. The suc... of the Margrave of Senard. The order is an open one: both men and women may join, they travel freely... er cities are endowed to educate the poor. It is one of the least influential of the Hexact Orders, bu
- Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language
Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.
Language
language
This is in a series of articles about Languages and Communication.
Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen - Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government
The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.
Governance
This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran - Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr
Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage - Remelplugin-autotooltip__small plugin-autotooltip_bigRemel
Remel [rem-ELL] is a major city on the River Wiyel in Ororr, situated between the Triminot Lakes. The region is wealthy and one of the most densely populated regions of the civilised world, being a major centre for agriculture, trade and manufacturing. Historically it was the capital of the powerful city-state of her - Themsaplugin-autotooltip__small plugin-autotooltip_bigThemsa
Themsa is the second and smaller of Helevos's two moons, the larger being Thea. Themsa is a small, silvery, potato-shaped body that spins through the sky on it's long axis, so that one rotation is the basis of an hour in the Hirèrk Moonscale.
Themsa was almost certainly a large, elipsoid asteroid that narrowly avoided striking the surface, and instead was captured in orbit. Themsa is roughly potato-shaped with a large crater visible at one end, the result of an impact that set the moo… - Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh
The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.
Ororr
This is in a series of articles on the modern nation-station of OrorrME - Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel
Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME - Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity
The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen - Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen
The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel - Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr
Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion - Battle of Four Kingdomsplugin-autotooltip__small plugin-autotooltip_bigBattle of Four Kingdoms
The Battle of Four Kingdoms (35 ME), also called The Field of Maiúnla Diëlmes [may-UHN-la dee-EL-mez], was a pivotal military campaign in the history of the island of Besoa, culminating in an all-out battle between its historic Four Kingdoms. Its brutal aftermath led to the fall of the kingdoms of - Thaumplugin-autotooltip__small plugin-autotooltip_bigThaum
The thaum is a unit of measurement of thaumaturgical capacity; essentially a measure of magical energy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
One thaum is the standard energy potential contained in a single shell of an elemental. In energy terms this varies between elementals and even between shells, since outer shells tend to be weaker than inner shells. One thaum is colloquially said to be - Ancient Toborrplugin-autotooltip__small plugin-autotooltip_bigAncient Toborr
Ancient Toborr was one of the powers of the ancient world, a city-state and maritime empire centred on the island city of Toborr. Despite losing its empire to more aggressive neighbours, Toborr survived as a self-governing entity for an incredibly long period of history, from it's foundation circa 2900 BMEBMEBME - Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré
The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title - Miyarrisplugin-autotooltip__small plugin-autotooltip_bigMiyarris
Miyarris [mee-YA-riss], (also Miarris, from Mayápo Mayarous) was a hugely influential ancient civilisation located which flourished during the Celadon Epoch, from 4000-3000 BME. It is considered the first great civilisation in history since the the mythic Godmen.
Ancient Miyarris
BMElanguagelanguagelanguageAnásthiasEloyounlanguagelanguagelanguage - Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad
The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the - Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion
The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.
Therism
therism
This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion - Besanplugin-autotooltip__small plugin-autotooltip_bigBesan
The besan [BESS-un] is the currency of Ororr, struck as rounded rectangular coins. In everyday parlance a besan is called a dam.
Money
[ ]
This is in a series of articles about money, currencies and finance.
One besan is subdivided into eight melea, with one melea divided into eight - Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars
The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the - Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World
The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.
Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias - Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War
The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM - Ennseperan Empireplugin-autotooltip__small plugin-autotooltip_bigEnnseperan Empire
The Holy Empire of EnSann and Essep, commonly called the Ennseperan Empire or simply Ennseperans, was a historic state in the southwest of Anásthias, existing from 101-683 ME.
Ennseperans
[ ]
This is in a series of articles about the Ennseperan Empire.
It encompassed the modern nation of OrorrOrorrOrorrOrorrOrorr - Vigil of Deacon Kabeplugin-autotooltip__small plugin-autotooltip_bigVigil of Deacon Kabe
The Vigil of Deacon Kabe is a mystery text significant to the animist traditional religion of Besoa. It is a first-person confession of a deacon or decan, one of the traditional ten intendants of the oracle shrine at Welvér, who mysteriously vanishes during an overnight vigil. - Humbersplugin-autotooltip__small plugin-autotooltip_bigHumbers
Humbers are a species of small flying mammal found throughout the civilised world, particularly in areas of green forest and other dense vegetation.
Fauna
This is in a series of articles about Animals.
They are one of the most diverse and successful mammal species, with at least two hundred sub-species with a range of appearance and specialisation. Most feed on fruits, nectar of - Baronies of Ravorr (Rouvawa)plugin-autotooltip__small plugin-autotooltip_bigBaronies of Ravorr (Rouvawa)
The Baronies of Ravorr (or Ivawg Rouvawhi in Rouvawetig, Chieftains of Rouvawa) was a confederation of feudal states in Northeast Anasthias, which existed from 573 BME to 288 ME. It first formed as an alliance against the expansionist ambitions of its Saloyan neighbours to the north and powefful BMEAnásthiasBMEEloyounHarthera - Heterodox Churchplugin-autotooltip__small plugin-autotooltip_bigHeterodox Church
The Holy and Heterodoxic Church of the All-Deity, generally called the Heterodox Church, is a syncretic religion which embraces many historic traditions, believing all faiths are at heart the worship of one essential god, and that there are many routes to achieving transcendence.her - Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister
Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic - The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia
The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.
Rasian Academy
This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic - Joraporplugin-autotooltip__small plugin-autotooltip_bigJorapor
Jorapor is a port city in Tofá province in the Gildon region off southwestern Ororr. It is situated at the mouth of the Jora River, and is the main trade port for the province.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
Hover to magnify | Ororr - Go-Ám-Gamplugin-autotooltip__small plugin-autotooltip_bigGo-Ám-Gam
Go-ám-gam [go-AM-gam] is a sparsely-inhabited nation in southeastern Munatan, consisting mostly of temperate upland hills and rugged coast with temperate virid forests and no navigable rivers. Its only principle city is Go-ím-ri, situated some miles inland from the sea. - Mathé Marshesplugin-autotooltip__small plugin-autotooltip_bigMathé Marshes
The Mathé Marshes [MATH-ay] are an area of tidal mud flats, salt marshes and wetlands in the estuary of the River Kethel in the Anrel Isles. The marshes form a natural boundary between the Kingdom of Trésard and the Kingdom of Narette. The Muthené Marsh in Trésard is an extension of the Mathé Marshes.
Anrel
Hover/tap image to magnify | - Nos Aniaplugin-autotooltip__small plugin-autotooltip_bigNos Ania
Nos Ania [noss AH-nee-uh] is a port city on the Ania Plateau in the Kingdom of Narette. It is the chief port and commercial and agricultural heart of the kingdom, the second largest city in Narette after Belisan.
History
The city of Ania was founded by the Annéan people, perhaps in the 4th millennium - Ovorsplugin-autotooltip__small plugin-autotooltip_bigOvors
Ovors [OH-vor] (also ovorr, plural ovorn) are common domestic herd animals found throughout the Civilised World, used for their meat, skins and wool. They are agile creatures with a thick matted fur and small conical horns for defence, though many herdsmen blunt these. viridAnásthias - Belikastplugin-autotooltip__small plugin-autotooltip_bigBelikast
Belikast (Nikolo Drorkin, or Nikolo Signfound) was an infamous historic Grand Master of the Rasian Academy (86 - 32? BME), who was expurgated and forever renamed as “Belikast the Black”.
People
This is in a series of articles on famous and historic people.
He is often called the “Last Grand Master - Barleyplugin-autotooltip__small plugin-autotooltip_bigBarley
Barley is a type of green grass, cultivated for its grain in temperate and upland areas throughout the Civilised World. It has been uses being ground to make bread, brewed to make beer and other beverages, as well as consumed whole in a variety of dishes.
Food and Drink
This is in a series of articles about - Cawvitplugin-autotooltip__small plugin-autotooltip_bigCawvit
The cawvit is one of the few surviving species of birds in the Green Kingdom, who flourish in cities and areas of green farmland.
Fauna
This is in a series of articles about Animals.
Cawvits are large black birds who scavenge on human detritus both in towns and farmyards. They are also tolerant to virid - Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man
The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the - Kitroy familyplugin-autotooltip__small plugin-autotooltip_bigKitroy family
The Kitroys are a wealthy family in Harthera, descended from old Saloyan aristocracy. The Kitroys were a moderately prominent family under the Hartheran Commonwealth, but were one of the few nobles to back the military coup of the Teraths during the Vainglorious Revolution of 571. This enabled them to prosper in the years following the revolution, allowing them to become one of the richest of the new mercantile-aristocratic clans. - Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta
The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid - Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän
Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano. - Rasian Chainwayplugin-autotooltip__small plugin-autotooltip_bigRasian Chainway
The Rasia Chain Carriageway, or simply the Chainway, was a funicular railway which connected the centre of Rasia City with the Rasian Academy in the valley above. The chainway was a quick and efficient means of transporting visitors and students, since the only alternative was the long uphill climb by road. The chainway was a particular matter of pride for the citizens of Rasia, since it was achieved entirely by mechanical means, all use of - Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic
The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr - Sacrifice of Ibrimplugin-autotooltip__small plugin-autotooltip_bigSacrifice of Ibrim
The Sacrifice of Ibrim is an ancient folk tale, one of the canon of instructional tales used by the church of the Mother Of All Aspects in the old Empire of Dor-en-Sann.
In the tale, Ibrim has two sons, and is asked to murder one of his children to prove the love for his god. At the last minute a - Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers
The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown. - Trenyaplugin-autotooltip__small plugin-autotooltip_bigTrenya
Trenya is a peninsula in southwestern Trésard, often synonymous with the adminstrative distict of Trenyard. tresard
Trenya has a mild climate and fertile loamy soils making it one of the most productive and wealthy regions of the Anrel Isles. The Margrave of Trenya is traditionally one of the most powerful in the kingdom. - Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology
Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr… - Kingdom of Heronbarplugin-autotooltip__small plugin-autotooltip_bigKingdom of Heronbar
The Kingdom of Heronbar (c.1700 BME - 36 ME) was one of the historic Four Kingdoms of Besoa. At its height it controlled more than one quarter of the island of Besoa, as well as the islands of Iluns, Antyok and southern parts of The Spines. It later declined, and was annexed by - The Spinesplugin-autotooltip__small plugin-autotooltip_bigThe Spines
The Spines is an island chain in the Natorn Archipelago, linking the Anrel Isles in the north with Besoa in the south. The islands are the “backbone” of the archipelago. With their geology of grey and white basalt rock, many of the islands are said to resemble gnarled bones, rising out of the sea. Local AnrelAnrelHartheran - Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People
The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen… - Great Urash Oceanplugin-autotooltip__small plugin-autotooltip_bigGreat Urash Ocean
The Great Urash Ocean is one of the four oceans surrounding the Civilised World. It's name derives from the Manthi word meaning southern.
It extends south from Anásthias to the Icehorns of the south pole, and from Vulime in the east to Zahkdarret in the west. Its boundaries are somewhat vague, as its seas are not often travelled by ships from the Anásthias - Moonsplugin-autotooltip__small plugin-autotooltip_bigMoons
Helevos has two moons: Thea, a pink-white disc which passes through phases in the night sky, and Themsa, a bright discus-like moon that spins quickly through the night sky.
Thea
Thea is the larger moon, a disc about half the size of Earth's moon, and much less bright. It's surface coloration varies from grey to red ochre, giving Thea a pinkish light in the night sky. - The Obverseplugin-autotooltip__small plugin-autotooltip_bigThe Obverse
The Obverse is the opposite side of the globe to the Civilised World. It is largely unknown to the peoples of the Civilised World, and consequently subject to folklore, myth and speculative theories.
The most prominent of these is the Duospherical theory. It proposes that the Obverse is the physical inverse of the Civilised WorldCivilised Worldvirid - Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles
The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.
The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran - Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions
Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ… - Imagoryplugin-autotooltip__small plugin-autotooltip_bigImagory
Imagory is the one of the three main thaumaturgical disciplines, that of creating an imago: a convincingly realistic image of real-world or imaginary object or scene.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Despite its seeming simplicity, creating realistic and aesthetically pleasing imagos is one of the most difficult to master, as it requires not only a great skill, finesse and a high level of rapport between the - Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale
The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME - Eidolons of Seqalplugin-autotooltip__small plugin-autotooltip_bigEidolons of Seqal
The Eidolons of the Goddess, commonly called the Eidolons of Seqal, are a triptych of ancient statues carved into the rocky riverside at the city of Seqal in Ororr. The figures are a renowned symbol of the city, being the first thing seen by visitors travelling upriver to the city. green - The Hexact Ordersplugin-autotooltip__small plugin-autotooltip_bigThe Hexact Orders
The Hexact Orders are institutions which make up four of the six “pillars of the state” in nations using the Hexact philosophy of government. The Hexact Doctrine does not specify the nature or structure of the four institutions, only their goals and the services they provide. In AnrelAnrelAnrel - Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon
Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.
Ororr
This is in a series of articles on the modern nation-station of OrorrviridBME - Ayetuaplugin-autotooltip__small plugin-autotooltip_bigAyetua
Ayetua [ay-YEH-too-ah] is a port city on the arid reaches of the Red Wiyel in Ororr, famed as the terminus for galleys travelling upriver on the Shouft or Great Pilgrimage of the Therist faith. Despite its proximity to the holy sites of Foratuna, it is a dry, drab and dusty settlement, used only as a waystation for the unceasing movement of pilgrims. - Moritarrplugin-autotooltip__small plugin-autotooltip_bigMoritarr
Moritarr is one of the six autonomous regions of Ororr, in the northwest of the country. It is sometimes referred to as Old Ororr since the conquests of the Great Prophet's Mother Army began in this region, though strictly this was limited to the provinces of Narlorn and Vosharn.
Ororr
This is in a series of articles on the modern nation-station of Ororrviridviridgreen - Senasiplugin-autotooltip__small plugin-autotooltip_bigSenasi
The Senasi are an organisation dedicated to health and healing in the Anrel Isles. They are one of the Hexact Orders, advocating for health in national politics. Senasi order members are healers and physicians, tending to the sick and providing health advice throughout the islands. They wear white, and their healing houses are found in all major towns and cities. - The Beast and the Lilliesplugin-autotooltip__small plugin-autotooltip_bigThe Beast and the Lillies
The Beast and the Lillies, also called Therion and the Changer, is an Occidental folk tale. Though an ancient tale it was used by opponents of the Mother Church in Ororr to satirise the Great Prophet of Ororr. As such the tale has at times been considered blasphemous.herTherionOrorr - Fire antsplugin-autotooltip__small plugin-autotooltip_bigFire ants
Fire ants are a colonial species of virid crustacean, native to the hot and dry equatorial regions, particulary in central Ororr and western Otekahré. They are considered a pest due to their habit of swarming over anything considered a threat to the nest or a food source, inflicting a mass of painful bites with their powerful jaws. Though the ants have no venom, crushing the ants by rolling on the ground or trying to brush them off releases a caustic fluid which is a painful irritant … - Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera
The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr - Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture
Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able. - History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel
Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM - Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse
The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.
According to myth, in the early days of the - Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy
Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic - Vetthi Governmentplugin-autotooltip__small plugin-autotooltip_bigVetthi Government
The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.
Governance
This is in a series of articles on goverments and politics.
The government is an assembly of forty-three - Rocksuckerplugin-autotooltip__small plugin-autotooltip_bigRocksucker
Rocksuckers are of migratory virid fish found in coasts and rivers around Anásthias, and even in inland waterways as far as the upper reaches of the River Wiyel below the Great Cataract of Deltirot. Rocksuckers have a distinctive oval plate on their lower jaw which, though primarily for feeding, allows them to cling on to and climb nearly vertical surfaces, making them one of few virid - National Pandata (Torroramai )plugin-autotooltip__small plugin-autotooltip_bigNational Pandata (Torroramai )
The National Pandata, also called the Golden Tree Pandata or the “Gold Lilly Pandata” is one of the most important religious buildings in the city of Torroramai, capital city of Ororr. It was constructed in the 5th century, and is one of the largest religous buildings in the world.OrorrOrorr - Pruncoty Brandyplugin-autotooltip__small plugin-autotooltip_bigPruncoty Brandy
Pruncotiésh [proon-KOT-ee-yesh], or Pruncoty Brandy, is a spirit made from a secret mixture of fresh and dried vine fruits and flavourings on the island of Pruncoty, in The Spines. Pruncotiesh is made in small batches and highly prized, once enjoyed exclusively by the royal houses of - Priests-militantplugin-autotooltip__small plugin-autotooltip_bigPriests-militant
Priests-militants (Doroun ondobowiz [ON-doh-bweez], war-priest) are the rank and file priesthood of Ororr's theocratic government, the Mother Church. Anyone wanting a career in any branch of the church is trained as a priest-militant, an education which is equal parts theology, governance and military training. They then go on to specialise in one of the arms of the church, joining one of many career paths in government, civic administration, military, or pastoral care. - Mecalplugin-autotooltip__small plugin-autotooltip_bigMecal
Mecal is one of the Godmen in the mythology of Anrel. He had a genius with metalworking and fabrication, creating fabulous devices and artifacts. In his most famous legend he created one of the four Beasts of the Apocalypse, the Black Wyrm.
Godmen
This is in a series of articles about the - Hiraouokplugin-autotooltip__small plugin-autotooltip_bigHiraouok
Hiraouok [hee-RA-oo-uk], or Hirerk, was one of the four great cities of ancient Miyarris. As a port city it was one of the most famous, and the hub for trade with the outside world. It is remembered as the White City for its grand public buildings and colonnades of white marble. It was also a great centre for arts and sciences. - Seqalplugin-autotooltip__small plugin-autotooltip_bigSeqal
Seqal is a historic city in Ororr, at the confluence of two tributaries of the River Wiyel. The ancient city was cut into the rock between the two rivers, making it one of the “Hidden Cities” that were mainly underground. Today the majority of the population live in New Seqal, built on the river bank a little downriver from the Old City.Ororr - Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language
Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.
Language
language
This is in a series of articles about Languages and Communication.
Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage - The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless
The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.
The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and … - Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér
Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.
Belief
This is in a series of articles about religions and beliefs.
The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by … - Sailing vesselsplugin-autotooltip__small plugin-autotooltip_bigSailing vessels
In a world that is two thirds ocean, ships and naval technology is extremely important for war and trade. The maritime island nations are often the most advanced, whereas the large continental nations tend to rely more on inland and river trade, being relatively backward. - Haulmplugin-autotooltip__small plugin-autotooltip_bigHaulm
A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the - Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles
Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island - National Convocation of Ororrplugin-autotooltip__small plugin-autotooltip_bigNational Convocation of Ororr
The National Convocation is the supreme legislative body of the church-state of Ororr, composed of all three branches of governance: the Krikaré or Elders, the Gamiri or Nine Leaders, and the Meisinn, the Twelve chief priests.
Governance
This is in a series of articles on - Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish
Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.
Fauna
This is in a series of articles about Animals.
Biology - Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism
Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the - Herbloreplugin-autotooltip__small plugin-autotooltip_bigHerblore
Herblore is the art and science of using plants as medicine. Though herbs are generally thought of as green planets, in practice herblore involves the use of a wide range of virid and green plants and spices, distillations of essential oils, and even products derived from the secretions and cadavers of animals. - Vuliméplugin-autotooltip__small plugin-autotooltip_bigVulimé
Vulimé, or Voulimay (in Mayápo), is an island continent far to the south and east of Anásthias, more than 10,000km distant. The continent stretches 8400km from 25°S to 75°S , from subtropical forest in the north to icey tundra in the south.
vulime
Geologically it was once connected to - Mezainplugin-autotooltip__small plugin-autotooltip_bigMezain
Mezain is the capital city of the Vetthi Republic, one of the key merchant ports in international trade. It is the home port of the wealthy Vetthi Merchant Fleet, as well as centre of the Vetthi government.
Name
Mezain means “mouth of the river Zuin”.
Geography
The city is situated on a slightly elevated plateau on the banks of the River Zuin, high enough to be protected from flooding. It lies approximately 6 km from the open sea. The Zuin estuary is unusually deep and navigable eve… - Vesmien Oceanplugin-autotooltip__small plugin-autotooltip_bigVesmien Ocean
The Vesmien Ocean is one of the four oceans surrounding the Civilised World, to the west of Anásthias. It extends as far north as Cape Cadal, and as far as Deshee Point in Veedormim in the south.
The Vesmien is shallower than other oceans, a notable feature being the many reefs and shifting sand bars which present a hazard to shipping. Principle amongst these are the - Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal
The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr - Delánplugin-autotooltip__small plugin-autotooltip_bigDelán
Delán (de-LAN, from Daltirich Dalítlan, dal-IT-lan) is the capital of Deltirot, one of the six autonomous regions of Ororr. It is the largest and most prosperous city in the region, a centre for trade, industry and Daltirich culture. The city lies on the Green Wiyel, the central tributary of - Taslamacplugin-autotooltip__small plugin-autotooltip_bigTaslamac
Taslamac [tass-LAM-ack], colloquially called the Red City, is a city in in southern Ororr, on the north bank of the Red Wiyel. It is in the Mangasor Special Autonomous Region, benefiting from relatively low regional taxes and regulation.
Ororr
This is in a series of articles on the modern nation-station of OrorrOrorr - Hemanusplugin-autotooltip__small plugin-autotooltip_bigHemanus
Hemanus was a fabled city said to have existed during the age of the Godmen, perhaps in the 12th millennium BME. It was part of the Realm of the Godmen, though on a large island far west of Anrasard, contiguous with modern small island of Manok.
Godmen
This is in a series of articles about the - Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad
Derailad is the southwestern region of the island of Besoa, now part of the United Kingdom of Besoa. During the Hartheran Occupation of Besoa it was called Direlvarr.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
In ancient times it was the independent - Siltornplugin-autotooltip__small plugin-autotooltip_bigSiltorn
Siltorn is a region of Ororr, contiguous with the historic Siltorn Republic. Its capital is Initerer.
Siltorn is a temperate upland region of rolling hills, surrounded by mountains. In ancient times the region was cleared of virid jungle and settled to create a rich green landscape of farms and woodland. Many small city states and polities arose, forming the Siltorn Republic in 2080 - Clanisjporplugin-autotooltip__small plugin-autotooltip_bigClanisjpor
Clanisjpor is a port city on the Umber Sea in Hesjbagaaia. It is the second city of the north, 150 km south of Nepor, with a slightly cooler and drier climate. In ancient times it was one of the great cities of the Rubaporat, ruled by the Poet Kings.
Clanisjpor is a compact city, built on a gently sloping hillside with walls to the north and south. The higher slopes are the tower-houses of the aristocracy, famed for their perfumed step gardens, packed with aromatic plants that catc… - Manokplugin-autotooltip__small plugin-autotooltip_bigManok
Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.
Trade routes
Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel - Paguelplugin-autotooltip__small plugin-autotooltip_bigPaguel
Paguel [pa-GOO-el] is a city at the southern end of Lake Anlutu in the Triminot region of central Ororr, about 200km south of Remel. Due to its position on marshy ground where the River Wiyel flows into the lake, the city has been flooded and even destroyed many times in its history. - Silver Treeplugin-autotooltip__small plugin-autotooltip_bigSilver Tree
Silver Tree was a militant guerilla movement on the island of Besoa, which violently opposed the Hartheran Occupation of the islands from 1090-1114 ME.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
After the defeat of Alsaneth and Sannalese forces and their surrender to the occupiers in 1090, many armed fighters refused to submit, and formed multiple guerilla bands. The greatest opposition was initially led by the surviving counc… - Narillinplugin-autotooltip__small plugin-autotooltip_bigNarillin
Narillin [NAR-ill-EE-in] (Eloyoun Marille, historically Mariyë, also known as the Plaster City) is one of the great port cities of the world and the third largest city of Harthera.
It was an ancient Eloyoun city state, said to have been founded by refugees from Miyarris. For much of the EloyounHarthera - Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan
Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran - Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship
Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts. - Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet
The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the - Heronbarplugin-autotooltip__small plugin-autotooltip_bigHeronbar
Heronbar, also called Ronvarr during the Hartheran Occupation, is the northeastern province of the island of Besoa. Its capital the city of Famúl.
History
Historically, the Kingdom of Heronbar was one of the four ancient kingdoms of Besoa, occupying the northeastern quarter of the island. Heronbar was the most advanced maritime power of its era, with possessions in HartheranHartheran - Lake Initererplugin-autotooltip__small plugin-autotooltip_bigLake Initerer
Lake Initerer [i-ni-TEH-reh] is a large body of freshwater in the Siltorn highlands of northwestern Ororr, the largest lake in Ororr and the second largest in the Civilised World, after Lake Beikid.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
Ororr - Fá Cadalplugin-autotooltip__small plugin-autotooltip_bigFá Cadal
Fá Cadal [fah-ka-DAL], or Ivfá in the local language, is a port city in the province of Cadal, in the northwestern tip of Ororr. It is the only significant city in the province and therefore the principle centre of Ororran authority and religion. Though small and isolated, the city is an important trans-shipping port for trade between the western port cities and Ororr - Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos
Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen - Keeyagplugin-autotooltip__small plugin-autotooltip_bigKeeyag
Keeyag was an island in the Iskean Sea from c.6000-3200 BME. During the Celadon Epoch it was home to a civilisation that is mainly remembered for slavery and its brutal raids on the mainland coast.
It is now merely a sea reef between the coasts of modern Harthera and Besoa. magic - Sopeqplugin-autotooltip__small plugin-autotooltip_bigSopeq
Sopeq is a prosperous city on the River Wiyel in Ororr, about 100 km north of Seqal. Sopeq was founded as one of the northernmost colonies of the Kingdom of Seqal, but has long eclipsed its ancient progenitor. Though Sopeq is much larger, for historic reasons Seqal remains the official capital of the province. In the Ororr - Cynostaplugin-autotooltip__small plugin-autotooltip_bigCynosta
Cynosta or Cheenosta [sin/kin/cheen-OSS-ta] is a city in Cavann province in northeastern Ororr. Like much of the province, which borders Harthera to the east, it has a significant Iskean-ethnic population. Historically it was an ancient Iskean city-state and petty kingdom under the Ororr - About Helevosplugin-autotooltip__small plugin-autotooltip_bigAbout Helevos
I love creating worlds. Helevos is my fantasy world project,
Version 1.0
The first maps I drew of Helevos were related to stories and games I played when I was a child, based around cities and islands. Besoa was in fact the first island I drew, a fantasy kingdom of nobles, monsters and whirlwinds. AnásthiasAnásthias - Belisan Freeportplugin-autotooltip__small plugin-autotooltip_bigBelisan Freeport
The city of Belisan [beh-li-SAN], known internationally as Belisan Freeport, is a port city surrounding Belisan Bay, at the mouth of the River Minnd in southeast Anret.
Belisan is actually two cities divided by the river. Belisan City lies on the west of the river, with its Royal Docks subject to normal customs tariffs. East of the river is the - Guri bushplugin-autotooltip__small plugin-autotooltip_bigGuri bush
The guri bush is a green flowering bush with variegated glossy leaves. The plant is valued for its bittersweet fruit, leathery pods with gelatinous insides. The fruit can be eaten raw, but is more famously used to produce the sweet liqueur wine, - Dunasaninplugin-autotooltip__small plugin-autotooltip_bigDunasanin
Dunasanin [doo-nah-SAH-neen] is one of the six autonomous regions of Ororr. It is the central and most heavily populated region. Geographically it encompasses the enormous drainage basin of the River Wiyel, from the deserts of Sekalkot in the south, the Siltorn Hills in the west, down to the sea at OrorrOrorr - River Nurallonsplugin-autotooltip__small plugin-autotooltip_bigRiver Nurallons
The Nurallons, (also called the Narl), is the principle river of the Moritarr autonomous region of northwestern Ororr. Its valley drains the western watershed of the Siltorn Hills, flowing westwards through Narlorn province into the Sea of Grief. The city of Penithelarn is the principle port at the river mouth.Ororr - Tulf Jhaenaplugin-autotooltip__small plugin-autotooltip_bigTulf Jhaena
Tulf Jhaena is a remote province of Deltirot, the southernmost region of Ororr. Geographically it comprises the drainage basin of the Red Wiyel, the eastern tributary of the great River Wiyel.
Ororr
This is in a series of articles on the modern nation-station of Ororr - Mushour Vihratplugin-autotooltip__small plugin-autotooltip_bigMushour Vihrat
Mushour Vihrat (c.3050-3010 BME) was a writer of epic poetry who lived in the declining years of Miyarris, when the once great civilisation had been reduced to a loose confederation of city states struggling to survive rising sea levels and catastrophic climate change at the ending of the - Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic
The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME - Eirrplugin-autotooltip__small plugin-autotooltip_bigEirr
Eirr [AIRR] is an island in the Vetthi Republic, 30 km east of the island of Vetth. Eirr is heavily forested, with plantations of green and virid plants used in the island's major industries: timber production and ship-building.
The island is about 26 km on its longest axis north-south. The northern third of the island is mountainous and wild, but the remaining majority of the island is rolling hills of managed plantations of both - Besoan Diasporaplugin-autotooltip__small plugin-autotooltip_bigBesoan Diaspora
The Besoan Diaspora was a wave of mass emigration of people from the Natorn Archipelago island of Besoa, caused by the Hartheran invasion and brutal occupation.
Besoa
This is in a series of articles about Besoa, a major island in the Natorn Archipelago.
Many Besoans were international traders with connections in port cities around the world. Those who were able to leave were many rich merchants, nobles and their households. They established emigré communities in ports aro… - Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal
Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.
Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid - House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals
The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government. - House of Keysplugin-autotooltip__small plugin-autotooltip_bigHouse of Keys
The House of Keys is a legislative body of the Hartheran government. Its members are called Keymen or Clavigers, membership consisting of heads of government boards and committees, as well as representatives from the nation's cities and regions.
Governance
This is in a series of articles on - Soumismplugin-autotooltip__small plugin-autotooltip_bigSoumism
Soumism is a schismatic doctrine in the Mother Church of Ororr, which historically led to violent rebellion in parts of the nation. Soumism is the belief that only priests who lead a pure blameless life can commune with the Goddess, or have any true claim to authority in the church state. Any policy decisions made by impure church leaders are therefore invalid. This goes against existing church doctrine that all officials of the church are part of the priesthood, from soliders to nation… - Yendimplugin-autotooltip__small plugin-autotooltip_bigYendim
In the mythology of the Helevosien, Yendim was the first great city-state of the Godmen, which was destroyed at the end of the First Epoch. It was a city of wonders, the place where the Godmen created all the green plants and red-blooded companion animals of man.
The Godmen set the first of the Godmen - Viricideplugin-autotooltip__small plugin-autotooltip_bigViricide
A viricide is any compound or agent which kills plants or animals in the Virid Kingdom. In common usage, a viricide is usually a chemical preparation used by farmers and householders to eradicate encroaching virid vegetation, or to poison virid pests. Viricides are generally harmless to members of the virid - Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary
A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.
Magic
magic
This is in a series of articles about - Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay
A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes. - Southern Heterodoxyplugin-autotooltip__small plugin-autotooltip_bigSouthern Heterodoxy
One of two communes of the Heterodox Church, encompassing Munatan. - Rinestiplugin-autotooltip__small plugin-autotooltip_bigRinesti
Rinesti are one of the Hexact Orders, dedicated to law and good governance. - Areliaplugin-autotooltip__small plugin-autotooltip_bigArelia
Arelia was once a large island in what is now the Natorn Archipelago, contiguous with the the modern islands of Besoa, Antyok and southern parts of The Spines. In earlier epochs sea levels were much lower, the modern islands being the uplands of a larger landmass. The islands of Besoa and Antyoq are sometimes figuratively referred to as Arelia. - The Icerealmplugin-autotooltip__small plugin-autotooltip_bigThe Icerealm
The Icerealm is the traditional name for the frozen lands to the north of the Civilised World, one of the Edge Lands that surrounds the known world. The arctic region is in fact part of the continent of Zahkdarret.
In Anrel, “The Ice Realm” is also a name for the mythic land of - Geologyplugin-autotooltip__small plugin-autotooltip_bigGeology
Helevos is approximately 3.8 billion years old, and differs from the planet Earth geologically in a number of ways. Magnetism
Like Earth, Helevos was subject to massive bombardment by planetary-sized objects during its hot early life, but accrued a much larger amount of iron and heavier metals than Earth. Helevos is smaller than Earth, but relatively much denser. - Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigDor-en-Sann
The Empire of Dor-en-Sann, one of the largest multicultural empires in history. - Cloadiplugin-autotooltip__small plugin-autotooltip_bigCloadi
Cloadi are one of the Hexact Orders, dedicated to learning and education. - Chargeplugin-autotooltip__small plugin-autotooltip_bigCharge
A charge is a single-word command issued to a primus, which are to be carried out immediately. Charges usually include the key-word for one or more sequents.
magic_terms - Aralsic Languagesplugin-autotooltip__small plugin-autotooltip_bigAralsic Languages
The Aralsic language family is one of the major world language groups. They are all descended from dialects of Old Aralsic, spoken in the Second Epoch in the region now encompassed by the Natorn Archipelago.
Language
language
This is in a series of articles about Languages and Communication.
Modern languages in the group include language - Magic stylesplugin-autotooltip__small plugin-autotooltip_bigMagic styles
Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magicmagicmagicmagicMiyarris - Li-Vam-Aurplugin-autotooltip__small plugin-autotooltip_bigLi-Vam-Aur
Li-Vam-Aur [lee-vbam-our], often known by its Ororran name Levandor, is an upland nation in the Dun Trisan mountains of Anásthias. It is remote and sparsely populated.
Munatan
Hover mouse to see more detail | Go to full atlas map
This is in a series of articles about Munatan, the temperate region of southern virid - Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History
Helevos has two categories of life which are mutually incompatible, the virid, and the green.
Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn… - Eye of the Worldplugin-autotooltip__small plugin-autotooltip_bigEye of the World
The Eye of the World is an archaic term for Anásthias or what is now called the Civilised World, used particularly in the Empire of Dor-en-Sann. It derives from an ancient theory that the globe of the world was a sphere of water like an eye, with only one continent, Anásthias, being the iris or pupil. This idea was been superceded by the - Deltirotplugin-autotooltip__small plugin-autotooltip_bigDeltirot
Deltirot (also arch. Deltiriot) is one of the six self-governing regions of modern Ororr, occupying the southeastern corner of the country. It is bounded by mountains on three sides: the Dun Trisan to the east, the Dun Jaen to the south, and the Vildon Mountains to the west. To the north are the Riverlands of Seqal, the Ororr - Gulf of Wiyelplugin-autotooltip__small plugin-autotooltip_bigGulf of Wiyel
The Gulf of Wiyel is an arm of the Polassirn Ocean in the north of Anásthias.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
Hover to magnify | Go to world map
* Name: Holy Motherland of Ororr * Government: Theocratic Republic * Capital: Torroramai * - Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians
The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Where the grammarians seek to explain the living world in the languagelanguage - Savantplugin-autotooltip__small plugin-autotooltip_bigSavant
The savant is a type of sailing vessel unique to the historic Kingdom of Sann'al, that contributed to the island nation's dominance of merchant shipping during its great age of trade and exploration, and hundred or more years ago.
History
The savant was a development of the Harthera - Sequbplugin-autotooltip__small plugin-autotooltip_bigSequb
Sequb is a town in the Kalkot Gorge region of central Ororr. It is one of the traditional Hidden Cities of Kalkot, since many dwellings are cut into the steep walls of the gorge.
It was a prosperous city in antiquity but inability to expand has made it little more than a sleepy backwater today, an overnight stopping point for pilgrim boats on the - South Poleplugin-autotooltip__small plugin-autotooltip_bigSouth Pole
The South Pole region consists of a permanent cap of ice covering sea, numerous islands and one large island continent, mostly concealed within a pack of sea ice which encompasses latitudes from roughly 75°C to the pole. The ice also encompasses the southern tip of the continent of - Tofáplugin-autotooltip__small plugin-autotooltip_bigTofá
Tofá [toe-FAH] is the southern province of the Gildon autonomous region of Ororr, close to the border with Hesjbagaaia. Its capital is the city of Agann.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
Hover to magnify | Go to world map
* Name: Holy Motherland of Ororr - Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought
The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as - Dun Trisanplugin-autotooltip__small plugin-autotooltip_bigDun Trisan
The Dun Trisan is a range of mountainous uplands in Anásthias, which divide Ororr to the north from the region of Munatan to the south. The Dun Trisan is the southerly extension of the great arc of mountains which divides Anásthias in two, the northerly section being the virid - Retzaykplugin-autotooltip__small plugin-autotooltip_bigRetzayk
Retzayk is a long, narrow continent approximately 4500 km east of Anásthias, separated from it by the Redeeming Ocean. It extends from the North Pole, crossing the equator and deep into the southern hemisphere.
retzayk
Eastern continent of Retzayk
According to contemporary geography, Retzayk is believed to be one of the Anásthiasviridviridvirid - Salixplugin-autotooltip__small plugin-autotooltip_bigSalix
Salix, sometimes called salix salts or efelax salts, is a chemical compound derived from the efelax salix, a carnivorous virid plant.
Medicine
This is in a series of articles about drugs, medicines and medical treatments.
In small does, salix is an effective painkiller, numbing pain without causing drowsiness or other side effects. In even moderately higher doses salix causes paralysis, eventually paralysing the lungs causing asphyxiation and death. - Herbsplugin-autotooltip__small plugin-autotooltip_bigHerbs
Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.
Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen - River Narplugin-autotooltip__small plugin-autotooltip_bigRiver Nar
The River Nar, also called the Tsiyenar (Rouvawetig) or the Iyé (Eloyoun), is a major river in the south of modern Harthera.
Harthera
This is in a series of articles about Harthera
* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy * Capital - Ambertypeplugin-autotooltip__small plugin-autotooltip_bigAmbertype
Ambertype is a photographic method, one of the first modern technologies able to capture realistic images of the real world without magical means.
Ambertype was developed from the ambertype printing process. Photosensitive chemicals are laid on a sheet of - Modern Epoch (ME)plugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)
The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.
Calendar
This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr - Harlon Universityplugin-autotooltip__small plugin-autotooltip_bigHarlon University
Harlon University is one of the world's leading academic institutions, teaching law, medicine, humanities and natural sciences. It is based in the city of Harlon, Harthera. It is the third most prestigious academic institution in the nation after the - Iskean Peopleplugin-autotooltip__small plugin-autotooltip_bigIskean People
The Iskean are an East Thalsic people primarily inhabiting the northeastern coastal regions of Anásthias. Today they are one of the major ethnic groups of Harthera, with Iskean populations also found in the eastern coastal provinces of Ororr, as well as islands in the - Tutumplugin-autotooltip__small plugin-autotooltip_bigTutum
Tutum is a green bush with glossy leaves, found throughout the Civilised World but particularly in Anrel. It is a successionary plant which grows in the burn zone between virid and green biomes, though it is only able to flourish in the presence of ream moss. One of its principle survival mechanisms is producing greenviridviridviridviridviridvirid - Daltirichplugin-autotooltip__small plugin-autotooltip_bigDaltirich
Daltirich [dal-TEE-rich] (also Daaltirich) is a language spoken in Deltirot, the southeastern region of Ororr. The modern language reflects the region's mix of people over time, being at heart a Li-Bam language with strong Issid influence. It has large vocabularly of Mayápo words for cultural concepts and languagelanguagelanguagelanguagelanguagelanguagelanguage - Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought
A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of - Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent
In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.
Magic
magic
This is in a series of articles about - Detatedn Palaceplugin-autotooltip__small plugin-autotooltip_bigDetatedn Palace
The Detatedn Palace is an ancient fortress in the city of Vahltor, capital of Harthera, one of the principle centres of the Hartheran government. - Taigan Magicplugin-autotooltip__small plugin-autotooltip_bigTaigan Magic
Taigan Magic was a highly ritualised style of elemental magic in the High Iskean culture of Traste during the Jade Epoch. Little is known of its formal practice, but its masters were highly praised and awarded rich gifts of cloth and treasures for their services.
Magic
magicmagic - Golden Ordinanceplugin-autotooltip__small plugin-autotooltip_bigGolden Ordinance
The Golden Ordinance is a natural philosophy which was a key element of Miyarrain culture in the latter centuries of the Celadon Epoch. The “ordinance” was thought to be a set of rules or mathematical which were intrinsic to the universe and observed in nature. Its legacy was important to many later movements, from governance to military conflict and aesthetics. - Seborimplugin-autotooltip__small plugin-autotooltip_bigSeborim
The Seborim, occasionally called the Church of Seborisand despite its areligious nature, is a secret society with a small, scattered but influential following amongst the upper echelons of many nations. The organisation promotes a secular philosophy of peaceful enlightenment through gradual social reform, and places great emphasis on the appreciation of aesthetics, and the promotion of beauty and art. Its overarching aim is to improve society through the spiritual and aesthetic enlight… - Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language
Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.
Language
language
This is in a series of articles about Languages and Communication.
Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage - Primusplugin-autotooltip__small plugin-autotooltip_bigPrimus
A primus or prime source, vulgarly called a familiar or shadow, is an elemental is imprinted to a magister, being permanently bound with vinculum. The primus is the focal instrument and agent of his magical power. Primus is the official term used by magicians of the Rasian school of magic, though many other terms are used. - Duospherical Theoryplugin-autotooltip__small plugin-autotooltip_bigDuospherical Theory
Duospherical Theory is a geographical theory that the world of Helevos is a sphere, with two hemispheres which are the physical reverse of each other. It has been the dominant theory for more than a millennium, with world maps showing Anásthias - Lake Trazamskeplugin-autotooltip__small plugin-autotooltip_bigLake Trazamske
Lake Trazámske [tra-ZAM-skay] is a very long, cold freshwater lake in the highlands of eastern Ororr. The lake lies at an elevation of 2200m, and is 220 km long from end to end. The lake is a flooded glacial river family, blocked at its lower end by the rocky detritus ploughed up by an enormous ancient glacier. The lake is formed of three lobes, separated by relatively narrow channels a few kilometres wide.Ororr - Sjatusousj-datoosoujplugin-autotooltip__small plugin-autotooltip_bigSjatusousj-datoosouj
Sjatusousj-datoosouj [SZAT-oo-sooj DAT-oo-sooj], or sjatuj for short, is a type of word play relying on puns, reversion and double meaning to comic and satirical ends. It was popularised in the culture of the Ennseperan Empire, but derives from similar wordplay found in the - Hand (currency)plugin-autotooltip__small plugin-autotooltip_bigHand (currency)
The Hand or Besoan hand is the currency of the United Kingdom of Besoa. It is the inheritor of the Alsaneth alm, the former currency of the Alsaneth Republic, noted for its symbol of the open palm embossed on one side.
Money
[ ]
This is in a series of articles about money, currencies and finance.
The Hand was adopted as the currency of the new kingdom as a concession to Alsaneth history and culture, given that the prince who reconquered the island after - Puottiplugin-autotooltip__small plugin-autotooltip_bigPuotti
Puotti [poo-UH-tee] is a dish made from fine doughberry flour, mixed with water and stretched until it becomes elastic and almost rubbery. Puotti is a staple of Jorothi cuisine, eaten particularly in the arid parts of central and western Ororr, where it is not only eaten as a starch, but used as a utensil to pick up roast meat in particular from a communal plate. - Tsaarmoditesplugin-autotooltip__small plugin-autotooltip_bigTsaarmodites
The Tsaarmodites were a religious sect who once lived in the Mangasor desert during the time of the Empire of Dor-en-Sann.
Belief
This is in a series of articles about religions and beliefs.
They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsic animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own w… - Hogbatplugin-autotooltip__small plugin-autotooltip_bigHogbat
Hogbat is a popular ball game in the Natorn Archipelago.
Sports
This is in a series of articles on Games and Sports.
It was originally played with farmyard implements in courtyards or orchards with any number of improvised obstacles, such as posts or tree trunks. Players are split into two teams, and using a pole or mallet to strike a ball along the ground, avoiding obstacles along the way. Teams score points by knocking the ball against a target pole at either end of the fiel… - Atanticplugin-autotooltip__small plugin-autotooltip_bigAtantic
Atantic is believed to be one of the languages of the ancient Godmen, or a family of languages, said to have been spoken in the Emerald Epoch, fifteen thousand years ago. Its relationship to Ahngrit, Linika and other ancient languages is unclear.
No complete texts survive from these ancient times, but the GodmenGodmen - Lagaanplugin-autotooltip__small plugin-autotooltip_bigLagaan
Lagaan is a type of fresh noodle, one of the staples of Thalsic cuisine. It most commonly accompanies laag, a thick stew.
Food and Drink
This is in a series of articles about Food and Drink.
Originally lagaan was made from thick sheets of doughberry paste, cut into narrow strips with a square cross-section, and lightly boiled. Today it is more often made from a mixture of doughberry, - The Gallantplugin-autotooltip__small plugin-autotooltip_bigThe Gallant
The Gallant is one of Harthera's oldest news journals, published weekly in Vahltor. It was first produced in 443 ME, in the middle period of the Hartheran Commonwealth, in which it was a staunch supporter of king and the old Saloyan aristocracy, reporting particularly on court news and fashion. - Simmonyplugin-autotooltip__small plugin-autotooltip_bigSimmony
Simmony [SIM-on-nee] is a bush native to the Eastern Isles, whose stems are a spice valued for its warm, piquant flavour.
Food and Drink
This is in a series of articles about Food and Drink.
Cultivation
Simmony bushes are virid plants which flourish on the dry seaward slopes of the island of Sfize. Simmony was one of the first important exports from the islands, hence the word - Pictesis Soumayplugin-autotooltip__small plugin-autotooltip_bigPictesis Soumay
Pictesis Soumay (29 BME - 23 ME) was an statesman and warlord during the period of the Saloyan Civil War. After the murder of the 50th Palatine Crisagiss Heltay, he became one of the pre-eminent warlords of the Rightist faction, who fought to become the next leader of the ME - Rasian Collegiumplugin-autotooltip__small plugin-autotooltip_bigRasian Collegium
The Rasian Collegium was originally a political body combining leaders from the Rasian Academy and Rasia City. The term became synonymous with Rasia as a city-state, leader of a confederation of allied cities and territories during the Little Ice Age period in the Anrel Isles. The Collegium grew from a loose alliance of neutral cities and duchies in the fifth century - Purismplugin-autotooltip__small plugin-autotooltip_bigPurism
Purism is a movement in the Church of Hartrah which advocates simplicity and strict adherence to discipline and moral codes. It is often called Chelidt Purism for its origins amongst the Chelidd people of northeastern Harthera. It arose in the 5th century ME, in response to the perceived liberalism and idolatry of the - Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals
Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic - Kas-fruitplugin-autotooltip__small plugin-autotooltip_bigKas-fruit
Kas-fruit is the red or yellow fruit of the kasflower, a perennial flowering plant or bush believed to be native to Anrel.
Flora
herbs
This is in a series of articles about Plants and Flora.
It is found growing throughout the Mainland, particularly in the wilder regions of viridmagic - Saloyan Civil Warplugin-autotooltip__small plugin-autotooltip_bigSaloyan Civil War
The Saloyan Civil War was a protracted conflict between bitterly opposing forces in the Grand Palatinate of Saloya, in northwest Anásthias. Historians sometimes divide it into three conflicts, the First, Second and Third Civil War.
Conflict
This is in a series of articles on - Saloyan Languageplugin-autotooltip__small plugin-autotooltip_bigSaloyan Language
Saloyan is an Eloyoun language, the principle language of the former Grand Palatinate of Saloya in northeastern Anásthias. A great many dialects existed, several of whom are still spoken in the Salyoan highlands. The majority of people in the region now have Hartraan as their first language.
Language
language
This is in a series of articles about - Ralainplugin-autotooltip__small plugin-autotooltip_bigRalain
Ralain was one of the ancient Godmen, a master of knowledge and wisdom. He first harnessed the Erida and was father of magic. He is said to have founded the first city of Rasia.
Godmen
This is in a series of articles about the Godmen, the mythical first humans of Helevos.
Ralain does not appear in the - Hartheran Talentplugin-autotooltip__small plugin-autotooltip_bigHartheran Talent
The talent or talen is the currency of Harthera. It began as a token system for paying indentured workers and militiamen under the Chelidt Overlordship, after the old Saloyan currency had utterly collapsed. The principle was that an unskilled labourer would earn one talent per day of labour, whilst more skilled workers would be paid proportionately more depending on the amount of time (and talents) invested in their training. - Aukplugin-autotooltip__small plugin-autotooltip_bigAuk
Auks are a variety of green sea bird, one of the traditional staple foods of the Junda people. Their pungent eggs are an Iskean delicacy, though disparaged by most other peoples.
Fauna
This is in a series of articles about Animals.
fauna green - Dsjeeporplugin-autotooltip__small plugin-autotooltip_bigDsjeepor
Dsjeepor or Dushee is a port city in Veedormim, located on Cape Deshee, the westernmost point of Anásthias.
Hesjbagaaia
Hover to see detail
* Name: Kingdom of Hesjbagaaia * Government: Timocracy / Constitutional Monarchy * Capital: Isjbela * Foundation: 701 ME * Language: Ororr - Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme
A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.
Military
This is in a series of articles on Armies, Navies and Military subjects.
Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make… - Neporplugin-autotooltip__small plugin-autotooltip_bigNepor
Nepor is a historic port city on the western coast of the nation of Hesjbagaaia in Munatan. It is a vital centre for trade, with goods from throughout the region flowing through its docks. Its wharves are well defended, being home to the prestigious Umber Sea Fleet of the Hesjbagaaian Navy. - Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette
The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.
Narette
narette
This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel - Kingdom of Alsánplugin-autotooltip__small plugin-autotooltip_bigKingdom of Alsán
The Kingdom of Alsán [al-SAN] (also Al'San) was a former nation in the southern half of the isle of Besoa, which existed from c.1200 BME to 38 ME. It was one of the Four Kingdoms of Besoa, originally occupying the southeastern corner of the island before its annexation of the southwestern BME - Gaskaninplugin-autotooltip__small plugin-autotooltip_bigGaskanin
Gaskanin is one of the six regions of Ororr, occupying the northeastern part of the country.
Ororr
This is in a series of articles on the modern nation-station of Ororr.
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* Name: Holy Motherland of Ororr * Government: Theocratic Republic - River Gungoplugin-autotooltip__small plugin-autotooltip_bigRiver Gungo
The Gungo is the most important river in the Kingdom of Danagunda. At its mouth it about 11 km wide, making it one of the broadest rivers in the world.
Munatan
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This is in a series of articles about Munatan, the temperate region of southern - Minasiliplugin-autotooltip__small plugin-autotooltip_bigMinasili
The Minasili are one of the Hexact Orders, dedicated to faith and religious practice.
Belief
This is in a series of articles about religions and beliefs.
anrel beliefs institutions anrelpantheon - Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia
The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.
Hesjbagaaia
Hover to see detailMunatan - The Journey of the Prophetplugin-autotooltip__small plugin-autotooltip_bigThe Journey of the Prophet
The Journey of the Prophet is one of the key works of spirituality in the Church of the Mother.
Therism
therism
This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.
The “Journey” takes them form of a journal written by the Prophet - Essep peopleplugin-autotooltip__small plugin-autotooltip_bigEssep people
The Essep are a Gyeil-ethnic people, once native to the Gildot region of southwestern Ororr, now found throughout western Munatan. They are one of the key ethnic groups of the nation of Hesjbagaaia.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
“Essep” derives from a Gyeil word meaning outsiders, or travellers, the tribes who left their original homeland, as opposed to the - River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel
The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.
Names
As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr - Isjbelaplugin-autotooltip__small plugin-autotooltip_bigIsjbela
Isjbela (or Esjbela) is the capital city of Hesjbagaaia in Munatan, a wealthy port for trade, seat of the kings of Hesjbagaaia and heart of the Heterodox Church.
The city lies on the eastern shore of Isjbela Bay, an inlet of the Limerent Sea with a large natural harbour. The old city was founded on a defensible headland, which still forms the city's heart though it has grown far beyond the original walls. - Virid sicknessplugin-autotooltip__small plugin-autotooltip_bigVirid sickness
Virid sickness is a general term for various kinds of poisoning caused by consuming virid plant or animal life. Virid sickness is particularly found amongst traditional peoples who consume virid-based foods due to lack of green plant life, notably in southwestern viridviridviridviridvirid - Secra Urra Sjalaplugin-autotooltip__small plugin-autotooltip_bigSecra Urra Sjala
Urra Sjala [OO-rra ZJAH-lah] is one of the chief secra or saints of the Western Heterodox Church.
People
This is in a series of articles on famous and historic people.
Urra Sjala was a priestess or wise women living in the town of Souto in Ennseperans, now in modern Ororr. According to legend she challenged troops of the herHerherherherherherMEherherherherherOrorrME - Bronze Bridge (Toborr)plugin-autotooltip__small plugin-autotooltip_bigBronze Bridge (Toborr)
The Bronze Bridge, also called the Long Bridge, is the longest bridge in the world, connecting the island city of Toborr with the mainland. It is 384 metres in length, consisting of 26 arches with a maximum arch height of 18 metres. The two widest spans allow even the largest ships to pass through to enter the ports of - Ketrorlplugin-autotooltip__small plugin-autotooltip_bigKetrorl
Ketrorl, or Ketrawul, is a god worshipped in the pantheon of Anrel, and to a lesser extent throughout the Natorn Archipelago.
Belief
This is in a series of articles about religions and beliefs.
The Eagle-Headed Lord of Honourable Accord, he represents the principles of truth, courage, honour and justice. He is one of the gods of state, particularly in - Twelve Pathsplugin-autotooltip__small plugin-autotooltip_bigTwelve Paths
The Twelve Paths is the religion and philosophy of the nation of Go-ám-gam in Munatan.
Belief
This is in a series of articles about religions and beliefs.
All of the paths are a system for achieving self-control, enlightenment, knowledge, and balance with the spirits of the land and ancestors. Each path has a different emphasis on what is most important, with differing regimes prayer, meditation, study or physical practices. Different communities and even families are devoted … - Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate
Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained - Natrawulplugin-autotooltip__small plugin-autotooltip_bigNatrawul
In the pantheon of Anrel, Natrawul is the capricious god of the sea, prayed to by sailors, travellers and fishermen in hopes of safety and good weather.
Belief
This is in a series of articles about religions and beliefs.
He has many shrines in coastal towns and fishing ports, one of the largest being the sea-temple in the city of - Onutasplugin-autotooltip__small plugin-autotooltip_bigOnutas
Trers Onutas is renowned as one of the greatest composers of late Ensanni classical music, particularly noted for his operas, such as “The Tears of Lilire” and “Gelle”.
Culture
This is a category of articles on Arts, Music, Literature & Culture.
people men opera music - Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism
Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the - World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History
Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi… - Commensalismplugin-autotooltip__small plugin-autotooltip_bigCommensalism
Commensalism (also called Commensarism, from Hespor Cormensjara) is a political philosophy which proposes appropriating existing social and power structures to create a pluralist political and economic system which is beneficial to all. It derives from - Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought
The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage - Hook of Anarrplugin-autotooltip__small plugin-autotooltip_bigHook of Anarr
The Hook of Anarr, also called the Horn of Sere, is an isolated and sparsely inhabited peninsula in the southeast of Kahtoyn in Otekahré. Its marks the division between the Redeeming Ocean and the Great Urash Ocean.
Otekahré
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This is in a series of articles about the region of - Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum
Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus. - Kingdom of Emánunéplugin-autotooltip__small plugin-autotooltip_bigKingdom of Emánuné
Emánuné [eh-MAN-oo-nay, imæn'uːeɪ] was an ancient kingdom occupying the fertile valley of the River Velun, in what is now modern Harthera.
Ancient Northeast Anasthias
This is in a series of articles about the ancient history of Northeast HM - Aethericsplugin-autotooltip__small plugin-autotooltip_bigAetherics
Aetherics is one of the three major thaumaturgical disciplines, related to the manipulation of energy by elementals, notably light, heat, and electromagnetism.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
disciplines - Kinesisplugin-autotooltip__small plugin-autotooltip_bigKinesis
Kinesis is one of the three key thaumaturgical disciplines, involving movement and interaction with physical objects.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Mastery of kinesis is fundamental to the all physical disciplines, from barriers and protection, to medical intervention or weatherworking. - Arms of Foratunaplugin-autotooltip__small plugin-autotooltip_bigArms of Foratuna
The Arms of Foratuna are the priesthood of the Mother Church of Ororr, based at the holy citadel of Foratuna. Typically this means the Meisinn and Messek, the supreme spiritual arms of the church said to be in direct communication with the Mother. They do not play an active role in governance, but their opinion on spiritual matters is decisive and they effectively have the ability to veto any policy considered OrorrOrorr - Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism
Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the - Mother of All Aspectsplugin-autotooltip__small plugin-autotooltip_bigMother of All Aspects
The Mother Of All Aspects was the Supreme Goddess of the religion of the ancient Empire of Dor-en-Sann. It was officially called the Church of the Mother of All Aspects, more often simply called the Imperial Religion.
Belief
This is in a series of articles about - Candlenutplugin-autotooltip__small plugin-autotooltip_bigCandlenut
Candlenuts are the fruit of a virid shrub, whose oil is used for lighting, a variety of domestic and industrial uses, and refined for human consumption. Candlenut bushes are native to southern Otekahré, Munatan and the virid jungles of southwestern Ororr, where they form part of the staple diet.viridvirid - Pandataplugin-autotooltip__small plugin-autotooltip_bigPandata
A pandata [puhn-DA-TA] or padata is a religious structure in the Mother Church of Ororr, used for private meditation and reflection as well as communal prayers and rituals. As establishments of the church-state, pandata complexes are the hub of the local community, with buildings used for civic administration, education, healthcare, as well as cultural and social activities. Larger towns and cities will have multiple pandatas specialised for particularly uses, while small towns and vill… - Kikehtplugin-autotooltip__small plugin-autotooltip_bigKikeht
Kikeht [kee-KEHt is a traditional spirit from Gorval, brewed then distilled from the juice of limeta fruit.
Food and Drink
This is in a series of articles about Food and Drink.
Kikeht has a sharp bitter flavour and is traditionally drunk neat, though in the cities of the River Wiyel it is more often diluted in iced sugar-water where it forms a cloudy pink drink. Kikeht is one of the most profitable exports of Gorval province. - Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine
Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid - Baninplugin-autotooltip__small plugin-autotooltip_bigBanin
The banin [ban-in or ban-EEN] is a long, short-sleeved or sleeveless tunic common throughout Ororr.
Clothing
This is in a series of articles on Clothing and textiles.
It is typically cut to just above the wearer's knee, and closely fitted, originally to avoid wasting cloth. Simple versions are one piece and pulled over the head, with a square-cut neck, and made of simple dyed or coloured fabric. Today the banin is more commonly made of embroidered or otherwise decorated fabric and w… - Grandmaster Ferokianplugin-autotooltip__small plugin-autotooltip_bigGrandmaster Ferokian
Ferokian (721-620 BME) was Grandmaster of the Rasian Academy from 672 to 620 BME.
People
This is in a series of articles on famous and historic people.
He is famous for his exploits during the so-called Dragon War, in which he created terrifying illusions of fiery flying creatures, and according to legend destroyed the slaver city - Li-bamplugin-autotooltip__small plugin-autotooltip_bigLi-bam
The Li-bam [Lee-Bam] are a major ethnic group of southern Anásthias, the indigenous peoples of the upland regions of Munatan and Taur-dji-oum. They are one of the three distinct branches of the human family, along with the Gyeil and the Thalsic.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
Li-bam are referred to pejoratively as - Green Wiyelplugin-autotooltip__small plugin-autotooltip_bigGreen Wiyel
The Green Wiyel is one of the three branches of the River Wiyel in southern Ororr, flowing through the green uplands of Deltirot. In Deltirot it is called the River Tire or Tee in the north or Tro in the southern dialect.
The Green Wiyel is technically the main course of the Great Wiyel, since its source is the most distant, in the