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- Church of the Namelessplugin-autotooltip__small plugin-autotooltip_bigChurch of the Nameless
The Church of the Nameless, also called the Cult of the Nameless, is a subversive religious sect in the Anrel Isles. Their God is referred to as 'The Nameless One', because Anrelians believe that saying his true name attracts his evil attention. Anrel - s worship is not outlawed, but anyone believed to be a follower of the Nameless is shunned. Outsider... ill return soon, and on that day, the Church must be ready to overthrow weak dictators and unite the w... his coming. The day of his return is estimated to be in the year 1660 of the Hornum Calendar - or very... rovides a haven where they are understood and can be part of a community. As such the curse has been u
- Mother Church of Ororr (Therism)plugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)
The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher - n spirit. The Mother State of Ororr continues to be ruled, administered and defended according to His... Community before Self. Sins of selfishness must be paid for by contribution to the Community, throug... ody is the divine gift of the Mother, it must not be abused. Good health through moderation and exerc... d equal before the Mother. * The Mother may not be possessed. Land may not be owned, but humanity m
- Thaumaturgyplugin-autotooltip__small plugin-autotooltip_bigThaumaturgy
Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic - ] to carry out tasks, particularly those it would be difficult or impossible to achieve by conventional means. Although the term can be used to describe any [[helevos:magic_styles|forma... ing, while others may study for years and fail to be able to imprint a wild elemental. Those with the... set of verbal instructions. Instructions need to be precise, concise and specific, using the language
- Gamiriplugin-autotooltip__small plugin-autotooltip_bigGamiri
The Gamiri, sometimes called the Nonarchy or The Nine (Takita), are the nine executive leaders of the Ororran church-state. Each leader or Gamiro is responsible for a department of government, and may only hold that role for one year. Individuals can therefore stay in power for up to nine years by occupying all seats. Ororr - ation]] and the [[Krikaré]], though candidacy can be vetoed by the [[Meisinn]], the senior religious l... except in specific emergencies where the Nine may be given emergency powers. Individual members of th... ey are bound by collective responsibility and may be dismissed (or even summarily executed in extreme ... se. It is possible for all members of the Nine to be dismissed from office following a disastrous year
- Dromeismplugin-autotooltip__small plugin-autotooltip_bigDromeism
Dromeism is a system of thought originating in Munatan during the Beryl Epoch, around 2000 BME. It encompasses all aspects of thought, from the fundamental nature of reality and the natural sciences, to principles of ethical behaviour and political responsibility. In its ideas about the fundamental nature of the universe, it shares some concepts with the Miyarrain philosophy of the - s the fundamental particle of creation, which can be assembled in a multiplicity of ways to form all m... in two, doubling themselves. Large dromeals could be seen to be made of smaller elements: the organelles, or dromeals. Everywhere naturalists looked, be at the night sky, the natural world, or the cellu
- Amberglassplugin-autotooltip__small plugin-autotooltip_bigAmberglass
Amberglass is the resin of the amber reed, a virid tropical plant which has been cultivated for millennia in northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, jewellery, window panes and endless variety of other products. Amberglass production and manufacture is a major industry in - n northeast Anásthias. The translucent resin can be heated or treated with other chemicals to make it into a liquid, which can be blown or moulded to make bottles, plates, bowls, ... s, and as a hydrophobic which allows the reeds to be tolerant to both waterlogging and extended drough... h and durable golden finish. Amberglass can also be moulded to create glass-like items, or carved to
- Mayápo Languageplugin-autotooltip__small plugin-autotooltip_bigMayápo Language
Mayápo or Mayápon [may-YAPP-poe] was the formal language of the ancient realm of Miyarris, spoken for several thousand years in the Celadon Epoch and after.
Language
language
This is in a series of articles about Languages and Communication.
Though it been extinct as a spoken language for almost two thousand years, it continued to be used throughout the Eloyounlanguagelanguagelanguagegreengreengreengreengreen - ge for almost two thousand years, it continued to be used throughout the [[Beryl Epoch]] by academics ... ike low). * u is usually like //hut//, but can be followed by an unwritten w or y sound when follow... is no hard 'h' sound (as in heat), but there can be a slight aspiration, particularly where the next ... subject as they are introduced, so that they can be referred to later by simple pronouns without havi
- Junda religionplugin-autotooltip__small plugin-autotooltip_bigJunda religion
The ancient Junda had a mixed religion, which developed over thousands of years. It combined ancient tribal belief in shamanic ancestor-worship with a wider nationalist mythology, in a cosmos containing a variety of gods. Latterly the Junda primarily worshipped the Storm Lord, herherherherherherlanguagelanguage - pirit would always ask of its kin, "why must this be so"? In time this cantankerous and objectionable... ow his contempt, the Shape-Shitter, as he came to be known, squatted over the Worldsea, grunted, strai... other, and took their Father as Lord, swearing to be his soldiers. Katred ascended into the Skysea. H... d, their spirits remained in the ether, and could be contacted by shamans through ritual. This belief
- Fixed starsplugin-autotooltip__small plugin-autotooltip_bigFixed stars
The Fixed Stars are the bright stars, more properly small moons, in the sky of Helevos. They are so called because they hold a fixed point in the night sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the four quarters of the globe. Only three are visible in the skies of the - sky relative to the ground. There are thought to be four fixed stars, circling the heavens at the fou... ===== The Four Stars ===== Only three stars can be seen from the [[Civilised World]]. From a positio... e for measuring longitude, the other two can just be seen above the horizons to the east and west. Ast... mers postulate a fourth star, but this would only be visible on the far side of the world. The fixed
- Siltorn Republicplugin-autotooltip__small plugin-autotooltip_bigSiltorn Republic
The Siltorn Republic was a longstanding historic nation state in the uplands of northwestern Anásthias, enduring from its foundation in 2380 BME to it's absorption into the Mother State of Ororr in 96 ME.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the MEMEOrorr - defence. These were written down as what was to be known as the First Constitution of the Republic, in 720 HM. This came to be called the first Year of the Republic; the Siltor... r, the only rule being that the position must not be hereditary, the people must be given a choice of representative, and the member should broadly repres
- Lamenaryplugin-autotooltip__small plugin-autotooltip_bigLamenary
A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.
Magic
magic
This is in a series of articles about - ed during the [[Orphans War]]. Lamenaries tend to be smaller and more portable devices for personal us... ed with a physical object allows the elemental to be more powerful, but most importantly, it anchors t... l, iron or steel. Almost any kind of object can be made into a lamenary, but for the sake of convenience they are usually something that can be worn, such as belts, rings, circlets, bracelets,
- Printingplugin-autotooltip__small plugin-autotooltip_bigPrinting
Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.
Methods
Taigan Bookwheels
In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera - main problem is that every plate and letter must be individually carved by hand, requiring work by hi... ved by the same craftsman, the finished print can be uneven. [[Ironoke]] block printing has been used ... the frame so the pins remain static. Ink can then be applied with a pad, enabling printing of an image... type is that any number of identical letters can be made from a standard mould, so printed products a
- Helevos Biology & Natural Historyplugin-autotooltip__small plugin-autotooltip_bigHelevos Biology & Natural History
Helevos has two categories of life which are mutually incompatible, the virid, and the green.
Green life includes humans, and all domesticated plants and animals which are nutritious and useful to human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of human settlement and civilisation. greenviridviridgreengreengreenviridgreenviridgreenviridviridgreenviridviridviridviridGreengreengreenAnrelgreengreenAnrelAnrelAn… - human exploitation. Green life is considered to be soft, benevolent and useful, an essential part of... os. These species faired well or poorly, and may be grouped as follows: * First were the domestic ... . * Some native creatures were also adapted to be a chemical bridge between native and human biolog... d thereafter think of the prince as it's sur, and be bound to him by blood. The creature would be wea
- Junda Languageplugin-autotooltip__small plugin-autotooltip_bigJunda Language
Junda, often called Old Junda, is an Iskean language which was once spoken throughout the Junda Isles, Perudd and the Junda Coast.
Language
language
This is in a series of articles about Languages and Communication.
Isolated dialects are still spoken in remoter parts of the Junda Isles, but it has largely been replaced by languagelanguagelanguagelanguagelanguageHartheralanguagelanguagelanguagelanguagelanguage - rn scholars theorise that the language evolved to be comprehensible and unambiguous at sea, over the r... Saloya they considered the [[Eloyun language]] to be soft, sibilant and decadent. They also considered Saloyans to be crass and insulting; the Saloyans’ inability to u... or describing the world as it has and always will be. Both have their own narrative modes of address w
- Anrel Aristocracyplugin-autotooltip__small plugin-autotooltip_bigAnrel Aristocracy
The Anrel Isles are governed by a class collectively called the Grafen or Graves, individually given the courtesy title Graf. Leaders of towns, cities, and even nations are drawn from this class. Traditionally, leaders are selected by will of the populace, based on their personal qualities and family merits, according to the traditional honour system of Anrel - table aristocracy, called the Graves (believed to be from [[Ahngrit]], meaning "to be respected"), or the Grafen. ===== Ranks ===== Under traditional [[... *. The title-holder of each rank is considered to be the primen, or most senior, of all those beneath.... nt, and their personal primenture. Graffen cannot be removed from their position except by the king, w
- Ancient Remelplugin-autotooltip__small plugin-autotooltip_bigAncient Remel
Ancient Remel was one of the great powers of the ancient world. The city-state grew rich from controlling trade on River Wiyel, fed by fertile riverlands of the Triminot valley. The city's rich culture, complex religion and multiplicity of gods was a significant influence on the later BME - Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen
The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel - Vetthi Governmentplugin-autotooltip__small plugin-autotooltip_bigVetthi Government
The Vetthi Republic is ruled by an elected republican government, selected from traditional noble families as well as prominent landowners and business interests.
Governance
This is in a series of articles on goverments and politics.
The government is an assembly of forty-three - Krikaréplugin-autotooltip__small plugin-autotooltip_bigKrikaré
The Krikaré [kree-KAR-ray], also called the Kritarchy or House of Elders, is the legislative body of the church-state of Ororr. It enacts all laws and regulations both spiritual and temporal, regarding the administration of the church and the nation. Members have the courtesy title - Vahltorplugin-autotooltip__small plugin-autotooltip_bigVahltor
Vahltor is the capital city of Harthera (also: Vultor, Vuhltore; archaic names: Biyahl, Bahl Dorr, Buldoya). It is one of the grandest, wealthiest and most powerful cities in the world, but its surrounding walls limit the city's expansion, creating cramped streets, oppressive towers, poor housing, poverty, disease and squalor in its poorest quarters. It is colloquially known as BMEBMEHartheranHartheraHartheranHartheranHartheranHartheranHartheraHartheranHartheranHartheranHartheranHarther… - Haulmplugin-autotooltip__small plugin-autotooltip_bigHaulm
A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the - Faunaplugin-autotooltip__small plugin-autotooltip_bigFauna
All of these creatures are physical beings, but some of them, particularly the Four Beasts of the Apocalypse, are legendary and of course will only appear under the most extreme circumstances.
* Banshee - large terrifying flying creatures with spindly bodies and a very long wingspan, which ride the air currents in remote areas, feeding off small birds, AnásthiasAnásthiasAnásthias - Hexact Doctrineplugin-autotooltip__small plugin-autotooltip_bigHexact Doctrine
The Hexact Doctrine is a philosophy of government developed in Anrel in the early 3rd century ME, with the aim of creating governments that benefited the health, wealth and wellbeing of its citizens. It is the model for many governments throughout the MEAnrelAnrelAnrelAnrelAnrelAnrelAnrel - Step Quayplugin-autotooltip__small plugin-autotooltip_bigStep Quay
A step quay is a harbour structure found in many port cities, enabling ships to be unloaded at all times of the year, whilst protecting the dockside district from flooding by storm tides. Step quays contain three elements: a sea-level wharf which ships come alongside, a high sea wall (usually at least 3 metres), with the two levels being connected by steps. The steps often have a slide section or chute allowing cargo to be lowered down them, or to be raised with ropes. - Race and Ethnicityplugin-autotooltip__small plugin-autotooltip_bigRace and Ethnicity
The concepts of race and ethnicity in the Civilised World are complex, related to issues of history, geography and culture. Some theories of the origins of humanity claim that all humans are descended from a single group of original ancestors, while others believe mankind is made up of distinct races with separate origins. EloyounHartheraAnrelOrorrOrorrEloyounGodmenEloyounOrorrMunatanEloyounAnásthiasGodmen - Mother of All Aspectsplugin-autotooltip__small plugin-autotooltip_bigMother of All Aspects
The Mother Of All Aspects was the Supreme Goddess of the religion of the ancient Empire of Dor-en-Sann. It was officially called the Church of the Mother of All Aspects, more often simply called the Imperial Religion.
Belief
This is in a series of articles about - Beasts of the Apocalypseplugin-autotooltip__small plugin-autotooltip_bigBeasts of the Apocalypse
The Beasts of the Apocalypse are four supremely powerful monsters said to guard the world from the chaos of the outer darkness. They feature in the ancient legends of Anrel and Miyarris, most particularly in the saga, the Tirennion.
According to myth, in the early days of the - Kas-fruitplugin-autotooltip__small plugin-autotooltip_bigKas-fruit
Kas-fruit is the red or yellow fruit of the kasflower, a perennial flowering plant or bush believed to be native to Anrel.
Flora
herbs
This is in a series of articles about Plants and Flora.
It is found growing throughout the Mainland, particularly in the wilder regions of viridmagic - House of Sealsplugin-autotooltip__small plugin-autotooltip_bigHouse of Seals
The House of Seals, commonly called The Seals or The Chamber (to distinguish from the House of Keys, called The House), is an assembly of the Hartheran government. Under the Hartheran Commonwealth it was the preeminent legislative assembly, made up wealthy patricians. After the Vainglorious Revolution of 571 ME, the Seals became merely an advisory chamber with little practical role in government. - Hirèrk Moonscaleplugin-autotooltip__small plugin-autotooltip_bigHirèrk Moonscale
The Hirèrk Moonscale [Hee-Rerrk] (HM) is a luni-solar calendar used at least since the time of Miyarris, which measures cycles based on the moons, solar years as well as the millennia-long cycles of global climate change. Today years HM are only seen in historic works and not considered accurate in historical accounts.epochHMHMBMEepochsepochsepochepochepochepochepochHMepochsMEME - Torroramâiplugin-autotooltip__small plugin-autotooltip_bigTorroramâi
Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.
Torroramai
This is in a series of articles about Torroramai, capital city of the nation of Ororr.viridviridOrorrOrorrviridviridgreenvirid - Toborrplugin-autotooltip__small plugin-autotooltip_bigToborr
Toborr [toe-BORR] is a historic port city at the mouth of the River Wiyel, the most important port in modern Ororr, and arguably the greatest shipping port in the world. Toborr City lies on an island in the river mouth, but now encompasses a conurbation which surrounds the whole estuary bay, including the city of Therion - Lampfishplugin-autotooltip__small plugin-autotooltip_bigLampfish
Lampfish are a species of bioluminescent virid fish, found particularly in the Redeeming Ocean, in tropical waters off the east coast of Anásthias. Throughout history they have been captured and used as a source of light.
Fauna
This is in a series of articles about Animals.
Biology - Elementalsplugin-autotooltip__small plugin-autotooltip_bigElementals
Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic - Wormskinplugin-autotooltip__small plugin-autotooltip_bigWormskin
Wormskin is a fine, strong, translucent leather-like fabric made from the hide of virid tunnel-worms. It is particularly used in costly leather goods and clothing produced in Ororr and Munatan.
Clothing
This is in a series of articles on Clothing and textiles.
Wormskin is usually prepared from recently-shed skin, harvested from tunnels. This yields the thinnest and finest skin, though the quality is variable and relies on the skill of hunters to identify the time and place where w… - Three Holy Citiesplugin-autotooltip__small plugin-autotooltip_bigThree Holy Cities
The Three Holy Cities are three cities in Ororr: Toborr, Remel and Seqal. They were three major cities of the ancient Empire of Dor-en-Sann, personally conquered by the Prophet Therion by use of holy miracles, or the magic of the Mother Goddess. Today the cities are visited by thousands of pilgrims taking part in the Ororr - The Grand Academy of Rasiaplugin-autotooltip__small plugin-autotooltip_bigThe Grand Academy of Rasia
The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.
Rasian Academy
This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic - Primusplugin-autotooltip__small plugin-autotooltip_bigPrimus
A primus or prime source, vulgarly called a familiar or shadow, is an elemental is imprinted to a magister, being permanently bound with vinculum. The primus is the focal instrument and agent of his magical power. Primus is the official term used by magicians of the Rasian school of magic, though many other terms are used. - Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World
The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.
Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias - Besoan Animism (Focáoaa)plugin-autotooltip__small plugin-autotooltip_bigBesoan Animism (Focáoaa)
Besoan Animism, called Focáoaa [fo-COW-waa], is the traditional folklore and spiritual beliefs of the island of Besoa, which forms the core of ceremonial and religious practice. Historically Focáoaa was the single religious practice on the island, but some modern Besoans have embraced religious practices from TheristTheristTherismTherist - Hexactic Almplugin-autotooltip__small plugin-autotooltip_bigHexactic Alm
The Hexactic Alm [ARM] is the official currency of the nations of Anrel, accepted throughout the Natorn Archipelago. An alm is worth six pins, and 24 alms are a crown.
Money
[ ]
This is in a series of articles about money, currencies and finance.
The alm originally a food token given to refugees during the Anrel - House of Keysplugin-autotooltip__small plugin-autotooltip_bigHouse of Keys
The House of Keys is a legislative body of the Hartheran government. Its members are called Keymen or Clavigers, membership consisting of heads of government boards and committees, as well as representatives from the nation's cities and regions.
Governance
This is in a series of articles on - Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr
Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage - Magicplugin-autotooltip__small plugin-autotooltip_bigMagic
In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks. - Vetthi Merchant Fleetplugin-autotooltip__small plugin-autotooltip_bigVetthi Merchant Fleet
The Vetthi Merchant Fleet of the Vetthi Merchant Company is the most prestigious merchant navy in the world, with trade concessions and trading rights in virtually every port throughout the Civilised World. Its influence, wealth and prestige is the pride of the - Sjatranjplugin-autotooltip__small plugin-autotooltip_bigSjatranj
Sjatranj is a Hesjbagaaian game commonly called Fours or the Game of Fours in many other languages. It is played by 2 to 4 players on a board with four square sections. Similar games were known to have been played in ancient times, but fell out of favour due to their complexity, only being played in parts of - Arms of Foratunaplugin-autotooltip__small plugin-autotooltip_bigArms of Foratuna
The Arms of Foratuna are the priesthood of the Mother Church of Ororr, based at the holy citadel of Foratuna. Typically this means the Meisinn and Messek, the supreme spiritual arms of the church said to be in direct communication with the Mother. They do not play an active role in governance, but their opinion on spiritual matters is decisive and they effectively have the ability to veto any policy considered OrorrOrorr - Gildonplugin-autotooltip__small plugin-autotooltip_bigGildon
Gildon [GIL-don] is one of the six autonomous regions of Ororr encompassing the southwest of the country. Its capital is the fortified city of Agann, roughly 500 km from the modern border with Hesjbagaaia. Historically the region was called Vildon.
Ororr
This is in a series of articles on the modern nation-station of OrorrviridBME - Anrelian Pantheonplugin-autotooltip__small plugin-autotooltip_bigAnrelian Pantheon
The Anrel Isles has a rich polytheistic philosophy that sees the world as inhabited by many gods and willful spirits. They view all world religions as valid, but believe gods are tied to certain lands and places. Deities can therefore have separate or even conflicting mythologies, but these are accepted because they are the story of that particular deity. Gods, being non-human, can be capricious and irrational, and their followers adopt a pragmatic attitude to worship. Prayer … - Herbsplugin-autotooltip__small plugin-autotooltip_bigHerbs
Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.
Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen - Primentureplugin-autotooltip__small plugin-autotooltip_bigPrimenture
Primenture is a social structure found particularly in the Natorn Archipelago, used to determine social rank and leadership. Primenture means leadership by those who are perceived to have the most social capital, and therefore usually, though not always, the most able. - Ergothaumicsplugin-autotooltip__small plugin-autotooltip_bigErgothaumics
Ergothaumics is the discipline of using thaumic energy to directly power mechanisms and devices, without needing an elemental. Ergothaumics was developed of the indjineers of Rasia.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Ergothaumics has many advantages over thaumaturgy, since it doesn't require the complexities of magic - Vetthi naming conventionsplugin-autotooltip__small plugin-autotooltip_bigVetthi naming conventions
Vetthi names are a fiendishly complicated social hurdle for all visitors to the island, and can represent a challenge even to the most socially adept Vetthi hierarch. Vetthi names can be lengthy, since they describe not only family connections, but a history of honours and distinctions both personal and inherited. The longer a person's name, the greater the prestige of the family, and those wishing to curry favour are obliged to remember the entire name of a new associ… - Balbalplugin-autotooltip__small plugin-autotooltip_bigBalbal
Balbal are virid trees native to the arid central regions of Anásthias, with a distinctive pear-shaped trunk.
Their roots are squeezed by desert dwellers as a nutritious, if unappetising milk, as well as other food uses. They are a particular feature of the Anásthiasviridvirid - Pruncoty Brandyplugin-autotooltip__small plugin-autotooltip_bigPruncoty Brandy
Pruncotiésh [proon-KOT-ee-yesh], or Pruncoty Brandy, is a spirit made from a secret mixture of fresh and dried vine fruits and flavourings on the island of Pruncoty, in The Spines. Pruncotiesh is made in small batches and highly prized, once enjoyed exclusively by the royal houses of - Ghost shipplugin-autotooltip__small plugin-autotooltip_bigGhost ship
Ghost ships (teergavves [TEE-err-gah-vez in Vetthi]) is a seamen's term for trading vessels of the Vetthi Merchant Fleet. Vetthi ships are grey in colour and relatively low profile in the water, making them difficult to spot at sea, so they seem to slip into port like ghosts. - The Hexact Ordersplugin-autotooltip__small plugin-autotooltip_bigThe Hexact Orders
The Hexact Orders are institutions which make up four of the six “pillars of the state” in nations using the Hexact philosophy of government. The Hexact Doctrine does not specify the nature or structure of the four institutions, only their goals and the services they provide. In AnrelAnrelAnrel - Hartheran Governmentplugin-autotooltip__small plugin-autotooltip_bigHartheran Government
The government of the Hartheran Union is an oligarchy centralised in Vahltor, where the wealthy rule through a labyrinthine bureaucracy of committees, boards and assemblies who all jealously guard their powers.
Governance
This is in a series of articles on HartheraHartheraHartheraHartheraHartheraHartheran - Decileplugin-autotooltip__small plugin-autotooltip_bigDecile
In Harthera, deciles are a social and political structure, nominally a family or tribe of which all Hartherans are a member. Deciles were formalised in the Hartheran Commonwealth period as a method of managing elections.
Governance
This is in a series of articles on goverments and politics.
Before the Commonwealth, the early nation had hundreds of ethnic clans, families and noble houses. Many small family groups were wealthy, powerful and owned much of the land, while other tribes w… - The Faithless Vultureplugin-autotooltip__small plugin-autotooltip_bigThe Faithless Vulture
The Faithless Vulture, subtitled “A comedy of tragic ends”, is an opera written by the last Ensanni Emperor, Ollilontan. It is his longest and most controversial work, a thinly veiled parody of the rise of Therion, the Great Prophet of the Therist religion. To modern TheristHartheraTherionMETherist - Helegraphplugin-autotooltip__small plugin-autotooltip_bigHelegraph
The helegraph is a method of long distance communication using flashes of light, developed in Harthera. Helegraphy has become a hugely important tool of government, military and commerce, with a national network enabling everything from news and stock reports to personal correspondence being sent up and down the country within a reasonably short period. - War of the Flags (First Vetthi War)plugin-autotooltip__small plugin-autotooltip_bigWar of the Flags (First Vetthi War)
The War of the Flags (792-796 ME), also called the First Vetthi War in Ororr, was a conflict between Ororr and the Vetthi Republic over control of the Vetthi Passage.
The 8th century saw a deterioration of relations between Ororr and Harthera, with trade relations tense and ships often barred and turned away from each other's ports. Consequently, ships of the OrorrOrorr - Magisterplugin-autotooltip__small plugin-autotooltip_bigMagister
Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic - Tale of the Four Brothersplugin-autotooltip__small plugin-autotooltip_bigTale of the Four Brothers
The Tale of the Four Brothers is work of folklore or oral history from the island of Krotolat-ten-Azri, largest of the Azri Isles. It is likely an allegory of actual historical events, when more advanced settlers from the mainland arrived in the Beryl Epoch, though with few written records the real history is unknown. - Shouftplugin-autotooltip__small plugin-autotooltip_bigShouft
The Shouft, also called the Path of the Prophet or the Great Pilgrimage, is a religious journey to the holy shrine of Foratuna in Ororr. It is a key element of Therist religious practice, a spiritual journey visiting sites of religious significance.
The devout wishing spiritual enrichment, or sinners or criminals wishing to make restitution, follow the route the Ororrgreengreen - Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles
Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island - Analect of Just Worksplugin-autotooltip__small plugin-autotooltip_bigAnalect of Just Works
The Analect of Just Works is a compendium of Occidental folk tales and philosophic treatises dating from before the founding of Ororr, judged to be compatible with the teachings of the Great Prophet Therion. The tales all contain a universal moral or instructive lesson. - Grammarian School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigGrammarian School of Thought
The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage - Signtismplugin-autotooltip__small plugin-autotooltip_bigSigntism
Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the - Saloyan Civil Warplugin-autotooltip__small plugin-autotooltip_bigSaloyan Civil War
The Saloyan Civil War was a protracted conflict between bitterly opposing forces in the Grand Palatinate of Saloya, in northwest Anásthias. Historians sometimes divide it into three conflicts, the First, Second and Third Civil War.
Conflict
This is in a series of articles on - History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel
Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM - Webroksharplugin-autotooltip__small plugin-autotooltip_bigWebrokshar
Webrokshar is a much-fearer punishment for treachery in Harthera, traditionally used for traitors against family, Church and State. It is so feared because according to Hartheran belief and the Church of Hartrah, it condemns the victim to eternal torment.
Belief
This is in a series of articles about - Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigGreat Prophet Therion
The Great Prophet Therion (c.30 BME - ?62 ME), often simply called the Great Prophet, was the founder of the Mother Church and nation state of Ororr.
Therism
therism
This is in the series of articles related to the Church of the Mother, commonly called Therism, the state religion of TherionTheristTherion - Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought
A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of - Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna
The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.
The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic - Biology and Ecologyplugin-autotooltip__small plugin-autotooltip_bigBiology and Ecology
Helevos has two separate families of life, which compete with each other for resources and space. Various cultures give different names for these two competing families, but in Anrel they are commonly called “the Virid and the Green”, a quotation from the GreenViridgreengreenGreengreenGreengreenviridGreenviridviridviridgreenviridgreengreengreengreenviridviridGreenviridgreenviridgreengreengreenViridgreenviridViridgreenviridviridviridViridgreenviridviridViridgreengreenviridgr… - Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos
Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen - Seqaalplugin-autotooltip__small plugin-autotooltip_bigSeqaal
Seqaal or Seqaalqun is the foremost surviving language of the Issid language family, spoken primarily in the Sekalkot province of central Ororr.
Language
language
This is in a series of articles about Languages and Communication.
The language has existed in various forms for at least four thousand years, descending from the early tongues of the languagelanguagelanguagelanguagelanguagelanguage - Drortplugin-autotooltip__small plugin-autotooltip_bigDrort
Drort are domestic animals found throughout Anásthias, seen pulling wagons and every type of commercial and domestic conveyance. Unusually for domestic livestock they are virid creatures, omnivorous and unusually tolerant to green grazing, nibbling virid weeds and pests common in roadsides and hedgerows. They are rarely seen in virid - Vetthi Republicplugin-autotooltip__small plugin-autotooltip_bigVetthi Republic
The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.
* Name: The Vetthi Republic * Government:OrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid - The Tirennionplugin-autotooltip__small plugin-autotooltip_bigThe Tirennion
The Tirennion is an epic saga which outlines the legendary history and origins of humanity, from the creation of the universe, the mutual destruction of the ancient first gods who created mankind, and the descent of the Godmen to the world, from whom all mankind is descended. The work is most known in the - Ecumenical Bank of Ororrplugin-autotooltip__small plugin-autotooltip_bigEcumenical Bank of Ororr
The Ecumenical Bank, often called the Shouft Bank, is the official church-state bank of Ororr. It acts as a central bank for all state finances, holding funds for governmental spending and regional disbursements, as well as holding funds and credit for businesses and private citizens. It had its origins in providing money services for travellers on the great Ororr - Old Man of Niseqplugin-autotooltip__small plugin-autotooltip_bigOld Man of Niseq
The Old Man of Niseq, sometimes called the Old Man of Seqal, is a distinctive natural rock formation in the Kalkot Gorge, at the confluence of the Red and Green branches of the River Wiyel, near the town of Niseq, 60 km south of the city of Seqal.
Weathering of the rock face has created what appears to be the sleeping face of an old man, with a downturned mouth, beard and closed eyes. The effect is enhanced by scrubby - Remelplugin-autotooltip__small plugin-autotooltip_bigRemel
Remel [rem-ELL] is a major city on the River Wiyel in Ororr, situated between the Triminot Lakes. The region is wealthy and one of the most densely populated regions of the civilised world, being a major centre for agriculture, trade and manufacturing. Historically it was the capital of the powerful city-state of her - Orodienplugin-autotooltip__small plugin-autotooltip_bigOrodien
Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen - The Dialogues (Therism)plugin-autotooltip__small plugin-autotooltip_bigThe Dialogues (Therism)
The Dialogues are a compilation of first and second hand accounts of conversations and speeches by the Great Prophet Therion, the founder of the Therist Church of Ororr. The Dialogues also includes collected sayings, opinions and aphorisms attributed to the Prophet. - Miyarrain Peopleplugin-autotooltip__small plugin-autotooltip_bigMiyarrain People
The Miyarrain were the inhabitants of ancient Miyarris, famed as the most advanced civilisation of the Celadon Epoch. The Miyarrain were the progenitors of all modern Eloyoun peoples throughout eastern Anásthias.
Ancient Miyarris
This is in a series of articles about the ancient civilisation of - Church of Hartrahplugin-autotooltip__small plugin-autotooltip_bigChurch of Hartrah
The Church of Hartrah is the state religion of Harthera. Adherents believe in a single god who is a fusion of all the righteous ancestors of the nation. Upon death, your spirit is judged by God, and begins a slow process of merging with the Godhead. As a faith it is a syncretism of ancestor-worship and veneration of a monotheistic protector god who is the embodiment of the station. The church strongly promotes respect for family, tradition and heirarchy as well as duty and per… - Dromondplugin-autotooltip__small plugin-autotooltip_bigDromond
Dromonds are heavy war galleys, principally used for by the Ororran military for coastal defence. They were the pre-eminent warships of earlier times, but today are considered unwieldly and archaic.
Dromonds have small sails but are primarily powered by oarsmen. As such they can be fast and manoeuvrable, and can be armed both with formidable - Rasian Chainwayplugin-autotooltip__small plugin-autotooltip_bigRasian Chainway
The Rasia Chain Carriageway, or simply the Chainway, was a funicular railway which connected the centre of Rasia City with the Rasian Academy in the valley above. The chainway was a quick and efficient means of transporting visitors and students, since the only alternative was the long uphill climb by road. The chainway was a particular matter of pride for the citizens of Rasia, since it was achieved entirely by mechanical means, all use of - Kingdom of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette
The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.
Narette
narette
This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel - Dreikmenplugin-autotooltip__small plugin-autotooltip_bigDreikmen
Dreikmen are creatures of legendary horror, animated corpses driven by unnatural powers. In tales they are often men killed in unjust wars, their souls bound to their decaying bodies for eternity as punishment for their crimes. They particularly feature in the folk tales of the - Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War
The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM - Biinmosplugin-autotooltip__small plugin-autotooltip_bigBiinmos
Biinmos is a large, militarised state in eastern Munatan. It is sometimes known as Dendrost, a Hartheran version of its name. This is an anachronism and in modern diplomacy only the official name is used.
Munatan
Hover mouse to see more detail | Go to full atlas map
This is in a series of articles about HartheranBMEMEME - Kundimplugin-autotooltip__small plugin-autotooltip_bigKundim
Kundim is a board game believed to have originated in Gobal in the early days of the Gaal Empire. It is played with a bag of cuboid and pyramidal blocks of various shapes and sizes, and a kundim board, which is normally either five or seven blocks wide.
Sports - Theurgyplugin-autotooltip__small plugin-autotooltip_bigTheurgy
Theurgy, also called Theosophy, Theosophical magic or holy magic, is a style of magic that instead of using the power of an ordinary elemental, invokes the power of a deital or god-spirit. Theurgy requires no understanding or even awareness of thaumaturgy or other styles of formal magic. Instead, practitioners follow a specific ritual format depending on the action required, usually involving ritual prayer, sacrifice and other activities which induce a heightened level of consciousness.… - Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera
The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr - Imbleplugin-autotooltip__small plugin-autotooltip_bigImble
Imble is a virid plant native to tropical swamplands, where it flourishes due to its strength, flexibility, and tolerance to salt. The tree-like trunk is bulbous with a thick grey skin. Its core is a mass of fleshy strands which given the plant strength and function to regulate its internal salinity.virid - Deital (God)plugin-autotooltip__small plugin-autotooltip_bigDeital (God)
A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
“Deital” is a magicAnásthiasmagic - Screw-wormsplugin-autotooltip__small plugin-autotooltip_bigScrew-worms
Screw-worms are a class of virid marine creatures who in nature attach themselves to detritus on the sea bed and aid its decomposition. Consequently they also attach themselves to wooden piers and the hulls of sailing vessels. They are particularly active in warm, nutrient-rich waters, where they can burrow into an unprotected ship's hull and cause terrible damage within a few weeks. - Limetaplugin-autotooltip__small plugin-autotooltip_bigLimeta
The limeta is a virid tree which grows in the tropical regions, particularly in northern and coastal Anásthias. The fruits are round with dark green leathery skin and distinctive red flesh. They are one of the few virid fruits grown for human consumption, havin a sweet and distinctively acrid taste. virid - Ovorsplugin-autotooltip__small plugin-autotooltip_bigOvors
Ovors [OH-vor] (also ovorr, plural ovorn) are common domestic herd animals found throughout the Civilised World, used for their meat, skins and wool. They are agile creatures with a thick matted fur and small conical horns for defence, though many herdsmen blunt these. viridAnásthias - Imprintingplugin-autotooltip__small plugin-autotooltip_bigImprinting
Imprinting is the thaumaturgical discipline of capturing the attention of an elemental, and giving it set of formal instructions. Magicians with the ability to summon and imprint an elemental are magisters.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The most basic method of imprinting is verbal, reciting sequents aloud to a bound elemental in the human equivalent of the languagelanguage - Manokplugin-autotooltip__small plugin-autotooltip_bigManok
Manok (arch. Menioq) is a small island 1100 km west of mainland Anrel. It is a regular stopping port for the trade between Anrel, Vetth and Ororr, particularly for hardy traders willing to risk heavy open seas rather than risking the coast of Harthera.
Trade routes
Manok is part of a direct trade route between the AnrellanguagegreengreengreengreengreenAnrel - Neuromancyplugin-autotooltip__small plugin-autotooltip_bigNeuromancy
Neuromancy is the thaumaturgical discipline involving electromagnetic manipulation of structures within the human brain. It is now both a lost art and a forbidden art, considered to be malefaction.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Historically it was the highest art of the - Blood saltplugin-autotooltip__small plugin-autotooltip_bigBlood salt
Blood salt is a mineral found in the mountains of Li-Vam-Aur and other parts of the Dun Trisan mountains, widely used in cooking. In folklore veins of rock salt are said to be the dried blood of ancient monsters that fell from the heavens and were buried deep in the earth. - Thaumplugin-autotooltip__small plugin-autotooltip_bigThaum
The thaum is a unit of measurement of thaumaturgical capacity; essentially a measure of magical energy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
One thaum is the standard energy potential contained in a single shell of an elemental. In energy terms this varies between elementals and even between shells, since outer shells tend to be weaker than inner shells. One thaum is colloquially said to be - Munatanplugin-autotooltip__small plugin-autotooltip_bigMunatan
Munatan [Moo-Nah-Tahn] is the southernmost region of Anásthias, south of the Dun Trisan mountains. The name possibly derives from a ancient Thalsic, meaning “Land of One Sun”, since the daystar is not visible in the southern hemisphere. Or it may be a reference to the Manthi people who were once the majority population of western Munatan. The term is an OrorrOrorrOrorrHartheraHartheraOrorrOrorrOrorrHartheraHartheraHartheran - Heronbaht Languageplugin-autotooltip__small plugin-autotooltip_bigHeronbaht Language
Heronbaht, also called Tekeheron, is the historic language of the Principality of Antyok and the former Kingdom of Heronbar.
Language
language
This is in a series of articles about Languages and Communication.
Heronbaht was once thought to be a language isolate, unrelated to the two major languages families in the region, Asokway and languagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage - Golden Ordinanceplugin-autotooltip__small plugin-autotooltip_bigGolden Ordinance
The Golden Ordinance is a natural philosophy which was a key element of Miyarrain culture in the latter centuries of the Celadon Epoch. The “ordinance” was thought to be a set of rules or mathematical which were intrinsic to the universe and observed in nature. Its legacy was important to many later movements, from governance to military conflict and aesthetics. - Aurayplugin-autotooltip__small plugin-autotooltip_bigAuray
Auray is a variety of wine made from guri fruit, fist-sized sweet yellow fruit which flourish in the heat of tropical Anásthias. Classic auray was perfected in ancient Miyarris, but today there are hundreds of styles with differing colour, sweetness and flavour.
Food and Drink
This is in a series of articles about - Bizoan War and Occupationplugin-autotooltip__small plugin-autotooltip_bigBizoan War and Occupation
The Bizoan War (1086-1092 ME) was a war of conquest by the Hartheran Union against the islands of Besoa and Antyok. The invasion lasted was followed by a period of Occupation from 1092-1114 ME. Besoa was liberated by nationalist forces led by the Sann'ali Court-in-Exile, who established the HartheranHartheraHartheraHartheranOrorrHartheranAnrelOrorrHartheraHartheranHartheranHartheraHartheraHartheraHartheraHartheraHartheranHartheranHartheranHartheraHartheranHartheraHarth… - Polmaplugin-autotooltip__small plugin-autotooltip_bigPolma
The polma is a traditional Thalsic garment made from a single length of cloth, which today is particularly associated with the Shouft, the Great Pilgrimage of the Therist religion. Polma's are traditionally made of linen, but can be made of wool or other fabrics. - Godsboardplugin-autotooltip__small plugin-autotooltip_bigGodsboard
Godsboard is a gambling dice game, popular in taverns, wine shops and gaming houses in Anrel and throughout the Natorn Archipelago.
Sports
This is in a series of articles on Games and Sports.
Game Board
The game is typically played with six-sided dice, on a god-board, a circle divided into eight equal divisions. Each division is assigned to one of the eight principal - Hieremeplugin-autotooltip__small plugin-autotooltip_bigHiereme
A hiereme is a large naval vessel used by the Ororrans as the foremost naval weapon for defending their coast.
Military
This is in a series of articles on Armies, Navies and Military subjects.
Hieremes are essentially naval artillery platforms used to launch attacks against invaders, while smaller ships move in to engage. Most are double-hulled catamarans, with the largest being trimarans, with ballistae and other artillery mounted on their single large deck. Their great size make… - Hartheran Talentplugin-autotooltip__small plugin-autotooltip_bigHartheran Talent
The talent or talen is the currency of Harthera. It began as a token system for paying indentured workers and militiamen under the Chelidt Overlordship, after the old Saloyan currency had utterly collapsed. The principle was that an unskilled labourer would earn one talent per day of labour, whilst more skilled workers would be paid proportionately more depending on the amount of time (and talents) invested in their training. - Queen Illieten of Naretteplugin-autotooltip__small plugin-autotooltip_bigQueen Illieten of Narette
Illieten of Narette (1081 ME-) is Queen regnant of the Kingdom of Narette and Queen Consort of the United Kingdom of Besoa, by marriage to her husband, King Ralam of Besoa.
People
This is in a series of articles on famous and historic people.
Biography
She was born in the city of Heth Ania, daughter to Ehamet IX of Narette and his first wife Alsia. On the death of herherherherherherher - Virid sicknessplugin-autotooltip__small plugin-autotooltip_bigVirid sickness
Virid sickness is a general term for various kinds of poisoning caused by consuming virid plant or animal life. Virid sickness is particularly found amongst traditional peoples who consume virid-based foods due to lack of green plant life, notably in southwestern viridviridviridviridvirid - Luminateplugin-autotooltip__small plugin-autotooltip_bigLuminate
Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained - Chíouplugin-autotooltip__small plugin-autotooltip_bigChíou
Chíou [CHEE-oo], from the Mayápo tsee'oo, is a ball game played with a leather bladder traditionally stuffed with feathers.
Sports
This is in a series of articles on Games and Sports.
The game is believed to have been invented in Miyarris, though it may even predate this society. It was spread by Miyarrain diaspora and is now popular - Oughtismplugin-autotooltip__small plugin-autotooltip_bigOughtism
Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the - Lake Otaranplugin-autotooltip__small plugin-autotooltip_bigLake Otaran
Lake Otaran [oh-TA-ran], known locally as The Otaran (arch. Otarah), is a brackish lake or inland sea in the island of Sensatard in the Anrel Isles. It is connected to the sea by the Otaran Sound, a flooded former river valley.
The lake is economically important as a rich source of - Astrolodeplugin-autotooltip__small plugin-autotooltip_bigAstrolode
An astrolode is a navigational and astronomical instrument used to calculate current latitude and longitude by taking bearings on the Fixed Stars, which hang in fixed points over the equator.
It combines an astrolabe (used to calculate the height of a star) and a lodestone, or magnetic compass. Longitude can be calculated from the elevation of the star: the lower the angle, the further north you are. Latitude is calculated from the angle between the nearest fixed star, and magnetic n… - Webrinplugin-autotooltip__small plugin-autotooltip_bigWebrin
The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A… - Daystarplugin-autotooltip__small plugin-autotooltip_bigDaystar
The daystar, also called the Son, is a bright star visible in both the day and night skies of northern Helevos, depending on latitude and time of year. The star appears to hang in the night sky near the north pole, so that on the equator it is only sometimes visible, and becomes completely invisible further south. - Tsaarmoditesplugin-autotooltip__small plugin-autotooltip_bigTsaarmodites
The Tsaarmodites were a religious sect who once lived in the Mangasor desert during the time of the Empire of Dor-en-Sann.
Belief
This is in a series of articles about religions and beliefs.
They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsic animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own w… - Sacrifice of Ibrimplugin-autotooltip__small plugin-autotooltip_bigSacrifice of Ibrim
The Sacrifice of Ibrim is an ancient folk tale, one of the canon of instructional tales used by the church of the Mother Of All Aspects in the old Empire of Dor-en-Sann.
In the tale, Ibrim has two sons, and is asked to murder one of his children to prove the love for his god. At the last minute a - Gyeil Peopleplugin-autotooltip__small plugin-autotooltip_bigGyeil People
The Gyeil [g-YAY-l] are the indigenous inhabitants of Gildot in central Anásthias, with modern populations throughout southwestern Anásthias and Munatan. The Gyeil have a unique culture and language, unrelated to the Thalsic peoples who colonised much of the region from the Jade Epoch onwards. Consequently they have been subjected to centuries of oppression and conflict, and have derogatively been called the “Night People” or viridlanguageOrorrviridviridviridgreenviridviridgreen… - Ifritplugin-autotooltip__small plugin-autotooltip_bigIfrit
Ifrit are malevolent or capricious nature spirits in the culture of Ororr and the historic Occident.
Folklore
This is in a series of articles about oral traditions, tales, folk practices, and folklore.
Ifrit are seen in nature as dust-devils, sudden gusts of wind that blow grit in the eyes, or other unusual natural phenomena. Freak accidents and unlucky incidents are also believed to be the work of ifrit. In modern - Gerod of Ben Akirplugin-autotooltip__small plugin-autotooltip_bigGerod of Ben Akir
Gerod of Ben Akir is the credited author of the eponymous Mysteries of Gerod, a series of accounts of mystical encounters with gods and spirits, revelations and prophecies. It is considered a holy codex by many who follow the Anrelian pantheon, since it describes the relationship of prayer and ritual which can be performed to attract the good graces of certain deities. - Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems
Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:
* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe. - Mûulplugin-autotooltip__small plugin-autotooltip_bigMûul
Mûul [MOO-ul] is an island in the Kingdom of Trésard, about 40km west of the Mainland of the Anrel Isles. It is separated from the Mainland by the Res Channel.
Geography
Mûul is 150 km north-south, the southern and western half being hilly and windswept, sheltering the lower-lying east coast, which supports livestock and subsistence farming. The island is entirely GodmenGodmengreenGodmen - Greenfryplugin-autotooltip__small plugin-autotooltip_bigGreenfry
Greenfry are the tiny offspring of greenfish, which spawn and hatched in shoals for mutual protection. Greenfry are eaten in large numbers by predatory greenfish and whales.
Fauna
This is in a series of articles about Animals.
They are caught by humans at various times of the year. Though too small to be of much use for human nutrient, certain types of greenfry are caught off the coast of northern - Manthi Peopleplugin-autotooltip__small plugin-autotooltip_bigManthi People
The Manthi are a diverse group of Jorothi-ethnic peoples found in southwestern Anásthias, particularly southwestern Ororr, Veedormim and the Manthi-Lien.
Ethnicity
ethnicity
This is in a series of articles about anthropology, ethnicity and race.
History
The early Manthi migrated south along the coast of Anásthias from the Jorothi homelands in what is now northwestern viridvirid - Dragonsplugin-autotooltip__small plugin-autotooltip_bigDragons
Dragons are mythical creatures in the legendarium of Anrel and the Natorn Archipelago. Dragons are said to be huge, terrifying fanged beasts that spit fire and destruction.
Folklore
This is in a series of articles about oral traditions, tales, folk practices, and folklore. - World Historyplugin-autotooltip__small plugin-autotooltip_bigWorld History
Helevos has eight thousand years of recorded history, with archeology, artefacts and myth stretching back much further. There are two dominant views of human history: the theological view that the whole world and humanity were created some thousands of years ago in one instant of creation; the second, that all humanity descends from a race of fallen demigods called the viridEmerald EpochBMEgreenBMEAnásthiasAnásthiasBMEAnásthiasfolkloreMiyarrisGodmenBMEMEOrorrHartheraMEviridAnásthi… - Tradescriptplugin-autotooltip__small plugin-autotooltip_bigTradescript
Tradescript is a writing system originally developed by the Doroun traders of the River Wiyel, used for drawing up trade deals and simple contracts. It is an ideographic script, with a limited set of symbols for trade goods, numbers, dates and practical concepts. language - National Convocation of Ororrplugin-autotooltip__small plugin-autotooltip_bigNational Convocation of Ororr
The National Convocation is the supreme legislative body of the church-state of Ororr, composed of all three branches of governance: the Krikaré or Elders, the Gamiri or Nine Leaders, and the Meisinn, the Twelve chief priests.
Governance
This is in a series of articles on - Ahngritplugin-autotooltip__small plugin-autotooltip_bigAhngrit
Ahngrit [AHN-grit], or Ancient Ahngrit (also Ahnglic in some sources) is an extinct language of the Godmen, thought to be an ancestor of Old Aralsic and the modern Aralsic languages of the Anrel Isles.
Language
language
This is in a series of articles about Languages and Communication.
Little is known about Ahngrit as a languagelanguage - Chargeplugin-autotooltip__small plugin-autotooltip_bigCharge
A charge is a single-word command issued to a primus, which are to be carried out immediately. Charges usually include the key-word for one or more sequents.
magic_terms - Harlonplugin-autotooltip__small plugin-autotooltip_bigHarlon
Harlon is the largest and most prosperous city in the world. Sitting at the mouth of River Velun, it is the greatest city in Harthera, a vast metropolis of docks, shipyards, markets, with a multiplicity of languages and communities which make it the foremost trade and shipping port in the world. Hartheranstorm tidesHarthera - Ligationplugin-autotooltip__small plugin-autotooltip_bigLigation
Ligation, often simply called binding, is the thaumaturgical discipline of physically binding an elemental to a solid object, so that solid matter becomes a part of the elemental's physical matrix.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Elementals in nature will attach themselves to a physical object, particularly when it is near a regular and natural source of - Redeeming Oceanplugin-autotooltip__small plugin-autotooltip_bigRedeeming Ocean
The Redeeming Ocean, historically known by it's Miyarrain name, the Poomué, separates the Civilised World from the eastern continent of Retzayk. It is 4500km across at its narrowest point. It has a number of small islands, the Eastern Isles being the only sizeable group. - Vinculumplugin-autotooltip__small plugin-autotooltip_bigVinculum
Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus. - Greenwingplugin-autotooltip__small plugin-autotooltip_bigGreenwing
Greenwing, known as vunndalt [voon-dalt] in Anásthias from the Daltirich name, is a virid climbing plant valued for its medicinal purposes. It is native to warm virid jungles and even some green forests, growing on dead greenwood or climbing rocky outcrops. It is relatively rare, found in upland and mountainous regions.green - Basilica of Holy Hartplugin-autotooltip__small plugin-autotooltip_bigBasilica of Holy Hart
The Basilica of Holy Hart in the city of Vahltor is the holiest building in the Church of Hartrah, an important site for all national rituals and celebrations. It also contains thousands of memorials and remains of important national figures and the scions of wealthy families. - Ambertypeplugin-autotooltip__small plugin-autotooltip_bigAmbertype
Ambertype is a photographic method, one of the first modern technologies able to capture realistic images of the real world without magical means.
Ambertype was developed from the ambertype printing process. Photosensitive chemicals are laid on a sheet of - Yendimplugin-autotooltip__small plugin-autotooltip_bigYendim
In the mythology of the Helevosien, Yendim was the first great city-state of the Godmen, which was destroyed at the end of the First Epoch. It was a city of wonders, the place where the Godmen created all the green plants and red-blooded companion animals of man.
The Godmen set the first of the Godmen - Whackplugin-autotooltip__small plugin-autotooltip_bigWhack
Whack is a street drug found particularly in port cities in Harthera such as Harlon and Narillin. It is sold in powdered form and either snorted or smoked. Nutjuice is its liquid form, a cheaper variant which can be quickly drunk. Both forms are preparations of pure HartheraHarthera - Yending Meridianplugin-autotooltip__small plugin-autotooltip_bigYending Meridian
The Yending Meridian is the prime meridian for measuring longitude on Helevos. The line is relative to the fixed star, Yendimzar. This star hangs directly above the equator, geosynchronous with a point in eastern Harthera.
In the mythology of Anrel and Miyarris, Yendim was the first and greatest city of the - Architecture in Ororrplugin-autotooltip__small plugin-autotooltip_bigArchitecture in Ororr
Architecture in Ororr has been an important cultural force in the theocratic nation of Ororr. It was particularly so in the early days of the nation, when the disciples of the Great Prophet were establishing new church-state institutions in opposition to the imperial bureaucracy and diverse religions. - School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night
The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year. - Inkusjezepaplugin-autotooltip__small plugin-autotooltip_bigInkusjezepa
Inkusjezepa [INK-ushj-ez-EP-ah] is a nation in Munatan, whose name in the Essep language means “The Collective of the Essep People”.
munatan
* Name: Inkusjezepa * Demonym: Inkuszi * Government: Commensalism * Capital: Koojit * Foundation: 875 ME (Traditional) * Religion: Heterodox Church, Essep traditions - Magic stylesplugin-autotooltip__small plugin-autotooltip_bigMagic styles
Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magicmagicmagicmagicMiyarris - Storm tidesplugin-autotooltip__small plugin-autotooltip_bigStorm tides
Storm tides are particularly high tides, often accompanied by storm surges and dangerous flooding, which occur on Helevos every 1.3 solar years when Helevos comes into conjunction with the giant planet Kwato'or. Storm tides are at their peak within a two week period, and at their most severe when accompanied by natural storms. - Savantplugin-autotooltip__small plugin-autotooltip_bigSavant
The savant is a type of sailing vessel unique to the historic Kingdom of Sann'al, that contributed to the island nation's dominance of merchant shipping during its great age of trade and exploration, and hundred or more years ago.
History
The savant was a development of the Harthera - Battle-fanplugin-autotooltip__small plugin-autotooltip_bigBattle-fan
The eplek (Doroun), called a battle-fan or war fan, is a shield weapon once used by elite members of the EnSanni army in the later Imperial period.
Composition & Use
Epleks are composed of numerous strips of watered steel folded onto a central stem, which can unfurl to form a shield. The shield is mainly used to deflect blows or to protect the user from arrows. The best fans are all steel, with stops so each fan blade remains interlocked with no gaps. Inferior fans were bound with … - Seaharplugin-autotooltip__small plugin-autotooltip_bigSeahar
A seahar, also called a viridmist or sporfog, is a sea fog with large water droplets containing the spores of virid microorganisms. When inhaled these virid spores can cause a number of illnesses, from a cough, rash, fever and delirium, to fatal acute pneumoniosis.virid - Femanplugin-autotooltip__small plugin-autotooltip_bigFeman
Feman [feh-MANN] is an inland province in the Gildon region of southwestern Ororr. The land is relatively arid with thin soil, so the region is sparsely populated. It was once entirely virid scrubland which was cleared, but proved unsuitable for agriculture, leaving it a patchwork of Ororr - River Veraisplugin-autotooltip__small plugin-autotooltip_bigRiver Verais
The Verais is a river in Harthera, which flows from the Saloyan Highlands in the east, meeting the River Velun at the city of Vahltor.
Harthera
This is in a series of articles about Harthera
* Name: Hartheran Union, Union of Harthera, Uhartrah * Government: Military-Mercantile Oligarchy - River Velunplugin-autotooltip__small plugin-autotooltip_bigRiver Velun
The River Velun is the greatest river of northern Harthera, flowing from the foothills of the Dun Jaen mountains in the far west of the country, through the great virid forests, plains and farmlands of central Harthera to the sea. It joins with the Verais at the city of Vahltor, capital of HartheraHarthera - Tekonplugin-autotooltip__small plugin-autotooltip_bigTekon
Tekon is a province of the Deltirot region of southern Ororr, centred around the valley of the Blue Wiyel. Tekon is a wet and sparsely inhabited land of lakes, swamps rivers, forests and mountains. [Ororr]
History
The Tekonet or Tekon civilisation was an ancient stone age culture centred around - Jadeplugin-autotooltip__small plugin-autotooltip_bigJade
Jade is a mineral rock most famous for its green colour. Historically it was mined in deposits throughout the Kalkot Gorge in modern Ororr.
Jade or jadeite rocks were particularly valued in antiquity as tools as well as for decorative purposes. The importance trade in jadeite was particularly important around the tenth millennium green - Holistician School of Thoughtplugin-autotooltip__small plugin-autotooltip_bigHolistician School of Thought
The Holisticians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Holisticians view the universe as sets of interrelated and interdependent systems. They regard other perspectives as - Hartheran Commonwealthplugin-autotooltip__small plugin-autotooltip_bigHartheran Commonwealth
The Hartheran Commonwealth was a constitutional monarchy which ruled Harthera for 164 years, from 407-571 ME. The Commonwealth period marked a shift in the balance of power in the region back to the old Saloyan elites who were still wealthy landowners, particularly in the old - Evernessenceplugin-autotooltip__small plugin-autotooltip_bigEvernessence
Evernessence is the narcotic extract of the evernut, the buds of a perennial virid shrub native to the upland jungles of central southern Anásthias. It was traditionally used by shamans of the Essep people as part of initiation and social rituals. Its use later spreading amongst the - Siltorn Canalplugin-autotooltip__small plugin-autotooltip_bigSiltorn Canal
The Siltorn Canal in Ororr is a pioneering system of canals and locks which links the heartlands of the Wiyel Basin with the northwestern provinces, which are otherwise isolated by the Siltorn Highlands. The key link in the network is a series of canal tunnels running through the mountains, raising barges and lowering them to the far side. The Siltorn Canal is a critical link in OrorrOrorrOrorr - The Occidentplugin-autotooltip__small plugin-autotooltip_bigThe Occident
The Occident is the area of the continent of Anásthias west of the Dun Jaen mountains. Historically this meant the old Empire of Dor-en-Sann, as well as the many other nations west of the mountains before the founding of modern Ororr. Contemporary Ensanni writers occasionally used the term to refer to the relatively wild and less inhabited west coast of AnásthiasOrorrOrorr - Eidolons of Seqalplugin-autotooltip__small plugin-autotooltip_bigEidolons of Seqal
The Eidolons of the Goddess, commonly called the Eidolons of Seqal, are a triptych of ancient statues carved into the rocky riverside at the city of Seqal in Ororr. The figures are a renowned symbol of the city, being the first thing seen by visitors travelling upriver to the city. green - Taslamacplugin-autotooltip__small plugin-autotooltip_bigTaslamac
Taslamac [tass-LAM-ack], colloquially called the Red City, is a city in in southern Ororr, on the north bank of the Red Wiyel. It is in the Mangasor Special Autonomous Region, benefiting from relatively low regional taxes and regulation.
Ororr
This is in a series of articles on the modern nation-station of OrorrOrorr - Grand Palatinate of Saloyaplugin-autotooltip__small plugin-autotooltip_bigGrand Palatinate of Saloya
The Grand Palatinate of Saloya, sometimes poetically referred to as the Rose Empire, was a historic Eloyoun nation in northeast Anásthias. It was home to the Saloyan people and the Saloyan language. The Palatinate was a complex oligarchy, highly civilised and cultured. Until the start of the BMEBMEBMEBMEBMEBMEBMEBMEMEMEMEME - Clanisjporplugin-autotooltip__small plugin-autotooltip_bigClanisjpor
Clanisjpor is a port city on the Umber Sea in Hesjbagaaia. It is the second city of the north, 150 km south of Nepor, with a slightly cooler and drier climate. In ancient times it was one of the great cities of the Rubaporat, ruled by the Poet Kings.
Clanisjpor is a compact city, built on a gently sloping hillside with walls to the north and south. The higher slopes are the tower-houses of the aristocracy, famed for their perfumed step gardens, packed with aromatic plants that catc… - Old Aralsicplugin-autotooltip__small plugin-autotooltip_bigOld Aralsic
Old Aralsic is a language which emerged in Anrasard during the Jade Epoch. It is the ancestor of all the modern Aralsic languages spoken in the Natorn Archipelago.
Language
language
This is in a series of articles about Languages and Communication.
Old Aralsic is said to have descended from the languages of the Godmen, particularly Atantic or Ahngrit. So little is known about these ancient tongues that it is impossible to be certain. - Foundering Seaplugin-autotooltip__small plugin-autotooltip_bigFoundering Sea
The Foundering Sea lies off the east coast of Anásthias, between the Gulf of Narill and the Horn of Sere, the southeast tip of the continent.
Otekahré
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This is in a series of articles about the region of Otekahré in eastern Anásthias.
It is named both for the lands of - Gobalay Peopleplugin-autotooltip__small plugin-autotooltip_bigGobalay People
The Gobalay are an Issid-ethnic people who inhabit the Gorval Peninsula of modern Ororr.
Lowland Gobalay people in the south of the peninsula are mixed with Gaal, Doroun and other ethnic groups of Ororr, but Insular Gobalay, the people of the far northern and upland regions still have a significantly pure Gobalay population. All speak local variants of Ororr - Muthenaplugin-autotooltip__small plugin-autotooltip_bigMuthena
Muthena [moo-THEN-ah] is a ruined city in what is now Muthené Marsh in Trésard, in the Anrel Isles.
Anrel
Hover/tap image to magnify | Go to world atlas
This is in a series of articles about the Anrel Isles, a significant archipelago in the Natorn Sea.
Muthena was once a prosperous city surrounded by rich farmland, famous for its fruits, grains, and the abundant - Triminotplugin-autotooltip__small plugin-autotooltip_bigTriminot
The Triminot [TREE-mee-nott] is a province in the Wiyel Valley in central Ororr, surrounding the city of Remel. Most of the region is tropical wetland surrounded by hills, dominated by lakes and swamps. The central region was greened, drained and turned into arable farmland many centuries ago, becoming an ancient centre of human civilisation. It has been a major exporter of food and grain for thousands of years. In recent centuries Remel has become an important industrial hub for a var… - Crisagiss Heltayplugin-autotooltip__small plugin-autotooltip_bigCrisagiss Heltay
Crisagiss Heltay [kree-SAAH-giss HELL-tay], also called The Golden Palatine, was the 50th leader of the Grand Palatinate of Saloya. He ruled for thirteen years from 12 BME to his death in 2 ME, a period which is considered the last flowering of the Saloyan state. - Beyänplugin-autotooltip__small plugin-autotooltip_bigBeyän
Beyän [bay-AHN] (arch. Bé'an, Ben Akir) is a city in central plains of the Kingdom of Trésard. For millennia it has been an important centre for trade, arts, manufacturing and governance. Uniquely Beyän is vertical city, its markets and long galleries constructed from natural caves in the plug of an extinct volcano. - Tire-Ohnplugin-autotooltip__small plugin-autotooltip_bigTire-Ohn
Tire-Ohn is a mythic warrior hero, known to many ancient Thalsic cultures. He was the first offspring of the Godmen to be born on the soil of Helevos. His saga is recorded in the Tirennion, the greatest and most respected work of mythic literature in the Anrel Isles.
Folklore
This is in a series of articles about oral traditions, tales, folk practices, and Godmen - Besoaplugin-autotooltip__small plugin-autotooltip_bigBesoa
Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.
Modern Besoa c.1100 ME | Go to world map
Besoa in the Two Nations period, 38-1092 ME
Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr - Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann
The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME - Kingdom of Hesjbagaaiaplugin-autotooltip__small plugin-autotooltip_bigKingdom of Hesjbagaaia
The Kingdom of Hesjbagaaia [hesdge-ba-GUY-ah] (also Hesporia or Hespagoria) is a nation in western Munatan. It is the successor to the Ennseperan Empire which dominated the region for much of the first millennium ME but collapsed during the War of Schisms.
Hesjbagaaia
Hover to see detailMunatan - Déorplugin-autotooltip__small plugin-autotooltip_bigDéor
Déor [DAY-or] is a prosperous city on the River Nurallons in western Ororr, capital of the region of Moritarr. It was the first major city to be conquered by the Mother Army in 33 ME and formed the first capital of the new church and state, hence the region sometimes being known as Ororr - Secra Esjbelaplugin-autotooltip__small plugin-autotooltip_bigSecra Esjbela
Secra Esjbela (116-157 ME) was an Ennseperan princess of the royal House of Anez. After dedicating her life to good works and the Heterodox Church, she married at the insistence of her father and subsequently died in childbirth.
Hesjbagaaia
Hover to see detail
* Name: Kingdom of Hesjbagaaiaherherherherher - Secra Urra Sjalaplugin-autotooltip__small plugin-autotooltip_bigSecra Urra Sjala
Urra Sjala [OO-rra ZJAH-lah] is one of the chief secra or saints of the Western Heterodox Church.
People
This is in a series of articles on famous and historic people.
Urra Sjala was a priestess or wise women living in the town of Souto in Ennseperans, now in modern Ororr. According to legend she challenged troops of the herHerherherherherherMEherherherherherOrorrME - Asokway Peopleplugin-autotooltip__small plugin-autotooltip_bigAsokway People
The Asokway are an Iskean-ethnic people living in the Natorn Archipelago and islands off the coast of Harthera. They are believed to be descendants of a breakaway or even proto-Iskean group who preferred to remain in the smaller islands of the archipelago rather than joining with the great civilisation of - Natorn Seaplugin-autotooltip__small plugin-autotooltip_bigNatorn Sea
The Natorn Sea is a region of oceanic ridge, separating the Polassirn Ocean and the Redeeming Ocean. Islands in the ridge form the Natorn Archipelago.
Etymology
The name may be derived from ancient Ahngrit, meaning “near/of our birth”, referring to the legend of the Godmen in which humanity is said to have originated in region now lost beneath the sea. It also relates to the god - Raintreeplugin-autotooltip__small plugin-autotooltip_bigRaintree
The raintree is a variety of virid tree adapted to arid regions, found mainly in the tropical deserts and plains of Anásthias.
Flora
herbs
This is in a series of articles about Plants and Flora.
Raintrees have a scaly white or dun-coloured skin, with numerous up-pointing limbs. They cope with arid conditions by growing fine, hair-like air roots from their branches. These normally lay flat, giving the limbs a hairy appearance. In the cool hours before dawn they become erect, catch… - Spatan Hemulóchayplugin-autotooltip__small plugin-autotooltip_bigSpatan Hemulóchay
Spatan Hemulóchay [heh-moo-LOW-chay] (59 BME - 7 ME) was the 51st Grand Palatine of Saloya, reigning from 2-7 ME.
People
This is in a series of articles on famous and historic people.
He was hastily elected by a Special Assembly, following the assassination of his predecessor ME - Mezainplugin-autotooltip__small plugin-autotooltip_bigMezain
Mezain is the capital city of the Vetthi Republic, one of the key merchant ports in international trade. It is the home port of the wealthy Vetthi Merchant Fleet, as well as centre of the Vetthi government.
Name
Mezain means “mouth of the river Zuin”.
Geography
The city is situated on a slightly elevated plateau on the banks of the River Zuin, high enough to be protected from flooding. It lies approximately 6 km from the open sea. The Zuin estuary is unusually deep and navigable eve… - Sjiganplugin-autotooltip__small plugin-autotooltip_bigSjigan
Sjigan is a traditional food of the Essep people, made from fermented meat. It is consumed particularly in rural and mountainous parts of Gildot and Hesjbagaaia.
Food and Drink
This is in a series of articles about Food and Drink.
Various kinds of meats can be fermented, but it is particularly used to process virid - Atanticplugin-autotooltip__small plugin-autotooltip_bigAtantic
Atantic is believed to be one of the languages of the ancient Godmen, or a family of languages, said to have been spoken in the Emerald Epoch, fifteen thousand years ago. Its relationship to Ahngrit, Linika and other ancient languages is unclear.
No complete texts survive from these ancient times, but the GodmenGodmen - Kingdom of Oonarplugin-autotooltip__small plugin-autotooltip_bigKingdom of Oonar
Oonar was a historic nation in eastern Anásthias existing from c.1800 BME to c.500 ME, with a largely Eloyoun-ethnic population. Around the turn of the first century ME, Oonar was the foremost of the Eloyoun kingdoms in the region, second only to Saloya.
Ancient Northeast Anasthias - Herf Gerlatinplugin-autotooltip__small plugin-autotooltip_bigHerf Gerlatin
Herf Gerlatin is a Professor of Human Sciences at Harlon University. He was generally considered to be a fringe scholar and theorist until the publication of his hugely successful book Man from the Green Sea Deep, in which he proposed what is now called the Green Sea Theory, that all mammals and green plants evolved separately from - Kililiplugin-autotooltip__small plugin-autotooltip_bigKilili
Kilili is a sign language originating in the province of Gorval, where congenital deafness was once common in isolated communities. Today it is still used by deaf minorities throughout Ororr.
Language
language
This is in a series of articles about Languages and Communication.
History
The sign language originated in isolated villages of the Gorval Highlands, who had a high incidence of congenital deafness, the result of cultural inbreeding. Both non-hearing and hearing villagers … - The Gallantplugin-autotooltip__small plugin-autotooltip_bigThe Gallant
The Gallant is one of Harthera's oldest news journals, published weekly in Vahltor. It was first produced in 443 ME, in the middle period of the Hartheran Commonwealth, in which it was a staunch supporter of king and the old Saloyan aristocracy, reporting particularly on court news and fashion. - Zetlanplugin-autotooltip__small plugin-autotooltip_bigZetlan
Zetlans are equine mammals related to the garron and the horsis, with a robust frame and a striped hide. They were bred by the Miyarrain to be more tolerant to virid poisoning, and were used for riding and as draught animals. However, their aggressive nature makes them difficult to domesticate and they largely live in the wild. - Elóin Oceanplugin-autotooltip__small plugin-autotooltip_bigElóin Ocean
The Elóin Ocean [ell-OWE-in], also called the Muor Darat (Mayápo) or Sea of Tears, is an alleged body of water in the Obverse lying to the far west of Anásthias, west of the isles of Hi-Li-Ven. Since few sailors have made it past the Barrier Isles, the existence of the ocean is highly speculative and considered to be a legend mentioned only by ancient Anásthias - Zahlou Swampplugin-autotooltip__small plugin-autotooltip_bigZahlou Swamp
Zahlou Swamp is a region of tropical salt marshes and virid swamps in northeastern Kahtoyn. An ancient and broken-down Miyarrain road passes through the swamps, but it is notorious for being a dangerous and supposedly haunted by spirits of the Miyarrain dead, drowned beneath the - Gamanangplugin-autotooltip__small plugin-autotooltip_bigGamanang
Gamanang was the greatest of the Dromean philosophers. He was born in 264 BME in the town of Sejenganeng in central Munatan. Little is known about his background, but he studied Plosi astromancy at the school in Sjil. This laid the foundations for his philisophical journey.
BME - Awmplugin-autotooltip__small plugin-autotooltip_bigAwm
Awm is a grain crop farmed in cooler and upland climates throughout the Civilised World, particularly the highlands of central Anásthias. It is the staple food of Torthien and upland parts of Munatan.
Food and Drink
This is in a series of articles about Food and Drink.
Awm is a grassy green plant which yields clusters of ovoid seeds roughly 0.8mm in length, ranging in colour from off-white to red or occasionally black, with a thick husk and a chewy innard. Red awm is colloquially cal… - Rock butterplugin-autotooltip__small plugin-autotooltip_bigRock butter
Rock butter is made from animal fats and rock salt, a traditional food among cultures of the Dun Trisan mountains in Munatan. It is very high in calories, a necessity for people living at high altitude, with the rock salt acting as a preservative as well as providing many essential minerals. - Butterfishplugin-autotooltip__small plugin-autotooltip_bigButterfish
Butterfish are virid fish found in cold waters far from the south coast of Anásthias, and in the Polassirn Ocean north of Anrel. Butterfish are carnivorous, feeding from a diversity of smaller sea creatures. Some varieties like the gurnjaw also consume cold water crustaceans and filter feeders. - King Mikoth of Northlandplugin-autotooltip__small plugin-autotooltip_bigKing Mikoth of Northland
King Mikoth (1056 ME - present) is the current ruler of the Kingdom of Sensatard in the Anrel Isles, commonly called Northland.
People
This is in a series of articles on famous and historic people.
He was elected ruler at the age of 52, in 1108 ME. He is considered to be a fair minded, if dour and irascible king. - Appleplugin-autotooltip__small plugin-autotooltip_bigApple
Apples are the spheroid fruit of the apple tree, a green plant found throughout the Civilised World. In mythology apples were said to be the favoured fruit of the Godmen, brought by them from the heavens.
Food and Drink
This is in a series of articles about Food and Drink.
There are hundreds of varieties of apple throughout the world, including many wild varieties. - Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools
Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance). - Vireelsplugin-autotooltip__small plugin-autotooltip_bigVireels
Vireels are a family of virid acquatic vermiforms. They are usually dark in colour with an eel-like or snake-like limbless body.
Fauna
This is in a series of articles about Animals.
Most are predatory, using their saw-like mouths to burrow into the flesh of prey. They also commonly feed on carrion. Vireels are relatively slow moving compared to most - Farsightplugin-autotooltip__small plugin-autotooltip_bigFarsight
Farsight is a thaumaturgical discipline enabling magical practitioners to see and sometimes hear people and places distant from their present location.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Farsight requires the mastery of many other disciplines, since it requires controlling at least two - Cable fruitplugin-autotooltip__small plugin-autotooltip_bigCable fruit
Cable fruit are the fruit of the cable tree, a virid plant which flourishes near water, both fresh and salt. They bear a large ball-like fruit with a tough leathery skin. Cable fruit are buoyant, and therefore allow the plant to spread across large distances. - Expurgationplugin-autotooltip__small plugin-autotooltip_bigExpurgation
Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Process
Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed. - Oilseedplugin-autotooltip__small plugin-autotooltip_bigOilseed
Oilseed is the seed of the oilbush. It is cultivated to produce seed oil, which can be consumed as food, but is mainly refined as a fuel for lamps and machinery.
Flora
herbs
This is in a series of articles about Plants and Flora.
The oilbush is a hardy green plant that flourishes in tropical and equatorial parts of AnásthiasHarthera - Virid scrublandplugin-autotooltip__small plugin-autotooltip_bigVirid scrubland
Virid scrubland is a region where low-growing virid vegetation is the predominant life. Scrubland is often the result of thin poor soils and low rainfall. It can also be an intermediate landscape in areas destroyed by fire.
Flora
herbs
This is in a series of articles about - Oracleplugin-autotooltip__small plugin-autotooltip_bigOracle
Oracles are sources of secret knowledge from the ancient world, believed to be the echoes of the Godmen of the first days.
There are a several examples of authentic surviving oracles:
* Welvér on Besoa * The Temple of the God-Mountain on Mount Karmoqué, Antyok * The Library of Orodien * Oracle of Rieve, on the isle of - Jiaplugin-autotooltip__small plugin-autotooltip_bigJia
Jia is a herbal infusion made from the jia vine, consumed throughout the Civilised World. Jia is almost always served hot as a stimulant drink, said to have a cool, refreshing tingling sensation on the tongue.
Food and Drink
This is in a series of articles about Food and Drink.
Cultivation viridOrorrviridgreengreen - Gnatfishplugin-autotooltip__small plugin-autotooltip_bigGnatfish
Gnatfish are small virid fish particularly found in warm tropical waters. They have a bony exoskeleton and are predatory, hunting in packs. They are able to feed on blood, often swarming around larger animals and embedding themselves into the flesh. They are fast swimmers, capable of launching themselves out of the water to escape enemies. - Doughberryplugin-autotooltip__small plugin-autotooltip_bigDoughberry
Doughberry is a green cereal plant cultivated for its seeds, which grow in clusters of spherical grains about 8mm in diameter. Freshly picked doughberries can be eaten raw, but more commonly are dried in the sun and rehydrated in hot water as a nutritious accompaniment to meals, where they have a soft, slightly chewy texture.Ororr - Siltorn Hillsplugin-autotooltip__small plugin-autotooltip_bigSiltorn Hills
The Siltorn Hills, or Siltorn Mountains, are a range of uplands in northwestern Ororr. The highest peaks lie to the west of Siltorn and the central inhabited area surrounding Lake Initerer, but the hills are often considered to be a crescent of uplands which surround this region.Ororr - Sopeqplugin-autotooltip__small plugin-autotooltip_bigSopeq
Sopeq is a prosperous city on the River Wiyel in Ororr, about 100 km north of Seqal. Sopeq was founded as one of the northernmost colonies of the Kingdom of Seqal, but has long eclipsed its ancient progenitor. Though Sopeq is much larger, for historic reasons Seqal remains the official capital of the province. In the Ororr - Niseqplugin-autotooltip__small plugin-autotooltip_bigNiseq
Niseq is a town perched on the vertiginous cliffs of the River Wiyel in the Sekalkot Province of central Ororr. The town is rough and unremarkable, notable only for its proximity to the so-called Old Man of Niseq, a natural rock formation at the confluence of the Red and Green branches of the Wiyel. Ororr - The Namelessplugin-autotooltip__small plugin-autotooltip_bigThe Nameless
The Nameless, or the Nameless One, is a supernatural being in the Anrelian Pantheon the personification of chaos and destruction, in opposition to the forces of nature.
The Nameless is therefore opposite to The One, who represents both creation and the natural cycle of birth, life and death. The Nameless is considered to be a malign and corrupting force that sows chaos and breaks the natural cycles of the world. He is therefore associated with war, destruction, plague, famine and … - Boat-cloakplugin-autotooltip__small plugin-autotooltip_bigBoat-cloak
A boat-cloak is a large garment of skin or waxed fabric, which wraps around the wearer to protect them from harsh weather. The outer edges of the cloak have a series of inflatable pockets, so that when the cloak is laid flat and inflated, it forms a small boat or raft. - Efelaxplugin-autotooltip__small plugin-autotooltip_bigEfelax
Efelax or efelahk are a virid species found in various parts of the world. They are commonly thought of as carnivorous plants, having the appearance of leaves and being rooted in place, though in fact they are sessile animals. Efelax are highly poisonous, with the toxins having medicinal uses. - Kingdom of Seqalplugin-autotooltip__small plugin-autotooltip_bigKingdom of Seqal
The Kingdom of Seqal was an ancient Issid state centred on the city of Seqal. Due to the city's strategic location on the River Wiyel it became a wealthy nation based on trade in jade, cultural artefacts and metal ores.
Empire of Dor-en-Sann
This is in a series of articles about the historic multi-ethnic state, the BMEBME - Lagaanplugin-autotooltip__small plugin-autotooltip_bigLagaan
Lagaan is a type of fresh noodle, one of the staples of Thalsic cuisine. It most commonly accompanies laag, a thick stew.
Food and Drink
This is in a series of articles about Food and Drink.
Originally lagaan was made from thick sheets of doughberry paste, cut into narrow strips with a square cross-section, and lightly boiled. Today it is more often made from a mixture of doughberry, - Welvérplugin-autotooltip__small plugin-autotooltip_bigWelvér
Welvér [WELL-vair], also called the Well of Truth, is an oracle and religious site in the southeastern hills of Besoa, important to the traditional animist religion of the island.
Belief
This is in a series of articles about religions and beliefs.
The site has been used by successive civilisations for many thousands of years, and is littered with ruins and ancient artefacts. The oracle itself is an underground chamber accessed by a stone shaft, believed to have been constructed by … - Tidaplugin-autotooltip__small plugin-autotooltip_bigTida
Tida [TEE-da], sometimes called tida-pepper, is a spice common in Ororran cuisine and used as a condiment throughout Anásthias.
Food and Drink
This is in a series of articles about Food and Drink.
Tida is the seed kernel of the tida fern, a virid plant which flourishes in humid, shady areas. The ferns produce fruiting pods which grow tightly wound and unfurl as they mature, opening and releasing their airborne - Giftdarkplugin-autotooltip__small plugin-autotooltip_bigGiftdark
The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o… - Terabplugin-autotooltip__small plugin-autotooltip_bigTerab
Terab, also called by its Iskean name Teraq, is the capital city and main port of the island of Antyok. It is officially a Protectorate of the Hartheran Navy, who claim to administer the island on behalf of the native Ko-kway people. In practice the city and the island are essentially under MEHartheran - Grandmaster Ferokianplugin-autotooltip__small plugin-autotooltip_bigGrandmaster Ferokian
Ferokian (721-620 BME) was Grandmaster of the Rasian Academy from 672 to 620 BME.
People
This is in a series of articles on famous and historic people.
He is famous for his exploits during the so-called Dragon War, in which he created terrifying illusions of fiery flying creatures, and according to legend destroyed the slaver city - The Greymenplugin-autotooltip__small plugin-autotooltip_bigThe Greymen
The Greymen were a religious movement in eastern Munatan, an offshoot of, or reaction to the Dromeist philosophy of change. They became infamous in Biinmos in the 10th century, where a fundamentalist cult caused the Greymen Holocaust.
Belief
This is in a series of articles about - Sand liceplugin-autotooltip__small plugin-autotooltip_bigSand lice
Sand lice are small virid arthropoids commonly found in aid and dusty areas. Growing up to finger length their strong mandibles can inflict a painful bite, and can be dangerous in large numbers when their nest is threatened.
Fauna
This is in a series of articles about - Silkplugin-autotooltip__small plugin-autotooltip_bigSilk
Silk is a fine, light, opalescent fabric which can be made from several different source materials.
Clothing
This is in a series of articles on Clothing and textiles.
Greensilk
Greensilk is made from the milk of the malacea worm, a creature which feeds on lichens and virid fungus. Greensilk is the finest of the silks, being soft, shiny, takes vibrant dyes, yet also extremely strong and resistant to wear.virid - Ameliplugin-autotooltip__small plugin-autotooltip_bigAmeli
The ameli [ah-MELL-ee] is a spiny green plant with long thin yellow-green leaves, found in open temperate plains and grasslands. They bear small berries, usually black or very dark red. They can be poisonous is eaten, but a decoction of them is used to heighten senses, and also increases adrenalin production. Ameli is therefore an important medicinal - Herbloreplugin-autotooltip__small plugin-autotooltip_bigHerblore
Herblore is the art and science of using plants as medicine. Though herbs are generally thought of as green planets, in practice herblore involves the use of a wide range of virid and green plants and spices, distillations of essential oils, and even products derived from the secretions and cadavers of animals. - Gnosticiansplugin-autotooltip__small plugin-autotooltip_bigGnosticians
The Gnosticians were a minor school within the Rasian Academy who studied gods, the god-magic of theurgy, rituals and theologies.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
The Gnosticians were originally founded to study the origins of god-elementals, or 'magicmagic - Commensalismplugin-autotooltip__small plugin-autotooltip_bigCommensalism
Commensalism (also called Commensarism, from Hespor Cormensjara) is a political philosophy which proposes appropriating existing social and power structures to create a pluralist political and economic system which is beneficial to all. It derives from - Alimentplugin-autotooltip__small plugin-autotooltip_bigAliment
Aliment is a somewhat archaic term for the natural magnetic force in the unusually strong magnetosphere of Helevos, which is the natural source of sustenance for elementals. Aliment is consumed and stored in the ethereal bodies of elementals, and can be used to power - Shamanismplugin-autotooltip__small plugin-autotooltip_bigShamanism
Shamanism is an uncodified form of magic, whereby a practitioner is able to summon and instruct an elemental spirit using their natural human sympathies, rather than through thaumaturgical learning.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Shamans use various methods to put themselves in a heightened mental state that enables them to summon and control elements. In - Eridaiplugin-autotooltip__small plugin-autotooltip_bigEridai
Eridai is the ancient name for the ethereal beings known as elementals, spirits and gods. The name means “of the words”, Erida being the rudimentary language they use to communicate.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
According to Aralsic legend, the Eridai were once simple creatures living in an ethereal realm beyond the stars. They were taught the Erida language - Eridaplugin-autotooltip__small plugin-autotooltip_bigErida
Erida, literally meaning “Words” in the extinct ancient language Ahngrit, is the instinctual core language of the Eridai, or elementals, Eridai meaning “of the words”. The art of thaumaturgy can therefore be described as the structural use of Erida to perform physical outputs.
Magic
magic
This is in a series of articles about languagelanguagelanguagelanguage - Emindeplugin-autotooltip__small plugin-autotooltip_bigEminde
Eminde is a small city in the nation of Narette. It lies on the River Minnd, just below the cataracts and waterfalls which rise up to the Ania Plateau. Consequently, it is the furthest point on the river which can be reach by boat.
Anrel
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This is in a series of articles about the - Sea dragonplugin-autotooltip__small plugin-autotooltip_bigSea dragon
The sea dragon is a large marine virid creature inhabiting the pelagic zone in deeper waters off the oceanic shelf. They are predatory, living on a diet of fish and carrion. In the Civilised World they are most common in the temperate waters around Munatan, southern virid - Melemborplugin-autotooltip__small plugin-autotooltip_bigMelembor
Melem or melembor is a boardgame played with coins or counters on a rectangular board, with the object being to get as many counters as possible into the centre area while knocking away counters of opponents.
Sports
This is in a series of articles on - Aertistryplugin-autotooltip__small plugin-autotooltip_bigAertistry
The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the - Sequentplugin-autotooltip__small plugin-autotooltip_bigSequent
In thaumaturgy, a sequent is a set of instructions in the Erida language, which when given to an elemental will cause them to perform specific actions or produce a defined outcome. Sequents are magical tools, the building blocks of Rasian thaumaturgy.
Magic
magic
This is in a series of articles about - Rouvawetigplugin-autotooltip__small plugin-autotooltip_bigRouvawetig
Rouvawetig, also called Old Ravorran, is an Eloyoun language spoken by the Rouvawhi people of Ravorr, in central Harthera. Historically the local Eloyoun dialect was heavily influenced by Iskean, particularly the more clipped and gutteral Junda pronunciation, though its vowel inflection is much simplified and its case structure is significantly different.languageEloyounlanguage - Doroun languageplugin-autotooltip__small plugin-autotooltip_bigDoroun language
Doroun [doh-ROON, dɒ'ruːn] is the common language of Ororr, the principle language of law, trade, government and the Mother Church.
Language
language
This is in a series of articles about Languages and Communication.
Doroun is spoken as a first language in the regions of Dunasanin and Gaskanin, and as a second language in other regions. It developed from the languagelanguagelanguageOrorrlanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguagelanguage… - Metamagiciansplugin-autotooltip__small plugin-autotooltip_bigMetamagicians
The Metamagicians were one of principle schools of thought at the Rasian Academy, during the age of the Great Schools.
Rasian Academy
This is in a series of articles about the Rasian Academy
See also:
* Magic * Schools of Thought
Where the grammarians seek to explain the living world in the languagelanguage - Tia Amai (Mother's Day Festival)plugin-autotooltip__small plugin-autotooltip_bigTia Amai (Mother's Day Festival)
Tia Amai or Tia Ama, Doroun for “Mother's Day”, is the most important festival in Therism and the Mother Church of Ororr. It is a day for celebrating mothers and motherhood, but more importantly celebrating the Great Mother Goddess of the Therist faith.OrorrOrorr - Therist Theosophyplugin-autotooltip__small plugin-autotooltip_bigTherist Theosophy
Therist Theosophy is a form of god-magic, or theurgy, practiced by the most senior ranks of the Mother Church at of Ororr. Calling this practice “magic” would be heretical to priests and believers of the Church, since they see it as a form of structured prayer in which they petition the Mother Goddess for practical assistance. - Humbersplugin-autotooltip__small plugin-autotooltip_bigHumbers
Humbers are a species of small flying mammal found throughout the civilised world, particularly in areas of green forest and other dense vegetation.
Fauna
This is in a series of articles about Animals.
They are one of the most diverse and successful mammal species, with at least two hundred sub-species with a range of appearance and specialisation. Most feed on fruits, nectar of - Temple of the God-Mountainplugin-autotooltip__small plugin-autotooltip_bigTemple of the God-Mountain
The Temple of the God-Mountain is a religious site and oracle on a hill east of Mount Karmoque, overlooking a volcanic lake and the mountain. The shrine is the most important site on the island for the native Kokway, who worship the mountain as a god. The voice of the shrine is said to be the voice of the God-Mountain itself. - Retzaykplugin-autotooltip__small plugin-autotooltip_bigRetzayk
Retzayk is a long, narrow continent approximately 4500 km east of Anásthias, separated from it by the Redeeming Ocean. It extends from the North Pole, crossing the equator and deep into the southern hemisphere.
retzayk
Eastern continent of Retzayk
According to contemporary geography, Retzayk is believed to be one of the Anásthiasviridviridvirid - Nos Aniaplugin-autotooltip__small plugin-autotooltip_bigNos Ania
Nos Ania [noss AH-nee-uh] is a port city on the Ania Plateau in the Kingdom of Narette. It is the chief port and commercial and agricultural heart of the kingdom, the second largest city in Narette after Belisan.
History
The city of Ania was founded by the Annéan people, perhaps in the 4th millennium - Emperor-General Ollilontanplugin-autotooltip__small plugin-autotooltip_bigEmperor-General Ollilontan
Emperor-General Machellen Ollilontan (c.3 BME-58 ME) was an author, artist, and the last Emperor-General of the Empire of Dor-en-Sann. He rallied the remaining forces of the empire to briefly rout the Mother Army, after the collapse of the last imperial dynasty. His leadership was the final flowering of EnSanni arts and culture, which ended with his death.TheristMEMEMEMEMEHartheran - Baskersplugin-autotooltip__small plugin-autotooltip_bigBaskers
Baskers are a variety of massive herbivorous whale, who trawl the seas consuming vast quantities of viridspor, zooids, greenfry and green plankton. They are mostly commonly found in temperate latitudes, usually staying far from the shore. They are occasionally hunted by islanders in Anrel - Sorcererplugin-autotooltip__small plugin-autotooltip_bigSorcerer
A Sorcerer is a thaumaturge, or magical practitioner, who lacks the ability to summon an elemental themself. Sorcerers may be skilled in Erida, the magical language of the elementals, but relies either on using elementals who have been assigned to them by a magister, or by using lamenaries, magickal objects which have an elemental physically bound to them. - Binitarian Heresyplugin-autotooltip__small plugin-autotooltip_bigBinitarian Heresy
Binitarianism, often called the Binitarian or Dualist Heresy is a belief within the Mother Church of Ororr that the Prophet Therion is also a god, husband to the Mother and equal to her. This belief is denied by the Church and by the writings of the Prophet himself, but it is a persistent folk belief in TherionherOrorrOrorr - Simmonyplugin-autotooltip__small plugin-autotooltip_bigSimmony
Simmony [SIM-on-nee] is a bush native to the Eastern Isles, whose stems are a spice valued for its warm, piquant flavour.
Food and Drink
This is in a series of articles about Food and Drink.
Cultivation
Simmony bushes are virid plants which flourish on the dry seaward slopes of the island of Sfize. Simmony was one of the first important exports from the islands, hence the word - Li-Vam-Aurplugin-autotooltip__small plugin-autotooltip_bigLi-Vam-Aur
Li-Vam-Aur [lee-vbam-our], often known by its Ororran name Levandor, is an upland nation in the Dun Trisan mountains of Anásthias. It is remote and sparsely populated.
Munatan
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This is in a series of articles about Munatan, the temperate region of southern virid - Misjafplugin-autotooltip__small plugin-autotooltip_bigMisjaf
Misjaf [MEE-shav], is a hard, high-fat ovorn cheese originally from the cool upland areas of the Essep homelands of Vildon, now found throughout Hesjbagaaia and southwestern Ororr. Misjaf means “mountain food”, since it was the staple food of upland people for surviving the winter months. - Issid Stone Godsplugin-autotooltip__small plugin-autotooltip_bigIssid Stone Gods
The ancient Issid people had an animist faith, believing that spirits resided in the air and in certain rocks and holy places. They particularly revered certain shaped stones and rocks, leaving offerings and performing rituals.
Belief
This is in a series of articles about Ororr - Champlugin-autotooltip__small plugin-autotooltip_bigCham
Cham is a starchy virid root used to make cham-meal (cham-cham) and cham-cake (kout-cham), staple foods in Munatan.
Food and Drink
This is in a series of articles about Food and Drink.
Cham-tree
Cham trees (kamsjiva or kamchiva) are bushy virid plants found in temperate climates throughout viridviridviridviridMunatan - Pirpounkplugin-autotooltip__small plugin-autotooltip_bigPirpounk
The pirpounk is a variety of virid bush native to dry or semi-arid habitats, particularly in the desert plains of central and eastern Anásthias.
Flora
herbs
This is in a series of articles about Plants and Flora.
It is related to the balbal with a similarly bulbous root and a long tapering trunk, with an abundance of long, fur-like fronds growing from the top which sway in the breeze. These fronds serve several purposes. Firstly they trap insects and other small animals, which a… - Perianplugin-autotooltip__small plugin-autotooltip_bigPerian
Perian trees are a variety of slender flowering virid tree, found throughout the tropics.
Flora
herbs
This is in a series of articles about Plants and Flora.
Perian wood is light and flexible, yet strong, and is therefore valued as a building material, perian canes being particularly useful as scaffolding. The trees however are unusually invasive in greenwood areas. - Ironokeplugin-autotooltip__small plugin-autotooltip_bigIronoke
Ironoke is a large variety of virid tree found and cultivated throughout Anásthias. They grow slowly but to an enormous size, with a large canopy and characteristic dark brown bole.
Flora
herbs
This is in a series of articles about Plants and Flora.
Ironoke produce the hardest known wood, which evolved to be resistant to fire and virid - Menkirafedplugin-autotooltip__small plugin-autotooltip_bigMenkirafed
Menkirafed (c.110-72 BME) was a political radical, anti-theist and apostate who was executed in the latter days of the Empire of Dor-en-Sann. His disciples founded a new sect, the Menkirians - more often called the Cult of the Hanged Man.
People
This is in a series of articles on famous and historic people.
History BMEBME - Cult of the Hanged Manplugin-autotooltip__small plugin-autotooltip_bigCult of the Hanged Man
The Cult of the Hanged Man, also known as the Menkirians or Hangers, is a faith which flourished in the final decades of the Empire of Dor-en-Sann. It followed the teachings of the Apostate Menkirafed, who was executed and dismembered by the old Imperial Church.
Belief
This is in a series of articles about - Oracle of Rieveplugin-autotooltip__small plugin-autotooltip_bigOracle of Rieve
The Oracle of Rieve, also called the Chresimoy Oracle, is a mystic religious and archeological site on a hill about the town of Rieve, capital and principle port of the island of Manok.
The site of the shrine is a semi-circle of ancient grey stones, half buried in the hillside and half open to the sky. Like other oracles there is a central well, covered in a carved pergola of precious greenwood believed to be from - Ovorn cheeseplugin-autotooltip__small plugin-autotooltip_bigOvorn cheese
Ovorn cheese is made from the milk of ovors, livestock mammals found throughout the Civilised World. Cheese from their milk is produced in temperate regions where ovors flourish, and is a staple food particularly of the Natorn Archipelago.
Food and Drink
This is in a series of articles about Food and Drink.
The finest varieties of strong hard cheese come from Anrel - Realm of the Godmenplugin-autotooltip__small plugin-autotooltip_bigRealm of the Godmen
The Realm of the Godmen was semi-mythic ancient civilisation, said to have existed in the Emerald Epoch from roughly 15,000-12,000 BME. It was the home of the mythical Godmen, the said to have been the first human civilisation from which all mankind descends. Godmen - Guri bushplugin-autotooltip__small plugin-autotooltip_bigGuri bush
The guri bush is a green flowering bush with variegated glossy leaves. The plant is valued for its bittersweet fruit, leathery pods with gelatinous insides. The fruit can be eaten raw, but is more famously used to produce the sweet liqueur wine, - Alsaneth Republicplugin-autotooltip__small plugin-autotooltip_bigAlsaneth Republic
The Alsaneth Republic, also called the Alsaneth Commonwealth (official name The Hexactic Commonwealth of Alsan), was a historic nation occupying the southern half of the island of Besoa. The Republic existed from the overthrow of the old MEME - Reidan Cuisineplugin-autotooltip__small plugin-autotooltip_bigReidan Cuisine
Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelago, and to Anrel in particular. One of the key features of Reidan cuisine is the virid taboo common to the region, so that dishes are made only from fruits, vegetables and animal produce from the virid - Ehamet IX of Naretteplugin-autotooltip__small plugin-autotooltip_bigEhamet IX of Narette
Ehamet IX (1047-1110 ME) was monarch of the Kingdom of Narette for four decades, from the age of 23 until his death in 1110. He was considered a strong and irascible king, little loved but made the kingdom powerful and strong. He was succeeded by his son - Sandsteakplugin-autotooltip__small plugin-autotooltip_bigSandsteak
Sandsteak is a plant-based food eaten by nomadic peoples in desert regions of central Ororr and western Otekahré.
Food and Drink
This is in a series of articles about Food and Drink.
Sandsteak is prepared from the bracteate virispurge cactus, a globular virid plant found in very arid climates. - Roaring Manplugin-autotooltip__small plugin-autotooltip_bigRoaring Man
The “Roaring Man” was the traditional protector-god of Toborr, from the Beryl Epoch until the Siege of Toborr. Originally he was fire god of the Issid tribe who settled here, protector of home and hearth. In a marshy estuary environment where every day was a struggle against water, a fire god was in opposition to the aquatic element, provider of warmth, dryness, light, food and defence. In the - Death Breathersplugin-autotooltip__small plugin-autotooltip_bigDeath Breathers
Death Breathers are the Night-Priests of Veedormim, who use virid narcotics in their rituals. They were contrasted with the Sun-Priests, officials of the state cult.
Belief
This is in a series of articles about religions and beliefs.
The name was originally pejorative but is now commonly accepted. The Death-Breather cult was at its height in the first century virid - Derailadplugin-autotooltip__small plugin-autotooltip_bigDerailad
The nation of Derailad, often called the Kingdom of Derailad despite having no king, was one one of the “Four Kingdoms” of ancient Besoa. Derailad was the smallest of the four with the poorest farmland, but was relatively wealthy and technologically advanced. It was annexed by the - Sporplugin-autotooltip__small plugin-autotooltip_bigSpor
Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid - Ta-ker-rimplugin-autotooltip__small plugin-autotooltip_bigTa-ker-rim
Ta-ker-rim or Takérrim [tack-AIR-rim] is a small market city, the principle trade hub for La-Err-Rum in the Dun Jaen mountains. It is considered to be the capital as it is the central meeting point for the nation's leaders, though since La-Err-Rum is not a nation state, it has no centralised government or institutions.