Welcome to Helevos

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the viridgreenAnásthiasAnásthiasAnásthiasgreen

- Click for interactive world map

Helevosplugin-autotooltip__small plugin-autotooltip_bigHelevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the Cronox binary star system. The stars Cordes and Arjos are distant binaries, so on Helevos, Arjos is only seen in the northern hemisphere as star, sometimes bright enough to be seen during the day, circling roughly over the viridgreenAnásthiasAnásthiasAnásthiasgreen
is a fantasy world of magicplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
and science, divided by two incompatible biologies: the Green Kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
of humans, trees, grasses, cropsplugin-autotooltip__small plugin-autotooltip_bigFlora

Topics related to herbs, crops and plantlife.

Subcategories

Articles

All

Green Flora

Virid Flora

topics sci1
and red-blooded animalsplugin-autotooltip__small plugin-autotooltip_bigMammals

List of red-blooded mammals, members of the Green Kingdom closely related to humans.

Fauna

This is in a series of articles about Animals.

topics faun1
, and the Virid Kingdomplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
of toxic jungles, poisonous plants, terrifying creatures and airborne infectionsplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
.

Over thousands of years humans have forged the hundred nationsplugin-autotooltip__small plugin-autotooltip_bigModern Nations

The Civilised World has many nations, from small island republics to vast continental empires, which over the millennia have carved homelands out of the once hostile virid landscape. The two great opposing world powers of today are the holy nation of Ororr and the maritime empire of
of the Civilised Worldplugin-autotooltip__small plugin-autotooltip_bigCivilised World

The Civilised World refers to the known regions of human civilisation, notably the continent of Anásthias, the Natorn Archipelago and surrounding islands.

Gastrinimer's 3rd century BME Map of the World, showing Anásthias and the Natorn Isles. Note: old maps place north to the right.AnásthiasAnásthiasAnásthiasAnásthias
on the island continent of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
, dominated by the two Great Powersplugin-autotooltip__small plugin-autotooltip_bigGreat Powers

Great Powers are the most powerful nations in the world, the greatest modern powers being Ororr and Harthera.
: the magicalplugin-autotooltip__small plugin-autotooltip_bigMagic

In common terms, magic is the art of producing a desired outcome through occult means. Various arts are described as magical, from common street illusionists, village herbalists, and rituals for the intercession of deities. However, true magic is the art and science of elemental mastery, harnessing elemental creatures and instructing them to perform simple or complex tasks.
theocracyplugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
of Ororrplugin-autotooltip__small plugin-autotooltip_bigOrorr

Ororr [o-ROARR, ɒ̝rɔ'ɾ], also called the Holy Motherland of Ororr, is a theocratic nation in Anásthias, one of the world's great powers. It the largest nation in the world, perhaps the largest empire in history, occupying the entire northwest of the continent between the mountains and the sea. Ororrlanguagelanguagelanguage
, and the steam-powered naval might of Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
.

plugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.


Random images

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Vetthi Republic

[Zoom out?]

atlas nationmaps

Vetthi Republic

The Vetthi Republic is a prosperous island nation which plays a crucial role in trade and international affairs. Its position in the Vetthi Sea north of Ororr makes it a strategic trade hub between Anrel, Harthera and Ororr.

* NameOrorrHartheraOrorrOrorrviridviridOrorrOrorrOrorrTheristepochsvirid

The Vetthi Republic

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Torroramai

[Zoom out?]

Hover mouse/tap to magnify

atlas citymaps

Torroramâi

Torroramâi (also Tororr, T'amai, [tɔ-ROR-ah-MAH-ee, or simply “The Capital”) is the administrative and religious capital of the modern nation-state of Ororr.

Torroramai

This is in a series of articles about viridviridOrorrOrorrviridviridgreenvirid

City of Torroramai

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Duospherical world

[atlas-duospherical.png] * Zoom in * Zoom out

* @ * @ * @ * @ * @ * @ * @ * @ * @ * @

World of Helevos as seen by contemporary cartographers

< Physical world map

Duospherical Theory

Duospherical Theory is a geographical theory that the world of Helevos is a sphere, with two hemispheres which are the physical reverse of each other. It has been the dominant theory for more than a millennium, with world maps showing Anásth…

Historical world map

plugin-autotooltip__small plugin-autotooltip_bigAtlas: Duospherical world

[atlas-duospherical.png] * Zoom in * Zoom out

* @ * @ * @ * @ * @ * @ * @ * @ * @ * @

World of Helevos as seen by contemporary cartographers

< Physical world map

Duospherical Theory

Duospherical Theory is a geographical theory that the world of Helevos is a sphere, with two hemispheres which are the physical reverse of each other. It has been the dominant theory for more than a millennium, with world maps showing Anásth…

Historical world map

Reidan Cuisine

Reidan or Aralsic Cuisine refers to the traditional cuisines of the Natorn Archipelagoplugin-autotooltip__small plugin-autotooltip_bigNatorn Archipelago

The Natorn Archipelago, or the Natorn Isles [nah-TORN], is a chain of islands in the Natorn Sea. The islands are oceanic ridge running from the northeastern tip of Anásthias to the Anrel Isles. The ridge is an active geological fault, many of the islands being volcanic.Anásthias
, and to Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
in particular. One of the key features of Reidan cuisine is the virid tabooplugin-autotooltip__small plugin-autotooltip_bigVirid taboo

Virid taboo is a social prohibition against foodstuffs or any kind of products derived from virid plants and animals.

Belief

This is in a series of articles about religions and beliefs.

Historically this was a natural survival strategy, since virid material is often toxic, and contains insufficient nutrients to sustain human life and health.viridviridVirid
common to the region, so that dishes are made only from fruits, vegetables and animal produce from the green kingdomplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
.

Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and Drink

This is in a series of articles about Food and Drink.

Food and foodstuffs

Drinks

topics cult1

This is in a series of articles about Food and Drinkplugin-autotooltip__small plugin-autotooltip_bigFood & Drink

Topics related to food and drink, including fruits, vegetables, grains, meats, dishes and alcoholic drinks.

Food and Drink

This is in a series of articles about Food and Drink.

Food and foodstuffs

Drinks

topics cult1
.

Spicesplugin-autotooltip__small plugin-autotooltip_bigSpices

Spices are condiments derived from the fruits, seeds and roots of virid plants. Most have a pungent or acrid flavour, and most are toxic if eaten in large quantities, but a pinch of them can add depth of flavour or piquancy to green foodstuffs. Condiments derived from virid
and other viridplugin-autotooltip__small plugin-autotooltip_bigVirid

Referring to the Virid Kingdom of flora and fauna, toxic to human life.
ingredients commonly consumed on the mainland of Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
are scorned as being yabber, or unclean. Raw ingredients must also be washed and inspected to make sure they are free of virid sporplugin-autotooltip__small plugin-autotooltip_bigSpor

Spor are the single-celled reproductive units of virid plants, distinct from seeds or spores found in the green kingdom. Most spor are airborne, release from spor-pods, the fruiting bodies of virid plants. Many spor are motile with rudimentary flagella, either fertilising mature plants, or randomly bonding with the spor of other plants and settling to make a new plant seedling.viridviridvirid
and pests, which also make a food unclean.

Reidan cuisine is noted for its use of greenplugin-autotooltip__small plugin-autotooltip_bigGreen

The Green Kingdom of flora and fauna includes humans, mammals, birds, whales, greenfish, and most green plants and crops cultivated by humankind.
herbs and pungent roots, including herbplugin-autotooltip__small plugin-autotooltip_bigHerbs

Herbs are usually green plants cultivated and used for use in medicine, cooking or for other purposes.

Herblore is the traditional practice of making decoctions, extracts, powders and other preparations from the roots, leaves, seeds, bark and fruit of plants found across the world.greengreenAnásthiasAnásthiasgreenMunatangreengreen
butters, cream sauces or as marinades, infusions of dried leaves or served fresh as salads. Cooking is closely related to the regional philosophy of health and wellbeing, with medicinal herbs and roots either integrated into a dish to provide wellbeing for the whole family, or with special sauces in jugs on the side for those with particular ailments.

Staples of Reidan cuisine are emmerplugin-autotooltip__small plugin-autotooltip_bigEmmer

Emmer is a grassy green plant cultivated throughout the Civilised world for its edible grain seeds. Emmerseed is threshed and ground to make a heavy flour, used for bread and a wide variety of other products.

Food and Drink

This is in a series of articles about Food and Drink.

Although emmer is tolerant of a variety of climates, it gains the best yields in temperate climes with a moderate amount of rain. The foremost regions for emmer production are the central uplands of
bread, colesplugin-autotooltip__small plugin-autotooltip_bigColewort

The coleworts are a family of edible green plants found throughout the Civilised World. There are many varieties, but most have large green leaves with white ribbing, though varieties range from light green to almost black, with some decorative varieties having a floral appearance with variegated leaves and red or purple ribbing.
, ovornplugin-autotooltip__small plugin-autotooltip_bigOvorn

Meaning of, or related to, ovors.
meat, milk and cheese, and a wide variety of roots, fruits, vegetables and herbs. Seagreensplugin-autotooltip__small plugin-autotooltip_bigSeagreens

Seagreens is a culinary term referring to a variety of marine green plants, harvested for their edible leaves, roots and fruiting bodies.

Food and Drink

This is in a series of articles about Food and Drink.

Seagreens are a rich source of nutrients and amino acids necessary for
are eaten in place of coles in coastal regions. Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
's lakes and rivers are rich in freshwater greenfishplugin-autotooltip__small plugin-autotooltip_bigGreenfish

Term including all red-blooded fish edible to humans and other mammals.
, in some regions are more commonly eaten than fish from the seas. Sea fish are eaten fresh around the coasts, but more often are dried, salted or pickled for consumption inland and in the winter months, particularly in the north. Langers from the shallow mudflats of Ania Bay are particularly prized in the south, the key ingredient of seasonal festivals in Trenyaplugin-autotooltip__small plugin-autotooltip_bigTrenya

Trenya is a peninsula in southwestern Trésard, often synonymous with the adminstrative distict of Trenyard. tresard

Trenya has a mild climate and fertile loamy soils making it one of the most productive and wealthy regions of the Anrel Isles. The Margrave of Trenya is traditionally one of the most powerful in the kingdom.
and the noble courts of Naretteplugin-autotooltip__small plugin-autotooltip_bigKingdom of Narette

The Kingdom of Narette, or Naret [na-RET, na rɛt] (arch. Anret or Anrette), is a modern nation occupying the southern half of the largest island in the Anrel Isles. Before the Orphans War it was called the Kingdom of Anrette.

Narette

narette

This is in a series of articles about the AnrelAnrelAnrelAnrelAnrelAnrel
.

Thalse

Thalse is a land mentioned in several mythological accounts, said to have existed in northeastern Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
during the Emeraldplugin-autotooltip__small plugin-autotooltip_bigEmerald Epoch

The Emerald Epoch is the oldest era recorded human history, circa 16,000-11,000 BME. In mythohistory it is synonymous with the Age of the Godmen.
and Jade Epochs. Thalse was the original homeland of the Thalsic peoples, the ancestors of most of the population of modern Anásthias.

Thalse is mentioned in the Helevosienplugin-autotooltip__small plugin-autotooltip_bigHelevosien

The Helevosien is a work of mythic history of Anrel, from the Fall of the Godmen to the Long War. It is said to have been compiled by the 6th century ME authoress and poet Henner Goult from a historic texts, though how much is source material and how much Goult's original writing is unclear. The text has evolved throughout its history, successive generations adding historic events including the
, the mythic history of the world written in the Anrel Islesplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Alternate name for Anrel.
. During the era of the Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
, perhaps 12 millenia BMEplugin-autotooltip__small plugin-autotooltip_bigBME (Before Modern Epoch)

Used to date years Before the Modern Epoch.
, rebels who rejected the enlightened rule of the Godmenplugin-autotooltip__small plugin-autotooltip_bigGodmen

The Godmen were the mythical inhabitants of a landmass contiguous with the modern Natorn Archipelago, said to be the ancestors of all the Thalsic peoples of the northern Civilised World. In the Emerald Epoch they created the first great civilisation, referred to as the Realm of the Godmen. The Godmen are said to be mytho-historic, memories of an ancestor race shrouded by millennia of HartheraAnrelAnrelherherAnrelAnrel
fled over the seas and built a new land on a hostile continent, which they called Thalse.

Modern historians believe Thalse was a peninsula of northeastern Anásthias, then roughly 600 km from the landmass of Areliaplugin-autotooltip__small plugin-autotooltip_bigArelia

Arelia was once a large island in what is now the Natorn Archipelago, contiguous with the the modern islands of Besoa, Antyok and southern parts of The Spines. In earlier epochs sea levels were much lower, the modern islands being the uplands of a larger landmass. The islands of Besoa and Antyoq are sometimes figuratively referred to as Arelia.
. The Junda Isles are today all that is left of the ancient land of Thalse.

Junda Stormscale

The Junda Stormscale is a historic calendar used by the inhabitants of the Junda Islesplugin-autotooltip__small plugin-autotooltip_bigJunda Isles

The Junda Isles [JUN-der] are an island group off the northeast coast of Harthera, traditionally inhabited by the Junda people, and now part of the Hartheran cordrome of Perudd and the Isles.

The group consists of six large islands and dozens of smaller ones, each with their own dialect and cultural variations.HartheranHartheran
from around 3000 BMEplugin-autotooltip__small plugin-autotooltip_bigBME (Before Modern Epoch)

Used to date years Before the Modern Epoch.
until the third century MEplugin-autotooltip__small plugin-autotooltip_bigME

ME is short for Modern Epoch, the modern method of numbering years.
.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigJunda Stormscale

The Junda Stormscale is a historic calendar used by the inhabitants of the Junda Isles from around 3000 BME until the third century ME.

Calendar

This is in a series of articles about calendars and dating systems.

The Junda were considered a simple tribal people living on a remote group of islands, yet despite their seeming lack of sophistication they developed a complex mathematical system. Their annual calendar was based on the

Webrin

The Webrin is a criminal sect which has operated for centuries in Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
, Hartheraplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
and the major port cities of the world. It is thought to have originated in the Anrelplugin-autotooltip__small plugin-autotooltip_bigAnrel Isles

Anrel [ANN-rel], or the Anrel Isles, is the most northerly island group in the Natorn Archipelago. It consists of three major islands and numerous smaller ones. The largest, colloquially if infrequently called Mainland, is divided between the kingdoms of Trésard and Narette. The island
Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.

Organisations & Institutionsplugin-autotooltip__small plugin-autotooltip_bigOrganisations & Institutions

List of organisations related to business, arts, science and government.

Education

Government

Military

Other organisations

topics cult1

This is in a series of articles on institutions and organisationsplugin-autotooltip__small plugin-autotooltip_bigOrganisations & Institutions

List of organisations related to business, arts, science and government.

Education

Government

Military

Other organisations

topics cult1
, including education, religion and government.

→ Read more...plugin-autotooltip__small plugin-autotooltip_bigWebrin

The Webrin is a criminal sect which has operated for centuries in Anrel, Harthera and the major port cities of the world. It is thought to have originated in the Anrel Isles, where it operates as a criminal guild, enforcing paid membership on any criminal gang. It also has aspects of a mystery religion, with members initiated into secret rituals said to give them magical powers over their subordinates. This serves the Webrin heirarchy, since more senior members are respected and feared.A…

Clickable Map

Clickable world mapplugin-autotooltip__small plugin-autotooltip_bigAtlas: Helevos interactive map

[fmap-hemispheres.png] * Zoom in * Zoom out * Planets * Moons * North Pole * South Pole * The Obverse * The Civilised World

Physical/Political map of Helevos. Click red flags to zoom in, or nav buttons to zoom out

< Historical world map

atlas

Helevos

Helevos (also known as Vos, or Veeos) is a temperate terrestrial world, fourth planet of the star Cordes in the viridgreenAnásthiasAnásthiasAnásthiasgreen

Anadoul

Anadoul, also known as Anadun, is a ceremonial city, the cultural capital of the confederation of Kahtoynplugin-autotooltip__small plugin-autotooltip_bigKahtoyn

Kahtoyn (called Bhourdan in Hartraan), also called the Confederation of Kahtoyn, is a political entity in the region of Otekahré. It is unique in the world that it is not a nation in the true sense, since it has no formal governmental structures, no kings or governors, no military or police, no codified laws, prisons or justice system. Instead it is made up of thousands of self-governing polities who follow a common ideology of good behaviour, common standards, and (mostly) friendly com…
. It is not a capital city in the traditional sense, since Kahtoyn is a confederation of sovereign polities.

The city is primarily the residence of the Dying King, the cultural figurehead of Kahtoyn.

Otekahréplugin-autotooltip__small plugin-autotooltip_bigOtekahré (Category)

Articles related to Otekahré, the southeast region of the continent of Anásthias.

topics regi1

helevos:otekahre.png Hover mouse to see more detail

This is in a series of articles about the region of Otekahréplugin-autotooltip__small plugin-autotooltip_bigOtekahré

Otekahré [oh-tek-AH-ray] (also called Anarthis in Harthera), is the southeastern region of Anásthias, lying south of Harthera and east of the Dun Jaen mountains. The region has no central governments, but the cities and polities are joined in a loose cultural and economic league, called HartheraOrorrviridHartheraOrorr
in eastern Anásthiasplugin-autotooltip__small plugin-autotooltip_bigAnásthias

Anásthias [a-NAS-thee-ass / ænæsθiːæs], or [an-ass-THEE-as] is an equatorial island continent, heart of the Civilised World. The north straddles the equator and is hot and humid, while most of the equatorial centre is an upland plateau with fertile river valleys, and stretches of arid plains and desert in the shadow of the mountains. The south is temperate but more wild, separated from the civilisations of the north by the almost impassable Harthera
.

Tsaarmodites

The Tsaarmodites were a religious sect who once lived in the Mangasorplugin-autotooltip__small plugin-autotooltip_bigMangasor

Mangasor, [mang-GAS-orr, maŋga'sɔ̝ːɾ)] (arch. Mangasuor) also called the Mangasor Desert, is a Special Autonomous Region in central Ororr. It is a mainly arid region with no permanent surface water, a landscape of rocky plains, dusty dunes and dry lake beds. At the heart of the desert is the holy site of
desert during the time of the Empire of Dor-en-Sannplugin-autotooltip__small plugin-autotooltip_bigEmpire of Dor-en-Sann

The Empire of Dor-en-Sann, [DOORR-enn-SAHN] also called the EnSanni Empire, was the largest empire in history. It dominated central Anásthias for nearly two thousand years, from 1903 BME, until the conquest of Galkesh in 59 ME. The empire consisted of hundreds of ethnic groups and cultures, its people were collectively called the MEOrorrHMOrorrHMHartheraME
.

Belief

This is in a series of articles about religions and beliefsplugin-autotooltip__small plugin-autotooltip_bigBeliefs

Belief

This is in a series of articles about religions and beliefs.

A list of religions, beliefs and philosophies.

World religions

List of major religions in the modern Civilised World.

Deities

List of gods and deities, ancient and modern.

All beliefs

All other belief topics.
.

They followed an animist philosophy called Tsaarmody, a descendant of traditional Thalsicplugin-autotooltip__small plugin-autotooltip_bigThalsic

Referring to the Thalsic peoples and Thalsic languages.
animism. In particular they believed that certain rocks and rock formations contained an essential spiritual essence. These natural formations were representative of the spirit world beyond our own which is reflected in the night skies. This belief system was embraced by the nomadic tribes of the desert, and its greatest rituals were centred around the hermit-priests who inhabited various holy islands and oases throughout the region.

The hermits had an oral tradition of lengthy prayer-tales, which had to be constantly be recited to maintain the separation between the worlds of Before-Now-After. From ancient times and throughout the Ensanni Imperialplugin-autotooltip__small plugin-autotooltip_bigEnsanni

Meaning of, or related to, the historic Empire of Dor-en-Sann.
period, local tribes as well as pilgrims from further afield would visit and consult with the hermits, bringing them gifts and sacrifices in return for guidance and wisdom.

With the coming of the Great Prophet Therionplugin-autotooltip__small plugin-autotooltip_bigTherion

The Great Prophet Therion, founder of the Church of the Mother.
to the temple shrine at Foratunaplugin-autotooltip__small plugin-autotooltip_bigForatuna

The Sanctuary of Foratuna [Fo-Rah-Too-Nah] is the holiest site of the Mother Church of Ororr: the desert place where the Great Prophet built his sanctuary tower, in which he formulated the principles of the new religion, and laid the foundations for the Ororran state.

The Sanctuary is a complex of religious buildings and housing for the priesthood, including a great hall and holy circle or greenmagicmagic
in the first century MEplugin-autotooltip__small plugin-autotooltip_bigME

ME is short for Modern Epoch, the modern method of numbering years.
, most of the local tribespeople were converted to the new faith. Groups of traditionalists continued into the second century, but the last remaining Tsaarmodites were eventually rooted out from their shrines or viciously killed. Despite this, many isolated tribes of the deserts and eastern hills still carry on the tradition of reciting songs, mixing ancient prayers with the Theristplugin-autotooltip__small plugin-autotooltip_bigMother Church of Ororr (Therism)

The Mother Church is the state religion of Ororr, which combines both religion and government in one institution. It is based on the teachings of the Great Prophet Therion, who in the early decades of the modern era raised an army that conquered much of northwestern OrorrOrorrOrorrOrorrOrorrMEMEOrorrMEMEOrorrOrorrHerHerHerHerHerHerHerHerHerher
belief of the One Mother.

According to folkloreplugin-autotooltip__small plugin-autotooltip_bigFolklore

Folklore

This is in a series of articles about oral traditions, tales, folk practices, and folklore.

topics cult1
of the Mangasor tribes, Therist priests stole away the most precious and revered of the rocks to incorporate into the foundations of Foratuna.

Tane

The Tane was the traditional currency unit of the Kingdom of Heronbarplugin-autotooltip__small plugin-autotooltip_bigKingdom of Heronbar

The Kingdom of Heronbar (c.1700 BME - 36 ME) was one of the historic Four Kingdoms of Besoa. At its height it controlled more than one quarter of the island of Besoa, as well as the islands of Iluns, Antyok and southern parts of The Spines. It later declined, and was annexed by
and its colonies, including the Principality of Antyokplugin-autotooltip__small plugin-autotooltip_bigPrincipality of Antyok

The Principality of Antyok was a former nation state on the island of Antyok in the Natorn Archipelago. Historically the Principality was the only remaining independent part of the Kingdom of Heronbar, after it was conquered by the Kingdom of Sann'al. The Principality was conquered by Harthera in 1086
. In shape it was a flattened or squared rod with a hook on the end, hence it's more common name, the Hook.

Moneyplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Money

[ ]

This is in a series of articles about money, currencies and finance.

Currencies

Finance

cult1 topics

This is in a series of articles about money, currencies and financeplugin-autotooltip__small plugin-autotooltip_bigMoney

Articles about currencies, money and finance.

Money

[ ]

This is in a series of articles about money, currencies and finance.

Currencies

Finance

cult1 topics
.

In modern Antyok, the tane has been replaced by the Hartheranplugin-autotooltip__small plugin-autotooltip_bigHarthera

The Hartheran Union, commonly named Harthera, is an imperialist maritime nation state dominating the northeast of Anásthias. It is one of the two great powers of the modern epoch, arguably the most technologically and militarily powerful nation in the world, only matched by the vast size and wealth of its neighbour, viridOrorrMEOrorrOrorrOrorrOrorr
talentplugin-autotooltip__small plugin-autotooltip_bigHartheran Talent

The talent or talen is the currency of Harthera. It began as a token system for paying indentured workers and militiamen under the Chelidt Overlordship, after the old Saloyan currency had utterly collapsed. The principle was that an unskilled labourer would earn one talent per day of labour, whilst more skilled workers would be paid proportionately more depending on the amount of time (and talents) invested in their training.
.

New & Updated

Today's date


Pages & images

1112 articles 390 maps & images


Recent updates

All contents © 2024 Robert How, robulous.com

 
start.txt · Last modified: 2023/05/31 14:04 by Robert How · []