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Academy Schoolsplugin-autotooltip__small plugin-autotooltip_bigAcademy Schools
Academy schools, not to be confused with the Schools of Thought, were elite educational establishments for children found throughout Anrel. They taught a curriculum approved by the Rasian Academy, consisting of the Three Pillars: Grammar (including reading, languages and literature), Logic (including mathematics, reasoning and critical thought) and Holistics (including natural sciences, human behaviour and biology, anatomy, history and governance).
The Aertists were an avant-garde aesthetic and ideological movement in the Rasian Academy, in first centry BME. At first merely a student movement, many of its members became influential leading to tense confrontation between the Aertists, the Academy establishment, and the
Atantic is believed to be one of the languages of the ancient Godmen, or a family of languages, said to have been spoken in the Emerald Epoch, fifteen thousand years ago. Its relationship to Ahngrit, Linika and other ancient languages is unclear.
No complete texts survive from these ancient times, but the GodmenGodmen
Belief Systemsplugin-autotooltip__small plugin-autotooltip_bigBelief Systems
Helevos has a wide variety of belief systems. The following are categorisations used by the Rasian Academy to classify different types of faith:
* Binitarianism - belief in two equal gods. (See the Binitarian Heresy, which relates to Therism) * Deism - there is one supreme creator who is now remote from the universe.
Belikast (Nikolo Drorkin, or Nikolo Signfound) was an infamous historic Grand Master of the Rasian Academy (86 - 32? BME), who was expurgated and forever renamed as “Belikast the Black”.
People
This is in a series of articles on famous and historic people.
Belikast's Folly, also called Belikast's Tower or, more commonly, the Old Lighthouse, is the ruins of a tower on the northwest coast of the island of Sensatard in the Anrel Isles.
Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.
Modern Besoa c.1100 ME | Go to world map
Besoa in the Two Nations period, 38-1092 ME
Besoa in the Four Kingdoms period, c.1200 BME - 35 ME BMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
A deital [DAY-it-ul], also called a deivat or god-spirit or god, is an elemental which has achieved a great power and a degree of consciousness from being the focus of human worship.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
“Deital” is a magicAnásthiasmagic
Dragon Warplugin-autotooltip__small plugin-autotooltip_bigDragon War
The Dragon War (682-678 BME) was the first major conflict to engulf the entire Anrel Isles, in which a league of northern cities united against the city-state of Oracil in the southeast. By the end of the war Oracil had been utterly destroyed, laying a foundation of bitterness that has soured north-south relations ever since, and ultimately led to the magicAnrelgreenHM
Elementals are esoteric beings found throughout Helevos. In various cultures they have been called spirits, daimons, eridai or jinna. In their natural state they are invisible, drawing energy from the natural environment and have limited interaction with the physical world. Millennia ago humans learned to harness elementals and instruct them to perform seemingly miraculous tasks, calling this magicmagicmagic
Elliole Academyplugin-autotooltip__small plugin-autotooltip_bigElliole Academy
Elliole Academy [ELL-ee-ohl] is the foremost institution of education in the Kingdom of Narette. It is situated in grand buildings set in gardens, in the capital city of Heth Ania.
Organisations & Institutions
This is in a series of articles on institutions and organisations, including education, religion and government.
Episcin [EP-is-sin] is a mainly ruined settlement on the east coast of Anrel, on what is now the border between Tresard and Narette. In the 1st century ME it became a retreat for wealthy nobles as well as scholars from the city of Rasia, who wished a private retreat far from the austerity and observance of the
Expurgation was the ultimate punishment meted out by the Rasian Academy for the crime of malefaction: the use of thaumaturgy for evil and harmful ends.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Process
Expurgation involves four steps. Firstly, the criminal's familiar (or 'prime source'), the elemental which is the source of his power, is cut away and destroyed.
Farsight is a thaumaturgical discipline enabling magical practitioners to see and sometimes hear people and places distant from their present location.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Farsight requires the mastery of many other disciplines, since it requires controlling at least two
Ferokian (721-620 BME) was Grandmaster of the Rasian Academy from 672 to 620 BME.
People
This is in a series of articles on famous and historic people.
He is famous for his exploits during the so-called Dragon War, in which he created terrifying illusions of fiery flying creatures, and according to legend destroyed the slaver city
The Giftdark is an archeological civilisation in what is now the Anrel Isles, which flourished during the Celadon Epoch, approximately 3000-4000 BME. The civilisation is named for its elaborate underground temples with tactile features, suggesting they were used in darkness. It is unclear whether the Giftdark culture was a widespread belief or part of elite spiritual practice. Little is known other than the remains of its distinctive temple architecture, which uses alternating spaces o…
The Godkillers were an unofficial paramilitary group associated with the Grand Academy of Rasia, tasked with rooting out newly-formed god-elementals, and the potentially dangerous religious cults associated with them. The group was active during the High Period of Rasia, from 500
The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
The Grammarians were one of the three great Schools of Thought in the golden age of the Rasian Academy. Grammarians believed that words and language were the key effective magic, and sought the purest, most concise and elegant words and structures. Grammarians also studied human languages of all kinds.languagelanguage
The Grand Academy of Rasia [RAH-see-uh], more commonly known as the Rasian Academy, was once the greatest centre of learning in the Civilised World. It taught a wide variety of disciplines but specialised in thaumaturgical theory and practice.
Rasian Academy
This is in a series of articles about the BMEBMEBMEBMEBMEBMEBMEBMEBMEMEMEmagicmagicmagic
A haulm or holm is a thaumaturgical indjinn or lamenary, capable of interacting directly with the human brain using neuromancy.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The word is a portmanteau of thaumic helm. Since they must be in direct contact with the skull, they are produced in the form of a metal crown or helmet, often elaborately decorated with symbols indicating their function and ownership. They were perfected by the
Hemscoom is a small village in Trésard, in the hills above the former city of Rasia, a short distance from the main gates of the Rasian Academy. It was completely destroyed during the Long War, but later resettled.
History
Originally an insignificant farming village surrounded by pastures, Hemscoom became prosperous after the proctors of the Academy limited the selling of alcohol within the boundaries of the Academy. Subsequently the local inn received vastly increased patronage, to …
History of Anrelplugin-autotooltip__small plugin-autotooltip_bigHistory of Anrel
Since the island group was formed at the end of the last Great Ice Age, the main landmass came to be known as Anrasard. It had no single government, but there was a loose league of interrelated, self-governing cities reliant on their agricultural hinterlands. These towns and cities had feuds and disagreements, and occasional skirmishes, but never had the need or resources for full-scale war.HMHM
A houlm, also called a thaumaturgical helm or a magister's crown, is a thaumaturgical device that interacts with the human brain, providing knowledge, calculation or perception abilites, or for medical reasons. Houlms were most famously used by the Holisticians of the Rasian Academy, a crucial tool of their work.
The College of Indjineers was a prominent institution at the The Grand Academy of Rasia during its High Period. The college specialised in the design and manufacture of magical artefacts and mechanisms, particularly lamenaries and other thaumaturgical indjins. As such they were specialists in various crafts, particularly metalworking.
Kas-fruit is the red or yellow fruit of the kasflower, a perennial flowering plant or bush believed to be native to Anrel.
Flora
herbs
This is in a series of articles about Plants and Flora.
It is found growing throughout the Mainland, particularly in the wilder regions of viridmagic
Lake Ondrereplugin-autotooltip__small plugin-autotooltip_bigLake Ondrere
Lake Ondrere [on-DRAIR] in Tresard is the largest freshwater lake in the Natorn Archipelago, 170km long and 47km across at its widest point. tresard
The lake valley was formed by a glacier, which melted and retreated, leaving the waters dammed at the western end by a natural dyke, formed from rubble pushed ahead by the glacier. The
A lamenary is a thaumaturgical device, designed to perform a specific function, in response to a trigger action. Lamenaries are often created to perform simple or repetitive tasks, such as thaumaturgical lamps or shields for personal protection.
Larford is a settlement on the upper reach of the River Lar in Trésard. Once a prosperous town of agriculture and industry, it declined after the destruction of Rasia during the Long War and was largely abandoned, its fields slowly being reclaimed by virid forest.
The ruins were resettled, but it remains a small, isolated village on a broken, seldom-travelled highway.virid
Long Warplugin-autotooltip__small plugin-autotooltip_bigLong War
The Long War (219-263 ME) was the bloodiest conflict in the history of the Anrel Isles, between the allied city-states of the Northern League (now the kingdoms of Trésard and Sensatard), and the Kingdom of Narette. It is often bitterly called the Orphans' War, since it went on so long it was fought by two generations of people whose own parents had been killed in the war.viridAnrelmagicAnrelAnrel
Luminates are individuals with the rare ability to form a mental connection with an elemental. This can happen unconsciously and without training, making such connections potentially dangerous if the elemental carries out the violent subconscious desires of a child, rather than the conscious will of a trained
The Magisteriate was the governing body of the Rasian Academy from 50 BME to 236 ME. It replaced the former collegiate system of masters, headed by a Grand Master, following the downfall of the Grand Master Belikast. Its stated aimed was to promote, oversee and control the use of MEmagic
Magister is a term in the Anrel Isles for a thaumaturges, or full practitioners of magic. More specifically, magisters are thaumaturges of the Rasian Academy with the ability to summon, bind and instruct elementals on their own, with no assistance from others. Sorcerors are practitioners with the skill and knowledge to instruct elementals, but without the ability to summon and bind them.magic
Malefaction is the use of magic to cause harm. Most magical traditions throughout history have had a taboo against using magic for selfish and dangerous purposes, but the Rasian Academy, as the premier institution of thaumaturgy, was the most effective at regulating it.
Mekanism was a School of Thought at the Rasian Academy. It viewed the universe as a single integrated machine, made up of intricate interlocking parts, from the smallest particles of matter to the great wheels of the heavens.
Neuromancy is the thaumaturgical discipline involving electromagnetic manipulation of structures within the human brain. It is now both a lost art and a forbidden art, considered to be malefaction.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Historically it was the highest art of the
Old Aralsicplugin-autotooltip__small plugin-autotooltip_bigOld Aralsic
Old Aralsic is a language which emerged in Anrasard during the Jade Epoch. It is the ancestor of all the modern Aralsic languages spoken in the Natorn Archipelago.
Language
language
This is in a series of articles about Languages and Communication.
Old Aralsic is said to have descended from the languages of the Godmen, particularly Atantic or Ahngrit. So little is known about these ancient tongues that it is impossible to be certain.
Onomastics is a thaumaturgical discipline related to the study of magical languages and naming. At the Rasian Academy it was particularly associated with the Grammarian school of thought.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Oracil was a historic city-state in the east of modern Narette in the Anrel Isles, in the foothills of the Laharkin Mountains. Oracil is thought to have been founded by an Iskean-ethnic tribe around 1100 BME. The city grew rich on the fertile soils surrounding Mount Oracil, as well as mines burrowed deep into the mountains of the
Orodien [o-ROD-ee-en] was the mythical second realm of the Godmen, founded during the Jade Epoch after the destruction of the first realm of Yendim. The Orodien Peninsula in the north of the continent of Retzayk is named for the mythic realm, though whether this was the actual location, or even if the mythical Orodien existed, is uncertain.viridGodmen
Oughtism is a moral and philosophical system, claiming an ancient inheritance from the moral codes of the Godmen. It continues to be influential throughout the Anrel Isles, and it's guiding principles have been the foundation of legal and religious codes throughout the
A primus or prime source, vulgarly called a familiar or shadow, is an elemental is imprinted to a magister, being permanently bound with vinculum. The primus is the focal instrument and agent of his magical power. Primus is the official term used by magicians of the Rasian school of magic, though many other terms are used.
Printing technology has been known for thousands of years, but until the modern era was restricted to the elites of the more advanced historic civlisations.
Methods
Taigan Bookwheels
In the ancient civilisation of Traithe, important texts were recorded on brass discs, using the flowing continuous OrorrHarthera
Quiristry is the thaumaturgical discipline relating to the creation and replication of all kinds of books, documents and other records. At the Rasian Academy, this was taught and practiced by the College of Quirists.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
The college considered quiristry an art, encompassing both thaumaturgical processes as well as manual skills. It was unusual in operating facilities not only within the Academy grou…
Rasia Cityplugin-autotooltip__small plugin-autotooltip_bigRasia City
Rasia [RAH-zee-uh]], sometimes called Rasia City to distinguish it from the eponymous Grand Academy of Rasia, is a city on the south coast of Lake Ondrere in the Anrel Isles. Once a vibrant metropolis and a centre of culture, in 236 ME it was burned to the ground by Anretian forces during the MEmagicmagic
The Rasia Chain Carriageway, or simply the Chainway, was a funicular railway which connected the centre of Rasia City with the Rasian Academy in the valley above. The chainway was a quick and efficient means of transporting visitors and students, since the only alternative was the long uphill climb by road. The chainway was a particular matter of pride for the citizens of Rasia, since it was achieved entirely by mechanical means, all use of
Rasian Collegiumplugin-autotooltip__small plugin-autotooltip_bigRasian Collegium
The Rasian Collegium was originally a political body combining leaders from the Rasian Academy and Rasia City. The term became synonymous with Rasia as a city-state, leader of a confederation of allied cities and territories during the Little Ice Age period in the Anrel Isles. The Collegium grew from a loose alliance of neutral cities and duchies in the fifth century
School of Nightplugin-autotooltip__small plugin-autotooltip_bigSchool of Night
The School of Night was a private establishment related to the Rasian Academy in Trésard. It was principally a club house for academics, top students and prominent non-academics sharing an interest in the liberal arts. As well as libraries, galleries and gaming rooms, it was famous for its parties held throughout the year.
Schools of Thoughtplugin-autotooltip__small plugin-autotooltip_bigSchools of Thought
A school of thought is system of belief, or a methodological approach within an academic or philosophical system. The term was formally used for the various Schools of Thought within the Rasian Academy, with different approaches to the practice and application of
Signtism is an ancient philosophy and subculture in the Anrel Isles, one of the many Schools of Thought who found a home in the Rasian Academy. The Grand Master Belikast was born into the Signtist community of Larford, and his association with the culture and the city led to its utter destruction during the
A Sorcerer is a thaumaturge, or magical practitioner, who lacks the ability to summon an elemental themself. Sorcerers may be skilled in Erida, the magical language of the elementals, but relies either on using elementals who have been assigned to them by a magister, or by using lamenaries, magickal objects which have an elemental physically bound to them.
In the Rasian Academy style of magic, a thaumaturge (proto-Ahngrit “miracle worker”) is a practicioner of thaumaturgy, vulgarly called as magic. There are many names for magical practitioners, largely dependent on the culture of both the practitioner and the attitude of the speaker.
Thaumaturgy Is a style of magic, codified and practiced by the Rasian Academy. Thaumaturgy and magic are terms often used interchangeably.
Magic
magic
This is in a series of articles about magic, thaumaturgy and esotericism.
Thaumaturgy means “work using thaumic energy”, also called Elemental Mastery, Elementalismmagicmagicmagiclanguagemagicmagicmagicmagicmagicmagicmagicmagic
The Coomplugin-autotooltip__small plugin-autotooltip_bigThe Coom
The Coom is a shallow valley in the hills south of the city of Rasia. It is the location of the Rasian Academy. “The Coom” is a common metonym for the Academy.
Historically the valley was wooded grazing land for the nearby village of Hemscoom.
Vinculum is the bond or connection between a human thaumaturge and their prime elemental. This bonds gives a human mastery over the elemental and means that it will accept instructions only from that person. Vinculum generally grows stronger over time, with experienced thaumaturges able to easily command their primus.
See also:plugin-autotooltip__small plugin-autotooltip_bigSee also:
Rasian Academy
This is in a series of articles about the Rasian Academy
Besoa [BEH-sso-AH], or Bizoa (Hartraan), is the largest island in the southern reach of the Natorn Archipelago. Today it is synonymous with the United Kingdom of Besoa.
Modern Besoa c.1100 ME | Go to world map
Besoa in the Two Nations period, 38-1092 MEMEBMEHartheraHartheranHartheranHartheranMEHartheraOrorrOrorr
Welcome to Helevosplugin-autotooltip__small plugin-autotooltip_bigWelcome to Helevos
start
- Click for interactive world map
Helevos is a fantasy world of magic and science, divided by two incompatible biologies: the Green Kingdom of humans, trees, grasses, crops and red-blooded animals, and the Virid Kingdom of toxic jungles, poisonous plants, terrifying creatures and airborne infections.
Over thousands of years humans have forged the hundred
Throughout history there have been a number of styles of magic, including spoken and gestural languages used to communicate with silfs, and magic scripts used to record those languages, often surrounded by the paraphernalia of costume and ritual with which some societies dressed up otherwise simple thaumaturgy.magic
Rasian Academyplugin-autotooltip__small plugin-autotooltip_bigRasian Academy
The Rasian Schools of Thought were various different approaches to academic philosophy and thaumaturgical practice which flourished during the golden age of the Grand Academy of Rasia. Of these various schools, only Magistry survives today, so that
helevos/rasian_academy.txt · Last modified: 2021/01/23 09:29 by Robert How · []