Welcome to Helevos

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the viridgreenAnásthiasAnásthiasAnásthiasgreen

- Click for interactive world map

Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
is a fantasy world of magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
and science, divided by two incompatible biologies: the Green Kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
of humans, trees, grasses, cropsplugin-autotooltip__small plugin-autotooltip_bigFlora

Topics related to herbs, crops and plantlife.

Subcategories

Articles

All

Green Flora

Virid Flora

topics sci1
and red-blooded animalsplugin-autotooltip__small plugin-autotooltip_bigMammals

List of red-blooded mammals, members of the Green Kingdom closely related to humans.

Fauna

This is in a series of articles about Animals.

topics faun1
, and the Virid Kingdomplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
of toxic jungles, poisonous plants, terrifying creatures and airborne infectionsplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
.

Over thousands of years humans have forged the hundred nationsplugin-autotooltip__small plugin-autotooltip_bigModern Nations

The Civilised World has many nations, from small island republics to vast continental empires, which over the millennia have carved homelands out of the once hostile virid landscape. The two great opposing world powers of today are the holy nation of Ororr and the maritime empire of
of the Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
on the island continent of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
, dominated by the two Great Powersplugin-autotooltip__small plugin-autotooltip_bigGreat Powers

Great Powers are the most powerful nations in the world, the greatest modern powers being Ororr and Harthera.
: the magicalplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
theocracyplugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
, and the steam-powered naval might of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
.

plugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.


Random images

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Beyän

[Zoom out?]

atlas citymaps

Beyän

Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano.

City of Beyän

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Gastrinimer's World Map

[Zoom out?]

atlas citymaps

Aego Gastrinimer

Aego Gastrinimer (c. 311-254 BME), was a renowned navigator, explorer, merchantman, privateer and prestigious Cartographer-Royal to the Court of Sann'al. He produced the first great world map of the modern era, based on his supposed circumnavigation of the continent of AnásthiasAnásthiasAnásthiasAnásthias

Ancient Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
parchment

plugin-autotooltip__small plugin-autotooltip_bigV1&V2 Old Hand-drawn Maps

Version 1

These are a few of the very oldest maps I first drew around the age of ten! I used them in stories and ad-hoc roleplaying games, the islands originally just being the location of numerous “dungeons”.

Version 2

Besoa version 1

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Vetthi Republic

[Zoom out?]

atlas nationmaps

Vetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* NameOrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid

The Vetthi Republic

Vetthi Government

The Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic

Nation occupying the islands of Vetth and Eirr.
is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.

Governanceplugin-autotooltip__small plugin-autotooltip_bigGovernance

Articles on governance and politics.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

topics cult1

This is in a series of articles on goverments and politicsplugin-autotooltip__small plugin-autotooltip_bigGovernance

Articles on governance and politics.

Culture

This is a category of articles on Arts, Music, Literature & Culture.

topics cult1
.

The government is an assembly of forty-three “Peers” (Otraint, meaning “hearth-keeper”), of which twelve are from the semi-hereditary gentry (Kedrorn), twenty-four elected from the provinces (Kenal), plus the administrative chief of the combined armed forces (Shelurd). All have equal collegiate voting powers, but leaders are by convention, though not always, drawn from the kedrorn. Politically the assembly divides into various factions based on regional, religious and ideological perspectives, though there are no political parties as such and these groupings are fluid. As well as the official assembly of peers there are a host of regional officials, bureaucrats and representatives of commercial and mercantile groups, all who vie for power and favours in the assembly.

Family, history and respectability, as well as personal ability, are vital to success in the Vetthi assembly. Candidates for the Otraint-Kedrorn must be from a highly respected family, with a recent history of successful public office. Candidates for the Kenal must meet a financial qualification, as well as having a respectable pedigree. Traditionally the Kenal were major landowners, though in modern times they may also be powerful merchants or manufacturers. Traditional electoral rules dictate that a Peer must employ a significantly large work force with a qualifying turnover, the system being designed to encourage good working conditions in return for workers voting for their employer. However this system has been criticised in modern times, with recent candidates from the new mercantile class gaining support from an unprecedented cross section of the urban population.

The rules do not specify that Peers must be female, but given the familial and financial qualifications, a majority are, particularly amongst the landowning classes. Males in recent times comprise roughly a quarter of the assembly, though they are significantly more important behind the scenes.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigVetthi Government

The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.

Governance

This is in a series of articles on goverments and politics.

The government is an assembly of forty-three

River Orl

The Orl is the last major tributary of the River Wiyelplugin-autotooltip__small plugin-autotooltip_bigRiver Wiyel

The River Wiyel or Weil [WILE, WAH-yil] in Ororr is the longest river in the Civilised World. The Wiyel Basin drains two thirds of modern Ororr, running over 5000 km from its source in the southern Dun Trisan mountains, flowing northwards to the sea.

Names

As the river is so long it has been known by many names by different civilisations throughout history. 'Wiel' is the name used during the time of the GreenOrorr
, joining it a mere 90km before it reaches the sea. The Orl flows from the eastern uplands in Gaskaninplugin-autotooltip__small plugin-autotooltip_bigGaskanin

Gaskanin is one of the six regions of Ororr, occupying the northeastern part of the country.

Ororr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic
to join the Great Wiyel, but has numerous cataracts making it not easily navigable. Since the founding of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
the construction of numerous locks have made the river the fastest route from the city of Galkeshplugin-autotooltip__small plugin-autotooltip_bigGalkesh

The modern city of Galkesh [GAL-kesh, g'alkeʃ] is capital of the Gaskanin region of northeastern Ororr, and of Galkesh province. In ancient times it was Gaalkedch [nGAHL-kedge-sh, ɣɑːːɫkeʒʃ], centre of the first Gaal Empire, and later the holy metropolis of the Empire of Dor-en-Sann.

Ororr

This is in a series of articles on the modern nation-station of OrorrME
to the sea.

Mordant

The Mordant is a historic pejorative term for the Vóshan peopleplugin-autotooltip__small plugin-autotooltip_bigVóshan people

The Vóshan [VO-shan] are a Jorothi-ethnic group native to the Voshárn [vo-SHAHN] province of western Ororr. The Vóshan were traditionally many clans of nomadic hunters and warriors, surviving in the thin soils of their homeland by shifting cultivation, herding, and raiding the towns and cities of the valley. Ororr
of northwestern Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
.

Umber Sea Fleet

The Umber Sea Fleet is the division of the navy of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigHesjbagaaia

Referring to the Kingdom of Hesjbagaaia in Munatan.
, which protects the coastline of the Umber Seaplugin-autotooltip__small plugin-autotooltip_bigUmber Sea

The Umber Sea is a large bay off the southwest coast of Ororr, lying between the Meral Peninsular to the north, and Veedor Point to the south, a distance of some 1730 km. The sea is relatively warm and shallow, with either very quiet seas which becalm passing ships, or violent tropical storms which whirl in from the
and its vital trade links.

Militaryplugin-autotooltip__small plugin-autotooltip_bigMilitary

Articles about armies, navies, tactics, weapons and other military topics.

topics

This is in a series of articles on Armies, Navies and Military subjectsplugin-autotooltip__small plugin-autotooltip_bigMilitary

Articles about armies, navies, tactics, weapons and other military topics.

topics
.

Clickable Map

Clickable world mapplugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the viridgreenAnásthiasAnásthiasAnásthiasgreen

Rasia City

Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigRasian Academy

The Rasian Academy is the common name for the Grand Academy of Rasia, the greatest institution of magic and learning in the Anrel Isles.
, is a city on the south coast of Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere

Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard

The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
in the Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Alternate name for Anrel.
. Once a vibrant metropolis and a centre of culture, in 236 MEplugin-autotooltip__small plugin-autotooltip_bigME

ME is short for Modern Epoch, the modern method of numbering years.
it was burned to the ground by Anretian forces during the Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War

The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
.

cities:rasia-art.png

Hover to zoom Rasia City circa 200 MEplugin-autotooltip__small plugin-autotooltip_bigModern Epoch (ME)

The Modern Calendar is a dating system acknowledged throughout the Civilised World. It numbers years from the Modern Epoch, abbreviated ME and BME (Before Modern Epoch). It is also called the Modern Era.

Calendar

This is in a series of articles about calendars and dating systems.OrorrHartheraHMOrorrHartheraOrorrOrorrHMHartheraHMHartheraOrorr
, before its destruction in the Long War

After the war it was left as a viridplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
-haunted ruin with a handful of scattered villages. Today it is once again a significant town, though a shadow of its former glory.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigRasia City

Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic

Torroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
.

Torroramaiplugin-autotooltip__small plugin-autotooltip_bigTorroramai (category)

Articles about the capital city of Ororr.

Torroramai

This is in a series of articles about Torroramai, capital city of the nation of Ororr.

ororr topics

cities:tororramai-art.png

This is in a series of articles about Torroramaiplugin-autotooltip__small plugin-autotooltip_bigTorroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.

Torroramai

This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid
, capital city of the nation of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

This is in a series of articles on the modern nation-station of Ororr.

Hover to magnify | Go to world map

* Name: Holy Motherland of Ororr * Government: Theocratic Republic * Capital: Torroramai * Foundation: 52 ME (Official) * Demonym: Ororran * Language: Doroun (official), regional languages
.

The city was founded in 72 MEplugin-autotooltip__small plugin-autotooltip_bigME

ME is short for Modern Epoch, the modern method of numbering years.
, planned and designed as the official capital of the new state. The city centre was planned and zoned, with the church-state headquarters on a circular island surrounded by canals at its heart, and canals and roads spoking out from it in a Y shape to form the world-treeplugin-autotooltip__small plugin-autotooltip_bigTherist Wheel

The Therist Wheel, also called the World Tree, is an emblem of the church-state of Ororr.

Therism

therism

This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of Ororr.

The wheel is a common religious symbol in cultures throughout TheristTherist
symbol of the Church State. The remainder of the city grew more organically along planned roads.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigTorroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.

Torroramai

This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid

New & Updated

Today's date


Pages & images

1112 articles 390 maps & images


Recent updates

All contents © 2025 Robert How, robulous.com

 
start.txt · Last modified: 2023/05/31 10:04 by Robert How · []